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Updated: 06-28-11 01:50 PM
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Updated:06-28-11 01:50 PM
Created:07-15-09 02:45 PM
Downloads:6,530
Favorites:37
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Circle Cast  Popular! (More than 5000 hits)
Version: v40200-3.0
by: Nuckin [More]
CircleCast is just what the name suggests, a circular cast bar.

Features:
  • Player Cast Bar
  • Target Cast Bar
  • Pet Cast Bar
  • Player Cast Countdown Timer
  • Target Cast Countdown Timer
  • Player Ping Indicator
  • Customizable via the lua file


Customizing


New in Version 3.0!
In game customization is available with the slash command "/cc"

Bug Reports!
Please leave all bug reports in the designated area in my portal.

Feature Requests!
Please leave all feature requests in the designated area in my portal.

How Can I Donate?
I do not accept donations. This project is an addition to my portfolio for possible job opportunities. All I ask is for your support, understanding, and gratitude.
v40200-3.0 (6/28/11)
-TOC updated for WoW 4.2
-In Game configuration via "/cc" (hooooray)
-Various Geometry errors

v30300-2.5 (12/19/09)
-TOC updated for WoW 3.3

v30200-2.4 (9/16/09)
-Fixed a parenting issue.

v30200-2.3 (9/16/09)
-Fixed a directory name problem.

v30200-2.2 (9/16/09)
-Packaged the addon correctly this time (DOH!)
-Added coloring option for Non-Interruptable target spells.

v30200-2.1 (9/16/09)
-More configuration comments.
-Added a parenting option.

v30200-2.0 (9/14/09)
-Rewritten Core
-New lua based configuration.
-It got pretty!

v30200-1.1 (8/4/09)
-Updated TOC number for Patch 3.2
-Fixed startTime nil issue.
Archived Files (8)
File Name
Version
Size
Author
Date
v30300-2.5
65kB
Nuckin
12-18-09 11:53 PM
v30200-2.4
664kB
Nuckin
09-16-09 09:51 PM
v30200-2.3
664kB
Nuckin
09-16-09 07:49 PM
v30200-2.2
664kB
Nuckin
09-16-09 04:02 PM
v30200-2.1
64kB
Nuckin
09-16-09 01:02 PM
v30200-2.0
64kB
Nuckin
09-14-09 03:48 PM
v30200-1.1
71kB
Nuckin
08-04-09 04:07 PM
v30100-1.0
71kB
Nuckin
07-15-09 02:45 PM


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Old 09-17-09, 05:21 PM  
Nuckin
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Originally posted by Kupotek
when you can, I did have another issue hehe... I parented to minimap just fine, but when I change the bars scale, it actually does not scale down and stays right around the outside of the minimap, when i was hoping scaling it down would move it in a bit to be within my map border.
Hm, I don't quite understand. Let me know which ring and such.
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Old 09-16-09, 10:06 PM  
Kupotek
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when you can, I did have another issue hehe... I parented to minimap just fine, but when I change the bars scale, it actually does not scale down and stays right around the outside of the minimap, when i was hoping scaling it down would move it in a bit to be within my map border.
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Old 09-16-09, 09:51 PM  
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Re: Re: 2.2

Originally posted by Kupotek
I set the parent to Minimap but it's not anchored. The circles are still center screen based on x,y being 0,0 and moving the minimap is effecting nothing, showing no parenting took place?
Try 2.4, lol, i missed a UIParent hardcode, but its bed time now.
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Old 09-16-09, 09:24 PM  
Kupotek
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Re: 2.2

I set the parent to Minimap but it's not anchored. The circles are still center screen based on x,y being 0,0 and moving the minimap is effecting nothing, showing no parenting took place?
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Old 09-16-09, 07:50 PM  
Kupotek
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Re: Re: Re: Re: 2.2

Originally posted by Nuckin
My bad, just switched to Eclipse's CVS, so i'll re-up here in a minute

Man you are quick, much appreciated.
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Old 09-16-09, 07:32 PM  
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Re: Re: Re: 2.2

Originally posted by Viak
A quick check of the Cast.xml file shows that the directory being referenced is actually Circle_Cast2. If you rename the Circle Cast folder to Circle_Cast2 it should work fine.
My bad, just switched to Eclipse's CVS, so i'll re-up here in a minute
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Old 09-16-09, 06:41 PM  
Viak
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Re: Re: 2.2

Originally posted by Kupotek
Odd, Circle Cast isn't showing up in my addons page at all now?
When I put back the old folder it shows up fine though.
A quick check of the Cast.xml file shows that the directory being referenced is actually Circle_Cast2. If you rename the Circle Cast folder to Circle_Cast2 it should work fine.
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Old 09-16-09, 05:41 PM  
Kupotek
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Re: 2.2

Odd, Circle Cast isn't showing up in my addons page at all now?
When I put back the old folder it shows up fine though.
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Old 09-16-09, 04:03 PM  
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2.2

Now with color change for non-interruptable target spells!
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Old 09-16-09, 01:05 PM  
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Originally posted by Kupotek
Wow, you're amazing thank you! Just realized you don't accept donations. Doubly impressed. Good luck to you.
Update pending right now.
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Old 09-16-09, 11:08 AM  
Kupotek
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Originally posted by Nuckin
["Icon"] = nil,

that will disable the icon for a ring, look at the differences in the configuration tables between Player and Target.

As for the parenting, I just made the quick changes to make parenting work from the configuration table and will upload it after I test it this afternoon.

Wow, you're amazing thank you! Just realized you don't accept donations. Doubly impressed. Good luck to you.
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Old 09-16-09, 07:55 AM  
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Originally posted by Kupotek
ya that's what i want it to do, see screenshot for how I have cc2 set up ->

Also if i can parent it, how do i disable the icon, spell name, and timer?
["Icon"] = nil,

that will disable the icon for a ring, look at the differences in the configuration tables between Player and Target.

As for the parenting, I just made the quick changes to make parenting work from the configuration table and will upload it after I test it this afternoon.
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Old 09-16-09, 06:12 AM  
Kupotek
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Originally posted by Nuckin
hm, I'm confused. If you parent CC2 to the minimap, it will move with the minimap.
ya that's what i want it to do, see screenshot for how I have cc2 set up ->




Also if i can parent it, how do i disable the icon, spell name, and timer?
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Old 09-16-09, 05:35 AM  
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Originally posted by Kupotek
Hey there

Any way to parent the parts to the minimap?

That way if someone wants to use my UI, and i have the castingbar embed in the minimap, it will stay put even if the minimap gets moved around.


Thanks!
hm, I'm confused. If you parent CC2 to the minimap, it will move with the minimap.
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Old 09-15-09, 08:42 PM  
Kupotek
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Hey there

Any way to parent the parts to the minimap?

That way if someone wants to use my UI, and i have the castingbar embed in the minimap, it will stay put even if the minimap gets moved around.


Thanks!
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