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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 12:33 PM
Created:07-03-09 12:57 AM
Downloads:31,886
Favorites:190
MD5:
5.4
Neav UI  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
5.4.7
290kB
05-04-14 11:53 AM
Addon
5.4.1
82kB
11-17-13 06:21 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Old 07-03-11, 11:48 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 347
Uploads: 0
Originally posted by cokedrivers
just found bug.

nPower:
if you do not have the
Code:
showRuneCooldown = true,
set to true you get the following error on a DK.

Code:
Message: Interface\AddOns\nPower\core.lua:253: attempt to index field 'Rune' (a nil value)
Time: 07/03/11 09:46:13
Count: 2
Stack: Interface\AddOns\nPower\core.lua:253: in function <Interface\AddOns\nPower\core.lua:242>

Locals: self = <unnamed> {
 0 = <userdata>
 fadeInfo = <table> {
 }
 ComboPoints = <table> {
 }
 Power = <unnamed> {
 }
}
event = "RUNE_TYPE_UPDATE"
arg1 = 2
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'Rune' (a nil value)"
f = <unnamed> {
 0 = <userdata>
 fadeInfo = <table> {
 }
 ComboPoints = <table> {
 }
 Power = <unnamed> {
 }
}
SetComboColor = <function> defined @Interface\AddOns\nPower\core.lua:137
SetComboAlpha = <function> defined @Interface\AddOns\nPower\core.lua:147
Hope this helps.

Coke
Ah yeah, actually fixed that but forgot to commit the changes. Thanks.

https://github.com/ballagarba/NeavUI...a60f0d077cd0b1
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Old 07-03-11, 10:49 AM  
cokedrivers
A Cobalt Mageweaver
 
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File comments: 174
Uploads: 7
just found bug.

nPower:
if you do not have the
Code:
showRuneCooldown = true,
set to true you get the following error on a DK.

Code:
Message: Interface\AddOns\nPower\core.lua:253: attempt to index field 'Rune' (a nil value)
Time: 07/03/11 09:46:13
Count: 2
Stack: Interface\AddOns\nPower\core.lua:253: in function <Interface\AddOns\nPower\core.lua:242>

Locals: self = <unnamed> {
 0 = <userdata>
 fadeInfo = <table> {
 }
 ComboPoints = <table> {
 }
 Power = <unnamed> {
 }
}
event = "RUNE_TYPE_UPDATE"
arg1 = 2
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'Rune' (a nil value)"
f = <unnamed> {
 0 = <userdata>
 fadeInfo = <table> {
 }
 ComboPoints = <table> {
 }
 Power = <unnamed> {
 }
}
SetComboColor = <function> defined @Interface\AddOns\nPower\core.lua:137
SetComboAlpha = <function> defined @Interface\AddOns\nPower\core.lua:147
Hope this helps.

Coke
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Old 07-01-11, 08:05 PM  
ronjon
A Murloc Raider

Forum posts: 4
File comments: 42
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Originally posted by Neal
atm. not possible, but I think I add an option for that (next week ): )
Sry for doublepost, smartphone typing sucks -__-
thanks
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Old 07-01-11, 03:11 PM  
treelet
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 15
File comments: 37
Uploads: 1
There seems to be a problem with Neav UI and ImprovedTotemFrame. I added ImprovedTotemFrame to a completely fresh install of the latest NeavUI and it works fine until you zone, then the fly-out menu and timers cease to work until you reload the UI.

I'll try narrowing it down to see what part of NeavUI is affecting it.

ETA: Neeeeeevermind, I'm silly. Just need to delete totem.lua from the nMainbar modules folder and all is peachy.
Last edited by treelet : 07-04-11 at 11:52 PM.
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Old 07-01-11, 12:38 PM  
Neal
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Originally posted by ronjon
how can i disable the built in aura timer and keep omnicc working?

atm. not possible, but I think I add an option for that (next week ): )
Sry for doublepost, smartphone typing sucks -__-
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Old 07-01-11, 12:35 PM  
Neal
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Re: more commands

Originally posted by Daluuyn
Are there more commands like /neavrt? Would be great!
Nope :-/
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Old 07-01-11, 11:27 AM  
Daluuyn
A Kobold Labourer

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more commands

Are there more commands like /neavrt? Would be great!
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Old 06-30-11, 07:34 PM  
ronjon
A Murloc Raider

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how can i disable the built in aura timer and keep omnicc working?
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Old 06-30-11, 05:33 PM  
Tanque
A Kobold Labourer

Forum posts: 1
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I'm running into an actionbar issue when picking up a turtle while in combat during the Hyjal daily "Punting Season." The bar refuses to change or will disappear altogether preventing me from using any abilities. It's fine when I pick up a turtle while not in combat. Picking the turtle up seems to trigger the vehicle bar under normal circumstances so I'm not sure if this will be an issue for other situtations when you jump into a vehicle while in combat. Haven't noticed this elsewhere however.
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Old 06-30-11, 01:14 PM  
ballagarba
A Fallenroot Satyr
 
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Uploaded a (hopefully) 4.2 compatible version, and please remove your old files before installing since there's been a lot of internal restructuring.

I haven't had an error yet, so hopefully it will fix whatever problems you're encountering.

You will also need to check the "use outdated addons" button because oUF hasn't been officially updated for 4.2 even thought it works perfectly fine.
Last edited by ballagarba : 06-30-11 at 01:16 PM.
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Old 06-30-11, 12:48 PM  
morf
A Kobold Labourer

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Code:
Message: Interface\FrameXML\UIParent.lua:3441: attempt to perform arithmetic on local 'level' (a string value)
Time: 06/30/11 20:47:08
Count: 7
Stack: Interface\FrameXML\UIParent.lua:3441: in function `GetQuestDifficultyColor'
Interface\AddOns\nMinimap\nMinimap_Extras.lua:745: in function <Interface\AddOns\nMinimap\nMinimap_Extras.lua:687>

Locals: level = "Orgrimmar"
(*temporary) = 85
(*temporary) = "player"
(*temporary) = 85
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'level' (a string value)"
got this error mousovering the tab friend in the minimap extras
Last edited by morf : 06-30-11 at 12:49 PM.
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Old 06-20-11, 08:28 PM  
Tanque
A Kobold Labourer

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Originally posted by ballagarba
Hmm, you sure you haven't done any editing of your own, and using the latest build?

You can move the raid frames with /neavrt
I just downloaded the latest github commit c59a280d083aaafc183a so we'll see if it pops up. I don't edit anything beyond the config.luas on these beta builds. Oh, one thing I just noticed, the chat windows don't seem to have the up/down/bottom buttons working. The outline font toggle isn't working either.

The raidrt command was exactly what i was looking for, thanks!
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Old 06-20-11, 12:27 PM  
ballagarba
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Re: oUF_Neav

Originally posted by cokedrivers
just Downloaded the update from git hub and there is no oUF_Neav in the file.

ballagarba-NeavUI-ccaad39 is the package.
Neal is messing around with oUF_Neav at the moment and you'd do best in rolling back a couple of commits until he pushes the new ones.
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Old 06-20-11, 11:36 AM  
cokedrivers
A Cobalt Mageweaver
 
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oUF_Neav

just Downloaded the update from git hub and there is no oUF_Neav in the file.

ballagarba-NeavUI-ccaad39 is the package.
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Old 06-19-11, 11:56 PM  
ballagarba
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Originally posted by Tanque
Can't nail down exactly when but I think it usually occurs in the middle of a large battle. Sorry. But that error occurs every very frequently.

Also, the raid frame seems to be locked in the center of the screen. Is there some new way to move them? I've had to turn them off as a result.
Hmm, you sure you haven't done any editing of your own, and using the latest build?

You can move the raid frames with /neavrt
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