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Shadows of Argus (7.3.0)
Updated:02-16-18 08:25 AM
Created:07-04-09 05:47 PM
Downloads:34,493
Favorites:187
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Categories:oUF: Layouts, Unit Mods
7.3.0

oUF Phanx  Popular! (More than 5000 hits)

Version: 7.3.5.1
by: Phanx [More]

oUF layout with many PvE-oriented features and a few options.

Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 7.3.5.1
  • Fixed an error with type-less debuffs

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
Archived Files (27)
File Name
Version
Size
Author
Date
7.3.5.0
345kB
Phanx
02-08-18 05:54 AM
7.0.3.1
413kB
Phanx
08-14-16 07:32 AM
7.0.3.0
414kB
Phanx
08-13-16 10:24 PM
6.1.0.75
349kB
Phanx
12-26-14 10:52 PM
6.0.3.73
349kB
Phanx
12-26-14 05:52 AM
6.0.3.72
355kB
Phanx
12-08-14 01:00 AM
6.0.3.72
352kB
Phanx
12-01-14 07:32 AM
6.0.3.70
352kB
Phanx
11-23-14 01:30 AM
5.4.8.469
377kB
Phanx
09-08-14 07:14 AM
5.4.8.462
376kB
Phanx
08-18-14 06:11 PM
5.4.8.456
376kB
Phanx
08-09-14 12:57 AM
5.4.8.452
378kB
Phanx
08-04-14 09:54 PM
5.4.8.446
378kB
Phanx
07-14-14 07:09 AM
5.4.2.418
375kB
Phanx
02-07-14 05:36 AM
5.4.2.410
368kB
Phanx
12-23-13 01:55 AM
5.4.2.403
364kB
Phanx
12-17-13 05:07 AM
5.4.1.388
359kB
Phanx
11-25-13 08:28 AM
5.3.0.383
358kB
Phanx
07-21-13 02:56 AM
5.3.0.375
417kB
Phanx
05-30-13 01:29 AM
5.2.0.365
416kB
Phanx
04-08-13 05:22 PM
5.2.0.362
416kB
Phanx
04-03-13 03:44 AM
5.2.0.356
416kB
Phanx
03-31-13 03:26 AM
5.2.0.336
409kB
Phanx
03-24-13 06:58 AM
5.2.0.323
404kB
Phanx
03-18-13 04:18 AM
5.2.0.320
404kB
Phanx
03-11-13 04:08 PM
5.2.0.318
404kB
Phanx
03-07-13 05:29 AM
5.1.0.296
400kB
Phanx
02-07-13 07:17 AM


Post A Reply Comment Options
Unread 08-16-16, 06:50 AM  
Ohidosee
A Murloc Raider
 
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I really hate to ask because I'm sure it's been asked before, but I don't know how to search the thread.

What font are you using in your main addon screenshots (specifically 2 and 3)?
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Unread 08-15-16, 08:08 PM  
Phanx
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Are you using OmniCC or something similar? What do you get in the chat frame if you put the mouse over the icon on the right and type the following:

/dump GetMouseFocus().timer

The aura size is determined by the frame height. If you want some other size, you'll have to edit the code. If you need more help with that, please post in the oUF forum, not here. I prefer this comment section remains directly related to the official version of the addon only.

Same goes for changing the buff filter toggle modifier.
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Unread 08-15-16, 02:43 PM  
adawong
A Murloc Raider
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Originally Posted by Phanx
@adawong:
Can you give me a step by step description of what you do that makes that happen, and a screenshot?


i only see it happen on the player frame. from my observations its like when theres one buff its fine, when another gets added it buggs out. seems to me the manually added auras to show are bugged out the most? looks like the left thing (looking good) is omnicc and the right one (ugly) is the blizzard timer, BUT i turned to "show numbers for cooldowns" blizzard option OFF!

also how do i make the aura icons smaller?

and how do i rewrite the modifier to show all buffs from shift to alt or even something else?

edit: my power bar text is gone i have no idea why.
Last edited by adawong : 08-15-16 at 03:10 PM.
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Unread 08-15-16, 12:36 PM  
Phanx
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@adawong:
Can you give me a step by step description of what you do that makes that happen, and a screenshot?
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Last edited by Phanx : 08-15-16 at 12:36 PM.
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Unread 08-15-16, 11:59 AM  
adawong
A Murloc Raider
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Forum posts: 4
File comments: 69
Uploads: 1
love the addon. theres this one bug ive found so far: at manually added auras the aura timer is in the middle of the aura icon and very small.
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Unread 08-15-16, 09:54 AM  
draketai
A Murloc Raider

Forum posts: 4
File comments: 11
Uploads: 0
Originally Posted by Phanx
It should be a colored dot indicating the PvP state for player-controlled units. Are you changing your UI font by placing font files in your WoW folder, rather than by using an addon to do it? If so, then the PvP dot is showing up as a question mark because the font you replaced ARIAL.TTF with doesn't include a glyph for the "bullet point" character.

I guess I can make it use the addon's included font (PT Sans) instead of Arial, since that way I can guarantee a bullet character is available even if you've replaced the game's default font files.
good eye.

I have indeed replaced my games fonts using a "Fonts" folder. Been doing that almost since vanilla, didn't even think that'd be the culprit.

If you included that small change that'd be brilliant! The problem with font addons is they don't usually affect *all* the text in the game as the fonts folder trick does. If it's an easy fix I'd love for it to happen.

Alternatively, would it be possible for me to just pluck the font file media from your addon and use that font universally and this would also solve the issue? It's extremely close visually to what I was using before anyhow.

UPDATE: I plucked the font from your media folder and used it to change all my fonts but I still experience the same phenomenon.
Last edited by draketai : 08-15-16 at 10:16 AM.
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Unread 08-15-16, 03:20 AM  
Phanx
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It should be a colored dot indicating the PvP state for player-controlled units. Are you changing your UI font by placing font files in your WoW folder, rather than by using an addon to do it? If so, then the PvP dot is showing up as a question mark because the font you replaced ARIAL.TTF with doesn't include a glyph for the "bullet point" character.

I guess I can make it use the addon's included font (PT Sans) instead of Arial, since that way I can guarantee a bullet character is available even if you've replaced the game's default font files.
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Last edited by Phanx : 08-15-16 at 03:21 AM.
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Unread 08-14-16, 09:56 PM  
draketai
A Murloc Raider

Forum posts: 4
File comments: 11
Uploads: 0
LOVE this unit frame setup it actually matches the new theme I was going for perfectly with my dominos skin...just a great find and i love the functionality of it. it's everything i was seeking. i was curious about what this is however, as it is in front of the name of pretty much every single player and target that i click on...



Just seems needless I guess until I understand what it's actually indicating, if anything?
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Unread 08-14-16, 05:12 AM  
Phanx
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Fixed in 7.0.3.1
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Last edited by Phanx : 08-14-16 at 07:34 AM.
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Unread 08-14-16, 04:59 AM  
anthonysh
A Kobold Labourer

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File comments: 16
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cool,i love it

but can not display buff and debuffs on the player or target

BugSack find a error:
1x ...hanxConfig-OptionsPanel\PhanxConfig-OptionsPanel-20150112.lua:41: oUF_Phanx_Config\Auras-光环.lua:29: table index is nil
[C]: in function `error'
...hanxConfig-OptionsPanel\PhanxConfig-OptionsPanel-20150112.lua:41: in function <...hanxConfig-OptionsPanel\PhanxConfig-OptionsPanel.lua:37>
[C]: in function `Show'
FrameXML\InterfaceOptionsFrame.lua:28: in function `InterfaceOptionsList_DisplayPanel'
FrameXML\InterfaceOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick'
[string "*:OnClick"]:2: in function <[string "*:OnClick"]:1>

Locals:
(*temporary) = "oUF_Phanx_Config\Auras.lua:29: table index is nil"
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Unread 07-27-16, 09:33 PM  
Phanx
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Yes, there will be an update, eventually. I have 50 addons to update, and I haven't had an active subscription in months, so I'm working on a trial account, and starting with the addons that require the least amount of work. With all the class changes in the patch, oUF_Phanx is going to require a fair bit of work, which means it's pretty much at the end of the list. It may be another week or two.
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Unread 07-26-16, 03:09 AM  
tromgar
A Kobold Labourer

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hey! are u planned any update to support 7.0.3 ?
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Unread 02-25-16, 08:31 AM  
Zavian
A Deviate Faerie Dragon
 
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Hello, love the layout but I'd like to ask a question...
I've been fiddling with the options for a while but I'm unable to add the shield texture (which, afaik is already implemented in oUF itself). By following the instructions from the comments of the core I added this part at the code at line 107 in the castbar widget (oUF_Phanx/Features/Castbar.lua):
Code:
if unit == "target" then
  local Shield = Castbar:CreateTexture(nil, "HIGHLIGHT")
  Shield:SetSize(height, height)
  Shield:SetPoint("CENTER", Castbar)
  Castbar.Shield = Shield
end
The thing is, it's simply not working... am I missing something obvious?

EDIT: Strangely enough the shield part is detected by the frame stack but it still seems that it just doesn't show up...
Last edited by Zavian : 02-25-16 at 09:26 AM.
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Unread 02-09-16, 03:41 PM  
morpheusxeno
A Flamescale Wyrmkin
 
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Hi Phanx

Been using this for a while. Could you add a couple of features?

- Turn on and off mouse over and shift key to show health / mana ( would like to see it at all times )
- Option to show target debuffs at all times filtered and unfiltered
- Change width between party frames to show cast bar
- Show debuffs on target of target frame
- Show debuffs on player frame
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Last edited by morpheusxeno : 02-09-16 at 07:34 PM.
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Unread 08-05-15, 08:53 AM  
Phanx
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Re: Adding Auras

What spell ID are you using for Devouring Plague?

Originally Posted by myrroddin
Phanx, I have successfully added Void Entropy for my Shadow Priest. ... However, when I try adding Devouring Plague (not supported by default) it takes it until I either reload the UI or logout/exit from the game.
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