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Compatibility: | Shadowlands pre-patch (9.0.1) |
Updated: | 12-15-20 11:16 AM |
Created: | 07-03-09 12:57 AM |
Downloads: | 62,331 |
Favorites: | 263 |
MD5: |
Neav UI
This UI compilation will work on all resolution.
I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.
AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid
Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.
Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.
How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.
How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.
Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.
The latest updates and changes can be found on Github.
File Name |
Version |
Size |
Author |
Date |
Type |
7.3.2 |
678kB |
09-03-17 07:19 AM |
Addon |
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6.0.1 |
318kB |
10-26-14 10:28 AM |
Addon |
Comment Options |
ballagarba |
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05-27-11, 09:58 AM | ||
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UnlitPhoenix |
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05-28-11, 04:15 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 23
Uploads: 0
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People dead in raid frames is not so visible, can you add something like "DEAD" under the name frame or the frame itself turning black or grey?
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morf |
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05-28-11, 05:28 AM | ||
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Neal |
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05-28-11, 11:23 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 12
Uploads: 0
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On the old version of nPower if I had multiple combo points it would still display the previous numbers. So if I had 4 then 1, 2 and 3 would still precede it. Now it only has the current. Any way to go back to the old behavior? I find myself losing track more easily now.
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Thehermit |
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05-28-11, 07:54 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 170
Uploads: 0
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An error popped up while doing arenas:
Code:
[21:53:10] Interface\AddOns\oUF_Neav\oUF_NeavArena.lua:37: attempt to index field 'Value' (a nil value) [C]: ? Interface\AddOns\oUF_Neav\oUF_NeavArena.lua:37: in function <Interface\AddOns\oUF_Neav\oUF_NeavArena.lua:33> (tail call): ? (tail call): ? Interface\AddOns\oUF\ouf.lua:134: in function `UpdateAllElements' Interface\AddOns\oUF\ouf.lua:35: in function <Interface\AddOns\oUF\ouf.lua:31> |
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Tanque |
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05-29-11, 01:49 AM | |
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Thanks for a great UI. I'm just encountering one error: lfdrole icons in a 5-man party are not showing up.
Thanks again! |
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Anj |
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05-29-11, 11:01 AM | ||
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Use the oUF Version from wowi? Or did you mean the quadratical raidframes?
Last edited by Neal : 05-29-11 at 11:03 AM.
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Neal |
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05-29-11, 02:13 PM | ||
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Thanks. |
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Anj |
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05-29-11, 02:22 PM | ||
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Code:
showRolePrefix = true, Or simply target the player, the target frame has an role icon too |
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Neal |
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05-29-11, 02:38 PM | ||
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Targeting the player is great idea. I've also set showSolo = false since I do less raiding. Thanks again! |
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Anj |
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05-30-11, 02:08 AM | ||
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Code:
local function SetComboAlpha(i) local comboPoints = GetComboPoints('player', 'target') or 0 if (i <= comboPoints) then return 1 else return 0 end end |
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ballagarba |
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05-30-11, 04:02 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 36
Uploads: 0
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Hello!
Excelent peace of work... I used to use Tukui, but i was unhappy and i wanted to go back to a default blizzard ui with improvements, and Vou-ya-lá, i found Neav The only thing i would like to know is if there is a way to have a border on the chat... Thanks! |
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Xikitu |
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05-30-11, 09:59 PM | ||
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Code:
local function ModChat(self) local chat = _G[self] chat:CreateBorder(11) chat:SetBorderPadding(5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 8) |
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Neal |
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05-31-11, 07:44 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 36
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Like this? I tried and didn't worked
Code:
local combatLog = { text = '|cffffff00CombatLog|r', func = function() if (not LoggingCombat()) then LoggingCombat(flase) DEFAULT_CHAT_FRAME:AddMessage(COMBATLOGENABLED, 1, 1, 0) else LoggingCombat(flase) DEFAULT_CHAT_FRAME:AddMessage(COMBATLOGDISABLED, 1, 1, 0) end end, local function ModChat(self) local chat = _G[self] chat:CreateBorder(11) chat:SetBorderPadding(5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 8) notCheckable = 1 } local chatLog = { text = '|cff00aaffChatLog|r', func = function() if (not LoggingChat()) then LoggingChat(true) print(COMBATLOGENABLED) DEFAULT_CHAT_FRAME:AddMessage(CHATLOGDISABLED, 1, 1, 0) else LoggingChat(flase) DEFAULT_CHAT_FRAME:AddMessage(CHATLOGENABLED, 1, 1, 0) end end, notCheckable = 1 } local origFCF_Tab_OnClick = _G.FCF_Tab_OnClick local function FCF_Tab_OnClickHook(chatTab, ...) origFCF_Tab_OnClick(chatTab, ...) combatLog.arg1 = chatTab UIDropDownMenu_AddButton(combatLog) chatLog.arg1 = chatTab UIDropDownMenu_AddButton(chatLog) end FCF_Tab_OnClick = FCF_Tab_OnClickHook |
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Xikitu |
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