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Updated: 11-12-14 01:13 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:13 PM
Created:07-03-09 12:57 AM
Downloads:33,913
Favorites:202
MD5:
6.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
5.4.1
918kB
Neal
02-27-14 01:33 PM
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Unread 09-22-09, 09:45 PM  
Tuor
A Kobold Labourer

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Exclamation Problem...

Hoffe jetzt auf Hilfe da ich letztes mal keine Antwort bekam!

Ist es möglich die Pet zufriedenheits anzeige zurück zu bekommen? Ja? Wie?
Danke im vorraus!
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Unread 09-23-09, 12:06 AM  
Neal
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Re: Problem...

Originally posted by Tuor
Hoffe jetzt auf Hilfe da ich letztes mal keine Antwort bekam!

Ist es möglich die Pet zufriedenheits anzeige zurück zu bekommen? Ja? Wie?
Danke im vorraus!
Der name + powerbar sind der pet zufriedenheut entsprechend gefärbt
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Unread 09-23-09, 05:23 AM  
Digweed
A Kobold Labourer

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bug in patch 3.2.2

Hello Neal,
In patch 3.2.2 the clock on the minimap are shown as standard

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Unread 09-23-09, 05:25 AM  
Nidra
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Ich hätte auch nochmal eine Frage Neav. Ist es Möglich die Blizzard Standart anzeige für die Totemdauer wieder anzuzeigen? Die wo normalerweise unter den Player Frame hängt. Will net Extra ein Addon dafür draufhaun :O.
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Unread 09-23-09, 06:14 AM  
pekaziz
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Re: bug in patch 3.2.2

Originally posted by Digweed
Hello Neal,
In patch 3.2.2 the clock on the minimap are shown as standard

You can remove it from Blizzard's Display Options but this doesn't make Neav's clock work though.
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Unread 09-23-09, 12:22 PM  
Zeronic
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Totemdauer

Originally posted by Nidra
Ich hätte auch nochmal eine Frage Neav. Ist es Möglich die Blizzard Standart anzeige für die Totemdauer wieder anzuzeigen? Die wo normalerweise unter den Player Frame hängt. Will net Extra ein Addon dafür draufhaun :O.
Ich hätte dem selben Antrag.


LOL, I hope that "dem" is the right word. It's so confusing for me when to use "der", "des", "dem", "den", "die", or "das".
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Unread 09-23-09, 02:15 PM  
ballagarba
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I'm trying to move the target castbar and wanted to parent it to the target frame. I've found where to do it... but not what the frame is called.

This is the place, right?

oUF_NeavConfig.lua
Code:
target = {
            position = {'CENTER', UIParent, 0, 0},
            width = 220,
            height = 19,
            color = {0.9, 0.1, 0.1},
        },
I tried oUF_Neav_Target, but didn't work.
Last edited by ballagarba : 09-23-09 at 02:16 PM.
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Unread 09-23-09, 02:22 PM  
Lanerra
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Originally posted by ballagarba
I'm trying to move the target castbar and wanted to parent it to the target frame. I've found where to do it... but not what the frame is called.

This is the place, right?

oUF_NeavConfig.lua
Code:
target = {
            position = {'CENTER', UIParent, 0, 0},
            width = 220,
            height = 19,
            color = {0.9, 0.1, 0.1},
        },
I tried oUF_Neav_Target, but didn't work.
This places the castbar directly beneath the Target Unit Frame, and I believe will parent it as you want.

This is how I did it on mine;

Code:
target = {
            position = {'TOPLEFT', self, 'BOTTOMLEFT', 0, -10},
            width = 205,
            height = 12,
            color = {0.9, 0.1, 0.1},
        },
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Unread 09-23-09, 02:57 PM  
ballagarba
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Originally posted by Lanerra
This places the castbar directly beneath the Target Unit Frame, and I believe will parent it as you want.

This is how I did it on mine;

Code:
target = {
            position = {'TOPLEFT', self, 'BOTTOMLEFT', 0, -10},
            width = 205,
            height = 12,
            color = {0.9, 0.1, 0.1},
        },
Thanks for the quick reply, but didn't work. Seems like it gets placed off screen. And that it parents itself to UIParent anyway because when i tried setting CENTER and CENTER just to see if i could spot it, it turn up in the middle of the screen.

I'm no expert on this and maybe i've messed a bit too much (but don't think so) or that some other addon is messing with the parenting.

Though i'm just reloading the UI now, don't know if i have to restart.
Last edited by ballagarba : 09-23-09 at 02:59 PM.
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Unread 09-24-09, 02:56 AM  
ballagarba
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Would it be possible to...

a) Add hp text to the hp bar on the tooltip?
b) Add an optional mana bar (with text)
c) Scan for talent spec (e.g. Destruction (00/13/58)) and show in the tooltip, i find it very useful when pugging and just checking who's doing what and just out of pure curiosity. Manually inspecting every player is a pain.

Or am i better off trying to replicate your tooltip using, say TipTac?
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Unread 09-24-09, 10:53 AM  
Zeronic
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Originally posted by ballagarba
Would it be possible to...

a) Add hp text to the hp bar on the tooltip?
b) Add an optional mana bar (with text)
c) Scan for talent spec (e.g. Destruction (00/13/58)) and show in the tooltip, i find it very useful when pugging and just checking who's doing what and just out of pure curiosity. Manually inspecting every player is a pain.

Or am i better off trying to replicate your tooltip using, say TipTac?
You can get TipTac for that, it works together with nTooltip.
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Unread 09-24-09, 12:46 PM  
ballagarba
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Originally posted by Zeronic
You can get TipTac for that, it works together with nTooltip.
Splendid, thanks mate!
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Unread 09-25-09, 12:09 PM  
baalzebub
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Thanks for the update, clock works now.

Btw, can anyone managed to fix not to see any other druid's hots on raid frames? I did some changes on lua code and now I can see my hots on raid frames but I can also see other druid's hots as well and it's kinda annoying.
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Unread 09-25-09, 05:06 PM  
Digweed
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Thanks Neal for fast update.
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Unread 09-25-09, 06:45 PM  
asinius
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How do I get ouf_debuffhighlight to work with ouf_neav? I tried to add the code listed in ouf_debuffhighlight but it doesn't seem to be working
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