Minion Beta! - Help us test our new AddOn updater. Get it now!
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Updated: 02-27-14 01:33 PM
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File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 01:33 PM
Created:07-03-09 12:57 AM
Downloads:32,720
Favorites:198
MD5:
Neav UI  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
232kB
10-15-14 08:58 PM
Addon
5.4.1
82kB
11-17-13 07:21 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


Post A Reply Comment Options
Unread 10-16-14, 07:27 AM  
Xully
A Deviate Faerie Dragon

Forum posts: 19
File comments: 133
Uploads: 0
EDIT: Yep thx, error is gone. But can I ask, is name, title on first line suppose to be white, or is there another addon that I have thats conflicting and causing this for me? I dont remember nTooltip showing white names, i think it was class colored?


Originally Posted by ballagarba
Originally Posted by Xully
symbiosis is completely gone from the game for good, sadly :P but yea I tried fixing it myself but since im a code spazim, i couldnt even attempt it, got scared to ruin everything lol
I see. Well then it's simple :P I pushed an untested fix to GitHub, you're welcome to check if it solves the problem.

https://github.com/renstrom/NeavUI/c...87eb21d776130b
oh cheers, i will right now
Last edited by Xully : 10-16-14 at 07:36 AM.
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Unread 10-16-14, 07:26 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 355
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Originally Posted by Xully
symbiosis is completely gone from the game for good, sadly :P but yea I tried fixing it myself but since im a code spazim, i couldnt even attempt it, got scared to ruin everything lol
I see. Well then it's simple :P I pushed an untested fix to GitHub, you're welcome to check if it solves the problem.

https://github.com/renstrom/NeavUI/c...87eb21d776130b
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Unread 10-16-14, 07:05 AM  
Xully
A Deviate Faerie Dragon

Forum posts: 19
File comments: 133
Uploads: 0
Originally Posted by ballagarba
Originally Posted by Xully
i know its not ready yet, but i couldnt wait so i downloaded the github updated files, however just to let you know.
No worries I need to help test stuff anyway. I will mainly be developing from a warlock's point of view since that's my main.

Originally Posted by Xully
EDIT: aaaaH , i figure its the symbiosis thingy, since im on druid, and apparentey its giving me error when i hover on a monk?
Ah right. Just had a quick glance at the code and it seems like I'm using 110309 as the spell id for symbiosis, however that spell id no longer exists. I'd wager that's at least partly the problem. Is symbiosis completely gone or do you have any idea of what the new spell id is?
symbiosis is completely gone from the game for good, sadly :P but yea I tried fixing it myself but since im a code spazim, i couldnt even attempt it, got scared to ruin everything lol
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Unread 10-16-14, 07:01 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 355
Uploads: 0
Originally Posted by Xully
i know its not ready yet, but i couldnt wait so i downloaded the github updated files, however just to let you know.
No worries I need to help test stuff anyway. I will mainly be developing from a warlock's point of view since that's my main.

Originally Posted by Xully
EDIT: aaaaH , i figure its the symbiosis thingy, since im on druid, and apparentey its giving me error when i hover on a monk?
Ah right. Just had a quick glance at the code and it seems like I'm using 110309 as the spell id for symbiosis, however that spell id no longer exists. I'd wager that's at least partly the problem. Is symbiosis completely gone or do you have any idea of what the new spell id is?
Last edited by ballagarba : 10-16-14 at 07:01 AM.
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Unread 10-16-14, 06:52 AM  
Xully
A Deviate Faerie Dragon

Forum posts: 19
File comments: 133
Uploads: 0
EDIT: aaaaH , i figure its the symbiosis thingy, since im on druid, and apparentey its giving me error when i hover on a monk?


Originally Posted by Xully
i know its not ready yet, but i couldnt wait so i downloaded the github updated files, however just to let you know.

tooltip keeps giving this lau error.


Code:
Message: Interface\AddOns\nTooltip\core.lua:535: attempt to concatenate a nil value
Time: 10/16/14 15:48:12
Count: 4
Stack: Interface\AddOns\nTooltip\core.lua:535: in function <Interface\AddOns\nTooltip\core.lua:363>
[C]: ?

Locals: self = GameTooltip {
 0 = <userdata>
 updateTooltip = 0.08799999281764
 comparing = false
 shoppingTooltips = <table> {
 }
 default = 1
 needsReset = true
 inspectRequestSent = true
 inspectCache = <table> {
 }
 inspectRefresh = false
}
unit = "mouseover"
ilvl = 0
specIcon = ""
lastUpdate = 30
name = "Ciclosporin the Proven Healer"
realm = nil
hasSymbiosisBuff = false
_ = "Druid"
playerClass = "DRUID"
_ = "Monk"
unitClass = "MONK"
spec = "DRUID_FERAL"
spellID = 128844
name = "Clash"
_ = ""
icon = "Interface\Icons\spell_monk_brewmaster_spec"
(*temporary) = <function> defined =[C]:-1
(*temporary) = GameTooltip {
 0 = <userdata>
 updateTooltip = 0.08799999281764
 comparing = false
 shoppingTooltips = <table> {
 }
 default = 1
 needsReset = true
 inspectRequestSent = true
 inspectCache = <table> {
 }
 inspectRefresh = false
}
(*temporary) = " Clash"
(*temporary) = ""
(*temporary) = nil
(*temporary) = ""
(*temporary) = "attempt to concatenate a nil value"
GetRealUnit = <function> defined @Interface\AddOns\nTooltip\core.lua:209
cfg = <table> {
 fontSize = 15
 hideRealmText = false
 abbrevRealmNames = false
 showUnitRole = true
 fontOutline = false
 showItemLevel = true
 hideInCombat = false
 showPlayerTitles = true
 showSpecializationIcon = true
 itemqualityBorderColor = true
 showOnMouseover = true
 showPVPIcons = false
 disableFade = false
 position = <table> {
 }
 showMouseoverTarget = true
 healthbar = <table> {
 }
 reactionBorderColor = false
}
UnitExists = <function> defined =[C]:-1
UnitName = <function> defined =[C]:-1
_G = <table> {
 ContainerFrame5Item7 = ContainerFrame5Item7 {
 }
 MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
 }
 MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
 }
 GetTrainerServiceTypeFilter = <function> defined =[C]:-1
 UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
 UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
 SetTrainerServiceTypeFilter = <function> defined =[C]:-1
 EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
 }
 SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
 RecruitAFriendFrame = RecruitAFriendFrame {
 }
 TutorialFrameLeft19 = TutorialFrameLeft19 {
 }
 MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
 }
 ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
 PVP_RANK_6_1 = "Corporal"
 BOOKTYPE_PROFESSION = "professions"
 AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
 }
 InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
 }
 VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
 }
 MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
 }
 OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
 BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
 INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s cannot enter. This instance is temporarily disabled."
 IsReferAFriendLinked = <function> defined =[C]:-1
 MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
 AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
 }
 ItemTextFrameInsetInsetTopRightCorner = ItemTextFrameInsetInsetTopRightCorner {
 }
 MANA = "Mana"
 CHAT_CONFIG_OTHER_COMBAT = <table> {
 }
 BCM_History_SetHigh = BCM_History_SetHigh {
 }
 CONSOLIDATED_BUFFS_PER_ROW = 4
 TutorialFrameRight19 = TutorialFrameRight19 {
 }
 MoneyFrame_OnEvent = <function> defined @Interface
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Unread 10-16-14, 06:49 AM  
Xully
A Deviate Faerie Dragon

Forum posts: 19
File comments: 133
Uploads: 0
i know its not ready yet, but i couldnt wait so i downloaded the github updated files, however just to let you know.

tooltip keeps giving this lau error.


Code:
Message: Interface\AddOns\nTooltip\core.lua:535: attempt to concatenate a nil value
Time: 10/16/14 15:48:12
Count: 4
Stack: Interface\AddOns\nTooltip\core.lua:535: in function <Interface\AddOns\nTooltip\core.lua:363>
[C]: ?

Locals: self = GameTooltip {
 0 = <userdata>
 updateTooltip = 0.08799999281764
 comparing = false
 shoppingTooltips = <table> {
 }
 default = 1
 needsReset = true
 inspectRequestSent = true
 inspectCache = <table> {
 }
 inspectRefresh = false
}
unit = "mouseover"
ilvl = 0
specIcon = ""
lastUpdate = 30
name = "Ciclosporin the Proven Healer"
realm = nil
hasSymbiosisBuff = false
_ = "Druid"
playerClass = "DRUID"
_ = "Monk"
unitClass = "MONK"
spec = "DRUID_FERAL"
spellID = 128844
name = "Clash"
_ = ""
icon = "Interface\Icons\spell_monk_brewmaster_spec"
(*temporary) = <function> defined =[C]:-1
(*temporary) = GameTooltip {
 0 = <userdata>
 updateTooltip = 0.08799999281764
 comparing = false
 shoppingTooltips = <table> {
 }
 default = 1
 needsReset = true
 inspectRequestSent = true
 inspectCache = <table> {
 }
 inspectRefresh = false
}
(*temporary) = " Clash"
(*temporary) = ""
(*temporary) = nil
(*temporary) = ""
(*temporary) = "attempt to concatenate a nil value"
GetRealUnit = <function> defined @Interface\AddOns\nTooltip\core.lua:209
cfg = <table> {
 fontSize = 15
 hideRealmText = false
 abbrevRealmNames = false
 showUnitRole = true
 fontOutline = false
 showItemLevel = true
 hideInCombat = false
 showPlayerTitles = true
 showSpecializationIcon = true
 itemqualityBorderColor = true
 showOnMouseover = true
 showPVPIcons = false
 disableFade = false
 position = <table> {
 }
 showMouseoverTarget = true
 healthbar = <table> {
 }
 reactionBorderColor = false
}
UnitExists = <function> defined =[C]:-1
UnitName = <function> defined =[C]:-1
_G = <table> {
 ContainerFrame5Item7 = ContainerFrame5Item7 {
 }
 MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
 }
 MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
 }
 GetTrainerServiceTypeFilter = <function> defined =[C]:-1
 UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
 UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
 SetTrainerServiceTypeFilter = <function> defined =[C]:-1
 EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
 }
 SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
 RecruitAFriendFrame = RecruitAFriendFrame {
 }
 TutorialFrameLeft19 = TutorialFrameLeft19 {
 }
 MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
 }
 ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
 PVP_RANK_6_1 = "Corporal"
 BOOKTYPE_PROFESSION = "professions"
 AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
 }
 InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
 }
 VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
 }
 MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
 }
 OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
 BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
 INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s cannot enter. This instance is temporarily disabled."
 IsReferAFriendLinked = <function> defined =[C]:-1
 MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
 AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
 }
 ItemTextFrameInsetInsetTopRightCorner = ItemTextFrameInsetInsetTopRightCorner {
 }
 MANA = "Mana"
 CHAT_CONFIG_OTHER_COMBAT = <table> {
 }
 BCM_History_SetHigh = BCM_History_SetHigh {
 }
 CONSOLIDATED_BUFFS_PER_ROW = 4
 TutorialFrameRight19 = TutorialFrameRight19 {
 }
 MoneyFrame_OnEvent = <function> defined @Interface
Last edited by Xully : 10-16-14 at 06:49 AM.
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Unread 10-15-14, 06:12 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 355
Uploads: 0
Originally Posted by lynce
Will there be an update for 6.0.2? It looks like it does not change some of the fonts anymore.
Yes, eventually. I haven't had time to login yet to see how much of a disaster it is in its current state so I can't give you a timeframe.
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Unread 10-15-14, 06:09 AM  
lynce
A Cyclonian
 
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File comments: 76
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Will there be an update for 6.0.2? It looks like it does not change some of the fonts anymore.
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Unread 10-14-14, 09:45 AM  
beargrills
A Kobold Labourer

Forum posts: 0
File comments: 2
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nameplate cooldowns

Originally Posted by ballagarba
Originally Posted by strickland
can someone refer to my question below, basically to sum it up.
Originally Posted by ballagarba
Originally Posted by strickland

In the same way that nPlates shows totem icon, I would love to add that in PvP if my enemy uses defensive cooldown, or offensive cooldown, that it shows an icon of that cooldown on top of nPlates? Is this easy to add by myself? Ideally to make it pretty I want the defensive cds like (shieldwall, all walls for other classes, evasion, etc) to be in blue border, whilest the offensive cooldowns such as (Berserk, reckless, etc) to be shown with red border.


if this is added then my life is complete (p.s. cant download plate buffs seperate addon, cuz it conflicts with this UI package and will keep crashing my WoW)
Well I don't see it being implemented anytime soon, not by me anyway. I'm barely playing at the moment, and my next effort will probably be to make it WoD compatible (whenever it goes live or I get a beta invite).


there is actually an addon that works with most nameplate addons to provide this functionality.


http://www.curse.com/addons/wow/nameplatecooldowns


also thanks balla for being awesome!
Last edited by beargrills : 10-14-14 at 09:46 AM.
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Unread 10-06-14, 11:20 PM  
10leej
A Scalebane Royal Guard
 
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Forum posts: 440
File comments: 336
Uploads: 20
got a !beautycase skin for aurora made, don't have a subscription so I can't test to see if it actually works someone try it out for me?

!Beauty_Aurora
Last edited by 10leej : 10-09-14 at 09:57 AM.
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Unread 09-24-14, 07:34 PM  
pingumania
A Deviate Faerie Dragon

Forum posts: 10
File comments: 27
Uploads: 0
So I joined a dungeon in the middle of a fight and got this error. There are more errors but the only difference is "CompactRaidFrameX:ClearAllPoints()" or "CompactRaidFrameX:SetPoint()" or "CompactRaidFrameX:Show()".

Code:
2x [ADDON_ACTION_BLOCKED] AddOn "!Colorz" tried to call the protected function "CompactRaidFrame2:ClearAllPoints()".
!BugGrabber-r198-release\BugGrabber.lua:552: in function <!BugGrabber\BugGrabber.lua:552>
<in C code>
FrameXML\FlowContainer.lua:157: in function "FlowContainer_DoLayout"
FrameXML\FlowContainer.lua:17: in function "FlowContainer_ResumeUpdates"
Blizzard_CompactRaidFrameContainer.lua:185: in function "CompactRaidFrameContainer_LayoutFrames"
Blizzard_CompactRaidFrameContainer.lua:130: in function "CompactRaidFrameContainer_TryUpdate"
Blizzard_CompactRaidFrameContainer.lua:57: in function "CompactRaidFrameContainer_OnEvent"
<string>:"*:OnEvent":1: in function <string>:"*:OnEvent":1

Locals:
nil
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Unread 09-08-14, 02:34 AM  
Chy
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 42
Uploads: 5
Is there any way to bring back the original role icons for the raid frames ?
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Unread 09-04-14, 12:46 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 355
Uploads: 0
Originally Posted by Xully
hi, how can I remove that ping sound when somebody whispers me, its so annoying to me couldnt find anything in chat config.lau
Unfortunately for you there's no configuration for that. But if you opening nChat/core.lua and remove the lines in red (the other's are just there for context) it will go away:

Code:
local f = CreateFrame('Frame')
f:RegisterEvent('ADDON_LOADED')
f:RegisterEvent('CHAT_MSG_WHISPER')
f:RegisterEvent('CHAT_MSG_BN_WHISPER')
f:SetScript('OnEvent', function(_, event)
    if (event == 'ADDON_LOADED' and arg1 == 'Blizzard_GMChatUI') then
        GMChatFrame:EnableMouseWheel(true)
        GMChatFrame:SetScript('OnMouseWheel', ChatFrame1:GetScript('OnMouseWheel'))
        GMChatFrame:SetHeight(200)

        GMChatFrameUpButton:SetAlpha(0)
        GMChatFrameUpButton:EnableMouse(false)

        GMChatFrameDownButton:SetAlpha(0)
        GMChatFrameDownButton:EnableMouse(false)

        GMChatFrameBottomButton:SetAlpha(0)
        GMChatFrameBottomButton:EnableMouse(false)
    end

    if (event == 'CHAT_MSG_WHISPER' or event == 'CHAT_MSG_BN_WHISPER') then
        PlaySoundFile('Sound\\Spells\\Simongame_visual_gametick.wav')
    end
end)
Last edited by ballagarba : 09-04-14 at 12:47 AM.
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Unread 09-03-14, 09:55 AM  
Xully
A Deviate Faerie Dragon

Forum posts: 19
File comments: 133
Uploads: 0
hi, how can I remove that ping sound when somebody whispers me, its so annoying to me couldnt find anything in chat config.lau
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Unread 08-30-14, 08:07 AM  
Chy
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 42
Uploads: 5
Could someone pls tell what i have to adjust if i want all borders from beautycase to be black ?

I didnīt get it...

--------Edit--------------

Ah found it after a long search in the core files :-)
Last edited by Chy : 09-01-14 at 12:50 AM.
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