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Return to Karazhan (7.1.0)
Legion (7.0.3)
Updated:11-03-16 05:49 AM
Created:07-03-09 12:57 AM
Downloads:45,065
Favorites:235
MD5:
7.1.0

Neav UI  Popular! (More than 5000 hits)

Version: 7.1.2
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
7.1.1
961kB
Neal
10-26-16 06:29 AM
7.1.0
961kB
Neal
10-26-16 02:31 AM
7.0.3
957kB
Neal
08-22-16 09:15 AM
7.0.0
915kB
Neal
07-20-16 01:45 AM
6.2.0
917kB
Neal
07-21-15 10:16 AM


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Unread 10-29-14, 01:17 PM  
ballagarba
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@Effluence: Easy You're missing oUF (so you're actually using the default frames at the moment). When downloading using the "Download ZIP" button on GitHub oUF won't get bundled because of how the project is setup. So you have to download oUF separately from here for example.

@DeezeNuts: Hmm, well it seems like the frame names for the different castbars aren't called "Quartz3CastBar..." anymore. Try something along the lines of:

Code:
- Quartz3CastBarPlayer:CreateBeautyBorder(11)
+ Quartz3.CastBarTemplate.bars['Player']:CreateBeautyBorder(11)
I have't tried this at all though, so probably won't work
Last edited by ballagarba : 10-29-14 at 01:18 PM.
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Unread 10-29-14, 11:27 AM  
Effluence
A Kobold Labourer

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Having trouble getting oUF_Neav and oUF_NeavRaid working. Not sure what the issue is. Here's a picture:

http://i.imgur.com/PLLsYlo.jpg

Any ideas?

edit: This is a shot of the raid frames: http://i.imgur.com/hhcdIPQ.jpg

Still doesn't look like the Neav stuff to me.
Last edited by Effluence : 10-29-14 at 11:42 AM.
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Unread 10-28-14, 01:02 AM  
DeezeNuts
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I use another addon suite called Vytle UI that also uses the nCore series addons. Since the author isn't updating his addon, I decided to somewhat update it on my own and I came across your updates in the github of the ncore addons. I noticed that the skins.lua Module doesn't have Quartz metnioned so I tried to bring it over from the OLD skins.lua file to the NEW one from your github and I get this message.

The beautycase skin goes through but it always pops up with this message


This is the code that in skins.lua

Code:
	if (IsAddOnLoaded('Quartz')) then
   	-- Player
		Quartz3CastBarPlayer:CreateBeautyBorder(11)
		Quartz3CastBarPlayer:SetBeautyBorderPadding(1)
		Quartz3CastBarPlayer:SetBackdropColor(0, 0, 0, 1)
   	-- Target
		Quartz3CastBarTarget:CreateBeautyBorder(11)
		Quartz3CastBarTarget:SetBeautyBorderPadding(1)
		Quartz3CastBarTarget:SetBackdropColor(0, 0, 0, 1)
	-- Pet
		Quartz3CastBarPet:CreateBeautyBorder(11)
		Quartz3CastBarPet:SetBeautyBorderPadding(1)
		Quartz3CastBarPet:SetBackdropColor(0, 0, 0, 1)
	-- Focus
		Quartz3CastBarFocus:CreateBeautyBorder(11)
		Quartz3CastBarFocus:SetBeautyBorderPadding(1)
		Quartz3CastBarFocus:SetBackdropColor(0, 0, 0, 1)
	end
Last edited by DeezeNuts : 10-28-14 at 05:30 PM.
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Unread 10-26-14, 05:55 AM  
Ansi
A Fallenroot Satyr
 
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When opening Player Vs Player menu.

Message: attempt to call a nil value
Time: 10/26/14 12:53:58
Count: 1
Stack: [C]: ?
[C]: in function `securecall'
Interface\AddOns\nMainbar\modules\picomenu.lua:104: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:748: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>


Locals:
__________________
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Last edited by Ansi : 10-26-14 at 05:56 AM.
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Unread 10-24-14, 12:10 PM  
ballagarba
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@jessica: Yeah the nameplates are all kinds of messed up, I'm not even sure where start with that one.

@cokedrivers: Thanks for reporting. Just need to haul my ass to a dungeon to check it out, I haven't had the time yet
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Unread 10-23-14, 08:50 PM  
cokedrivers
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New Error:
Code:
2x ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:32: attempt to get length of field 'rewards' (a nil value)
..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:32: in function `OnFreeBlock'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:197: in function `FreeBlock'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:204: in function `FreeUnusedBlocks'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:131: in function `EndLayout'
..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:656: in function `Update'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:1014: in function `ObjectiveTracker_Update'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:652: in function <...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:612>

Locals:
self = <table> {
 OnFreeBlock = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:19
 lineTemplate = "BonusObjectiveTrackerLineTemplate"
 freeBlocks = <table> {
 }
 blockOffsetX = -20
 Update = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:632
 OnFreeLine = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:49
 blockTemplate = "BonusObjectiveTrackerBlockTemplate"
 blockPadding = 3
 usedBlocks = <table> {
 }
 oldContentsHeight = 0
 fromHeaderOffsetY = -8
 AddProgressBar = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:719
 blockType = "ScrollFrame"
 lastBlock = ScenarioBlocksFrame {
 }
 blockOffsetY = -6
 updateReasonEvents = 157
 hasSkippedBlocks = true
 Header = <unnamed> {
 }
 contentsAnimHeight = 0
 freeLines = <table> {
 }
 contentsHeight = 0
 FreeProgressBar = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:768
 updateReasonModule = 1024
}
block = <unnamed> {
 0 = <userdata>
 lines = <table> {
 }
 id = -2
 currentLine = <unnamed> {
 }
 state = "PRESENT"
 ScrollContents = <unnamed> {
 }
 module = <table> {
 }
 height = 17
 AnimOut = <unnamed> {
 }
 used = false
 AnimIn = <unnamed> {
 }
}
It pops when I complete a "Dungeon Quest". Apperantly they have completion quests for doing older dungeons.

Code:
Blackrock Depths (Detention Bonus) Reward Quest completed.
Received 80 Silver.
Hope I have given enough info.

Coke
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Unread 10-23-14, 08:10 AM  
jessica
A Fallenroot Satyr

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hey, im having issue where nameplates doesnt recognize that I switched target and it will have all of them lights dark, but that doesnt happen all the time, its just random. what I mean by lights dark is, you know when you target one mob, and there are alot of other mobs around, "your target will be brighter" and the others will be dark, right? thats the dark i mean, which means it will not make my current target visible, this happens when i keep tabbing to switch targets, for example on galakras I most notice it.
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Unread 10-22-14, 11:04 PM  
ballagarba
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Originally Posted by cokedrivers
Just a heads up I get this error...

I know it says oUF_Aurawatch not sure if you modified your version or just used the normal one.

Coke
Yeah it's bundled with the raid frames. It's most likely related to the ability pruning and it tries to get info about a spell that no longer exist. I take it Earthliving has been removed? I'm expecting a couple more similar errors like this until I've had a chance to to test every spec/class :/

Just remove this row and you'll be fine (unless there's more missin Shaman spells).
Last edited by ballagarba : 10-22-14 at 11:08 PM.
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Unread 10-22-14, 08:11 PM  
cokedrivers
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Just a heads up I get this error...
Code:
8x ...oUF_NeavRaid\modules\oUF_AuraWatch\oUF_AuraWatch.lua:293: oUF_AuraWatch error: no spell with 51945 spell ID exists
[C]: ?
[C]: ?
FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603>
FrameXML\RestrictedFrames.lua:742: in function `CallMethod'
[string "		local header = self:GetParent()..."]:52: in function <[string "		local header = self:GetParent()..."]:1>
(tail call): ?
[C]: ?
FrameXML\RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412>
FrameXML\SecureGroupHeaders.lua:116: in function <FrameXML\SecureGroupHeaders.lua:110>
FrameXML\SecureGroupHeaders.lua:166: in function <FrameXML\SecureGroupHeaders.lua:123>
FrameXML\SecureGroupHeaders.lua:399: in function <FrameXML\SecureGroupHeaders.lua:387>
[C]: in function `Show'
FrameXML\SecureStateDriver.lua:100: in function <FrameXML\SecureStateDriver.lua:95>
FrameXML\SecureStateDriver.lua:164: in function <FrameXML\SecureStateDriver.lua:146>
[C]: in function `SetAttribute'
FrameXML\SecureStateDriver.lua:11: in function `RegisterAttributeDriver'
oUF\ouf-1.6.7.lua:533: in function `SpawnHeader'
oUF_NeavRaid\core.lua:765: in function `func'
oUF\factory.lua:20: in function <oUF\factory.lua:16>
(tail call): ?

Locals:
nil
I know it says oUF_Aurawatch not sure if you modified your version or just used the normal one.

Coke
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Unread 10-22-14, 01:33 PM  
Effluence
A Kobold Labourer

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Thank you everyone. It works perfectly now. I have everything bound and aligned how I want.

What other addons go well with Neav?
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Unread 10-22-14, 10:13 AM  
Roostar
A Kobold Labourer

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Originally Posted by ballagarba

Actually the duplicate keybinds stuff should've been fixed 2 days ago[1]. He should just need to dig into the config.lua file of nMainbar like you suggested.


[1] https://github.com/renstrom/NeavUI/issues/48
ok, i try that later.. guess i dont have the latest version. Mine is from last week. thanks
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Unread 10-22-14, 09:40 AM  
ballagarba
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[quote=Roostar]
Originally Posted by Effluence
Originally Posted by Effluence
There is a third action bar that pops up when I mouse over the second action bar. How do I get rid of that?
same sonfig.lua from nMainbar. Search for multiBarBottom. One ot them (Left or Right) has mouseover enabled. Simply change the entry mouseover from true to false.
You can just disable them from the normal in-game settings as well:



Originally Posted by Roostar
Originally Posted by Effluence
How can I make my keybind letters show up on the icons of nMainbar? For instance, I have consecration bound to R. How can I make R show up on the consecration button?
normaly i would suggest to open the confilg.lua in the nMainbar folder. Set showKeybinds = true

But i also have a problem. I also have bind some spells to R, X etc...but theyre not shown correctly. The two bars above the mainbar display the same Keybinds. But pressing R,X etc. works..it just doesnt show up on the Bars.
Actually the duplicate keybinds stuff should've been fixed 2 days ago[1]. He should just need to dig into the config.lua file of nMainbar like you suggested.


[1] https://github.com/renstrom/NeavUI/issues/48
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Unread 10-22-14, 08:46 AM  
Roostar
A Kobold Labourer

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Originally Posted by Effluence
Just got the latest version off of Github. A few questions if you don't mind:

How do I remove the mana bar from the center of the screen?
either disable The Addon nPower or open the config.lua of nPower and set Mana show = false


Originally Posted by Effluence
There is a third action bar that pops up when I mouse over the second action bar. How do I get rid of that?
same sonfig.lua from nMainbar. Search for multiBarBottom. One ot them (Left or Right) has mouseover enabled. Simply change the entry mouseover from true to false.

Originally Posted by Effluence
How can I make my keybind letters show up on the icons of nMainbar? For instance, I have consecration bound to R. How can I make R show up on the consecration button?
normaly i would suggest to open the confilg.lua in the nMainbar folder. Set showKeybinds = true

But i also have a problem. I also have bind some spells to R, X etc...but theyre not shown correctly. The two bars above the mainbar display the same Keybinds. But pressing R,X etc. works..it just doesnt show up on the Bars.



Any suggestions?! i'm pretty sure that i did not have this problem pre 6.0 patch.
Last edited by Roostar : 10-22-14 at 08:49 AM.
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Unread 10-22-14, 07:58 AM  
Effluence
A Kobold Labourer

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Just got the latest version off of Github. A few questions if you don't mind:

How do I remove the mana bar from the center of the screen?
How can I make my keybind letters show up on the icons of nMainbar? For instance, I have consecration bound to R. How can I make R show up on the consecration button? There is a third action bar that pops up when I mouse over the second action bar. How do I get rid of that?

A picture of what I'm talking about: http://i.imgur.com/jimGepn.jpg

Other than that, everything seems to be working perfectly.
Last edited by Effluence : 10-22-14 at 08:02 AM.
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Unread 10-18-14, 12:30 PM  
cokedrivers
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Wow has implemented a text cool down timer in the standard UI so if you want you can remove OmniCC from your addon list.

Ive also noticed the tooltip keeps showing the lighter background and not the darker one.

On a side not for all the classes that have pets can you set the standard hight of the castbar to 160 this will put it over the pet bar, or you could do a if myclass="HUNTER" or "WARLOCK" or "PRIEST" or "MAGE" the SetPoint...
something to that effect.

Also there is a gLow feature standard now also so you might look at removing that from the list as well.

Keep up the great work.

Coke


P.S. Below are images of what im talking about with the tooltip.

Lighter Background:


Darker Background:
Last edited by cokedrivers : 10-20-14 at 08:17 PM.
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