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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-27-14 12:33 PM
Created:07-03-09 12:57 AM
Downloads:31,826
Favorites:190
MD5:
5.4
Neav UI  Popular! (More than 5000 hits)
Version: 5.4.1
by: Neal, ballagarba
Neav UI
This UI complication will work on all resolution.
But be warned.

I will not help with questions
Most of the addons in this compilation is only configurable through Lua, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
ActionButtonText (by kerrang) *
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates
nPower
nTooltip
OmniCC (by Tuller)
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

* some changes by me

Tanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something!

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/wm, /worldmarkers, /rm or /raidmarkers to show world raid markers.
/rolecheck or /rcheck to do a role check.

Great extensions
For a improved totem frame check out ImprovedTotemFrame
If you want a small, not overload threat addon. Check out zorks rThreat
Some other decent and good ui improvements are tekability, oGlow and Combuctor

The latest updates and changes can be found on Github.
v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
5.4.7
290kB
05-04-14 11:53 AM
Addon
5.4.1
82kB
11-17-13 06:21 AM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
5.4.0
934kB
Neal
09-11-13 09:47 AM
5.3.0
1MB
Neal
05-22-13 05:10 AM


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Old 07-17-13, 06:51 PM  
Xully
A Deviate Faerie Dragon

Forum posts: 15
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Ok thanks, I have another question in regard to the unitframes aswell, I play a warrior and druid. and both of them now have abilities of which shows a small circle icons underneath the "Player frame"

for druid, it's to keep track of "shrooms" you will see a circle and a timer under that circle indicating that you have a mushroom down, and if you have 3 mushrooms, you will see 3 circles under YOUR frame. it's with the default WoW and also another unitframe addons, but with NeaV I see that most of my circle is gone, and only a little timer at end of the player frame, which indicate to me that the author don't play druid and he didn't adjust the positioning of the wild mushrooms, if at all possible you take a look at that frame?

Also the reason I mention warrior , is because he also use that same exact frame to track Banners, if I have a banner down, it will show that same circle under my player frame with a timer under it. but with Neav I can't see that circle at all under my frame.

and please forgive me if that isn't a default WoW thing, because I have another unitframe that shows that, so I dunno, I just think it is a default WoW unitframe thingy.



Oh, and I also forgot to mention one another thing also regarding the unitframes, the new module at default also shows a party mark that will be at top left of patriot which has something like two guys one red and one blue that indicates that you are currently in a Party outside of your current zone if its a bg or a LFR or any inside zone that has another raid/party usage, it just tells you that you are in agroup in the real realm that you are in. but also Neav is not updated with these new stuff.

Just figured to mention that you might wanna know , thanks.
Last edited by Xully : 07-17-13 at 08:01 PM.
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Old 07-21-13, 07:25 PM  
strickland
A Deviate Faerie Dragon

Forum posts: 13
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Hi, tooltip has some issue, sometimes it spam a lua error, but for most part what I noticed is that Guild color is just white instead of the orignal pink guild color text, it is only pink if I target myself and see my self tooltip
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Old 07-31-13, 06:27 AM  
ballagarba
A Fallenroot Satyr
 
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@Greensleeper:
I'm just gonna take a guess that you're not familiar with frame positioning in WoW, because it works for me.

'BOTTOMRIGHT', UIParent, 'BOTTOMRIGHT', 0, 0 means that the bottom right corner of the tooltip should be anchored to the bottom right corner of the frame UIParent (which is the whole game screen). And 0 and 0 is the X and Y offsets.

So setting a for exameple position = {'LEFT', UIParent, 'RIGHT', -100, 0} will put the tooltip's left side 100px to the left of the right hand side of the screen.

@Xully:
I get what you're trying to achieve. You pretty much want to anchor the target castbar to the target frame's aura list. However, the problem is that while it's possible, the config.lua file is executed before the aura frames even exist, resulting in a Lua error. It's a bit of a chicken and egg problem.

What you'd have to do is re-parent the target castbar sometime after the target frame is completely loaded. Either by waiting of an appropriate event like ADDON_LOADED/PLAYER_ALIVE, or setup an OnUpdate script which runs continously, checking for the frame you want to parent to and when it finds it, re-parent and kill the OnUpdate script.

Another problem is if I remember correctly there's no (easy accessible) reference to the target castbar...

@janje:
Unresponsive? Hmm, gonna have to look into that... Not sure I'm experiencing that. Sounds like you're talking about several seconds late?

@strickland:
I believe the pink-ish guild name color is only when that target is in the same guild as yourself. Could you post the Lua error you're having please? And have you changed and values in config.lua? If so, post them as well.
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Old 07-31-13, 06:35 AM  
ballagarba
A Fallenroot Satyr
 
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File comments: 347
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Originally Posted by Xully
Ok thanks, I have another question in regard to the unitframes aswell, I play a warrior and druid. and both of them now have abilities of which shows a small circle icons underneath the "Player frame"

for druid, it's to keep track of "shrooms" you will see a circle and a timer under that circle indicating that you have a mushroom down, and if you have 3 mushrooms, you will see 3 circles under YOUR frame. it's with the default WoW and also another unitframe addons, but with NeaV I see that most of my circle is gone, and only a little timer at end of the player frame, which indicate to me that the author don't play druid and he didn't adjust the positioning of the wild mushrooms, if at all possible you take a look at that frame?
Yes, I've noticed the mushroom timer is a bit wonky. Neav actually removed the textures and only kept the timers.

Originally Posted by Xully
Also the reason I mention warrior , is because he also use that same exact frame to track Banners, if I have a banner down, it will show that same circle under my player frame with a timer under it. but with Neav I can't see that circle at all under my frame.

and please forgive me if that isn't a default WoW thing, because I have another unitframe that shows that, so I dunno, I just think it is a default WoW unitframe thingy.
Had no idea about the warrior's banners. When does warriors get banners? I've got a lvl 86 warrior, is that enough for testing?

Originally Posted by Xully
Oh, and I also forgot to mention one another thing also regarding the unitframes, the new module at default also shows a party mark that will be at top left of patriot which has something like two guys one red and one blue that indicates that you are currently in a Party outside of your current zone if its a bg or a LFR or any inside zone that has another raid/party usage, it just tells you that you are in agroup in the real realm that you are in. but also Neav is not updated with these new stuff.

Just figured to mention that you might wanna know , thanks.
It's good you update me with recent changes, I don't play nearly enough to notice them anymore Could you possible post a screenshot of that party thingie? Just for reference.
Last edited by ballagarba : 07-31-13 at 03:57 PM.
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Old 08-01-13, 09:12 PM  
jacksdrunk
A Kobold Labourer

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there a way to set the chat frame size and position in lua file? in screenshots the chat frame sort of mirrors the position of the tooltip.
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Old 08-04-13, 04:18 AM  
Xully
A Deviate Faerie Dragon

Forum posts: 15
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Hi ballagarba, I'll show you some screenshots here about what I was talkin about, with additional few info if you like to get updated

Here's the party indicator that is above the player frame, it simply tells you that you are in a party group outside of the current party/raid group, which happens if you are inside a BG or inside a LFR or inside of crossrealm thingy, but it tells you that back in your original realm you are in a party.



Here's the mushrooms that are underneath the player frame & The warrior frame.




Few things also, there's a blizzard indicator thingy that will be shown to the right of the party frame which tells you if a person is in a different quest-zone. You know sometimes you go with a friend to a zone and you can't see that friend because he's in a different stage of quests, A black indicator from blizzard near that friend partyframe that if you hover over it, it tells you "That player is at a different quest-zone" something of the sort, but sadly I couldn't find a friend thats in a different quest-zone to take a screenshot.
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Old 08-17-13, 09:33 AM  
liddsx
A Kobold Labourer

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Love the UI!
I was wondering if there is any option to turn off the Auto Greed-feature? Is it as simple as deleting the autogreed.lua file or do I have to manually disable it in another .lua-file?
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Old 09-08-13, 06:48 PM  
cokedrivers
A Cobalt Mageweaver
 
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Originally Posted by liddsx
Love the UI!
I was wondering if there is any option to turn off the Auto Greed-feature? Is it as simple as deleting the autogreed.lua file or do I have to manually disable it in another .lua-file?
yes it is as simple as deleteing the autogreed.lua
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Old 09-11-13, 02:25 PM  
jacksdrunk
A Kobold Labourer

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bags

with the shortbar on i don't think there's a way to switch out bags without turning the bar off or loading a bag addon. is this intentional? i dont have a problem with the default bags what to do?
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Old 09-11-13, 03:14 PM  
ballagarba
A Fallenroot Satyr
 
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Re: bags

Originally Posted by jacksdrunk
with the shortbar on i don't think there's a way to switch out bags without turning the bar off or loading a bag addon. is this intentional? i dont have a problem with the default bags what to do?
I'm not sure I follow, just press b or shift-b, or whatever you have your bags keybinded to.
Last edited by ballagarba : 09-11-13 at 03:15 PM.
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Old 09-11-13, 05:40 PM  
jacksdrunk
A Kobold Labourer

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Re: Re: bags

Originally Posted by ballagarba
Originally Posted by jacksdrunk
with the shortbar on i don't think there's a way to switch out bags without turning the bar off or loading a bag addon. is this intentional? i dont have a problem with the default bags what to do?
I'm not sure I follow, just press b or shift-b, or whatever you have your bags keybinded to.
I mean when I want to switch one bag for another bag. Like if I buy a new bigger bag and want to use it. Or switch a bank bag with a regular one.
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Old 09-12-13, 06:25 AM  
ballagarba
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Re: Re: Re: bags

Originally Posted by jacksdrunk
Originally Posted by ballagarba
Originally Posted by jacksdrunk
with the shortbar on i don't think there's a way to switch out bags without turning the bar off or loading a bag addon. is this intentional? i dont have a problem with the default bags what to do?
I'm not sure I follow, just press b or shift-b, or whatever you have your bags keybinded to.
I mean when I want to switch one bag for another bag. Like if I buy a new bigger bag and want to use it. Or switch a bank bag with a regular one.
Ah, yes, I guess that's a bit of a problem. However I've always been using some bag addon (because I think the default bags suck!), and was under the impression pretty much everyone did.

Not sure where I would put a bag-switcher either :/
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Old 09-12-13, 07:35 AM  
masl
A Kobold Labourer
 
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a feature like "hide tooltip in combat" would be great
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Old 09-12-13, 01:10 PM  
Xully
A Deviate Faerie Dragon

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Thanks for the updates, I'd like to express one more thing about the nTooltip, as much as I love it, I think this feature will benefits many of us. beside most tooltip addons out there behave the I'm about to mention.

if the tooltip is set on mousehover, then the action would be something like this, if you hover on a player in the world, or mob, it would show the tooltip in the mousehover, but if you hover on a frame, like the partyframe or playerfrme or targetframe it show the tooltip to the bottom_right of screen. this is how I feel it should be. the mousehover option is nice only for world players.
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Old 09-14-13, 05:01 PM  
jessica
A Murloc Raider

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How do I put the chat type box back to the normal position underneath the chat? I looked everywhere in the config and nothing.

I hate it when its at the top of chat.
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