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Shadows of Argus (7.3.0)
Updated:03-04-18 10:44 AM
Created:07-04-09 05:47 PM
Downloads:35,151
Favorites:189
MD5:
Categories:oUF: Layouts, Unit Mods
7.3.0

oUF Phanx  Popular! (More than 5000 hits)

Version: 7.3.5.1
by: Phanx [More]

oUF layout with many PvE-oriented features and a few options.

Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
Archived Files (27)
File Name
Version
Size
Author
Date
7.3.5.0
345kB
Phanx
02-08-18 05:54 AM
7.0.3.1
413kB
Phanx
08-14-16 07:32 AM
7.0.3.0
414kB
Phanx
08-13-16 10:24 PM
6.1.0.75
349kB
Phanx
12-26-14 10:52 PM
6.0.3.73
349kB
Phanx
12-26-14 05:52 AM
6.0.3.72
355kB
Phanx
12-08-14 01:00 AM
6.0.3.72
352kB
Phanx
12-01-14 07:32 AM
6.0.3.70
352kB
Phanx
11-23-14 01:30 AM
5.4.8.469
377kB
Phanx
09-08-14 07:14 AM
5.4.8.462
376kB
Phanx
08-18-14 06:11 PM
5.4.8.456
376kB
Phanx
08-09-14 12:57 AM
5.4.8.452
378kB
Phanx
08-04-14 09:54 PM
5.4.8.446
378kB
Phanx
07-14-14 07:09 AM
5.4.2.418
375kB
Phanx
02-07-14 05:36 AM
5.4.2.410
368kB
Phanx
12-23-13 01:55 AM
5.4.2.403
364kB
Phanx
12-17-13 05:07 AM
5.4.1.388
359kB
Phanx
11-25-13 08:28 AM
5.3.0.383
358kB
Phanx
07-21-13 02:56 AM
5.3.0.375
417kB
Phanx
05-30-13 01:29 AM
5.2.0.365
416kB
Phanx
04-08-13 05:22 PM
5.2.0.362
416kB
Phanx
04-03-13 03:44 AM
5.2.0.356
416kB
Phanx
03-31-13 03:26 AM
5.2.0.336
409kB
Phanx
03-24-13 06:58 AM
5.2.0.323
404kB
Phanx
03-18-13 04:18 AM
5.2.0.320
404kB
Phanx
03-11-13 04:08 PM
5.2.0.318
404kB
Phanx
03-07-13 05:29 AM
5.1.0.296
400kB
Phanx
02-07-13 07:17 AM


Post A Reply Comment Options
Unread 07-08-12, 01:21 PM  
eiszeit
A Chromatic Dragonspawn
 
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Hm, maybe you could help me .. somehow, my castbar doesn't show any progress when I cast something.

https://dl.dropbox.com/u/2051073/WoW...812_211953.jpg
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Unread 05-31-12, 04:40 PM  
Phanx
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Also:
Originally Posted by Phanx
Once you get the error, see the "Bug Reports" section on the download page for instructions on how to report it.
I really do not want to have to scroll through 1000 lines of error messages on the comments page, and keeping track of outstanding issues (eg. things I need to fix but have not fixed yet) is much easier if you use the ticket system. This way, each issue has its very own "comments page", instead of everything being lumped together on one page that does not even have a serach function.
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Unread 05-30-12, 05:54 PM  
Nechrit
A Defias Bandit

Forum posts: 2
File comments: 8
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Uhm weird thing indeed
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Unread 05-30-12, 03:41 PM  
Talyrius
An Onyxian Warder
 
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Originally Posted by Nechrit
... First of all, yes, i've tried a fresh install, didn't work.
No, you didn't. Those errors say that you're using version 4.0.6.164 of oUF_Phanx. The current version is 4.3.0.191.
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Unread 05-30-12, 01:51 PM  
Nechrit
A Defias Bandit

Forum posts: 2
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Good evening,

Thanks for the fast answer, muchly appreciated
First of all, yes, i've tried a fresh install, didn't work.

Enabling Display LUa Errors reports me 22 errors, BugSack only 6:
___________________________________________________________________________
1x oUF_Phanx-4.0.6.164\Libs\LibResComm-1.0\LibResComm-1.0-90074.lua:28: attempt to call method "replace" (a nil value)
oUF_Phanx-4.0.6.164\Libs\LibResComm-1.0\LibResComm-1.0-90074.lua:28: in main chunk

Locals:
_____________________________________________________________________________
1x oUF_Phanx-4.0.6.164\elements\resurrections.lua:107: attempt to call field "RegisterCallback" (a nil value)
oUF_Phanx-4.0.6.164\elements\resurrections.lua:107: in main chunk

Locals:
____________________________________________________________________________
1x oUF_Phanx-4.0.6.164\core.lua:493: attempt to concatenate local "unit" (a nil value)
<in C code>
<in C code>
FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603>
FrameXML\RestrictedFrames.lua:742: in function "CallMethod"
[string " local header = self:GetParent()RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412>
FrameXML\SecureGroupHeaders.lua:108: in function <FrameXML\SecureGroupHeaders.lua:102>
FrameXML\SecureGroupHeaders.lua:158: in function <FrameXML\SecureGroupHeaders.lua:115>
FrameXML\SecureGroupHeaders.lua:392: in function <FrameXML\SecureGroupHeaders.lua:381>
<in C code>
oUF_Phanx-4.0.6.164\core.lua:1230: in function "func"
oUF-1.5.16\factory.lua:17: in function <oUF\factory.lua:13>
(tail call): ?

Locals:
nil
_______________________________________________________________________________
1x oUF_Phanx-4.0.6.164\core.lua:499: attempt to index local "unit" (a nil value)
<in C code>
<in C code>
FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603>
FrameXML\RestrictedFrames.lua:742: in function "CallMethod"
[string " local header = self:GetParent()RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412>
FrameXML\SecureGroupHeaders.lua:108: in function <FrameXML\SecureGroupHeaders.lua:102>
FrameXML\SecureGroupHeaders.lua:158: in function <FrameXML\SecureGroupHeaders.lua:115>
FrameXML\SecureGroupHeaders.lua:392: in function <FrameXML\SecureGroupHeaders.lua:381>
<in C code>
oUF_Phanx-4.0.6.164\core.lua:1230: in function "func"
oUF-1.5.16\factory.lua:17: in function <oUF\factory.lua:13>
(tail call): ?

Locals:
nil
___________________________________________________________________________________
2x oUF_Phanx-4.0.6.164\tags.lua:21: attempt to call global "GetPetHappiness" (a nil value)
oUF_Phanx-4.0.6.164\tags.lua:21: in function "?"
oUF-1.5.16\elements\tags.lua:560: in function "UpdateTag"
oUF-1.5.16\elements\tags.lua:409: in function "func"
oUF-1.5.16\ouf-1.5.16.lua:153: in function <oUF\ouf.lua:144>
(tail call): ?
<in C code>
FrameXML\SecureStateDriver.lua:83: in function <FrameXML\SecureStateDriver.lua:73>
FrameXML\SecureStateDriver.lua:137: in function <FrameXML\SecureStateDriver.lua:119>

Locals:
self = <unnamed> {
parent = oUFPhanxTarget {}
UpdateTag = <func> @oUF\elements\tags.lua:549
0 = <userdata>
}
parent = oUFPhanxTarget {
0 = <userdata>
UpdateBorder = <func> @oUF_Phanx\core.lua:42
__tags = <table> {}
PLAYER_ENTERING_WORLD = <func> @oUF\ouf.lua:144
mouseovers = <table> {}
threatLevel = 0
UNIT_SPELLCAST_INTERRUPTIBLE = <func> @oUF\elements\castbar.lua:104
UNIT_CLASSIFICATION_CHANGED = <func> @oUF\elements\qicon.lua:15
PhaseIcon = <unnamed> {}
SetBackdropBorderColor = <func> @oUF_Phanx\border.lua:81
BorderTextures = <table> {}
PLAYER_TARGET_CHANGED = <func> @oUF\ouf.lua:144
SetPoint = <func> @oUF_MovableFrames\movable.lua:148
UNIT_CONNECTION = <table> {}
Power = <unnamed> {}
UNIT_POWER_BAR_SHOW = <func> @oUF\elements\power.lua:88
UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <func> @oUF\elements\castbar.lua:118
UNIT_MAXPOWER = <func> @oUF\elements\power.lua:88
SetBorderColor = <func> @oUF_Phanx\border.lua:81
UNIT_DISPLAYPOWER = <func> @oUF\elements\power.lua:88
UNIT_HEALTH = <table> {}
Health = <unnamed> {}
UNIT_POWER_BAR_HIDE = <func> @oUF\elements\power.lua:88
UNIT_POWER = <func> @oUF\elements\power.lua:88
UNIT_FACTION = <table> {}
RAID_TARGET_UPDATE = <func> @oUF\elements\ricons.lua:19
UNIT_MAXHEALTH = <table> {}
overlay = <unnamed> {}
Debuffs = <unnamed> {}
UNIT_SPELLCAST_CHANNEL_STOP = <func> @oUF\elements\castbar.lua:251
UNIT_HEAL_PREDICTION = <func> @oUF\elements\healprediction.lua:42
UNIT_SPELLCAST_CHANNEL_UPDATE = <func> @oUF\elements\castbar.lua:227
SetBorderParent = <func> @oUF_Phanx\border.lua:94
UNIT_SPELLCAST_START = <func> @oUF\elements\castbar.lua:14
unit = "target"
UNIT_PHASE = <func> @oUF\elements\picon.lua:15
UNIT_SPELLCAST_CHANNEL_START = <func> @oUF\elements\castbar.lua:172
UNIT_SPELLCAST_DELAYED = <func> @oUF\elements\castbar.lua:132
spawnunit = "target"
Status = <unnamed> {}
RaidIcon = <unnamed> {}
UNIT_AURA = <func> @oUF\elements\aura.lua:209
UNIT_SPELLCAST_STOP = <func> @oUF\elements\castbar.lua:153
style = "Phanx"
Resurrection = <unnamed> {}
SetBorderSize = <func> @oUF_Phanx\border.lua:103
DispelHighlightFilter = true
ComboPointsText = <unnamed> {}
UNIT_SPELLCAST_INTERRUPTED = <func> @oUF\elements\castbar.lua:85
Level = <unnamed> {}
__elements = <table> {}
Castbar = <unnamed> {}
Name = <unnamed> {}
HealPrediction = <unnamed> {}
QuestIcon = <unnamed> {}
Buffs = <unnamed> {}
menu = <func> @oUF_Phanx\core.lua:429
UNIT_SPELLCAST_FAILED = <func> @oUF\elements\castbar.lua:66
}
unit = "target"
realUnit = nil
(*temporary) = <func> =[C]:-1
(*temporary) = <unnamed> {
parent = oUFPhanxTarget {}
UpdateTag = <func> @oUF\elements\tags.lua:549
0 = <userdata>
}
(*temporary) = "%s%s"
_ENV = <table> {
Hex = <func> @oUF\elements\tags.lua:11
ColorGradient = <func> @oUF\colors.lua:45
_COLORS = <table> {}
_TAGS = <table> {}
}
format = "%s%s"
args = <table> {
1 = <func> @oUF_Phanx\tags.lua:14
2 = <func> return function(u, r)
return UnitName(r or u)
end:1
}
___________________________________________________________________________________
22x oUF_Phanx-4.0.6.164\core.lua:103: attempt to call global "GetPetHappiness" (a nil value)
oUF_Phanx-4.0.6.164\core.lua:103: in function <oUF_Phanx\core.lua:72>
(tail call): ?
(tail call): ?
oUF-1.5.16\ouf-1.5.16.lua:153: in function <oUF\ouf.lua:144>
(tail call): ?

Locals:
(*temporary) = "PLAYER_ENTERING_WORLD"
(*temporary) = "PLAYER_ENTERING_WORLD"
(*temporary) = <func> =[C]:-1

____________________________________________________________________________________


These are copy-paste of what BugSack shows me




Regards,
Nechrit
Last edited by Nechrit : 05-30-12 at 02:00 PM.
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Unread 05-30-12, 05:26 AM  
Phanx
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Based on the visible cluster of raid icons on the pet frame (I'm guessing that's what you meant by "marks"), something is broken. Please enable "Show Lua errors" in the Interface Options window, under the Game tab, in the Help panel and then reload your UI. Why Blizzard disables this by default, I have no idea... having errors hidden wastes so much of everyone's time.

If no errors appear, install the addon BugSack and restart WoW; this is necessary for errors that occur during the initial loading process, because the default UI's error tool fails to capture these errors.

Once you get the error, see the "Bug Reports" section on the download page for instructions on how to report it.

Also, have you tried deleting oUF and oUF_Phanx, downloading fresh copies of the latest versions, and reinstalling them? If not, try that first.
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Unread 05-30-12, 03:12 AM  
Nechrit
A Defias Bandit

Forum posts: 2
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Good afternoon,
Sorry for the delayed answer, had abit of things to sort out.

I tried everything you said, and came up with nothing, problem seems to be elsewhere:
http://i.imgur.com/Z6Nia.jpg

As you can see from the screenshot, on the pet frame there are all sort of marks, sometimes isntead shows the Offline status. Still i'm not able to target my pet by clicking it.

Any solution to this?

Regards,
Nechrit
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Unread 05-15-12, 02:42 AM  
Phanx
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Originally Posted by Nechrit
... my pet bar is totally bugged. First of all, It does have all sort of marks above it, also when i click on it instead of targeting my pet it target's the last target, in case there is noone it targets me. I have no idea of a possible solution actually
First, type "/fstack" and move the mouse cursor over the pet frame. This will show you a list of all of the UI objects underneath the mouse cursor. You may have another addon creating some invisible frames in the same place as the pet frame.

Second, if you use Clique or another click-casting addon, make sure you haven't accidentally bound left-click to anything unusual.

Finally, if those two things don't help you find the solution, please take a screenshot of the "marks" over the frame, upload it somewhere (I recommend imgur.com), and post a link here.

Originally Posted by Nechrit
Last thing, just a curiosity, is there a way to make border's corners sharpener?
Check your game's video options, and see if the "Use UI Scale" option is checked. If so, try unchecking it; this will make WoW map each "pixel" in-game to an actual pixel on your screen, so the edges of textures and fonts should appear sharper.

The other options would be to (a) try making the border thinner in the layout's options, or (b) modify the texture file yourself in a graphics-editing program like GIMP or Photoshop.
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Unread 05-12-12, 04:37 PM  
Nechrit
A Defias Bandit

Forum posts: 2
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Good evening.
First of all i would love to thank you for the great work you are doing, i'm a long-user of this Layout and every day i'm more satisfied by this.

However, i noticed only now my pet bar is totally bugged. First of all, It does have all sort of marks above it, also when i click on it instead of targeting my pet it target's the last target, in case there is noone it targets me. I have no idea of a possible solution actually



Last thing, just a curiosity, is there a way to make border's corners sharpener?


Again, thanks alot for that great layout, keep it up!

Regards,
Nechrit.
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Unread 05-10-12, 11:21 PM  
Phanx
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Look at the first line in the block of code you posted:

Code:
if playerClass == "" then addAuras({
That whole list is currently ignored in the layout, because the playerClass variable is never an empty string "", but contains the locale-indepdenent version of the currently logged-in character's class name, such as "SHAMAN" or "DRUID". I intended at some point to add an option for showing PvP-related auras, but never got around to it.

If you want to show the auras in that list, I'd suggest removing the whole if ... then and end wrappers around the addAuras({ ... }) call.
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Unread 05-10-12, 11:43 AM  
Micmac
A Kobold Labourer

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Editing Custom Aura Filter

Hi, I just started playing again and had used your addon in the past, it's my favorite unit frame layout.

I've been pvping mostly and was trying to add some custom aura filters to see when a target had the following buffs/debuffs. This is taken from auras.lua that I added, all spell ids were taken from wowhead.com or in game using the script you had posted previously in these comments.

Code:
--	Stunned, Spell Reflect, Damage Reduction [PvP]

if playerClass == "" then addAuras({
	[51271] = 1, -- Pillar of Frost
	[44572] = 1, -- Deep Freeze
	[12355] = 1, -- Impact
	[853]   = 1, -- Hammer of Justice
	[1833]  = 1, -- Cheap Shot
	[408]   = 1, -- Kidney Shot
	[12809] = 1, -- Concussion Blow
	[85388] = 1, -- Throwdown
	[20549] = 1, -- War Stomp
	[23920] = 1, -- Spell Reflect
	[20230] = 1, -- Retaliation
	[974]   = 1, -- Earth Shield
	[47585] = 1, -- Dispersion
	[62618] = 1, -- Power World: Barrier
	[17]    = 1, -- Power Word: Shield
	[33206] = 1, -- Pain Suppression
	[6346]  = 1, -- Fear Ward
	[6229]  = 1, -- Shadow Ward
	[91711] = 1, -- Nether Ward
	[543]   = 1, -- Mage Ward
	[11426] = 1, -- Ice Barrier
	[45438] = 1, -- Ice Block
	[1463]  = 1, -- Mana Shield
	[32850] = 1, -- Ardent Defender
	[70940] = 1, -- Divine Guardian
	[498]   = 1, -- Divine Protection
	[85258] = 1, -- Sacred Shield
	[642]   = 1, -- Divine Shield
	[50461] = 1, -- Anti Magic Zone
	[48707] = 1, -- Anti-Magic Shell
	[49222] = 1, -- Bone Shield	
	[61336] = 1, -- Survival Instincts
	[22812] = 1, -- Barkskin
	[871]   = 1, -- Shield Wall
	[19263] = 1, -- Deterrence
	[5277]  = 1, -- Evasion
	[73651] = 1, -- Recuperate
	[31224] = 1, -- Cloak of Shadows
	[20594] = 1, -- Stoneform
	[7744]  = 1, -- Will of the Forsaken
They aren't showing up however. Silenced and Spell lock debuffs show and I was using the same code as those sections of auras.lua. Am I doing something wrong here?
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Unread 02-14-12, 05:28 PM  
Phanx
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Originally Posted by 4exoB
1. interruptible cast is no different from the uninterruptible cast.
I haven't seen that issue, and I make liberal use of Wind Shear on my shaman. Enemy cast bars are correctly displayed in red if I can interrupt them, or yellow if I can't.

Which spell(s) are you seeing displayed incorrectly? Is it broken for friendly players, friendly NPCs, hostile players, hostile NPCs, some of those, or all of the above? Does it work when you use the layout without any modifications?

Originally Posted by 4exoB
2. сastbar text extends beyond the frame
Open core.lua in Notepad and find these lines:
Code:
			self.Castbar.Text = ns.CreateFontString( self.Castbar, 16, "LEFT" )
			self.Castbar.Text:SetPoint( "LEFT", self.Castbar, "LEFT", 4, 0 )
Immediately after them, add this additional line:
Code:
			self.Castbar.Text:SetPoint( "RIGHT", self.Castbar, "RIGHT", -4, 0 )
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Unread 02-12-12, 09:35 PM  
4exoB
A Murloc Raider
 
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Phanx, thank you.
I have two problems:
1. interruptible cast is no different from the uninterruptible cast.
2. сastbar text extends beyond the frame

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Unread 02-08-12, 07:42 PM  
Phanx
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I'm sure I've already posted about that somewhere in the comments, but WoWI still doesn't have any comment search function (nor any way to link to a specific comment) so:

1. Open core.lua in Notepad.

2. Find this line:
Code:
self.Debuffs.CustomFilter   = ns.CustomAuraFilters.target
3. Add two dashes at the front of it:
Code:
--self.Debuffs.CustomFilter   = ns.CustomAuraFilters.target
4. Find this line:
Code:
self.Buffs.CustomFilter   = ns.CustomAuraFilters.target
5. Add two dashes at the front of it:
Code:
--self.Buffs.CustomFilter   = ns.CustomAuraFilters.target
6. Save the file.

7. "/console reloadui" in WoW if you were already logged in.
Last edited by Phanx : 02-08-12 at 07:44 PM.
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Unread 02-07-12, 07:26 PM  
4exoB
A Murloc Raider
 
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Forum posts: 5
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I really like your ouf layout. But how to do so you can see all buffs and debuffs on the target (based on default unitframes)?

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