Minion Beta! - Help us test our new AddOn updater. Get it now!
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Updated: 11-12-14 01:13 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:13 PM
Created:07-03-09 12:57 AM
Downloads:33,498
Favorites:200
MD5:
6.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
5.4.1
918kB
Neal
02-27-14 01:33 PM
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Unread 05-27-11, 09:58 AM  
UnlitPhoenix
A Kobold Labourer
 
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Originally posted by ballagarba
There's been a debuff highlight ever since the raid frames were implemented. It shows an icon in the middle of the raid frames for things your class can dispel and specified raid rebuffs. The border color of the icon indicates what type of debuff it is (magic, poison, curse etc.)

You can see a list of tracked debuffs if you open up oUF_NeavRaid.lua and go to line 256-ish and there you have a debuff list table.

Or did I misunderstand you...?
No you didn't misunderstand I went through after I posted (as is usually the case), after skimming through I saw the wrong debuff curability for shamans. So I put magic and curses on and poison and diseases off and now it's fine.
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Unread 05-27-11, 08:32 AM  
ballagarba
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Originally posted by UnlitPhoenix
Is there any chance of debuff icons/highlighting for the raid frames in the foreseeable future? Or is there an oUF plugin for that?
There's been a debuff highlight ever since the raid frames were implemented. It shows an icon in the middle of the raid frames for things your class can dispel and specified raid rebuffs. The border color of the icon indicates what type of debuff it is (magic, poison, curse etc.)

You can see a list of tracked debuffs if you open up oUF_NeavRaid.lua and go to line 256-ish and there you have a debuff list table.

Or did I misunderstand you...?
Last edited by ballagarba : 05-27-11 at 08:33 AM.
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Unread 05-27-11, 07:40 AM  
UnlitPhoenix
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Is there any chance of debuff icons/highlighting for the raid frames in the foreseeable future? Or is there an oUF plugin for that?
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Unread 05-25-11, 01:42 PM  
Thehermit
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Was having some issues last night during raid. Going to assume this was the culprit. I was about to completely reinstall WoW before tonight! Thanks for the quick update.
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Unread 05-25-11, 01:08 PM  
Neal
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Ah tanks!

Btw. I have found a dramatic bug. It can push the fps down. Update in some minutes, just test it in some instances atm.
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Unread 05-25-11, 08:41 AM  
noble8
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Intentionally or not you added omen threat metre to the package on here.
Just a nudge to update the addon info if you wanted
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Unread 05-24-11, 06:14 PM  
nin
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It's lovely too see you back Neal, the reason i started playing around with ui's.

Keep up the awesomeness!

/nin

And ofcourse cookies to Ballagarba !
Last edited by nin : 05-24-11 at 06:16 PM.
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Unread 05-24-11, 05:00 PM  
zork
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I love it.
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| Simple is beautiful.
| Roth UI | Roth UI FAQ | GoogleCode | Zork | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
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Unread 05-24-11, 03:42 PM  
Tanque
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Originally posted by ballagarba
multiBarLeft.mouseover = true works for me. Tried them all too, and didn't have any problems. Strange... You sure you don't have any other addon interfering?
False alarm, turns out I simply left a typo in the config. Carry on!
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Unread 05-24-11, 12:00 AM  
ballagarba
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Originally posted by Tanque
Is it me or is multiBarLeft mouseover toggle disabled? Can't seem to get this bar to hide when "mouseover = true," in the config.

Using github version a167b30
multiBarLeft.mouseover = true works for me. Tried them all too, and didn't have any problems. Strange... You sure you don't have any other addon interfering?
Last edited by ballagarba : 05-24-11 at 12:02 AM.
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Unread 05-23-11, 05:30 PM  
Tanque
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Is it me or is multiBarLeft mouseover toggle disabled? Can't seem to get this bar to hide when "mouseover = true," in the config.

Using github version a167b30
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Unread 05-23-11, 09:03 AM  
noble8
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Originally posted by Neal
Please try a COMPLETE clean installation of nCore (use the latest git version)
All working, thanks
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Unread 05-23-11, 08:43 AM  
Neal
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Please try a COMPLETE clean installation of nCore (use the latest git version)
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Unread 05-23-11, 05:46 AM  
noble8
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Originally posted by Neal
The range problem is already known, ballagarba has made some unhappy updates :O

And when does the durability problem appear? Can I reproduce this?
I literally just log in and its there.
Also It reappears each time I visit a vendor.
Also occasionally when entering combat.

Let me know what specific information you are looking for, I know this is vague.
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If science and religion are destroyed, science would re-emerge exactly the same;
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Last edited by noble8 : 05-23-11 at 05:59 AM.
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Unread 05-23-11, 01:00 AM  
ballagarba
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Originally posted by Tanque
Code:
[18:43:49] Interface\AddOns\oUF\elements\range.lua:24: attempt to index local 'range' (a nil value)
[C]: ?
Interface\AddOns\oUF\elements\range.lua:24: in function <Interface\AddOns\oUF\elements\range.lua:11>
using 4f23dd2 on github.

problem seems to go away if you use the most recent standalone oUF.
Yeah I did a rollback on oUF, so latest build should be safe to use.
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