Minion Beta! - Help us test our new AddOn updater. Get it now!
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Updated: 11-12-14 01:13 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-12-14 01:13 PM
Created:07-03-09 12:57 AM
Downloads:33,992
Favorites:202
MD5:
6.0.3

Neav UI  Popular! (More than 5000 hits)

Version: 6.0.0
by: Neal, ballagarba

Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
6.0.1
318kB
10-26-14 10:28 AM
Addon
6.0.2
230kB
10-23-14 08:28 PM
Addon


Archived Files (3)
File Name
Version
Size
Author
Date
5.4.1
918kB
Neal
02-27-14 01:33 PM
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Unread 09-08-09, 01:05 PM  
Crunchii
A Kobold Labourer
 
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Danke für das Update
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Unread 09-08-09, 01:17 PM  
baalzebub
A Kobold Labourer
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Meh, I saw your DBM cooldown interface (and I gotta say I love it) on WoWAce and I thought you'd have add that feature to your updated pack but nevermind. It's still my best Ui. Thanks a lot!
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Unread 09-08-09, 01:46 PM  
pekaziz
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Thanks for the update Neav, you're no.1!!

Btw is there a way to enable the raid frames or should we wait for the next update? I tried to find an option in oUF_NeavConfing.lua but couldn't see anything :P
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Unread 09-08-09, 02:36 PM  
Nidra
A Kobold Labourer

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- oUF_Neav -> some new features but not finish atm. (a RaidLayout is in the layout folder but not activated)
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Unread 09-08-09, 02:38 PM  
pekaziz
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Yep, that's why I asked if there's a way to activate it.

Nvm, I made it work :P
Last edited by pekaziz : 09-08-09 at 03:15 PM.
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Unread 09-09-09, 02:50 AM  
Aylz
A Kobold Labourer

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support for oUF_movableframes?
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Unread 09-09-09, 07:02 AM  
Neal
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- oUF_Neav -> some new features but not finish atm. (a RaidLayout is in the layout folder but not activated)
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Unread 09-09-09, 07:56 AM  
syrupk
A Cliff Giant
 
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Awesome as always
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Unread 09-09-09, 09:21 AM  
Nidra
A Kobold Labourer

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ich hab einen Bug Festgestellt neav und zwar bei den Fahrzeugen. Am Player Frame der Rand is verrückt.
http://i28.tinypic.com/28we61i.jpg
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Unread 09-09-09, 10:42 AM  
pekaziz
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I couldn't understand what Nidra mean but is there a way to remove actual health and percentage info on the target frame? It's kinda annoying I think...
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Unread 09-09-09, 11:09 AM  
Neal
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Originally posted by pekaziz
I couldn't understand what Nidra mean but is there a way to remove actual health and percentage info on the target frame? It's kinda annoying I think...
search "self.percent" and "self.percent2" in the oUF_Neav file
Last edited by Neal : 09-09-09 at 11:10 AM.
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Unread 09-09-09, 10:37 PM  
Tuor
A Kobold Labourer

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Pet zufriedenheit?

Hallo, vorerst geniale UI! Aber ist da eine möglichkeit die Pets Zufriedenheitanzeige irgendwie wieder zurück holen? Weil ich weiss nie wann ich mein Pet wieder füttern muss. Dankeschön
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Unread 09-10-09, 04:16 AM  
pekaziz
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Originally posted by Neal
search "self.percent" and "self.percent2" in the oUF_Neav file
When I try to remove these lines:

Code:
self.Health.percent = oUF_Neav.CreateFont(self.Health, 'Fonts\\ARIALN.ttf', 19, 'OUTLINE')
        self.Health.percent:SetPoint('RIGHT', self.Health, 'BOTTOMRIGHT', -10, 1)
        self.Health.percent:SetJustifyH('LEFT')
        self.Health.percent:SetWidth(27)
            
        self.Health.percent2 = oUF_Neav.CreateFont(self.Health, 'Fonts\\ARIALN.ttf', 13, 'OUTLINE')
        self.Health.percent2:SetPoint('BOTTOMRIGHT', self.Health.percent, 'BOTTOMLEFT', 0, 1)
        self.Health.percent2:SetPoint('LEFT', self.Health, 'LEFT', 5, 0)
        self.Health.percent2:SetJustifyH('RIGHT')
there's no problem with the targe frame but the focus one becomes:



Any idea? :P
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Unread 09-10-09, 09:24 AM  
Digweed
A Kobold Labourer

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Hello Neal,
I have today bug on my priest,

Code:
Message: Interface\AddOns\nBuff\nBuff.lua:9: attempt to index local 'self' (a nil value)
Time: 09/10/09 18:21:24
Count: 11
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\nBuff\nBuff.lua:9: in function <Interface\AddOns\nBuff\nBuff.lua:7>
Interface\AddOns\nBuff\nBuff.lua:64: in function <Interface\AddOns\nBuff\nBuff.lua:60>

Locals: self = nil
hasMainHandEnchant = nil
_ = nil
_ = nil
hasOffHandEnchant = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'self' (a nil value)"
Its appers when i log in game and i think its happen only when i dont have any buffs.

Thanks
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Unread 09-11-09, 04:49 AM  
Aluria
A Deviate Faerie Dragon

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hi there

just updated ure UI and hey! Nice new features at the UF's! Very cool. I also have an Idea: Why not "decolor" the Debuffs/Buffs applied by others on the Target? So u can perfectly determine which buffs are ures and which arent
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