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Updated: 11-12-14 01:13 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:13 PM
Created:07-03-09 12:57 AM
Downloads:33,473
Favorites:199
MD5:
6.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
5.4.1
918kB
Neal
02-27-14 01:33 PM
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


Post A Reply Comment Options
Unread 10-29-14, 02:07 PM  
Xully
A Fallenroot Satyr

Forum posts: 20
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Originally Posted by Effluence
Originally Posted by ballagarba
@Effluence: Easy You're missing oUF (so you're actually using the default frames at the moment). When downloading using the "Download ZIP" button on GitHub oUF won't get bundled because of how the project is setup. So you have to download oUF separately from here for example.

@DeezeNuts: Hmm, well it seems like the frame names for the different castbars aren't called "Quartz3CastBar..." anymore. Try something along the lines of:

Code:
- Quartz3CastBarPlayer:CreateBeautyBorder(11)
+ Quartz3.CastBarTemplate.bars['Player']:CreateBeautyBorder(11)
I have't tried this at all though, so probably won't work
Thank you for the quick reply! I actually have both of those oUF folders in there already. Should I delete them and install this: http://www.wowinterface.com/download...-oUF_Neav.html ?

I'm gona help ballagarba on this one, just go here https://github.com/renstrom/NeavUI and click DOWNLOAd ZIP to the right which will let you download the latest changes to Neav UI.

The main thing is for you to understand what was wrong, there is a missing folder/addon in there called oUF, the oUF folder will make you able to run oUF_Neav + oUF_NeavRaid. it is required for these two addons to work, so if you download the zip folder from the link I provided there will be an folder inside AddOns called "oUF" you either copy/paste that folder, or fresh install and paste all the zip, its your choice.

to make it more clearer in responde to what you wrote here.

I actually have both of those oUF folders in there already.
to put it simply, you need 3 oUF folders in there,

1- oUF (the runner plugin which will run both the underneath addons)
2- oUF_Neav (player,target,focus) frames
3- oUF_NeavRaid (raid frames)
Last edited by Xully : 10-29-14 at 02:11 PM.
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Unread 10-29-14, 01:57 PM  
Effluence
A Kobold Labourer

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File comments: 12
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Originally Posted by ballagarba
@Effluence: Easy You're missing oUF (so you're actually using the default frames at the moment). When downloading using the "Download ZIP" button on GitHub oUF won't get bundled because of how the project is setup. So you have to download oUF separately from here for example.

@DeezeNuts: Hmm, well it seems like the frame names for the different castbars aren't called "Quartz3CastBar..." anymore. Try something along the lines of:

Code:
- Quartz3CastBarPlayer:CreateBeautyBorder(11)
+ Quartz3.CastBarTemplate.bars['Player']:CreateBeautyBorder(11)
I have't tried this at all though, so probably won't work
Thank you for the quick reply! I actually have both of those oUF folders in there already. Should I delete them and install this: http://www.wowinterface.com/download...-oUF_Neav.html ?
Last edited by Effluence : 10-29-14 at 02:00 PM.
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Unread 10-29-14, 01:17 PM  
ballagarba
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@Effluence: Easy You're missing oUF (so you're actually using the default frames at the moment). When downloading using the "Download ZIP" button on GitHub oUF won't get bundled because of how the project is setup. So you have to download oUF separately from here for example.

@DeezeNuts: Hmm, well it seems like the frame names for the different castbars aren't called "Quartz3CastBar..." anymore. Try something along the lines of:

Code:
- Quartz3CastBarPlayer:CreateBeautyBorder(11)
+ Quartz3.CastBarTemplate.bars['Player']:CreateBeautyBorder(11)
I have't tried this at all though, so probably won't work
Last edited by ballagarba : 10-29-14 at 01:18 PM.
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Unread 10-29-14, 11:27 AM  
Effluence
A Kobold Labourer

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Having trouble getting oUF_Neav and oUF_NeavRaid working. Not sure what the issue is. Here's a picture:

http://i.imgur.com/PLLsYlo.jpg

Any ideas?

edit: This is a shot of the raid frames: http://i.imgur.com/hhcdIPQ.jpg

Still doesn't look like the Neav stuff to me.
Last edited by Effluence : 10-29-14 at 11:42 AM.
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Unread 10-28-14, 01:02 AM  
DeezeNuts
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I use another addon suite called Vytle UI that also uses the nCore series addons. Since the author isn't updating his addon, I decided to somewhat update it on my own and I came across your updates in the github of the ncore addons. I noticed that the skins.lua Module doesn't have Quartz metnioned so I tried to bring it over from the OLD skins.lua file to the NEW one from your github and I get this message.

The beautycase skin goes through but it always pops up with this message


This is the code that in skins.lua

Code:
	if (IsAddOnLoaded('Quartz')) then
   	-- Player
		Quartz3CastBarPlayer:CreateBeautyBorder(11)
		Quartz3CastBarPlayer:SetBeautyBorderPadding(1)
		Quartz3CastBarPlayer:SetBackdropColor(0, 0, 0, 1)
   	-- Target
		Quartz3CastBarTarget:CreateBeautyBorder(11)
		Quartz3CastBarTarget:SetBeautyBorderPadding(1)
		Quartz3CastBarTarget:SetBackdropColor(0, 0, 0, 1)
	-- Pet
		Quartz3CastBarPet:CreateBeautyBorder(11)
		Quartz3CastBarPet:SetBeautyBorderPadding(1)
		Quartz3CastBarPet:SetBackdropColor(0, 0, 0, 1)
	-- Focus
		Quartz3CastBarFocus:CreateBeautyBorder(11)
		Quartz3CastBarFocus:SetBeautyBorderPadding(1)
		Quartz3CastBarFocus:SetBackdropColor(0, 0, 0, 1)
	end
Last edited by DeezeNuts : 10-28-14 at 05:30 PM.
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Unread 10-26-14, 05:55 AM  
Ansi
A Deviate Faerie Dragon
 
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When opening Player Vs Player menu.

Message: attempt to call a nil value
Time: 10/26/14 12:53:58
Count: 1
Stack: [C]: ?
[C]: in function `securecall'
Interface\AddOns\nMainbar\modules\picomenu.lua:104: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:748: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>


Locals:
__________________
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Last edited by Ansi : 10-26-14 at 05:56 AM.
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Unread 10-24-14, 12:10 PM  
ballagarba
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@jessica: Yeah the nameplates are all kinds of messed up, I'm not even sure where start with that one.

@cokedrivers: Thanks for reporting. Just need to haul my ass to a dungeon to check it out, I haven't had the time yet
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Unread 10-23-14, 08:50 PM  
cokedrivers
A Cobalt Mageweaver
 
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New Error:
Code:
2x ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:32: attempt to get length of field 'rewards' (a nil value)
..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:32: in function `OnFreeBlock'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:197: in function `FreeBlock'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:204: in function `FreeUnusedBlocks'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:131: in function `EndLayout'
..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:656: in function `Update'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:1014: in function `ObjectiveTracker_Update'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:652: in function <...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:612>

Locals:
self = <table> {
 OnFreeBlock = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:19
 lineTemplate = "BonusObjectiveTrackerLineTemplate"
 freeBlocks = <table> {
 }
 blockOffsetX = -20
 Update = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:632
 OnFreeLine = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:49
 blockTemplate = "BonusObjectiveTrackerBlockTemplate"
 blockPadding = 3
 usedBlocks = <table> {
 }
 oldContentsHeight = 0
 fromHeaderOffsetY = -8
 AddProgressBar = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:719
 blockType = "ScrollFrame"
 lastBlock = ScenarioBlocksFrame {
 }
 blockOffsetY = -6
 updateReasonEvents = 157
 hasSkippedBlocks = true
 Header = <unnamed> {
 }
 contentsAnimHeight = 0
 freeLines = <table> {
 }
 contentsHeight = 0
 FreeProgressBar = <function> defined @Blizzard_ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:768
 updateReasonModule = 1024
}
block = <unnamed> {
 0 = <userdata>
 lines = <table> {
 }
 id = -2
 currentLine = <unnamed> {
 }
 state = "PRESENT"
 ScrollContents = <unnamed> {
 }
 module = <table> {
 }
 height = 17
 AnimOut = <unnamed> {
 }
 used = false
 AnimIn = <unnamed> {
 }
}
It pops when I complete a "Dungeon Quest". Apperantly they have completion quests for doing older dungeons.

Code:
Blackrock Depths (Detention Bonus) Reward Quest completed.
Received 80 Silver.
Hope I have given enough info.

Coke
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Unread 10-23-14, 08:10 AM  
jessica
A Deviate Faerie Dragon

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hey, im having issue where nameplates doesnt recognize that I switched target and it will have all of them lights dark, but that doesnt happen all the time, its just random. what I mean by lights dark is, you know when you target one mob, and there are alot of other mobs around, "your target will be brighter" and the others will be dark, right? thats the dark i mean, which means it will not make my current target visible, this happens when i keep tabbing to switch targets, for example on galakras I most notice it.
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Unread 10-22-14, 11:04 PM  
ballagarba
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Originally Posted by cokedrivers
Just a heads up I get this error...

I know it says oUF_Aurawatch not sure if you modified your version or just used the normal one.

Coke
Yeah it's bundled with the raid frames. It's most likely related to the ability pruning and it tries to get info about a spell that no longer exist. I take it Earthliving has been removed? I'm expecting a couple more similar errors like this until I've had a chance to to test every spec/class :/

Just remove this row and you'll be fine (unless there's more missin Shaman spells).
Last edited by ballagarba : 10-22-14 at 11:08 PM.
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Unread 10-22-14, 08:11 PM  
cokedrivers
A Cobalt Mageweaver
 
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Just a heads up I get this error...
Code:
8x ...oUF_NeavRaid\modules\oUF_AuraWatch\oUF_AuraWatch.lua:293: oUF_AuraWatch error: no spell with 51945 spell ID exists
[C]: ?
[C]: ?
FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603>
FrameXML\RestrictedFrames.lua:742: in function `CallMethod'
[string "		local header = self:GetParent()..."]:52: in function <[string "		local header = self:GetParent()..."]:1>
(tail call): ?
[C]: ?
FrameXML\RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412>
FrameXML\SecureGroupHeaders.lua:116: in function <FrameXML\SecureGroupHeaders.lua:110>
FrameXML\SecureGroupHeaders.lua:166: in function <FrameXML\SecureGroupHeaders.lua:123>
FrameXML\SecureGroupHeaders.lua:399: in function <FrameXML\SecureGroupHeaders.lua:387>
[C]: in function `Show'
FrameXML\SecureStateDriver.lua:100: in function <FrameXML\SecureStateDriver.lua:95>
FrameXML\SecureStateDriver.lua:164: in function <FrameXML\SecureStateDriver.lua:146>
[C]: in function `SetAttribute'
FrameXML\SecureStateDriver.lua:11: in function `RegisterAttributeDriver'
oUF\ouf-1.6.7.lua:533: in function `SpawnHeader'
oUF_NeavRaid\core.lua:765: in function `func'
oUF\factory.lua:20: in function <oUF\factory.lua:16>
(tail call): ?

Locals:
nil
I know it says oUF_Aurawatch not sure if you modified your version or just used the normal one.

Coke
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Unread 10-22-14, 01:33 PM  
Effluence
A Kobold Labourer

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Thank you everyone. It works perfectly now. I have everything bound and aligned how I want.

What other addons go well with Neav?
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Unread 10-22-14, 10:13 AM  
Roostar
A Kobold Labourer

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Originally Posted by ballagarba

Actually the duplicate keybinds stuff should've been fixed 2 days ago[1]. He should just need to dig into the config.lua file of nMainbar like you suggested.


[1] https://github.com/renstrom/NeavUI/issues/48
ok, i try that later.. guess i dont have the latest version. Mine is from last week. thanks
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Unread 10-22-14, 09:40 AM  
ballagarba
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[quote=Roostar]
Originally Posted by Effluence
Originally Posted by Effluence
There is a third action bar that pops up when I mouse over the second action bar. How do I get rid of that?
same sonfig.lua from nMainbar. Search for multiBarBottom. One ot them (Left or Right) has mouseover enabled. Simply change the entry mouseover from true to false.
You can just disable them from the normal in-game settings as well:



Originally Posted by Roostar
Originally Posted by Effluence
How can I make my keybind letters show up on the icons of nMainbar? For instance, I have consecration bound to R. How can I make R show up on the consecration button?
normaly i would suggest to open the confilg.lua in the nMainbar folder. Set showKeybinds = true

But i also have a problem. I also have bind some spells to R, X etc...but theyre not shown correctly. The two bars above the mainbar display the same Keybinds. But pressing R,X etc. works..it just doesnt show up on the Bars.
Actually the duplicate keybinds stuff should've been fixed 2 days ago[1]. He should just need to dig into the config.lua file of nMainbar like you suggested.


[1] https://github.com/renstrom/NeavUI/issues/48
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Unread 10-22-14, 08:46 AM  
Roostar
A Kobold Labourer

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Originally Posted by Effluence
Just got the latest version off of Github. A few questions if you don't mind:

How do I remove the mana bar from the center of the screen?
either disable The Addon nPower or open the config.lua of nPower and set Mana show = false


Originally Posted by Effluence
There is a third action bar that pops up when I mouse over the second action bar. How do I get rid of that?
same sonfig.lua from nMainbar. Search for multiBarBottom. One ot them (Left or Right) has mouseover enabled. Simply change the entry mouseover from true to false.

Originally Posted by Effluence
How can I make my keybind letters show up on the icons of nMainbar? For instance, I have consecration bound to R. How can I make R show up on the consecration button?
normaly i would suggest to open the confilg.lua in the nMainbar folder. Set showKeybinds = true

But i also have a problem. I also have bind some spells to R, X etc...but theyre not shown correctly. The two bars above the mainbar display the same Keybinds. But pressing R,X etc. works..it just doesnt show up on the Bars.



Any suggestions?! i'm pretty sure that i did not have this problem pre 6.0 patch.
Last edited by Roostar : 10-22-14 at 08:49 AM.
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