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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:12-05-13 03:34 AM
Created:07-16-09 10:43 PM
Downloads:1,319,305
Favorites:1,233
MD5:
5.4
LUI v3  Popular! (More than 5000 hits)
Version: 3.8.2
by: loui, Siku


LUI v3.8.2 - Patch 5.4

If you are doing a new install and you see that the frames are overlapping, or unaligned, you need to move the frames yourself:
Chat (BottomLeft): Go over it and right click on "General" tab of the chat frame, click Unlock Window and drag the tab around until you have the frame in a position you like.
Omen (MiddleLeft): Type "/omen config" (without quotes) and uncheck Lock Omen, drag it around, once you're done, check Lock Omen again.
Recount (MiddleRight) Type "/recount config" (without quotes) and go to Window and uncheck Lock Window. Move it around, and lock it back up when you're done. You're free to re-enable the Report, File, Config icons if you want.
Raid (BottomRight): Type "/lui", go in Unitframes, and unlock them. Then move the lone raid frame with your name around.

Important:
- For technical support please go to the LUI Website
- Please Read the Latest Changelogs before asking questions.[/size]

LUI is a Next Generation World of Warcraft User Interface dedicated to replace the standard Blizzard UI in a way you cannot imagine.
After more than 5 months of development i'm very proud to present you LUI v3 one of the most advanced and elaborate User Interfaces ever made.

Main Features of LUI v3:
- Full automatic installation
- Support for all addons
- Support for all resolutions from 1280 pixels in width up to 1920
- Over 200 Textures that will make your WoW look better than ever before.
- Option Panel with more than 3000 possibilities to make your UI unique.

Installation:
- (Optional) Rename your WTF and Interface folders to keep a backup of your old UI.
- Put the Interface Folder into your WoW Directory
- Start WoW
- Enable all Addons
- Enjoy!

Questions/Support:
Please use the new and awesome LUI v3 Website if you have any questions or need support in any way regarding LUI.
Visit: LUI Forums

Addons:
LUI
Bartender4
Masque
Omen
Recount
Embedded oUF
BugSack

Optional Addons found in the Extras folder
ForteXorcist
TradeSkillDW
Grid

Note: If you pick Grid, make sure you go in the lui options, under Frames, then "Raid" and choose Grid from the dropdown menu to have the texture correctly applied.

Thanks to all of you for waiting so long!
I hope you like it!
Changelogs for Version 3.7 and up are viewable on the LUI Website

LUI v3.7
---------------------
Work for 5.0.4
Updated to r507

LUI v3.6.8
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8523

LUI v3.6.6
---------------------
- Fixed additional bugs from 3.6.5

LUI v3.6.5
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8172

LUI v3.6.4Beta
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8104

LUI v3.6.4
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=7846

LUI v3.6.1
---------------------
3.6 Announcement, Read it: http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7476

3.6.1 Changelog: http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7575


LUI v3.5.5
---------------------
http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7352


LUI v3.5.3
---------------------
http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7178


LUI v3.5.2
---------------------

UI Elements:
- New texture for the infotext bar at the top. This one is much much larger. There should be no differences for people using small resolutions (up to 1680x1050) and should come as a nice feature for people using larger ones (1920x1020) or even have dual/triple monitor setups.
- You can now attach the Raid Texture Panel to Blizzard's default raid frames by using the dropdown menu.

Unitframes:
- Vengeance has been updated again.
- Added Firelands Stuff to Raid Debuffs Icons, if you are using the LUI raid frames instead of Grid.
- Fixed a few issues with Health and Power Updates.
- If a boss has an Alternate Power, it will be displayed in place of the power bar. An example would be Onyxia and her Electrical Charge bar.
- Fixed some issues with the Reputation and Experience bars.
- Fixed issues when petframe was disabled.
- Added some more options concerning Party Frame Visibility

Infotext:
- Fixed the faction logo for BattleNet Friends. So now you can tell your friends are being traitors and will be marked with traitorous logos next to their opposite-faction characters.

Fader:
- Fixed a few comat issues.

Chat:
- Potentially fixed an error that would appear on extremely rare cases, and would end up disappearing after the ui is reloaded. Written as "potentially" due to the extremely rare and probably unreproducible nature of said error.

Extra Modules:
- There was a screw up in the 3.5.1 release that caused the Interrupt and Merchant module (after following instructions) to still not work. This has been fixed.
- Along the lines, the Merchant module has been rewritten to fixes any errors that caused its exclusion in the first place.
- Some options of the Merchant module (such as the Item Quality) may have been reset as a result of this.
- Meh



LUI v3.5.1
---------------------

Addon Support:
- Added fix for Recount having huge font unless modified. You no longer need to modify Recount to have LUI's intended font size.
- You can now choose the font size you want for Recount under the options - General > Addons

Unitframes:
- Fixed an issue with the unitframes when they were disabled.
- The Player XP and Rep Bar should now come in front of the Health/Mana Text when mouse is hovered.
- Fixed an issue with Unitframes Layouts causing havoc under certain situations
- The Swing Timer and Vengeance Bars have been updated.

InfoText:
- Fixed an issue related to fonts that appeared under certain situations.
- Updated to 4.2's Combat Log Event to fix lag during combat.
- Fixed an issue with the Friends infotext not displaying in 4.2.

MicroMenu:
- There is a new button on the micromenu for the Encounter Journal, you can find it marked with a skull, next to the dungeon finder button.
- Fixed an issue with the talent point reminder where it wasn't the intended color if you selected to use a white colored micromenu.

Options:
- Sorted the options menu so everything should be easier to find, including clicking on the white Module section to easily enable/disable certain modules within LUI

Extra Modules:
- Remove the Merchant extra module from the basic package because it is not handled by anyone on the dev team, and it is causing quite a few errors to many people.
- For LUI to load extra modules, you need to move the Extras.Xml file out of the modules folder (next to the LUI.xml), this was done to prevent your Extras.xml file from being overwritten if you were to update LUI.
- For those who had a working Merchant module and want to continue using them, just move the Extras.xml file out of the modules folder.

LUI v3.5
---------------------
Unitframes

The LUI Unitframe is now embed with the LUI addon, no more troubles with oUF not being loaded on first install, bugging the whole process. (Somehow, i think someone will still manage it)
The Unitframes have been improved alot in terms of performance, and lots of bugs were fixed.
Options have been added to Import and Export new unitframes setups, as well as being able to switch between various setups without much hassle! Import a layout, or exporting one, may or may not cause severe lag.
Added an Alternative Power Bar, used by Blizzard for many raiding encounters.
Arena Frames were added, which include frames for your opponents, their pets and their targets.
Added Heal Predictions.
BossTarget Frames added, but disabled by default.
New Raid Frames have been added, in case you do not wish to use Grid or similar addons. Take note those are somewhat experimental for now.
Unitframes now uses the same raid icons textures as the nameplates, because those are 20% cooler.


DataText

DataText has been improved alot. Efficiency and performance went up to eleven.
Now have two more info text bars. Along with having things in the Top Left and Top Right, you can now have datatexts in the Bottom left and Bottom Right.
Removed most of the UI Reloads required when enabling / disabling things.
Most option changes are now instantaneous.
New entries: Currency, DualSpec and Instance Info datatexts.
Added option to choose if you want infotext to work during combat or not.
Added option to display Home or World Latency in the bar, or both.
Added option to display your combined gold on the server, or just the current toon's gold.
Left-Clicking on the Gold will now switch between server gold and toon gold. Instead of opening the bags.
Fixed the infamous INVITE PENDING issue with the calendar...again. Blame Blizzard for having buggy API, not us.


Bags

Fixed some other bugs that prevented the bags or bank from correctly updating.
Added the Sort Button fix.


Misc.

Blizzard Errors not disabled by default anymore. This should reduce confusion by alot.
Updated the ColorPicker to Ace3, no more Ace2 libraries!
Updated and Improved the AutoAccept Invites function.
Added the Merchant and Hix_Interrupter into the main UI. Mostly because of the cooked version in fact. Their original authors will still have to update them.


LUI v3.403
---------------------
- Fixed several minor problems.
- Updated Libraries
- Please download again

LUI v3.4
---------------------
- Fixed tons of Bugs
- Added Color Schemes Management (Import/Export/Save/CreateNewSchemes)
- Added Blizzard RaidMenu Support (left button at MicroMenu)
- Added many Options for several Modules
- Optimized thousands lines of code
- Added new Friends / Guild InfoText
- Rewritten Bags Modules
- Added new Developer API for easy way to create your own Modules
- All oUF Frames are now dragable

LUI v3.305 Beta
---------------------
- Fixed MicroMenu OnClick Handler for Blizzard UIPanel Management

LUI v3.304 Beta
---------------------
- Added Tooltip Module Options (not final)
- Added Micromenu Friends/Guild ClickHandler
- Added Cooldowns Module Options (not final)
- Aura Module completely rewritten
- Fixed Worldmap Move Button
- Fixed Tooltip Module oUF Dependency
- Fixed Chat Module Width/Height Reset after reload
- Fixed Micromenu Spellbook Icon
- Fixed Forte/Tooltip Modules (were linked together)
- Fixed Chat BN Conversation Window Style
- Fixed Aura Growth Problem
- Fixed Cancel Aura Problem (!)
- Fixed Aura Database Issues
- Fixed InfoTexts Enable/Disable State
- Fixed Recount/Skada Show/Hide Button
- Fixed Forte oUF Dependency
- Fixed Forte Module Behaviour (Loads automatically if Forte is installed)
- Fixed Forte Spelltimer Y Offset for Classes with extra Bar (Holypower, Eclipse, Soulshard, Totems, Runes)

LUI v3.303 Beta
---------------------
- Fixed 1280x1024 Installation Problem

LUI v3.302 Beta
---------------------
- Fixed potential EnhancedColourPicker Problem

LUI v3.301 Beta
---------------------
- Fixed Blizzard RaidFrame Container
- Fixed Blizzard Group Frame
- Fixed Fixed Auras Auratimer Problem
- Fixed Party Aura Problems

LUI v3.3 Beta
---------------------
- Added support for all addons
- Splittet LUI into modules
- Overworked the whole code
- Added complete new ColorManagement
- Added complete new PanelManagement
- Reworked the whole Database Structur
- Reworked the whole OptionPanel
- Added tons of new cool Options
- Added Tooltip LUI Module
- Added Minimap LUI Module
- Added Nameplates LUI Module
- Added Worldmap LUI Module
- Added Cooldown LUI Module
- Added Bags LUI Module
- Added Eclipse, HolyPower, Soulshard Support
- Fixed All known Bugs/Problems
- Updated all Addons for 4.01

LUI v3.025
---------------------
- Added Warlock Sommuns DropDownList
- Reworked complete Chat
- Added tons of new Chat Options
- Added Party ShowInRaid Option
- Reworked Minimap Options
- Added Minimap Texture Toggle Option
- Fixed Time 12 hour format Bug
- Fixed FortExorcist Bug
- Fixed Combo Points
- Fixed several Problems with Ace Libraries when Addons like Grid, Forte, oUF are disabled
- Fixed several smaller Bugs

LUI v3.024
---------------------
- Reworked Rogue Combo Points
- Added Rogue Combo Point Options
- Fixed several Bugs (because of Patch 3.3.5)

LUI v3.023
---------------------
- Added Bottom Bar Texture Options
- Fixed Unit Frames Vehicle Bugs
- Fixed Unit Frame Bar Frame Level Problems
- Fixed Patch v3.3.5 Chat Issues
- Fixed Grid v3.3.5 Issue
- Fixed Player Castbar Enable/Disable Bug
- Fixed Forte Error when oUF is removed
- Fixed Player ManaText Formatting Bug
- Fixed Chat tabs/windows reseting Bug
- Fixed several other tiny things

LUI v3.022
---------------------
- Fixed several smaller Bugs
- Fixed missing second ChatBackground
- Added Shaman TotemBar Options
- Added Death Knight RuneBar Options
- Added Druid Mana Options
- Added Instance Difficulty Option
- Added bottom BarTexture Options

LUI v3.021
---------------------
- Fixed several smaller Bugs

LUI v3.02
---------------------
- Added Invididual SidebarColor
- Added Invidiual FrameBorderColor
- Added optional Non-Gradient Frame Textures
- Clock Options (LocalTime/ServerTime, 12/24h Mode)
- Added Individual Omen Aggrobar Color
- Added FortExcorist BarColor/Spark Color Options.
- Fixed FortExorcist Spelltimer FrameLock
- Fixed FortExorcist Cooldowntimer FrameLock
- Added oUF Player Auras
- Added ouF ToT Auras
- Deleted Bars Amount Dropdown Option (please use Bartender)
- Added Individual BarTexture Anchor
- Added BarTexture Animation Toggle Function
- Added Individual Bar Texture Animation Height Option
- Added BarTexture X / Y Offset Option
- Added Individual RightSidebar Anchor (Default: Bar10)
- Added Individual LeftSidebar Anchor (Default: Bar9)
- Added new OptionPanel (resizable, moveable, well structured)
- Seperated UnitFrame Options for each Frame
- Added oUF Color Default Options
- Added tons of Options for each UnitFrame
- Added Fullbar Options
- Added Text Formating Options
- Added additional Name Text Options
- Added Portrait Options
- Added UnitFrame Symbol Options
- Reworked about 10.000 Lines of Code
- Optimized tons of functions
- Restructured all LUI options

LUI v3.01
---------------------
- Added Guild Overview at the top
- Added Friends Overview at the top
- Added Player Auras Positioning
- Added Castbars Enable/Disable option
- Added Support for all Languages
- Fixed Focus Castbar Height
- Fixed Player Weapon Enchant
- Fixed Target Info Text Positon
- Fixed Saurang Bloodpower
- Fixed Bag Replacement Bug
- Removed Power Auras
- Added Clique
- Added Interface Folder :-)
Archived Files (23)
File Name
Version
Size
Author
Date
3.8.0
7MB
loui
05-24-13 01:22 AM
3.8.0
7MB
loui
03-05-13 01:17 PM
3.7.6
6MB
loui
01-03-13 06:36 PM
3.7.4
6MB
loui
09-25-12 11:50 AM
3.7.3
6MB
loui
09-14-12 01:28 AM
3.7.2
6MB
loui
09-05-12 02:43 AM
3.7.1
6MB
loui
09-01-12 02:13 AM
3.7
5MB
loui
08-28-12 11:44 AM
3.7
6MB
loui
02-27-12 02:54 PM
3.6.6
6MB
loui
12-01-11 07:37 PM
3.6.4 r412Beta
6MB
loui
11-08-11 12:35 AM
3.6.1
6MB
loui
08-13-11 10:37 PM
3.5.5
6MB
loui
07-28-11 12:28 PM
3.5.3
6MB
loui
07-08-11 06:28 PM
3.5.1
5MB
loui
06-29-11 11:38 PM
3.5
5MB
loui
06-21-11 06:24 PM
3.403
6MB
loui
02-12-11 06:27 PM
3.401
6MB
loui
02-12-11 05:27 PM
3.4
6MB
loui
02-12-11 04:18 PM
3.305 Beta
6MB
loui
11-06-10 10:56 PM
3.303 Beta
6MB
loui
10-31-10 03:01 PM
3.301 Beta
6MB
loui
10-31-10 12:14 PM
3.025
15MB
loui
07-04-10 08:45 AM


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Old 05-02-10, 09:47 PM  
Cloudz
A Kobold Labourer

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Re: Give it up peeps

Originally posted by psimana
Loui - Real life > games... always! Unless the work you are putting into the UI is advancing your professional development, then just put it on the shelf and tell people you don't know when it will be released and move on.

If there is one thing you can take away from this and use in your professional life, it would be:

Set realistic expectations and provide adequate warning when you will be unable to meet those expectations.

Like it or not people (in game and in real life) are not very interested in how hard you have worked on something or how little sleep you have had to try to meet their expectation, the expectation you set. As a matter of fact, comments of how little sleep you get will almost always be looked at as poor planning and poor time management. That may not be nice to hear, but its how minds work.

Your personal desire to complete this project and the explanations you are compelled to provide when you cannot deliver are understandable my friend. If you know (ignoring what you want) you are not going to be able to release then just say release is pushed at least a few more weeks (or whatever time frame you believe is possible). The rest of the reason that you cannot complete it is really not our business or concern.

Good luck with the new job and remember to apply the little lessons life teaches you each day.
Truly well said, this is how it all works in real life, a good insight for people who don't work at all. Your boss at work won't care how many hours spent working overtime, as long as you meet the deadline and expectations.
Last edited by Cloudz : 05-02-10 at 09:52 PM.
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Old 05-02-10, 09:30 PM  
psimana
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Give it up peeps

Loui - Real life > games... always! Unless the work you are putting into the UI is advancing your professional development, then just put it on the shelf and tell people you don't know when it will be released and move on.

If there is one thing you can take away from this and use in your professional life, it would be:

Set realistic expectations and provide adequate warning when you will be unable to meet those expectations.

Like it or not people (in game and in real life) are not very interested in how hard you have worked on something or how little sleep you have had to try to meet their expectation, the expectation you set. As a matter of fact, comments of how little sleep you get will almost always be looked at as poor planning and poor time management. That may not be nice to hear, but its how minds work.

Your personal desire to complete this project and the explanations you are compelled to provide when you cannot deliver are understandable my friend. If you know (ignoring what you want) you are not going to be able to release then just say release is pushed at least a few more weeks (or whatever time frame you believe is possible). The rest of the reason that you cannot complete it is really not our business or concern.

Good luck with the new job and remember to apply the little lessons life teaches you each day.
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Old 05-02-10, 08:35 PM  
imascorp911
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stop the qq's

what's the name of the addon in the middle of my pitbull fram and my targets.

I wana be able to have it set up to work with my hunter e.g set it up with black arrow serpent and some other things

what is it cheers
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Old 05-02-10, 08:10 PM  
Kerbs
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Re: Wow really.....

Originally posted by Ryank516
I am very curious as to where all of you get your sense of entitlement. he is doing this for free when was the last time u put 200+ hours into something you were going to give away? this is absolutely pathetic. none of you are entitled to anything leave the guy alone. This is like watching someone complain about how there welfare check is late.... You'll get it when you get it just be thankful that people like this put time and effort into something that they will give out for free to the obnoxious masses.
I don't think is is an entitlement issue as a it is a disapointment issue, people know Lui puts in such hard work for not being paid. I believe as i stated in my former post that expectations have been high for a release as posts from Lui have put people in the fram of mind that it will be ready for Download.

Yes it is his UI, yes he has worked extremely hard on it, Has he led people down the garden path a bit? I do believe so.

Intentional or not that will have the effect of diapointment and frustration for many people.

Just facts and human nature, we should continue to support Lui and not pressure him for releases as well, we may be causing our own frustration.

Lets keep the love we are a community
Last edited by Kerbs : 05-02-10 at 08:14 PM.
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Old 05-02-10, 08:04 PM  
Cymrych
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Originally posted by imascorp911
yeah cause he is total going to pay people to work on his UI
Just because you're a type of person that won't help without compensation does not mean others are like you. I do however agree with most of the sentiments here. There is a point where you are just trying to do too much and it's getting to the point where we may not see a release for a long while. I understand you want it to be perfect and bug free, however I think it may be better to either ask people to help you fix some of the bugs, or release it and have people help with whatever little you have left.

It's been a struggle for you to get it perfect while not working, and with your new job tomorrow (congratulations on that) you won't be able to dedicate anywhere near as much time as were initially.
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Old 05-02-10, 08:04 PM  
Kerbs
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I have been watching this a while now as I too am excited for a release of v3. A lot of the disapointment would just be coming from expectations of a release after hearing so from LUI.

Setbacks happen things crop up which cause delays of this nature, One thing that is on my mind is that there will always be Blizzard patches for WoW which will cause issues with addons and the UI in general.

I am not privy to the polish of v3 but at some point it does need to be released then supported with sub-versions as the more uncommon bugs crop up and patches are released in game.

In short I believe nothing is perfect especially in code changing environment such as World of Warcraft. Always two sides to a coin and a balance needs to be struck imo.

The above is my opinion and although I do wish the UI was released already I am not going to flame the man for a decision that is his.

This is not a flame but Lui's website and posting's of late have led to excitement, expectations and then follows the confusion and disapointment.

I would like to finish that I am looking forward to the release (whenever that may be) and thank Lui for his hard work with this project.
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Old 05-02-10, 08:01 PM  
Ryank516
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Wow really.....

I am very curious as to where all of you get your sense of entitlement. he is doing this for free when was the last time u put 200+ hours into something you were going to give away? this is absolutely pathetic. none of you are entitled to anything leave the guy alone. This is like watching someone complain about how there welfare check is late.... You'll get it when you get it just be thankful that people like this put time and effort into something that they will give out for free to the obnoxious masses.
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Old 05-02-10, 07:51 PM  
imascorp911
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Originally posted by Gumurak
Instead of punishing yourself, and while I appreciate all your hard work. And I'm not going to ride your a$$ about releasing it. But you are part of a gaming community. Talk to some of them, interview thier skills and get people to help you. Working it alone is a horrible decision and this is why.
yeah cause he is total going to pay people to work on his UI
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Old 05-02-10, 07:21 PM  
Gumurak
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Originally posted by loui
I really thought so... in the last 72 hours i worked 60 on LUI v3 and today i thought someone else could take my raidspot so i have plenty of time to finish everything...

i have to sleep because at the moment i'm looking like a zombie at thats no good first impression for tomorrow.

This is no company.. there is no marketing strategy or something else.
Thats just me with the UI... an UI for WoW.. not more, not less.

so please be patient and i hope to find some time in the next few days but as i told you already i will work until afternoon and have to raid nearly every day.

so good night and sorry.
Instead of punishing yourself, and while I appreciate all your hard work. And I'm not going to ride your a$$ about releasing it. But you are part of a gaming community. Talk to some of them, interview thier skills and get people to help you. Working it alone is a horrible decision and this is why.
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Old 05-02-10, 06:32 PM  
irodrigo
A Deviate Faerie Dragon

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Originally posted by xeqte
Hey, first of all good luck on your new job tomorrow.

Now, on to the point - I think you're trying too hard. This whole situation reminds me a whole lot about a game that was supposed to come out years ago, but didn't. Nor will it ever.

I'm talking about Duke Nukem: Forever. Now, when they started working on that game, it was what, back in 98-99'? I honestly don't remember.

Point is - when they started it they had ideas. Then as time progressed, they had even more ideas. And after that some more, and more. They wanted to make that game PERFECT, to be the best gaming experience ever, and that was what sealed it's fate. When they realized that the time span they had was not enough to implement all those ideas, they postponed it. Then after the 1st supposed release date, they postponed it some more, and then of course, even more. This whole situation you're in reminds me too much of that.

You're ONE person. You took upon yourself to create, and I quote, a "Next Generation World of Warcraft User Interface dedicated to replace the standard Blizzard UI in a way you cannot imagine."

When you were finished, you thought, oh well, lets just add a few more features. Then you thought, hey lets add support for over 9000 resolutions. Then you rewrote the entire installation. And I'm guessing there's even more, but I wasn't really paying attention.

What you have now - your UI for the resolutions that are already DONE... RELEASE IT. "Something is better than nothing". You have to learn when to STOP. Everything cannot be perfect. I am 100% positive, that even if you spent another 5 months on this UI (don't), bugs would be found and stuff wouldn't work, and you'd still have unsatisfied people.

Nothing is perfect. Get over it. Stop being a perfectionist, release what you already have, then add support for the other resolutions when you have the time. And seriously, what you have already is awesome, otherwise people wouldn't be asking for it.

There you have it, a long post but I had to speak my mind.

Good night, good luck on your new job and I hope you like it.
I'd actually have to agree with this post, perfection is great until it starts to get out of hand.
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Old 05-02-10, 06:20 PM  
imascorp911
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supries supries
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Old 05-02-10, 06:05 PM  
AJMac
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I've been stalking the comments for a while, seeing the updates Loui has and reading others' comments. I refrained from posting, but I guess support is support.

Loui - keep up the excellent work. I'm sure the vast majority of players appreciate everything you've done to keep us informed and the hard work you've put into this UI. I don't think any of us can truly understand the dedication you've put into something truly this spectacular. It's your UI. Spend as much time as needed on it.

He isn't getting paid for this. He's doing something he enjoys and giving it out for free. Some people just don't appreciate someone else's work...

PS - Good luck for tomorrow and all the best in the future. I'm certain that, if this project is anything to go by, you'll succeed with your dedication.
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Old 05-02-10, 05:43 PM  
xeqte
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Originally posted by Timewasted
I think Loui got hired by 3D Realms to work on their hot new game which is due out very soon. Check it out!

In all honesty, release it whenever you want, doesn't matter terribly much to me. You really need to stop putting your foot in your mouth and constantly saying "it's done! ...no it's not!" though.
oh lol

I wrote my post without reading the one you posted... but yeah, I got a Duke Nukem deja vu feeling aswell xD
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Old 05-02-10, 05:40 PM  
xeqte
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Hey, first of all good luck on your new job tomorrow.

Now, on to the point - I think you're trying too hard. This whole situation reminds me a whole lot about a game that was supposed to come out years ago, but didn't. Nor will it ever.

I'm talking about Duke Nukem: Forever. Now, when they started working on that game, it was what, back in 98-99'? I honestly don't remember.

Point is - when they started it they had ideas. Then as time progressed, they had even more ideas. And after that some more, and more. They wanted to make that game PERFECT, to be the best gaming experience ever, and that was what sealed it's fate. When they realized that the time span they had was not enough to implement all those ideas, they postponed it. Then after the 1st supposed release date, they postponed it some more, and then of course, even more. This whole situation you're in reminds me too much of that.

You're ONE person. You took upon yourself to create, and I quote, a "Next Generation World of Warcraft User Interface dedicated to replace the standard Blizzard UI in a way you cannot imagine."

When you were finished, you thought, oh well, lets just add a few more features. Then you thought, hey lets add support for over 9000 resolutions. Then you rewrote the entire installation. And I'm guessing there's even more, but I wasn't really paying attention.

What you have now - your UI for the resolutions that are already DONE... RELEASE IT. "Something is better than nothing". You have to learn when to STOP. Everything cannot be perfect. I am 100% positive, that even if you spent another 5 months on this UI (don't), bugs would be found and stuff wouldn't work, and you'd still have unsatisfied people.

Nothing is perfect. Get over it. Stop being a perfectionist, release what you already have, then add support for the other resolutions when you have the time. And seriously, what you have already is awesome, otherwise people wouldn't be asking for it.

There you have it, a long post but I had to speak my mind.

Good night, good luck on your new job and I hope you like it.
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Old 05-02-10, 05:40 PM  
xionkarl
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Originally posted by remial7767
First things, i truly appreciate the work you are doing, and cant wait for the new UI.

Now secondly, whether you are providing work for free or as a service, you should never give release time frame like you do. If you were to give a release dates and times the way you do, like that in any industry and fail to follow through, you would at best be out of a job, at worst facing severe lawsuits. The people you are supplying the product for do NOT care one way or another about excuses, they want results and by hanging the carrot at the end of a string the way you do, and at the last second pull it away, you only make yourself look unreliable and unprofessional.

Now this is not a troll post, this is just friendly advice...in any future services you may release, take the blizzard which we all know well and good, refuse to give any form of time frames until you are 100% sure it is ready to release...and even then delay by another month. Because to be honest i would rather wait weeks with minor updates, than be told its done and than not be supplied with the product.
But see Loui is NOT getting paid for this, he is doing it of his own free will, and he is entitled to release it or not the way he sees fit. If your life is really so interrupted and torn apart by a simple UI package not being released, then wow, maybe you should find something to occupy your time a little bit better.

Loui obviously wants to release this, but he's not going to release it without it being 100% to his own satisfaction. He thought it would be done today, he thought wrong, oh well. It's his project, that he is doing for free, on his own time and of his own free will, it is simply not up to you to decide or tell him how to handle his business.

He doesn't OWE you this UI, he doesn't owe any of us anything, some of you just need to stop posting without using your head and actually think about things a little bit instead of being so selfish.
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