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Compatibility:
Legion (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:08-22-16 09:15 AM
Created:07-03-09 12:57 AM
Downloads:42,849
Favorites:231
MD5:
7.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 7.0.3
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
7.0.0
915kB
Neal
07-20-16 01:45 AM
6.2.0
917kB
Neal
07-21-15 10:16 AM


Post A Reply Comment Options
Unread 07-14-11, 03:29 PM  
ronjon
A Murloc Raider

Forum posts: 4
File comments: 42
Uploads: 0
i get this in 5 man and raids/bgs

Code:
7/14 17:09:37.608  An action was blocked in combat because of taint from nBuff - Boss1TargetFrame:SetPoint()
7/14 17:09:37.608      Interface\FrameXML\UIParent.lua:1874 <unnamed>:UIParentManageFramePositions()
7/14 17:09:37.608      Interface\FrameXML\UIParent.lua:1248
7/14 17:09:37.608      <unnamed>:SetAttribute()
7/14 17:09:37.608      Interface\FrameXML\UIParent.lua:1920 UIParent_ManageFramePositions()
7/14 17:09:37.608      Interface\FrameXML\PetActionBarFrame.lua:218 ShowPetActionBar()
7/14 17:09:37.608      Interface\FrameXML\MainMenuBar.lua:168 MainMenuBarVehicleLeaveButton_Update()
7/14 17:09:37.608      Interface\FrameXML\MainMenuBar.lua:149
7/14 17:09:37.608  An action was blocked in combat because of taint from nBuff - Boss1TargetFrame:SetPoint()
7/14 17:09:37.608      Interface\FrameXML\UIParent.lua:1874 <unnamed>:UIParentManageFramePositions()
7/14 17:09:37.608      Interface\FrameXML\UIParent.lua:1248
7/14 17:09:37.608      <unnamed>:SetAttribute()
7/14 17:09:37.608      Interface\FrameXML\UIParent.lua:1920 UIParent_ManageFramePositions()
7/14 17:09:37.608      Interface\FrameXML\MainMenuBar.lua:171 MainMenuBarVehicleLeaveButton_Update()
7/14 17:09:37.608      Interface\FrameXML\MainMenuBar.lua:149
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Unread 07-13-11, 11:48 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 427
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Originally posted by ronjon
is "colorPlayerDebuffsOnly" currently broken in latest github version?
Fixed.
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Unread 07-13-11, 11:27 AM  
Neal
A Defias Bandit
 
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File comments: 300
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Why? Please describe your "problem"^^
Last edited by Neal : 07-13-11 at 11:28 AM.
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Unread 07-12-11, 06:52 PM  
ronjon
A Murloc Raider

Forum posts: 4
File comments: 42
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is "colorPlayerDebuffsOnly" currently broken in latest github version?
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Unread 07-11-11, 01:55 PM  
Neal
A Defias Bandit
 
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Re: Re: Re: Re: Show Boss Frame in-game to move to new position.

oUF_Neav_BossFrame1:Show()
oUF_Neav_BossFrame1.Hide = function() end

oUF_Neav_BossFrame2:Show()
oUF_Neav_BossFrame2.Hide = function() end

oUF_Neav_BossFrame3:Show()
oUF_Neav_BossFrame3.Hide = function() end
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Unread 07-11-11, 01:37 PM  
ballagarba
A Fallenroot Satyr
 
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Re: Re: Re: Show Boss Frame in-game to move to new position.

Originally posted by cokedrivers
nothing happens. ill just wait till a boss fight and tell the group to wait LOL.

Thanks for the try.
Coke
Works for me. I hope you reloaded your UI? :P
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Unread 07-11-11, 01:31 PM  
cokedrivers
A Frostmaul Preserver
 
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Forum posts: 267
File comments: 195
Uploads: 8
Re: Re: Show Boss Frame in-game to move to new position.

Originally posted by ballagarba
What you can do though is this (boss.lua) while you position it:

Code:
oUF:RegisterStyle('oUF_Neav_Boss', CreateBossLayout)
oUF:Factory(function(self)
    oUF:SetActiveStyle('oUF_Neav_Boss')

    local boss = {}
    for i = 1, MAX_BOSS_FRAMES do
        boss[i] = self:Spawn('player', 'oUF_Neav_BossFrame'..i)

        if (i == 1) then
            boss[i]:SetPoint(unpack(config.units.boss.position))
        else
            boss[i]:SetPoint('TOPLEFT', boss[i-1], 'BOTTOMLEFT', 0, (ns.config.units.boss.castbar.show and -80) or -50)
        end
    end
end)
nothing happens. ill just wait till a boss fight and tell the group to wait LOL.

Thanks for the try.
Coke
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Unread 07-11-11, 01:08 PM  
ballagarba
A Fallenroot Satyr
 
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File comments: 427
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Re: Show Boss Frame in-game to move to new position.

Originally posted by cokedrivers
is there a /run command to show the boss frame so when i move them in the config settings I can see where it goes without having to be in a instance or boss fight?
What you can do though is this (boss.lua) while you position it:

Code:
oUF:RegisterStyle('oUF_Neav_Boss', CreateBossLayout)
oUF:Factory(function(self)
    oUF:SetActiveStyle('oUF_Neav_Boss')

    local boss = {}
    for i = 1, MAX_BOSS_FRAMES do
        boss[i] = self:Spawn('player', 'oUF_Neav_BossFrame'..i)

        if (i == 1) then
            boss[i]:SetPoint(unpack(config.units.boss.position))
        else
            boss[i]:SetPoint('TOPLEFT', boss[i-1], 'BOTTOMLEFT', 0, (ns.config.units.boss.castbar.show and -80) or -50)
        end
    end
end)
Last edited by ballagarba : 07-11-11 at 01:09 PM.
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Unread 07-11-11, 12:56 PM  
Neal
A Defias Bandit
 
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Re: Show Boss Frame in-game to move to new position.

noe
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Unread 07-11-11, 12:45 PM  
cokedrivers
A Frostmaul Preserver
 
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Show Boss Frame in-game to move to new position.

is there a /run command to show the boss frame so when i move them in the config settings I can see where it goes without having to be in a instance or boss fight?
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Unread 07-11-11, 12:32 PM  
ballagarba
A Fallenroot Satyr
 
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Originally posted by strickland
i mean, the tooltip i can't seem to put it on mousehover whenever I put the mouse on someone, its int he bottom right corner atm.
That's the default behaviour of the Blizzard UI, you make it seem like a bug :P nTooltip has no support for mouse-anchored tooltip.
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Unread 07-11-11, 09:36 AM  
Neal
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Forum posts: 2
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Still delete the macro.lua
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Unread 07-10-11, 01:25 PM  
Tanque
A Kobold Labourer

Forum posts: 1
File comments: 170
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The range error is still constantly spammed even on my mana-using toons. Using the official oUF will fix it.

I found couple errors when opening the macro pane:
Code:
[16:17:16] Interface\AddOns\nCore\modules\macro.lua:140: attempt to index global 'nExtrasPerCharacter' (a nil value)
[C]: ?
Interface\AddOns\nCore\modules\macro.lua:140: in function `MacroFrame_Update'
[string "*:OnClick"]:4: in function <[string "*:OnClick"]:1>
Code:
[16:24:16] Interface\AddOns\nCore\modules\macro.lua:22: CreateMacro() failed, already have 36 macros
[C]: ?
[C]: in function `CreateMacro'
Interface\AddOns\nCore\modules\macro.lua:22: in function `MacroPopupOkayButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>
Another thing I noticed is how nChat handles GM conversations. A separate window will pop up but the editbox will be in /say and not whispering the GM. can work around it by simply whispering the GM directly. Not a big deal but just feels a bit quirky.
Last edited by Tanque : 07-10-11 at 05:45 PM.
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Unread 07-10-11, 11:09 AM  
strickland
A Deviate Faerie Dragon

Forum posts: 16
File comments: 170
Uploads: 0
Originally posted by Neal
1. Ehm, no
2. What?

i mean, the tooltip i can't seem to put it on mousehover whenever I put the mouse on someone, its int he bottom right corner atm.
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Unread 07-10-11, 02:40 AM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
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@strickland: nFilger is actually my creation (or rather, modification). I know that you'll get errors if some spell id has been changed or removed from the game. I should probably change the addon name since it's not affiliated with Neav's stuff at all except that I skinned it with Beautycase.

An should also add some check that prevents to error from occuring and just ignore the spell...

Which class are you getting errors for? Or is it all of them?
Last edited by ballagarba : 07-10-11 at 02:42 AM.
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