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Updated: 05-22-13 05:10 AM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-22-13 05:10 AM
Created:07-03-09 12:57 AM
Downloads:27,906
Favorites:175
MD5:
5.3
Neav UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 5.3.0
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability , oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (4)
File Name
Version
Size
Author
Date
Type
5.2.1
79kB
03-09-13 08:56 AM
Addon
5.2.1
89kB
03-09-13 08:55 AM
Addon
5.0.0
3MB
09-03-12 10:45 AM
Addon
5.0
64kB
08-13-12 11:01 AM
Addon


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Old 02-28-10, 08:51 AM  
Astug
A Kobold Labourer

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nvm, found it
Last edited by Astug : 03-01-10 at 09:08 AM.
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Old 02-28-10, 07:36 AM  
Jynxx100
A Kobold Labourer

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Hi,

i want to disable the targettarget debuffs, but I dont find the right entry....
anybody knows, where the entry is?
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Old 02-27-10, 07:34 AM  
pekaziz
A Kobold Labourer
 
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Adding power bars to raid frames

Hello,

I'm currently trying to add mana bars on my raid frames but I couldn't succeed yet.

Code:
local function UpdatePower(self, event, unit, bar, min, max)
	local _, powerType, altR, altG, altB = UnitPowerType(unit)
	local unitPower = PowerBarColor[powerType]
    
    if (UnitIsDeadOrGhost(unit) or not UnitIsConnected(unit)) then
        bar:SetValue(0)

    end
end

Code:
    self.Power = CreateFrame('StatusBar', nil, self)
    self.Power:SetStatusBarTexture(oUF_Neav.media.statusbar, 'ARTWORK')
    self.Power:SetFrameStrata('HIGH')
    self.Power:SetHeight(3)
    self.Power:SetHeight(42)
    self.Power:SetFrameLevel(1)
    self.Power:SetOrientation('HORIZONTAL') 
    self.Power:SetBackdrop{
        bgFile = 'Interface\\Buttons\\WHITE8x8', 
        tile = true, 
        tileSize = 16,
        insets = {
            left = -1.5, 
            right = -1.5, 
            top = -1.5, 
            bottom = -1.5
        },
    }
    self.Power:SetBackdropColor(0, 0, 0)
By adding these codes into oUF_NeavRaid.lua, I managed to get a power bar but its color is white. No mather what I've tried, I couldn't make it to show class power colors.

Anyone can help me to fix this?
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Old 02-26-10, 06:52 AM  
Zeronic
A Kobold Labourer
 
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I get disconnected when I open my character pane. After some research I found out that oGlow is causing the disconnection.

1. With all AddOns enabled except for oGlow, there is no problem.
2. With all AddOns disabled except for oGlow, there comes a disconnection when I open my character pane. Same for when all AddOns are enabled (also oGlow).

I've downloaded Neav UI again, installed it, but it still results in the same problem.

So I've downloaded the oGlow version from Haste, installed it. No problems anymore.

Btw, the problem started today, no new patch or whatever. I was already playing for a few hours, opened my character pane regularly (to apply poisons on my weapons).

Anyone knows how oGlow can cause disconnections when you open the character pane? >.<
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Old 02-25-10, 10:57 AM  
Thehermit
A Kobold Labourer

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This is getting real picky but if I'm using weapon enchants the first buff row has 2 extra buffs before it spills over into another row. Is there any way to fix this?
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Old 02-21-10, 11:53 PM  
boingy
A Kobold Labourer

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File comments: 26
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Originally posted by cokedrivers
[b]Hello,
I have a few questions:

1st - How do i remove the buffs on the Target of Focus?
2nd - how to i make the Focus frame smaller (its the same size as my main frame I would like it to be the size of the party frames)
3rd - i was wondering how to make the Mana and Health bars brighter colors mine seem kinda pastel.



1. edit ouf_neav.lua
2. edit ouf_neav.lua
3. edit !colorz.lua
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Old 02-21-10, 11:37 PM  
cokedrivers
A Flamescale Wyrmkin
 
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Hello,
I have a few questions:

1st - How do i remove the buffs on the Target of Focus?
2nd - how to i make the Focus frame smaller (its the same size as my main frame I would like it to be the size of the party frames)
3rd - i was wondering how to make the Mana and Health bars brighter colors mine seem kinda pastel.


Thanks for the Ui it ROCKS!
Last edited by cokedrivers : 02-25-10 at 09:51 PM.
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Old 02-21-10, 12:21 AM  
boingy
A Kobold Labourer

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i want request to skining gladuis as ouf_neav =)
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Old 02-18-10, 11:16 AM  
cokedrivers
A Flamescale Wyrmkin
 
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Originally posted by asinius
Perfect. Thanks coke!
Accually there is a better way instead of remove code all you need to do is add " -- " infornt of one line and it removes the addon list but still leaves you your memory and your FPS and Latency below is the line need to adjust.

Find this line:
Code:
tinsert(addons, entry)
and change it to this:
Code:
-- tinsert(addons, entry)
that it

Now you don't see the list of addons but still get the info that it was made to give.
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Old 02-17-10, 02:45 PM  
asinius
A Kobold Labourer

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Perfect. Thanks coke!
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Old 02-17-10, 09:19 AM  
cokedrivers
A Flamescale Wyrmkin
 
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Originally posted by asinius
Can someone please tell me what lines I have to take out to remove the tooltip with the memory usage/fps/date when I hover over the clock. I just want to keep the right click menu functionality and clock.
if you cut the fallowing out of the nMinimapClock.lua it will still give you the right click menu but will remove the mouseover of the memory.

Code:
TimeManagerClockButton:SetScript('OnEnter', function(self)
    collectgarbage()
    UpdateAddOnMemoryUsage()
       
    local entry
        
    local total = 0
    local addons = {}
        
    local gradient = {0, 1, 0, 1, 1, 0, 1, 0, 0}
        
    for index = 1, GetNumAddOns() do
        if (IsAddOnLoaded(index)) then
            local memory = GetAddOnMemoryUsage(index)
            total = total + memory
            
            entry = {
                name = GetAddOnInfo(index), 
                memory = memory
            }
            
        tinsert(addons, entry)
        --  table.sort(addons, function(a, b) 
        --        return a.memory > b.memory 
        --    end)
        end
    end
        
    GameTooltip:SetOwner(self, 'ANCHOR_BOTTOMLEFT')
    GameTooltip:AddLine(date('%A, %d %B'), 1, 1, 1)
    GameTooltip:AddLine(' ') 
        
    local r, g, b = Minimap_ColorGradient((GetFramerate() / 40), 1, 0, 0, 1, 1, 0, 0, 1, 0)
    GameTooltip:AddDoubleLine('Framerate:', format('%.0f fps', GetFramerate()), color.r, color.g, color.b, r, g, b)
    
    local r, g, b = Minimap_ColorGradient((select(3, GetNetStats()) / 200), unpack(gradient))
    GameTooltip:AddDoubleLine('Latency:', format('%d ms', select(3, GetNetStats())), color.r, color.g, color.b, r, g, b)
    GameTooltip:AddLine(' ')

    for _, content in pairs(addons) do
        local r, g, b = Minimap_ColorGradient((content.memory / 800), unpack(gradient))
        GameTooltip:AddDoubleLine(content.name, Minimap_FormatValue(content.memory), 1, 1, 1, r, g, b)
    end
        
    local r, g, b = Minimap_ColorGradient((entry.memory / 800), unpack(gradient)) 
    GameTooltip:AddLine(' ')
    GameTooltip:AddDoubleLine('AddOns', Minimap_FormatValue(total), color.r, color.g, color.b, r, g, b)
    GameTooltip:AddDoubleLine('Total', Minimap_FormatValue(collectgarbage('count')), color.r, color.g, color.b, r, g, b)
    GameTooltip:Show()
end)
Hope this helps.
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Old 02-16-10, 08:26 PM  
asinius
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Can someone please tell me what lines I have to take out to remove the tooltip with the memory usage/fps/date when I hover over the clock. I just want to keep the right click menu functionality and clock.
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Old 02-16-10, 11:15 AM  
cokedrivers
A Flamescale Wyrmkin
 
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I'm trying to move the Quest Objective's window and cannot seem to find where it is located...

If someone could help me with what folder it is in or if there is a ingame move option that would be great.

Thanks
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Old 02-12-10, 02:42 AM  
Soulcleaver
A Cyclonian
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can u plz upload this one?



i would love it! it would fit my ui so good
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Old 02-06-10, 02:53 PM  
Game92
A Molten Giant
 
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What for caster bar do you use ? :O
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