Minion Beta! - Help us test our new AddOn updater. Get it now!
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Updated: 02-27-14 01:33 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 01:33 PM
Created:07-03-09 12:57 AM
Downloads:32,704
Favorites:198
MD5:
Neav UI  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
232kB
10-15-14 08:58 PM
Addon
5.4.1
82kB
11-17-13 07:21 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Unread Yesterday, 01:33 PM  
Effluence
A Kobold Labourer

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Thank you everyone. It works perfectly now. I have everything bound and aligned how I want.

What other addons go well with Neav?
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Unread Yesterday, 10:13 AM  
Roostar
A Kobold Labourer

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Originally Posted by ballagarba

Actually the duplicate keybinds stuff should've been fixed 2 days ago[1]. He should just need to dig into the config.lua file of nMainbar like you suggested.


[1] https://github.com/renstrom/NeavUI/issues/48
ok, i try that later.. guess i dont have the latest version. Mine is from last week. thanks
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Unread Yesterday, 09:40 AM  
ballagarba
A Fallenroot Satyr
 
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[quote=Roostar]
Originally Posted by Effluence
Originally Posted by Effluence
There is a third action bar that pops up when I mouse over the second action bar. How do I get rid of that?
same sonfig.lua from nMainbar. Search for multiBarBottom. One ot them (Left or Right) has mouseover enabled. Simply change the entry mouseover from true to false.
You can just disable them from the normal in-game settings as well:



Originally Posted by Roostar
Originally Posted by Effluence
How can I make my keybind letters show up on the icons of nMainbar? For instance, I have consecration bound to R. How can I make R show up on the consecration button?
normaly i would suggest to open the confilg.lua in the nMainbar folder. Set showKeybinds = true

But i also have a problem. I also have bind some spells to R, X etc...but theyre not shown correctly. The two bars above the mainbar display the same Keybinds. But pressing R,X etc. works..it just doesnt show up on the Bars.
Actually the duplicate keybinds stuff should've been fixed 2 days ago[1]. He should just need to dig into the config.lua file of nMainbar like you suggested.


[1] https://github.com/renstrom/NeavUI/issues/48
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Unread Yesterday, 08:46 AM  
Roostar
A Kobold Labourer

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Originally Posted by Effluence
Just got the latest version off of Github. A few questions if you don't mind:

How do I remove the mana bar from the center of the screen?
either disable The Addon nPower or open the config.lua of nPower and set Mana show = false


Originally Posted by Effluence
There is a third action bar that pops up when I mouse over the second action bar. How do I get rid of that?
same sonfig.lua from nMainbar. Search for multiBarBottom. One ot them (Left or Right) has mouseover enabled. Simply change the entry mouseover from true to false.

Originally Posted by Effluence
How can I make my keybind letters show up on the icons of nMainbar? For instance, I have consecration bound to R. How can I make R show up on the consecration button?
normaly i would suggest to open the confilg.lua in the nMainbar folder. Set showKeybinds = true

But i also have a problem. I also have bind some spells to R, X etc...but theyre not shown correctly. The two bars above the mainbar display the same Keybinds. But pressing R,X etc. works..it just doesnt show up on the Bars.



Any suggestions?! i'm pretty sure that i did not have this problem pre 6.0 patch.
Last edited by Roostar : 10-22-14 at 08:49 AM.
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Unread Yesterday, 07:58 AM  
Effluence
A Kobold Labourer

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Just got the latest version off of Github. A few questions if you don't mind:

How do I remove the mana bar from the center of the screen?
How can I make my keybind letters show up on the icons of nMainbar? For instance, I have consecration bound to R. How can I make R show up on the consecration button? There is a third action bar that pops up when I mouse over the second action bar. How do I get rid of that?

A picture of what I'm talking about: http://i.imgur.com/jimGepn.jpg

Other than that, everything seems to be working perfectly.
Last edited by Effluence : 10-22-14 at 08:02 AM.
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Unread 10-18-14, 12:30 PM  
cokedrivers
A Cobalt Mageweaver
 
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Wow has implemented a text cool down timer in the standard UI so if you want you can remove OmniCC from your addon list.

Ive also noticed the tooltip keeps showing the lighter background and not the darker one.

On a side not for all the classes that have pets can you set the standard hight of the castbar to 160 this will put it over the pet bar, or you could do a if myclass="HUNTER" or "WARLOCK" or "PRIEST" or "MAGE" the SetPoint...
something to that effect.

Also there is a gLow feature standard now also so you might look at removing that from the list as well.

Keep up the great work.

Coke


P.S. Below are images of what im talking about with the tooltip.

Lighter Background:


Darker Background:
Last edited by cokedrivers : 10-20-14 at 08:17 PM.
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Unread 10-17-14, 12:17 PM  
Zafnar
A Kobold Labourer

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I posted this in nmainbar comments but not sure how often you check them so I'm gonna reiterate here.
The fix for the action bar error works great. I also noticed an issue with Out Of Range coloring not working whether it be with the Icon or Hotkey settings.
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Unread 10-17-14, 04:12 AM  
pingumania
A Murloc Raider

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Is it possible to get a bagbar for nMainbar?
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Unread 10-17-14, 12:50 AM  
ballagarba
A Fallenroot Satyr
 
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Thanks for the reports guys. I think I've fixed the actionbar error in this commit, and I've also got a lead on a fix for the cooldown spiral showing on mouseover-enabled buttons.

I'm also aware that the nameplates look a bit weird. That will require some more experimenting though.

Also, are you missing any spells anywhere? Like in the raid frames, especially for healers. I haven't really read up on all the ability pruning.
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Unread 10-16-14, 08:09 PM  
FBHawkes
A Kobold Labourer

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also just got this when trying to equip a new set of bracers.

Message: Interface\FrameXML\ActionButton.lua:381: Attempt to find 'this' in non-framescript object
Time: 10/16/14 22:08:45
Count: 1
Stack: [C]: in function `SetVertexColor'
Interface\FrameXML\ActionButton.lua:381: in function <Interface\FrameXML\ActionButton.lua:373>
[C]: in function `ActionButton_ShowGrid'
Interface\FrameXML\ActionButton.lua:592: in function `ActionButton_OnEvent'
Interface\FrameXML\ActionButton.lua:137: in function <Interface\FrameXML\ActionButton.lua:134>
[C]: in function `UseContainerItem'
Interface\FrameXML\ContainerFrame.lua:1004: in function `ContainerFrameItemButton_OnClick'
[string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>

Locals: (*temporary) = <table> {
}
(*temporary) = 1
(*temporary) = 1
(*temporary) = 1
(*temporary) = 0.5
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Unread 10-16-14, 07:59 PM  
FBHawkes
A Kobold Labourer

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Just trying to help with bug finds. I ran into this while dragging an icon off bar 2.

Message: Interface\FrameXML\ActionButton.lua:381: Attempt to find 'this' in non-framescript object
Time: 10/16/14 21:57:30
Count: 1
Stack: [C]: in function `SetVertexColor'
Interface\FrameXML\ActionButton.lua:381: in function <Interface\FrameXML\ActionButton.lua:373>
[C]: in function `ActionButton_ShowGrid'
Interface\FrameXML\ActionButton.lua:592: in function `ActionButton_OnEvent'
Interface\FrameXML\ActionButton.lua:137: in function <Interface\FrameXML\ActionButton.lua:134>
[C]: in function `PickupAction'
[string "*:OnDragStart"]:3: in function <[string "*:OnDragStart"]:1>

Locals: (*temporary) = <table> {
}
(*temporary) = 1
(*temporary) = 1
(*temporary) = 1
(*temporary) = 0.5
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Unread 10-16-14, 03:22 PM  
Crevasse
A Kobold Labourer
 
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Thanks keeping this ui going been using it for years now.

using the latest from github.

bugs i have so far are my keybinds from my main bar are displayed accross all my bars. and the global cooldown graphic is showing even though the bar is set to mouse over (look below cast bar) http://i.imgur.com/UHe3vZl.jpg

Cant seem to spot any more as of yet
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Unread 10-16-14, 07:27 AM  
Xully
A Deviate Faerie Dragon

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EDIT: Yep thx, error is gone. But can I ask, is name, title on first line suppose to be white, or is there another addon that I have thats conflicting and causing this for me? I dont remember nTooltip showing white names, i think it was class colored?


Originally Posted by ballagarba
Originally Posted by Xully
symbiosis is completely gone from the game for good, sadly :P but yea I tried fixing it myself but since im a code spazim, i couldnt even attempt it, got scared to ruin everything lol
I see. Well then it's simple :P I pushed an untested fix to GitHub, you're welcome to check if it solves the problem.

https://github.com/renstrom/NeavUI/c...87eb21d776130b
oh cheers, i will right now
Last edited by Xully : 10-16-14 at 07:36 AM.
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Unread 10-16-14, 07:26 AM  
ballagarba
A Fallenroot Satyr
 
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Originally Posted by Xully
symbiosis is completely gone from the game for good, sadly :P but yea I tried fixing it myself but since im a code spazim, i couldnt even attempt it, got scared to ruin everything lol
I see. Well then it's simple :P I pushed an untested fix to GitHub, you're welcome to check if it solves the problem.

https://github.com/renstrom/NeavUI/c...87eb21d776130b
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Unread 10-16-14, 07:05 AM  
Xully
A Deviate Faerie Dragon

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Originally Posted by ballagarba
Originally Posted by Xully
i know its not ready yet, but i couldnt wait so i downloaded the github updated files, however just to let you know.
No worries I need to help test stuff anyway. I will mainly be developing from a warlock's point of view since that's my main.

Originally Posted by Xully
EDIT: aaaaH , i figure its the symbiosis thingy, since im on druid, and apparentey its giving me error when i hover on a monk?
Ah right. Just had a quick glance at the code and it seems like I'm using 110309 as the spell id for symbiosis, however that spell id no longer exists. I'd wager that's at least partly the problem. Is symbiosis completely gone or do you have any idea of what the new spell id is?
symbiosis is completely gone from the game for good, sadly :P but yea I tried fixing it myself but since im a code spazim, i couldnt even attempt it, got scared to ruin everything lol
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