Minion Beta! - Help us test our new AddOn updater. Get it now!
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Updated: 02-27-14 01:33 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 01:33 PM
Created:07-03-09 12:57 AM
Downloads:32,661
Favorites:198
MD5:
Neav UI  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
232kB
10-15-14 08:58 PM
Addon
5.4.1
82kB
11-17-13 07:21 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Unread 08-07-09, 01:05 PM  
Neal
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ComboPoints? O_o

On the screen you see the runes like that

# # # # # #

If you cast dead and decay it look ->

# 9 # 9 # 9

The # is shown if the rune has no cd and if it has a cd it show the cooldown (number)

Its extreme simple without millions of other stuff/mods. But it works great <3
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Unread 08-07-09, 01:28 PM  
lanacan
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Originally posted by Chilidogz
do the runes, work as combo points O.o?
No, they are DK Runes only.
__________________
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Last edited by lanacan : 08-07-09 at 01:28 PM.
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Unread 08-07-09, 03:29 PM  
Coldblooded
A Deviate Faerie Dragon

Forum posts: 13
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Thx alot for updating Neav I love the new combopoint texture and the added simpelsquare border around castbars ,wonderful.I say it again,one of the best ui packs ever made.

Im grateful that you share your art with us Keep up the good work m8
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Unread 08-07-09, 03:38 PM  
treelet
A Deviate Faerie Dragon
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Yay! Thank you for updating. I love using this UI while leveling up characters. No frills, no worries about having to play on my crappy laptop, and it embodies the aesthetic of the game wonderfully. <3
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Unread 08-07-09, 07:44 PM  
Harribel
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This was the "Best", most comfortable UI I've Ever seen/used. Hands down.

Thank you so much Neav for providing this awesome UI

Regards Harribel
Cheers!
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Unread 08-07-09, 09:46 PM  
Aschker
A Murloc Raider
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Love your UI's in general Just a couple changes here and there and its lovely..

Just 1 thing: I dont like the scale of the tooltip compared to the rest of the ui. I dont use a complete package btw, I took some addons and set them up the way I liked. There are 2 options atm:

1) I am going to use your UI scale, and just scale everything down to fit my needs, but keeping the tooltip big (its linked to ui scale it looks like??)

2) You know a little code to add to you nTooltip so I can scale that ob its own

As you might think I prefer option 2 :P But ofc if there is no such code, or you dont wanna make such a code, I probably will do option 1 eventually
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Unread 08-08-09, 12:37 AM  
Neal
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Open the nTooltip.lua.

At the beginning of the .lua file you see

Code:
for _, v in pairs({
       ....
}) do
    v:SetBackdrop({ 
          ....
    })
    v:SetBackdropColor(0, 0, 0, 0.80)

   ....
end
Just add

Code:
v:SetScale(0.9)
above the v:SetBackdropColor(0, 0, 0, 0.80)

The 0.9 is just a placeholder. Use the scale you want ( scale of 1 is 100%, 0.8 = 80% ,0.5 = 50% etc. )
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Unread 08-08-09, 05:11 AM  
Aschker
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Love you man!

And this ->> The 0.9 is just a placeholder. Use the scale you want ( scale of 1 is 100%, 0.8 = 80% ,0.5 = 50% etc. )<<-- I know :P
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Unread 08-08-09, 06:14 AM  
Harribel
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Hi, i was just wondering if anyone could tell me how to make so you can see the Party frames in a raid it would be awesome.

And if anyone could tell me how to make the statusbar text (unitframes health+mana text) visible.

Sry for the trouble.
Thx in advance, Regards Harribel.

EDIT: Nvm i found it and made it myself (Beginner with .Lua files)
Last edited by Harribel : 08-08-09 at 06:33 AM.
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Unread 08-08-09, 07:59 AM  
Hei-di
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Great UI. Somehow it doesn't save changes I do to the Interface (Ui scaling).

Cant figure out why :/
Any ideas?
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Unread 08-08-09, 08:02 AM  
Coldblooded
A Deviate Faerie Dragon

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Originally posted by Hei-di
Great UI. Somehow it doesn't save changes I do to the Interface (Ui scaling).

Cant figure out why :/
Any ideas?
You have to go into the nCore map and open the nCore.lua file.There you can change the uiscale value or just delete that line.Same goes for sensitivity
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Unread 08-08-09, 08:03 AM  
Neal
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Open nCore > nCore.lua and delete

Code:
SetCVar("uiScale", "0.710000000000")
UIParent:SetScale(0.71)
Line 16 + 17
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Unread 08-08-09, 08:04 AM  
Neal
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Aaaaargs to late!
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Unread 08-08-09, 08:24 AM  
Hei-di
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Well THAT explains pretty much, thx
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Unread 08-08-09, 02:10 PM  
Aschker
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Ignore this post :P Was being stupid.. didnt add the line i needed, i changed unrelated stuff... thx again, ill stop asking dumb questions now
Last edited by Aschker : 08-08-09 at 04:27 PM.
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