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Updated: 08-22-16 09:15 AM
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Compatibility:
Legion Pre-Patch (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:08-22-16 09:15 AM
Created:07-03-09 12:57 AM
Downloads:41,874
Favorites:229
MD5:
7.0.3

Neav UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 7.0.3
by: Neal, ballagarba

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the player, target and focus frame?
Press Shift + Alt and drag with your left mouse button to move them. This only works outside of combat!

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavreset to reset the position of the player, target and/or focus frame.
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

The latest updates and changes can be found on Github.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.0.0
231kB
07-22-16 07:14 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
7.0.0
915kB
Neal
07-20-16 01:45 AM
6.2.0
917kB
Neal
07-21-15 10:16 AM


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Unread 01-13-10, 06:04 PM  
treelet
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 16
File comments: 33
Uploads: 1
Originally posted by Aluria
hi

do u also Add ICC Debuffs to ure Raidframes?

Great UI btw
It's very simple to just add them yourself. Here is how mine look so far:

Code:
    [GetSpellName(6215)] = 3, -- fear
    
    [GetSpellName(69065)] = 10, -- impaled
    [GetSpellName(67479)] = 10, -- impale
    [GetSpellName(66869)] = 8, -- burning bile
    
    [GetSpellName(67049)] = 9, -- incinerate flesh
    [GetSpellName(66823)] = 8, -- paralytic toxin

    [GetSpellName(66334)] = 8, -- mistress kiss
    [GetSpellName(66406)] = 7, -- snoboiled
    
    [GetSpellName(61112)] = 9, -- death and decay
    [GetSpellName(72491)] = 8, -- necrotic strike

    [GetSpellName(72385)] = 7, -- boiling blood
    [GetSpellName(72380)] = 8, -- blood nova
    [GetSpellName(72408)] = 9, -- rune of blood
    [GetSpellName(72293)] = 10, -- fallen champ

    [GetSpellName(72552)] = 10, -- gastric bloat
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Unread 01-13-10, 04:02 PM  
Aluria
A Deviate Faerie Dragon

Forum posts: 13
File comments: 61
Uploads: 1
hi

do u also Add ICC Debuffs to ure Raidframes?

Great UI btw
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Unread 01-13-10, 06:32 AM  
Aschker
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 6
File comments: 116
Uploads: 1
Originally posted by tou
is there any way to filter debuffs on a target to only show your own?
look up the target bit in ouf_neav.lua and add:
Code:
self.Debuffs.filter = "HARMFUL|PLAYER"
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Unread 01-13-10, 02:02 AM  
tou
A Kobold Labourer

Forum posts: 0
File comments: 26
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is there any way to filter debuffs on a target to only show your own?
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Unread 01-11-10, 03:48 PM  
Tanque
A Kobold Labourer

Forum posts: 1
File comments: 170
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Originally posted by Khavatari
Don't work for me, anyone else have a solution?
I forgot to mention to delete all the Blizzard_* folders in the addon directory at the same time as well.
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Unread 01-11-10, 08:50 AM  
Khavatari
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 9
Uploads: 2
Originally posted by Tanque
If anyone is having problem with their combatlog or combattext not working, delete the Blizzard_combatlog.lua and .bak files from the savedvariables folder. Probably a localization conflict but not really sure what causes it. It any case the problem hasn't returned.
Don't work for me, anyone else have a solution?
__________________
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Play on Der abyssische Rat//EU
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Unread 01-10-10, 01:52 PM  
treelet
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 16
File comments: 33
Uploads: 1
Originally posted by pekaziz
Is there a way to make raid frames show ONLY my hots instead of all druids?
So far I've been using oUF_DruidHots to handle this since I didn't want to mess with the default indicators too much as my main is a resto shaman.


Thank you for the update, Neal!
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Unread 01-10-10, 12:28 PM  
pekaziz
A Kobold Labourer
 
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Forum posts: 0
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Is there a way to make raid frames show ONLY my hots instead of all druids?
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Unread 01-08-10, 02:02 AM  
neenee
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 31
Uploads: 1
Originally posted by ogu
Same here. I use !Beautycase, !Colors, nBuffs, nMainbar, nMinimap, and OmniCC from the UI pack. Does this have anything to do with !Beautycase?

BTW, I really like the way your addons look.
!Beautycase is identical to the old version, so I do not think so.
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Unread 01-07-10, 09:00 PM  
Tanque
A Kobold Labourer

Forum posts: 1
File comments: 170
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If anyone is having problem with their combatlog or combattext not working, delete the Blizzard_combatlog.lua and .bak files from the savedvariables folder. Probably a localization conflict but not really sure what causes it. It any case the problem hasn't returned.
Last edited by Tanque : 01-10-10 at 12:19 PM.
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Unread 01-07-10, 04:13 PM  
ogu
A Defias Bandit

Forum posts: 3
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Originally posted by neenee
There's a bug somewhere, which prevents the background of tooltips not show in some instances, such as mousing over a 'golden quest bubble' on the world map:

Since nTooltip.lua wasn't changed, it's not that at least.

http://img697.imageshack.us/img697/6...ptytooltip.jpg
Same here. I use !Beautycase, !Colors, nBuffs, nMainbar, nMinimap, and OmniCC from the UI pack. Does this have anything to do with !Beautycase?

BTW, I really like the way your addons look.
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Unread 01-07-10, 06:27 AM  
Aschker
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 6
File comments: 116
Uploads: 1
Re: LFG to LFD

Originally posted by Tanque
Dunno if this was missed earlier, but the updated version still uses LFG in minimapclock.lua. I replaced button 9 with the following to use LFD instead:

Code:
    button[9] = {}
    button[9].text = LOOKING_FOR_DUNGEON
    button[9].func = function() ToggleLFDParentFrame() end
    UIDropDownMenu_AddButton(button[9])
Also, is there any way to configure the second extra bar on the right side (multiBarRight2?). Currently I see the first bar on mouseover but the second one is stuck on. Maybe I'm missing something obvious but I don't see it in the nMainbarConfigure.lua.

Thanks for the update!
multiBarLeft = {
mouseover = true,
alpha = 1,
},

multiBarRight = {
mouseover = true,
alpha = 1,
},

in nmainbarconfig.lua line 86-94
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Unread 01-07-10, 02:24 AM  
neenee
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 31
Uploads: 1
There's a bug somewhere, which prevents the background of tooltips not show in some instances, such as mousing over a 'golden quest bubble' on the world map:

Since nTooltip.lua wasn't changed, it's not that at least.

http://img697.imageshack.us/img697/6...ptytooltip.jpg
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Unread 01-06-10, 06:36 PM  
Neros
Banned

Forum posts: 6
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alt shift n dragging the first icon should do it.
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Unread 01-06-10, 05:35 PM  
Tanque
A Kobold Labourer

Forum posts: 1
File comments: 170
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LFG to LFD

Dunno if this was missed earlier, but the updated version still uses LFG in minimapclock.lua. I replaced button 9 with the following to use LFD instead:

Code:
    button[9] = {}
    button[9].text = LOOKING_FOR_DUNGEON
    button[9].func = function() ToggleLFDParentFrame() end
    UIDropDownMenu_AddButton(button[9])
Also, is there any way to configure the second extra bar on the right side (multiBarRight2?). Currently I see the first bar on mouseover but the second one is stuck on. Maybe I'm missing something obvious but I don't see it in the nMainbarConfigure.lua.

Thanks for the update!
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