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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:02-27-14 01:33 PM
Created:07-03-09 12:57 AM
Downloads:32,843
Favorites:197
MD5:
Neav UI  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


Post A Reply Comment Options
Unread Today, 06:51 AM  
Effluence
A Kobold Labourer

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File comments: 7
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Hello all, sorry to be a pest, but I seem to be having one small other issue. It looks like I'm getting some overlap between the NeavRaid stuff, Blizzard's default, and something else. I tried disabling NeavRaid to see if it made a difference but I don't think it did. Here's some pictures.

http://i.imgur.com/Vh74AZl.jpg - This is with everything on after I fixed the oUF issue (empty folder)

http://i.imgur.com/fpiB4EY.jpg - This is after I disabled oUF_NeavRaid

http://i.imgur.com/azyfkgE.jpg - Just another shot


I like how Neav enhances the default party UI and would like to keep that during non-raids. How do I set it up so that during dungeons, I could have that, but it would switch to Raidframes in LFR/Normals? Or how would I disable Neav's stuff, and only use the Blizzard Raidframes all the time?
Last edited by Effluence : 10-30-14 at 07:00 AM.
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Unread Yesterday, 02:26 PM  
ballagarba
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Originally Posted by reative_pl
If you want working in dungeons quest tracker just delete this file: objectivetracker.lua from \World of Warcraft\Interface\AddOns\nCore\modules
Yeah I need to do something about that stupid objective tracker. I need a way to reliably reproduce the issue though... Still haven't encountered it
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Unread Yesterday, 02:15 PM  
reative_pl
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If you want working in dungeons quest tracker just delete this file: objectivetracker.lua from \World of Warcraft\Interface\AddOns\nCore\modules
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Unread Yesterday, 02:15 PM  
Effluence
A Kobold Labourer

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Mystery solved! You're right, oUF is empty, the other two oUF folders have files in them. I understand what I need to do now (download oUF itself and put it inside of that empty folder). Thank you so much!
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Unread Yesterday, 02:12 PM  
ballagarba
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Thanks for helping out Xully Just to add to what you said, due to how some stuff work over at GitHub.com the oUF folder will be empty (think of it as a placeholder). So you need to actually download that addon manually yourself.
Last edited by ballagarba : 10-29-14 at 02:14 PM.
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Unread Yesterday, 02:12 PM  
Xully
A Fallenroot Satyr

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Originally Posted by Effluence

Thank for you helping, but I have already downloaded the zip, pasted it into a fresh install, and am still experiencing the issue.
Do you have the three oUF folders checked? check my edit below.
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Unread Yesterday, 02:10 PM  
Effluence
A Kobold Labourer

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Originally Posted by Xully
Originally Posted by Effluence
Originally Posted by ballagarba
@Effluence: Easy You're missing oUF (so you're actually using the default frames at the moment). When downloading using the "Download ZIP" button on GitHub oUF won't get bundled because of how the project is setup. So you have to download oUF separately from here for example.

@DeezeNuts: Hmm, well it seems like the frame names for the different castbars aren't called "Quartz3CastBar..." anymore. Try something along the lines of:

Code:
- Quartz3CastBarPlayer:CreateBeautyBorder(11)
+ Quartz3.CastBarTemplate.bars['Player']:CreateBeautyBorder(11)
I have't tried this at all though, so probably won't work
Thank you for the quick reply! I actually have both of those oUF folders in there already. Should I delete them and install this: http://www.wowinterface.com/download...-oUF_Neav.html ?

I'm gona help ballagarba on this one, just go here https://github.com/renstrom/NeavUI and click DOWNLOAd ZIP to the right which will let you download the latest changes to Neav UI.

The main thing is for you to understand what was wrong, there is a missing folder/addon in there called oUF, the oUF folder will make you able to run oUF_Neav + oUF_NeavRaid. it is required for these two addons to work, so if you download the zip folder from the link I provided there will be an folder inside AddOns called "oUF" you either copy/paste that folder, or fresh install and paste all the zip, its your choice.
Edit: I misread what you typed. I'm going to try when I get home. Thank you
Last edited by Effluence : 10-29-14 at 02:13 PM.
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Unread Yesterday, 02:07 PM  
Xully
A Fallenroot Satyr

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Originally Posted by Effluence
Originally Posted by ballagarba
@Effluence: Easy You're missing oUF (so you're actually using the default frames at the moment). When downloading using the "Download ZIP" button on GitHub oUF won't get bundled because of how the project is setup. So you have to download oUF separately from here for example.

@DeezeNuts: Hmm, well it seems like the frame names for the different castbars aren't called "Quartz3CastBar..." anymore. Try something along the lines of:

Code:
- Quartz3CastBarPlayer:CreateBeautyBorder(11)
+ Quartz3.CastBarTemplate.bars['Player']:CreateBeautyBorder(11)
I have't tried this at all though, so probably won't work
Thank you for the quick reply! I actually have both of those oUF folders in there already. Should I delete them and install this: http://www.wowinterface.com/download...-oUF_Neav.html ?

I'm gona help ballagarba on this one, just go here https://github.com/renstrom/NeavUI and click DOWNLOAd ZIP to the right which will let you download the latest changes to Neav UI.

The main thing is for you to understand what was wrong, there is a missing folder/addon in there called oUF, the oUF folder will make you able to run oUF_Neav + oUF_NeavRaid. it is required for these two addons to work, so if you download the zip folder from the link I provided there will be an folder inside AddOns called "oUF" you either copy/paste that folder, or fresh install and paste all the zip, its your choice.

to make it more clearer in responde to what you wrote here.

I actually have both of those oUF folders in there already.
to put it simply, you need 3 oUF folders in there,

1- oUF (the runner plugin which will run both the underneath addons)
2- oUF_Neav (player,target,focus) frames
3- oUF_NeavRaid (raid frames)
Last edited by Xully : 10-29-14 at 02:11 PM.
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Unread Yesterday, 01:57 PM  
Effluence
A Kobold Labourer

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Originally Posted by ballagarba
@Effluence: Easy You're missing oUF (so you're actually using the default frames at the moment). When downloading using the "Download ZIP" button on GitHub oUF won't get bundled because of how the project is setup. So you have to download oUF separately from here for example.

@DeezeNuts: Hmm, well it seems like the frame names for the different castbars aren't called "Quartz3CastBar..." anymore. Try something along the lines of:

Code:
- Quartz3CastBarPlayer:CreateBeautyBorder(11)
+ Quartz3.CastBarTemplate.bars['Player']:CreateBeautyBorder(11)
I have't tried this at all though, so probably won't work
Thank you for the quick reply! I actually have both of those oUF folders in there already. Should I delete them and install this: http://www.wowinterface.com/download...-oUF_Neav.html ?
Last edited by Effluence : 10-29-14 at 02:00 PM.
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Unread Yesterday, 01:17 PM  
ballagarba
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@Effluence: Easy You're missing oUF (so you're actually using the default frames at the moment). When downloading using the "Download ZIP" button on GitHub oUF won't get bundled because of how the project is setup. So you have to download oUF separately from here for example.

@DeezeNuts: Hmm, well it seems like the frame names for the different castbars aren't called "Quartz3CastBar..." anymore. Try something along the lines of:

Code:
- Quartz3CastBarPlayer:CreateBeautyBorder(11)
+ Quartz3.CastBarTemplate.bars['Player']:CreateBeautyBorder(11)
I have't tried this at all though, so probably won't work
Last edited by ballagarba : 10-29-14 at 01:18 PM.
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Unread Yesterday, 11:27 AM  
Effluence
A Kobold Labourer

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Having trouble getting oUF_Neav and oUF_NeavRaid working. Not sure what the issue is. Here's a picture:

http://i.imgur.com/PLLsYlo.jpg

Any ideas?

edit: This is a shot of the raid frames: http://i.imgur.com/hhcdIPQ.jpg

Still doesn't look like the Neav stuff to me.
Last edited by Effluence : 10-29-14 at 11:42 AM.
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Unread 10-28-14, 01:02 AM  
DeezeNuts
A Kobold Labourer

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I use another addon suite called Vytle UI that also uses the nCore series addons. Since the author isn't updating his addon, I decided to somewhat update it on my own and I came across your updates in the github of the ncore addons. I noticed that the skins.lua Module doesn't have Quartz metnioned so I tried to bring it over from the OLD skins.lua file to the NEW one from your github and I get this message.

The beautycase skin goes through but it always pops up with this message


This is the code that in skins.lua

Code:
	if (IsAddOnLoaded('Quartz')) then
   	-- Player
		Quartz3CastBarPlayer:CreateBeautyBorder(11)
		Quartz3CastBarPlayer:SetBeautyBorderPadding(1)
		Quartz3CastBarPlayer:SetBackdropColor(0, 0, 0, 1)
   	-- Target
		Quartz3CastBarTarget:CreateBeautyBorder(11)
		Quartz3CastBarTarget:SetBeautyBorderPadding(1)
		Quartz3CastBarTarget:SetBackdropColor(0, 0, 0, 1)
	-- Pet
		Quartz3CastBarPet:CreateBeautyBorder(11)
		Quartz3CastBarPet:SetBeautyBorderPadding(1)
		Quartz3CastBarPet:SetBackdropColor(0, 0, 0, 1)
	-- Focus
		Quartz3CastBarFocus:CreateBeautyBorder(11)
		Quartz3CastBarFocus:SetBeautyBorderPadding(1)
		Quartz3CastBarFocus:SetBackdropColor(0, 0, 0, 1)
	end
Last edited by DeezeNuts : 10-28-14 at 05:30 PM.
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Unread 10-26-14, 05:55 AM  
Ansi
A Deviate Faerie Dragon
 
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When opening Player Vs Player menu.

Message: attempt to call a nil value
Time: 10/26/14 12:53:58
Count: 1
Stack: [C]: ?
[C]: in function `securecall'
Interface\AddOns\nMainbar\modules\picomenu.lua:104: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:748: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>


Locals:
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Last edited by Ansi : 10-26-14 at 05:56 AM.
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Unread 10-24-14, 12:10 PM  
ballagarba
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@jessica: Yeah the nameplates are all kinds of messed up, I'm not even sure where start with that one.

@cokedrivers: Thanks for reporting. Just need to haul my ass to a dungeon to check it out, I haven't had the time yet
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Unread 10-23-14, 08:50 PM  
cokedrivers
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New Error:
Code:
2x ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:32: attempt to get length of field 'rewards' (a nil value)
..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:32: in function `OnFreeBlock'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:197: in function `FreeBlock'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:204: in function `FreeUnusedBlocks'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:131: in function `EndLayout'
..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:656: in function `Update'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:1014: in function `ObjectiveTracker_Update'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:652: in function <...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:612>

Locals:
self = <table> {
 OnFreeBlock = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:19
 lineTemplate = "BonusObjectiveTrackerLineTemplate"
 freeBlocks = <table> {
 }
 blockOffsetX = -20
 Update = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:632
 OnFreeLine = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:49
 blockTemplate = "BonusObjectiveTrackerBlockTemplate"
 blockPadding = 3
 usedBlocks = <table> {
 }
 oldContentsHeight = 0
 fromHeaderOffsetY = -8
 AddProgressBar = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:719
 blockType = "ScrollFrame"
 lastBlock = ScenarioBlocksFrame {
 }
 blockOffsetY = -6
 updateReasonEvents = 157
 hasSkippedBlocks = true
 Header = <unnamed> {
 }
 contentsAnimHeight = 0
 freeLines = <table> {
 }
 contentsHeight = 0
 FreeProgressBar = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:768
 updateReasonModule = 1024
}
block = <unnamed> {
 0 = <userdata>
 lines = <table> {
 }
 id = -2
 currentLine = <unnamed> {
 }
 state = "PRESENT"
 ScrollContents = <unnamed> {
 }
 module = <table> {
 }
 height = 17
 AnimOut = <unnamed> {
 }
 used = false
 AnimIn = <unnamed> {
 }
}
It pops when I complete a "Dungeon Quest". Apperantly they have completion quests for doing older dungeons.

Code:
Blackrock Depths (Detention Bonus) Reward Quest completed.
Received 80 Silver.
Hope I have given enough info.

Coke
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