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Shadows of Argus (7.3.0)
Updated:03-04-18 10:44 AM
Created:07-04-09 05:47 PM
Downloads:35,168
Favorites:189
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Categories:oUF: Layouts, Unit Mods
7.3.0

oUF Phanx  Popular! (More than 5000 hits)

Version: 7.3.5.1
by: Phanx [More]

oUF layout with many PvE-oriented features and a few options.

Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, targetís target, focus, focusís target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, EspaŮol, FranÁais (partial), PortuguÍs (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
Archived Files (27)
File Name
Version
Size
Author
Date
7.3.5.0
345kB
Phanx
02-08-18 05:54 AM
7.0.3.1
413kB
Phanx
08-14-16 07:32 AM
7.0.3.0
414kB
Phanx
08-13-16 10:24 PM
6.1.0.75
349kB
Phanx
12-26-14 10:52 PM
6.0.3.73
349kB
Phanx
12-26-14 05:52 AM
6.0.3.72
355kB
Phanx
12-08-14 01:00 AM
6.0.3.72
352kB
Phanx
12-01-14 07:32 AM
6.0.3.70
352kB
Phanx
11-23-14 01:30 AM
5.4.8.469
377kB
Phanx
09-08-14 07:14 AM
5.4.8.462
376kB
Phanx
08-18-14 06:11 PM
5.4.8.456
376kB
Phanx
08-09-14 12:57 AM
5.4.8.452
378kB
Phanx
08-04-14 09:54 PM
5.4.8.446
378kB
Phanx
07-14-14 07:09 AM
5.4.2.418
375kB
Phanx
02-07-14 05:36 AM
5.4.2.410
368kB
Phanx
12-23-13 01:55 AM
5.4.2.403
364kB
Phanx
12-17-13 05:07 AM
5.4.1.388
359kB
Phanx
11-25-13 08:28 AM
5.3.0.383
358kB
Phanx
07-21-13 02:56 AM
5.3.0.375
417kB
Phanx
05-30-13 01:29 AM
5.2.0.365
416kB
Phanx
04-08-13 05:22 PM
5.2.0.362
416kB
Phanx
04-03-13 03:44 AM
5.2.0.356
416kB
Phanx
03-31-13 03:26 AM
5.2.0.336
409kB
Phanx
03-24-13 06:58 AM
5.2.0.323
404kB
Phanx
03-18-13 04:18 AM
5.2.0.320
404kB
Phanx
03-11-13 04:08 PM
5.2.0.318
404kB
Phanx
03-07-13 05:29 AM
5.1.0.296
400kB
Phanx
02-07-13 07:17 AM


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Unread 04-28-11, 02:56 PM  
moonkir
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as a group to put a frame to the left, at the standard location ?

the issue is cleared, oUF_MF helped

How do I change the font size in a name
Last edited by moonkir : 04-28-11 at 04:50 PM.
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Unread 04-28-11, 08:14 AM  
Akkorian
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Version 4.1.0.177
  • Removed support for pet happiness since that was removed in WoW 4.1
  • Turned off some stray debugging messages

@TekNoir: Iíll try to catch a priest to test with. The code looks fine, but Iím probably missing something obvious.
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Unread 04-28-11, 07:36 AM  
UnlitPhoenix
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Debug messages ahhhh ;D
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Unread 04-28-11, 06:52 AM  
TekNoir
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Re: Weakened Soul

Originally posted by Akkorian
Hi TekNoir,

Weakened Soul should already be shown on party frames. Can you see it on any other frames?
With a clean WTF and only oUF + oUF_Phanx loaded, I can see the Weakened Soul debuff on the Target frame only. I do not get debuff icons on the playerframe, targettarget frame, focusframe, or any partyframes. (Though I only really expected them on the partyframes since they show important buffs from me, while targettarget and focus show no auras whatsoever and playerframe has only shown buffs.)

In version .176:
With myself targeted, the chatframe will have multiple messages: "UnitDebuff player 1 Weakened Soul nil", "UnitDebuff target 1 Weakened Soul nil", and "UnitDebuff targettarget 1 Weakened Soul nil". These are repeated multiple times for the duration of the debuff.

When I target someone else in the group, no matter which partynum they are, I receive this message in the chatframe exactly once: "UnitDebuff party 1 Weakened Soul nil". It also scrolls multiple "UnitDebuff target 1 Weakened Soul nil" as normal for a targeted unit, in party or not.

Thank you very much for your time in this matter. It is much appreciated.
Last edited by TekNoir : 04-28-11 at 06:53 AM.
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Unread 04-28-11, 04:36 AM  
Pinghansen
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4.1 eliminated pet happiness

4.1 has eliminated pet happiness, so whenever you don't have anything else to do, you can weed out the pet happiness code that I was so happy you added
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Unread 04-27-11, 02:03 AM  
Akkorian
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Re: Ouf_ThreatBar

Originally posted by vitosans
Is there a way to upload patches?
Hi vitosans,

WoWInterface doesnít have a way to attach real patch files, no. You can attach patch files to tickets on CurseForge if you have an account there, or you can just copy and paste the text from the diff file into a ticket here. But, I probably wonít add support for the plugin you mentioned. There are lots of good threat addons already, so itís not really needed in a unit frame addon, sorry.

Originally posted by faeldray
... is there any way for me to go about adding a little bit of text that shows the level of my character, as well as any in my party? ...
Hi faeldray,

I donít plan to add any level display to the player or party frames. Itís not really important what level your party members are, and you can easily see your own level by opening the character window. If you want to add it yourself, though, it shouldnít be too hard to change the code in the spawn function to add level text to other frames besides the target frame.

Originally posted by TekNoir
Next to the party frames, it would be nice to see the Weakened Soul debuff that is applied along with Power Word: Shield.
Hi TekNoir,

Weakened Soul should already be shown on party frames. Can you see it on any other frames?
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Unread 04-22-11, 03:36 PM  
vitosans
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Ouf_ThreatBar

Hey folks,

Thought I would share:

I created an addon for this layout using oUF_ThreatBar plugin and thought others might like it..

Not sure if this will work but here is the code around 981 on core.lua add this:

Code:
if( unit == 'player') then

        ThreatBar = CreateFrame("StatusBar", self:GetName()..'_ThreatBar', UIParent)
        ThreatBar:SetFrameLevel(5)
        ThreatBar:SetPoint('CENTER', UIParent, -90, -282, 0)
        ThreatBar:SetHeight(30)
        ThreatBar:SetWidth(245)


        ThreatBar:SetStatusBarTexture(config.statusbar)
        ThreatBar:GetStatusBarTexture():SetHorizTile(false)
        ThreatBar.SafeZone = ThreatBar:CreateTexture( nil, "BORDER" )
        ThreatBar.SafeZone:SetTexture( config.statusbar )


        ThreatBar:SetBackdrop(backdrop)
        ThreatBar:SetBackdropColor(1, 0.5, 0, 0.75)

        -- Agro Value
        ThreatBar.Text = ns.CreateFontString( ThreatBar, 16, "LEFT" )
        ThreatBar.Text:SetPoint( "RIGHT", ThreatBar, "RIGHT", -30, 0 )
        -- Threat on Target Text
        ThreatBar.Title = ns.CreateFontString( ThreatBar, 16, "LEFT" )
        ThreatBar.Title:SetText("Threat on current target:")
        ThreatBar.Title:SetPoint("LEFT", ThreatBar, "LEFT", 5, 0)

        ThreatBar.bg = ThreatBar:CreateTexture(nil, 'BORDER')
        ThreatBar.bg:SetAllPoints(ThreatBar)
        ThreatBar.bg:SetTexture(0.1,0.1,0.1)
        ns.CreateBorder( ThreatBar, 14 )

        ThreatBar.useRawThreat = false
        self.ThreatBar = ThreatBar
end

I have never tinkered with lua and the wow/ouf api's so I am sure there is a better way to integrate with this layout, but I love the threatbars from other layouts but prefer the Phanx style. So here is the best of both worlds, remember you need to install the oUF_ThreatBar plugin It works good and has the same theme, does not support moving with pouf or omf so you need to modify the code to change the position, maybe someone else can chip in and show me how to do that Share and Share alike!

Cheers and thanks for the great layout!

*EDIT*
Is there a way to upload patches? it would be more easy to submit a diff next time

Screenshot: Its had to get a good screenshot of this in action as it changes due to aggro. But here is a show w/ 0 Aggro and 100% Aggro hope it helps.


Last edited by vitosans : 04-22-11 at 04:58 PM.
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Unread 04-18-11, 09:45 PM  
faeldray
A Defias Bandit

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Player/Party Level

Fantastic addon, I really love the look of it. I just wish I could find a good LUA guide so I can make a couple small changes here and there.

On that note, is there any way for me to go about adding a little bit of text that shows the level of my character, as well as any in my party? I have an army of alts I play and with a lot of them running multiple dungeons, it would be handy to keep track of these sort of things. I'd be perfectly comfortable with adding in code wherever if you could point me in the right direction.
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Unread 04-17-11, 10:27 AM  
TekNoir
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Party buffs/debuffs.

I'm not sure if I have messed up my spell configuration or if it is working as intended, but if this is already working for anyone, please let me know.

Next to the party frames, it would be nice to see the Weakened Soul debuff that is applied along with Power Word: Shield. It may be even more important to keep watch over after the next patch.

Thank you in advance for your time. Great healer frames!
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Unread 04-04-11, 04:16 PM  
Akkorian
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Originally posted by chenyuli
... could I suggest adding exp/rep showing?
Hi chenyuli,

I donít plan to add experience or rep bars to this layout. There are tons of standalone XP bar addons out there, and if you really wanted them to be part of your unit frame, you could even put it right next to the unit frame and make it the same size. Good luck!
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Unread 03-30-11, 11:34 AM  
chenyuli
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Excuse me, does it contain Death Knight's rune system? After install, my Death Knight's rune bar doesn't change, and I can't find out the config options about it like eclipse bar.
Sorry, I found the author's comment in forward pages. Thanks for this useful and beautiful layout, you are excellent! By the way, could I suggest adding exp/rep showing?
Last edited by chenyuli : 03-30-11 at 07:37 PM.
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Unread 03-15-11, 04:44 AM  
Akkorian
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Hi Zoddy,

Cast bars on the boss frames arenít something Iíll add. They would take up too much space, for one thing, and any boss abilities you really need to know about should be covered by your boss mod, or even by the boss warnings built into the base UI.
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Unread 03-15-11, 04:26 AM  
zoddy
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hi,do you think it's possible to add a cast bar on the boss frame in the next update?
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Unread 03-04-11, 08:45 AM  
Dergless
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Thanks for the quick response! I'll take a look through the pages to find the instructions thanks a lot!

As for the party frames I may have actually found the problem, I had the "party as raid" option turned on in the WoW interface for whatever reason (never had it on previously) which most likely caused my party frames to obey the raid frames settings while in arena and since Phanx doesnt have any raid frames it could explain why no frames appeared. I'll have to test this out in my next arena match but I have a feeling it was just a mistake on my part and no fault in the UI

edit: After reading through the 18 pages I saw a few people ask for an option to turn off the hiding of the health/power numbers but I didn't find any instruction on how to actually change this in the coding. Although Phanx did make it pretty clear that he doesn't support making a change like this haha
Last edited by Dergless : 03-04-11 at 09:23 AM.
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Unread 03-04-11, 02:06 AM  
Akkorian
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Hi Dergless,

Both myself and Phanx have posted instructions for making the health and power text always show. Look through the last few pages of comments to find them.

Party frames shouldnít disappear in arenas. Iíll look into it. If you could post a bug report, that would be great. Thanks!
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