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Shadows of Argus (7.3.0)
Updated:02-16-18 08:25 AM
Created:07-04-09 05:47 PM
Downloads:34,445
Favorites:186
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Categories:oUF: Layouts, Unit Mods
7.3.0

oUF Phanx  Updated this week!  Popular! (More than 5000 hits)

Version: 7.3.5.1
by: Phanx [More]

oUF layout with many PvE-oriented features and a few options.

Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 7.3.5.1
  • Fixed an error with type-less debuffs

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
Archived Files (27)
File Name
Version
Size
Author
Date
7.3.5.0
345kB
Phanx
02-08-18 05:54 AM
7.0.3.1
413kB
Phanx
08-14-16 07:32 AM
7.0.3.0
414kB
Phanx
08-13-16 10:24 PM
6.1.0.75
349kB
Phanx
12-26-14 10:52 PM
6.0.3.73
349kB
Phanx
12-26-14 05:52 AM
6.0.3.72
355kB
Phanx
12-08-14 01:00 AM
6.0.3.72
352kB
Phanx
12-01-14 07:32 AM
6.0.3.70
352kB
Phanx
11-23-14 01:30 AM
5.4.8.469
377kB
Phanx
09-08-14 07:14 AM
5.4.8.462
376kB
Phanx
08-18-14 06:11 PM
5.4.8.456
376kB
Phanx
08-09-14 12:57 AM
5.4.8.452
378kB
Phanx
08-04-14 09:54 PM
5.4.8.446
378kB
Phanx
07-14-14 07:09 AM
5.4.2.418
375kB
Phanx
02-07-14 05:36 AM
5.4.2.410
368kB
Phanx
12-23-13 01:55 AM
5.4.2.403
364kB
Phanx
12-17-13 05:07 AM
5.4.1.388
359kB
Phanx
11-25-13 08:28 AM
5.3.0.383
358kB
Phanx
07-21-13 02:56 AM
5.3.0.375
417kB
Phanx
05-30-13 01:29 AM
5.2.0.365
416kB
Phanx
04-08-13 05:22 PM
5.2.0.362
416kB
Phanx
04-03-13 03:44 AM
5.2.0.356
416kB
Phanx
03-31-13 03:26 AM
5.2.0.336
409kB
Phanx
03-24-13 06:58 AM
5.2.0.323
404kB
Phanx
03-18-13 04:18 AM
5.2.0.320
404kB
Phanx
03-11-13 04:08 PM
5.2.0.318
404kB
Phanx
03-07-13 05:29 AM
5.1.0.296
400kB
Phanx
02-07-13 07:17 AM


Post A Reply Comment Options
Unread 11-07-12, 06:27 PM  
Zathan666
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 61
Uploads: 3
Re: Boss Debuffs/stacks

Here's the new screenshot for the brew explosion debuff/stacks: http://i.imgur.com/3EPNU.jpg
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Unread 11-06-12, 07:27 PM  
Phanx
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Re: Warlock auras

The problem is less that Blizzard changed the spell IDs, and more that Blizzard decided to decouple many buff and debuff effects from the spell that applies them, so you might cast Corruption with a spell ID of 123456. but the debuff is applied with a spell ID of 987654. Since the 123456 spell still has a debuff effect associated with it, it's impossible to tell by looking at Wowhead that that isn't the debuff the spell applies now, so I just have to wait for someone who plays that class to notice that it's missing and tell me about it.

Anyway, I've made those changes... I assume there's only one spell ID for Corruption, so I removed the other one (172). Let me know if that needs to stay.

I don't use GitHub for my addons, as they don't support non-FOSS development without upgrading to a $7/month-minimum paid account, and the lack of sequential revision numbers annoys me anyway.
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Unread 11-06-12, 04:25 PM  
Fumler
A Murloc Raider
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Forum posts: 7
File comments: 17
Uploads: 2
Warlock auras

Leveling my warlock, came across some auras that didn't work, seems like blizz changed the id of a lot of stuff on every class :P

Changed ID here
Lua Code:
  1. auras[980] = 2 -- Agony
  2. auras[30108] = 2 -- Unstable Affliction
  3. auras[27243] = 2 -- Seed of Corruption

This works
Lua Code:
  1. auras[131740] = 2 -- Corruption -- NEEDS CHECK

Not able to check other stuff atm because I'm low level etc.

Do you use github btw? So I can just do a pull request if I find more later on.
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Unread 11-06-12, 04:20 AM  
Phanx
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Ack, sorry, I missed an underscore in there. Should be:
Code:
/run for x=1,40 do local n,_,_,_,_,_,_,c,_,_,i,_,b=UnitDebuff("target",x) if n=="Brew Explosion" or n=="Amber Strike" then print(i,n,c,b) end end
You should see something like "12345 Brew Explosion player false".
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Unread 11-05-12, 11:37 PM  
Zathan666
A Murloc Raider
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Forum posts: 6
File comments: 61
Uploads: 3
Here's the result: http://i.imgur.com/QqO1n.jpg

The debuff appears fine on Tidyplates but nothing on the target frame (ouf_phanx)
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Unread 11-05-12, 05:58 PM  
Phanx
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I'm not sure what you mean... do those debuffs not show up at all, or do they show up but not display the stack count text?

I've been busy with dual-box RAF leveling, so I haven't been doing any dungeons in the last couple of weeks, but I'll try to get in there (well, Stormsnout Brewery at least, I still don't really have any interest in getting back into raiding) and see what the problem is. The filters should already let through (a) anything flagged as a boss aura, (a) anything cast by an NPC on itself, or (b) anything cast by the player's vehicle.

If you get there before me, run this macro while targeting the boss, and screenshot the results:

Code:
/run for x=1,40 do local n,_,_,_,_,_,c,_,_,i,_,b=UnitDebuff("target",x) if n=="Brew Explosion" or n=="Amber Strike" then print(i,n,c,b) end end
It should print the spell ID of the debuff (that's what needs to go in the aura filter list), the name, the unit the game thinks cast it, and whether the game flags it as a boss aura. Ideally the caster and boss flags should let it through without needing to hardcode the ID.
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Unread 11-05-12, 04:16 PM  
Zathan666
A Murloc Raider
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Forum posts: 6
File comments: 61
Uploads: 3
Alright no problem. Thanks for the tips and explanation.
I have a question regarding Boss debuffs though. For example, on the first boss on Stormstout Brewery (Ook-Ook), when you run barrels into him we can't see the debuff at all nor the stacks # of the Brew Explosion. Same thing with Amber-Shaper in Heart of Fear (the stacking debuff you put on boss by using the constuct ability)

I'm not sure how to add these in AuraFilters.LUA

edit: clarified what I meant
Last edited by Zathan666 : 11-05-12 at 06:22 PM.
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Unread 11-02-12, 05:56 PM  
Phanx
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I've added Starfall and fixed Barkskin for the next release.

I won't add a castbar for the focus unit by default. Adding one if you want it is trivially simple, but I don't want one, and I would just never remember to add it for release versions (and then immediately remove it for my own gameplay) even if I wanted to, sorry.

I won't be adding a name on the player castbar either, since you should know which spell you are casting (if you don't, you are probably playing wrong) and I don't want more clutter on the screen. If you want one, edit the Castbar section in core.lua (lines 1251+) and copy the Castbar.Text lines into the player unit section after the Castbar.Time lines.

Holy power and other simple "points" style powers don't have toggles because (a) they are important, unlike druid mana which is only available because it's available in the default UI and some people like cluttering up their UI with it, and (b) there's not really any more information that can be shown about them, unlike eclipse/rune/totem bars where standalone addons can provide bigger displays with icons, text, etc. If you don't want to see them for a specific class, just remove that class from the list of classes that gets a ClassIcons element, on line 798 in core.lua (just below the "Class-specific resources" comment).

If you need more help with code modifications, please take it to the oUF forums, to avoid cluttering this page with comments that have nothing to do with the release version of the addon. Thanks.
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Last edited by Phanx : 11-02-12 at 05:58 PM.
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Unread 11-02-12, 11:11 AM  
Zathan666
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 61
Uploads: 3
I started using Ouf_Phanx again. After trying all other Ouf layouts, Phanx is the one I always come back to. Nothing else come close in my opinion.

I would suggest to add to aura.lua for druids:
  • auras[48505] = 4 -- Starfall
  • auras[22812] = 4 -- Barkskin (default spellID seems incorrect)

and in the config.lua for "focus":
Code:
castbar = true,
Also 2 more things:
  • Is there an easy way to toggle the spell name @ playercastbar? I'd prefer it personally.
  • Is it possible to toggle off paladin holy power from showing up? You have an option in config to turn off the eclipse bar but none for holy powers

thanks!
Last edited by Zathan666 : 11-02-12 at 12:31 PM.
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Unread 11-02-12, 04:58 AM  
Phanx
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Version 5.0.5.265
  • Added runes for death knights
  • Added totems for shamans
  • Minor update to aura filter list for warlocks
  • Removed support for oUF_boring_totembar plugin
    Totems are now supported natively by oUF, so there's no need for a plugin.
  • Removed PT Serif font
    If you were using it, just keep the file and don’t change the font option dropdown or — better yet — install SharedMedia and follow the “MyMedia” instructions.
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Unread 11-01-12, 04:23 PM  
Phanx
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Added for the next version.
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Unread 10-30-12, 10:02 AM  
Ke11ett
A Kobold Labourer
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Can you please add the following Warlock aura to auras.lua

Lua Code:
  1. auras[603] = 2 -- Doom (Metamorphosis)
Last edited by Ke11ett : 10-30-12 at 10:02 AM.
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Unread 10-28-12, 11:32 PM  
Phanx
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Version 5.0.5.256
  • Removed pet battle hiding code, since oUF does this itself now (get the latest version of oUF from Haste's GitHub repo)
  • Fixed some issues with the castbar safezone and background
  • Fixed orb color not updating when class colors are changed
  • Updated auras for feral/guardian druids (thanks Shiryu), shadow priests (thanks Fumler), and mistweaver monks
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Unread 10-19-12, 05:49 PM  
Phanx
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Re: Hello

Originally Posted by Shiryu
savage roar and berserk ... are not being tracked.
Many spell IDs changed in MoP, and I don't play every spec of every class all the time, so there are likely some wrong spell IDs in the filter lists. I haven't even had time to log onto my druid (it's an alt) in MoP. I'll check on these spells and update if necessary.

Originally Posted by Lemon
is it possible to make the auras a little bit smaller?
Yes. See the addon description:

If you want to change something that doesn’t have an option to change, you will need to modify the layout’s code yourself, and I will not provide any assistance for doing so on this page. If you need help modifying the code, post in the oUF forum on this site; I read and respond to many posts there, as do many other community members. Comments on this page asking for help with code modifications will be deleted.
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Unread 10-19-12, 02:06 PM  
Shiryu
A Kobold Labourer

Forum posts: 0
File comments: 1
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Hello

I'm new to your layout and i think its awesome. I do have a quick question though, I noticed on one of the screenshots of the layout that the player frame is tracking savage roar and berserk, however when i log onto my druid and use these abilities they are not being tracked. Would you mind to shed some light on this? Am i missing something? Thank you.
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