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Updated: 11-03-16 05:49 AM
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Return to Karazhan (7.1.0)
Legion (7.0.3)
Updated:11-03-16 05:49 AM
Created:07-03-09 12:57 AM
Downloads:45,144
Favorites:235
MD5:
7.1.0

Neav UI  Popular! (More than 5000 hits)

Version: 7.1.2
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
7.1.1
961kB
Neal
10-26-16 06:29 AM
7.1.0
961kB
Neal
10-26-16 02:31 AM
7.0.3
957kB
Neal
08-22-16 09:15 AM
7.0.0
915kB
Neal
07-20-16 01:45 AM
6.2.0
917kB
Neal
07-21-15 10:16 AM


Post A Reply Comment Options
Unread 08-21-11, 04:30 PM  
4exoB
A Murloc Raider
 
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Forum posts: 5
File comments: 84
Uploads: 3
I really like to use your interface for dd-classes. But I'm used to heal through addon "grid" - is it possible to heal in raids/dungeons without setting a oUF_NeavRaid buffs/debuffs?
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Unread 08-14-11, 10:40 AM  
Game92
A Molten Giant
 
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Are totems classed as "priests" ? :P

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Unread 08-14-11, 06:16 AM  
Game92
A Molten Giant
 
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Originally posted by ballagarba
It only happens on the first mouse-over though, right? I mean, if you do it again it will be skinned? I remember having a similar/the same issue in the past.
Indeed, i never had this problem now, but before this chould happen only once, like you said. but i've not seen this in awhile.
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Unread 08-13-11, 05:41 AM  
4exoB
A Murloc Raider
 
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Originally posted by ballagarba
if you do it again it will be skinned?
No.
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Unread 08-13-11, 03:56 AM  
ballagarba
A Fallenroot Satyr
 
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Originally posted by 4exoB
nTooltip bug: http://i.imgur.com/hbgYW.jpg
When clamped shift decreases fps.
It only happens on the first mouse-over though, right? I mean, if you do it again it will be skinned? I remember having a similar/the same issue in the past.
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Unread 08-13-11, 03:48 AM  
4exoB
A Murloc Raider
 
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Forum posts: 5
File comments: 84
Uploads: 3
nTooltip bug: http://i.imgur.com/hbgYW.jpg
When clamped shift decreases fps.
Last edited by 4exoB : 08-13-11 at 03:50 AM.
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Unread 08-11-11, 01:29 AM  
Neal
A Defias Bandit
 
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Ich hab nur die sticky Channels entfernt die sowieso im standard UI schon sticky waren. :-/
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Unread 08-10-11, 02:45 AM  
Sathani
A Kobold Labourer
 
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Moin

im letzten update des UI´s wurde glaub ich die Channel Sticky funktion entfernt, gibt es eine möglichkeit das ich /whisper als sticky abschalten kann ?

Danke im vorraus und nice Work
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Unread 08-07-11, 07:23 AM  
Game92
A Molten Giant
 
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So, i fixed the loot frame, looks way better now!

Thanks for the feedback. Neal and ballagarba.


Last edited by Game92 : 08-07-11 at 07:23 AM.
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Unread 08-04-11, 11:54 AM  
ballagarba
A Fallenroot Satyr
 
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Originally posted by Darthsides
How would i go about installing this UI? Do i delete the old interface folder and just put the new one in my wow folder?
Yes, pretty much.
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Unread 08-04-11, 11:28 AM  
Darthsides
A Kobold Labourer

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How would i go about installing this UI? Do i delete the old interface folder and just put the new one in my wow folder?
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Unread 08-01-11, 12:34 PM  
Vranx
A Warpwood Thunder Caller
 
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I also see the bottom button staying at 100% alpha. Happens after I change chat tabs.
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Unread 07-31-11, 09:46 AM  
cokedrivers
A Frostmaul Preserver
 
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nChat bottombutton

I'm haveing a issue with the bottombutton, i enable it (i did modify it to be on the lower right corner instead of the left) i scroll up it shows i click it it disappears, but then after a few min it returns without me scrolling up and does not disappear.



EDIT:

ok so not sure why or maybe self:Hide() is having issues but i went back to your 1.6.1 version of nChat and copy some of the setting now the bottombuttom stays hiden untill you scroll up.

Here are the changes I made...



Change v1.6.4 code line 203 ...
Code:
    if (cfg.enableBottomButton) then
        local buttonBottom = _G[self:GetName() .. 'ButtonFrameBottomButton']
        if (self:AtBottom()) then
            buttonBottom:Hide()
        else
            buttonBottom:Show()
            buttonBottom:SetAlpha(0.7)
        end
    end
To v1.6.0 code ...
Code:
    if (cfg.enableBottomButton) then
        local buttonBottom = _G[self:GetName() .. 'ButtonFrameBottomButton']
        if (self:AtBottom()) then
            buttonBottom:SetAlpha(0)
            buttonBottom:EnableMouse(false)
        else
            buttonBottom:SetAlpha(0.7)
            buttonBottom:EnableMouse(true)
        end
    end
Change v1.6.4 code line 339 ...
Code:
    local buttonBottom = _G[self..'ButtonFrameBottomButton']
    if (cfg.enableBottomButton) then
        buttonBottom:Hide()
        buttonBottom:ClearAllPoints()
        buttonBottom:SetPoint('BOTTOMLEFT', chat, -1, -3)
        buttonBottom:HookScript('OnClick', function(self)
            self:Hide()
        end)
    else
        buttonBottom:SetAlpha(0)
        buttonBottom:EnableMouse(false)
    end
To v1.6.0 code ...
Code:
    local buttonBottom = _G[self..'ButtonFrameBottomButton']
    buttonBottom:SetAlpha(0)
    buttonBottom:EnableMouse(false)
	
    if (cfg.enableBottomButton) then
        buttonBottom:ClearAllPoints()
        buttonBottom:SetPoint('BOTTOMRIGHT', chat, -1, -3)
        buttonBottom:HookScript('OnClick', function(self)
            self:SetAlpha(0)
            self:EnableMouse(false)
        end)
    end
This will make the button able to be seen on the lower right hand corner and only visable when you scroll up.

Hope this helps.
Coke
Last edited by cokedrivers : 08-04-11 at 09:01 PM.
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Unread 07-29-11, 06:43 AM  
Xully
A Fallenroot Satyr

Forum posts: 25
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Originally posted by ballagarba
Hehe it's something they've made themselves and is not apart of Neav UI.
Oh ok,


@treelet can you share it! yours is nice, pm me if you don't mind, thanks.
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Unread 07-29-11, 06:38 AM  
ballagarba
A Fallenroot Satyr
 
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Originally posted by Xully
the loot box that you guys have, do I need to edit a config to make it work for me? mine is just the normal blizzard one, I've got neav from the git latest update one.
Hehe it's something they've made themselves and is not apart of Neav UI.
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