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Updated: 10-17-14 01:08 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-17-14 01:08 AM
Created:07-16-09 10:43 PM
Downloads:1,348,922
Favorites:1,246
MD5:
6.0.2
LUI v3  Popular! (More than 5000 hits)
Version: 3.9.0
by: loui, Siku


LUI v3.9.0 - Patch 6.0.2

If you are doing a new install and you see that the frames are overlapping, or unaligned, you need to move the frames yourself:
Chat (BottomLeft): Go over it and right click on "General" tab of the chat frame, click Unlock Window and drag the tab around until you have the frame in a position you like.
Omen (MiddleLeft): Type "/omen config" (without quotes) and uncheck Lock Omen, drag it around, once you're done, check Lock Omen again.
Recount (MiddleRight) Type "/recount config" (without quotes) and go to Window and uncheck Lock Window. Move it around, and lock it back up when you're done. You're free to re-enable the Report, File, Config icons if you want.
Raid (BottomRight): Type "/lui", go in Unitframes, and unlock them. Then move the lone raid frame with your name around.

Important:
- For technical support please go to the LUI Website
- Please Read the Latest Changelogs before asking questions.

LUI is a Next Generation World of Warcraft User Interface dedicated to replace the standard Blizzard UI in a way you cannot imagine.
After more than 5 months of development i'm very proud to present you LUI v3 one of the most advanced and elaborate User Interfaces ever made.

Main Features of LUI v3:
- Full automatic installation
- Support for all addons
- Support for all resolutions from 1280 pixels in width up to 1920
- Over 200 Textures that will make your WoW look better than ever before.
- Option Panel with more than 3000 possibilities to make your UI unique.

Installation:
- (Optional) Rename your WTF and Interface folders to keep a backup of your old UI.
- Put the Interface Folder into your WoW Directory
- Start WoW
- Enable all Addons
- Enjoy!

Questions/Support:
Please use the new and awesome LUI v3 Website if you have any questions or need support in any way regarding LUI.
Visit: LUI Forums

Addons:
LUI
Bartender4
Masque
Omen
Recount
Embedded oUF
BugSack

Optional Addons found in the Extras folder
ForteXorcist
TradeSkillDW
Grid

Note: If you pick Grid, make sure you go in the lui options, under Frames, then "Raid" and choose Grid from the dropdown menu to have the texture correctly applied.

Thanks to all of you for waiting so long!
I hope you like it!
Changelogs for Version 3.7 and up are viewable on the LUI Website

LUI v3.7
---------------------
Work for 5.0.4
Updated to r507

LUI v3.6.8
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8523

LUI v3.6.6
---------------------
- Fixed additional bugs from 3.6.5

LUI v3.6.5
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8172

LUI v3.6.4Beta
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8104

LUI v3.6.4
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=7846

LUI v3.6.1
---------------------
3.6 Announcement, Read it: http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7476

3.6.1 Changelog: http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7575


LUI v3.5.5
---------------------
http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7352


LUI v3.5.3
---------------------
http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7178


LUI v3.5.2
---------------------

UI Elements:
- New texture for the infotext bar at the top. This one is much much larger. There should be no differences for people using small resolutions (up to 1680x1050) and should come as a nice feature for people using larger ones (1920x1020) or even have dual/triple monitor setups.
- You can now attach the Raid Texture Panel to Blizzard's default raid frames by using the dropdown menu.

Unitframes:
- Vengeance has been updated again.
- Added Firelands Stuff to Raid Debuffs Icons, if you are using the LUI raid frames instead of Grid.
- Fixed a few issues with Health and Power Updates.
- If a boss has an Alternate Power, it will be displayed in place of the power bar. An example would be Onyxia and her Electrical Charge bar.
- Fixed some issues with the Reputation and Experience bars.
- Fixed issues when petframe was disabled.
- Added some more options concerning Party Frame Visibility

Infotext:
- Fixed the faction logo for BattleNet Friends. So now you can tell your friends are being traitors and will be marked with traitorous logos next to their opposite-faction characters.

Fader:
- Fixed a few comat issues.

Chat:
- Potentially fixed an error that would appear on extremely rare cases, and would end up disappearing after the ui is reloaded. Written as "potentially" due to the extremely rare and probably unreproducible nature of said error.

Extra Modules:
- There was a screw up in the 3.5.1 release that caused the Interrupt and Merchant module (after following instructions) to still not work. This has been fixed.
- Along the lines, the Merchant module has been rewritten to fixes any errors that caused its exclusion in the first place.
- Some options of the Merchant module (such as the Item Quality) may have been reset as a result of this.
- Meh



LUI v3.5.1
---------------------

Addon Support:
- Added fix for Recount having huge font unless modified. You no longer need to modify Recount to have LUI's intended font size.
- You can now choose the font size you want for Recount under the options - General > Addons

Unitframes:
- Fixed an issue with the unitframes when they were disabled.
- The Player XP and Rep Bar should now come in front of the Health/Mana Text when mouse is hovered.
- Fixed an issue with Unitframes Layouts causing havoc under certain situations
- The Swing Timer and Vengeance Bars have been updated.

InfoText:
- Fixed an issue related to fonts that appeared under certain situations.
- Updated to 4.2's Combat Log Event to fix lag during combat.
- Fixed an issue with the Friends infotext not displaying in 4.2.

MicroMenu:
- There is a new button on the micromenu for the Encounter Journal, you can find it marked with a skull, next to the dungeon finder button.
- Fixed an issue with the talent point reminder where it wasn't the intended color if you selected to use a white colored micromenu.

Options:
- Sorted the options menu so everything should be easier to find, including clicking on the white Module section to easily enable/disable certain modules within LUI

Extra Modules:
- Remove the Merchant extra module from the basic package because it is not handled by anyone on the dev team, and it is causing quite a few errors to many people.
- For LUI to load extra modules, you need to move the Extras.Xml file out of the modules folder (next to the LUI.xml), this was done to prevent your Extras.xml file from being overwritten if you were to update LUI.
- For those who had a working Merchant module and want to continue using them, just move the Extras.xml file out of the modules folder.

LUI v3.5
---------------------
Unitframes

The LUI Unitframe is now embed with the LUI addon, no more troubles with oUF not being loaded on first install, bugging the whole process. (Somehow, i think someone will still manage it)
The Unitframes have been improved alot in terms of performance, and lots of bugs were fixed.
Options have been added to Import and Export new unitframes setups, as well as being able to switch between various setups without much hassle! Import a layout, or exporting one, may or may not cause severe lag.
Added an Alternative Power Bar, used by Blizzard for many raiding encounters.
Arena Frames were added, which include frames for your opponents, their pets and their targets.
Added Heal Predictions.
BossTarget Frames added, but disabled by default.
New Raid Frames have been added, in case you do not wish to use Grid or similar addons. Take note those are somewhat experimental for now.
Unitframes now uses the same raid icons textures as the nameplates, because those are 20% cooler.


DataText

DataText has been improved alot. Efficiency and performance went up to eleven.
Now have two more info text bars. Along with having things in the Top Left and Top Right, you can now have datatexts in the Bottom left and Bottom Right.
Removed most of the UI Reloads required when enabling / disabling things.
Most option changes are now instantaneous.
New entries: Currency, DualSpec and Instance Info datatexts.
Added option to choose if you want infotext to work during combat or not.
Added option to display Home or World Latency in the bar, or both.
Added option to display your combined gold on the server, or just the current toon's gold.
Left-Clicking on the Gold will now switch between server gold and toon gold. Instead of opening the bags.
Fixed the infamous INVITE PENDING issue with the calendar...again. Blame Blizzard for having buggy API, not us.


Bags

Fixed some other bugs that prevented the bags or bank from correctly updating.
Added the Sort Button fix.


Misc.

Blizzard Errors not disabled by default anymore. This should reduce confusion by alot.
Updated the ColorPicker to Ace3, no more Ace2 libraries!
Updated and Improved the AutoAccept Invites function.
Added the Merchant and Hix_Interrupter into the main UI. Mostly because of the cooked version in fact. Their original authors will still have to update them.


LUI v3.403
---------------------
- Fixed several minor problems.
- Updated Libraries
- Please download again

LUI v3.4
---------------------
- Fixed tons of Bugs
- Added Color Schemes Management (Import/Export/Save/CreateNewSchemes)
- Added Blizzard RaidMenu Support (left button at MicroMenu)
- Added many Options for several Modules
- Optimized thousands lines of code
- Added new Friends / Guild InfoText
- Rewritten Bags Modules
- Added new Developer API for easy way to create your own Modules
- All oUF Frames are now dragable

LUI v3.305 Beta
---------------------
- Fixed MicroMenu OnClick Handler for Blizzard UIPanel Management

LUI v3.304 Beta
---------------------
- Added Tooltip Module Options (not final)
- Added Micromenu Friends/Guild ClickHandler
- Added Cooldowns Module Options (not final)
- Aura Module completely rewritten
- Fixed Worldmap Move Button
- Fixed Tooltip Module oUF Dependency
- Fixed Chat Module Width/Height Reset after reload
- Fixed Micromenu Spellbook Icon
- Fixed Forte/Tooltip Modules (were linked together)
- Fixed Chat BN Conversation Window Style
- Fixed Aura Growth Problem
- Fixed Cancel Aura Problem (!)
- Fixed Aura Database Issues
- Fixed InfoTexts Enable/Disable State
- Fixed Recount/Skada Show/Hide Button
- Fixed Forte oUF Dependency
- Fixed Forte Module Behaviour (Loads automatically if Forte is installed)
- Fixed Forte Spelltimer Y Offset for Classes with extra Bar (Holypower, Eclipse, Soulshard, Totems, Runes)

LUI v3.303 Beta
---------------------
- Fixed 1280x1024 Installation Problem

LUI v3.302 Beta
---------------------
- Fixed potential EnhancedColourPicker Problem

LUI v3.301 Beta
---------------------
- Fixed Blizzard RaidFrame Container
- Fixed Blizzard Group Frame
- Fixed Fixed Auras Auratimer Problem
- Fixed Party Aura Problems

LUI v3.3 Beta
---------------------
- Added support for all addons
- Splittet LUI into modules
- Overworked the whole code
- Added complete new ColorManagement
- Added complete new PanelManagement
- Reworked the whole Database Structur
- Reworked the whole OptionPanel
- Added tons of new cool Options
- Added Tooltip LUI Module
- Added Minimap LUI Module
- Added Nameplates LUI Module
- Added Worldmap LUI Module
- Added Cooldown LUI Module
- Added Bags LUI Module
- Added Eclipse, HolyPower, Soulshard Support
- Fixed All known Bugs/Problems
- Updated all Addons for 4.01

LUI v3.025
---------------------
- Added Warlock Sommuns DropDownList
- Reworked complete Chat
- Added tons of new Chat Options
- Added Party ShowInRaid Option
- Reworked Minimap Options
- Added Minimap Texture Toggle Option
- Fixed Time 12 hour format Bug
- Fixed FortExorcist Bug
- Fixed Combo Points
- Fixed several Problems with Ace Libraries when Addons like Grid, Forte, oUF are disabled
- Fixed several smaller Bugs

LUI v3.024
---------------------
- Reworked Rogue Combo Points
- Added Rogue Combo Point Options
- Fixed several Bugs (because of Patch 3.3.5)

LUI v3.023
---------------------
- Added Bottom Bar Texture Options
- Fixed Unit Frames Vehicle Bugs
- Fixed Unit Frame Bar Frame Level Problems
- Fixed Patch v3.3.5 Chat Issues
- Fixed Grid v3.3.5 Issue
- Fixed Player Castbar Enable/Disable Bug
- Fixed Forte Error when oUF is removed
- Fixed Player ManaText Formatting Bug
- Fixed Chat tabs/windows reseting Bug
- Fixed several other tiny things

LUI v3.022
---------------------
- Fixed several smaller Bugs
- Fixed missing second ChatBackground
- Added Shaman TotemBar Options
- Added Death Knight RuneBar Options
- Added Druid Mana Options
- Added Instance Difficulty Option
- Added bottom BarTexture Options

LUI v3.021
---------------------
- Fixed several smaller Bugs

LUI v3.02
---------------------
- Added Invididual SidebarColor
- Added Invidiual FrameBorderColor
- Added optional Non-Gradient Frame Textures
- Clock Options (LocalTime/ServerTime, 12/24h Mode)
- Added Individual Omen Aggrobar Color
- Added FortExcorist BarColor/Spark Color Options.
- Fixed FortExorcist Spelltimer FrameLock
- Fixed FortExorcist Cooldowntimer FrameLock
- Added oUF Player Auras
- Added ouF ToT Auras
- Deleted Bars Amount Dropdown Option (please use Bartender)
- Added Individual BarTexture Anchor
- Added BarTexture Animation Toggle Function
- Added Individual Bar Texture Animation Height Option
- Added BarTexture X / Y Offset Option
- Added Individual RightSidebar Anchor (Default: Bar10)
- Added Individual LeftSidebar Anchor (Default: Bar9)
- Added new OptionPanel (resizable, moveable, well structured)
- Seperated UnitFrame Options for each Frame
- Added oUF Color Default Options
- Added tons of Options for each UnitFrame
- Added Fullbar Options
- Added Text Formating Options
- Added additional Name Text Options
- Added Portrait Options
- Added UnitFrame Symbol Options
- Reworked about 10.000 Lines of Code
- Optimized tons of functions
- Restructured all LUI options

LUI v3.01
---------------------
- Added Guild Overview at the top
- Added Friends Overview at the top
- Added Player Auras Positioning
- Added Castbars Enable/Disable option
- Added Support for all Languages
- Fixed Focus Castbar Height
- Fixed Player Weapon Enchant
- Fixed Target Info Text Positon
- Fixed Saurang Bloodpower
- Fixed Bag Replacement Bug
- Removed Power Auras
- Added Clique
- Added Interface Folder :-)
Archived Files (25)
File Name
Version
Size
Author
Date
3.8.3
7MB
loui
07-31-14 03:33 AM
3.8.2
7MB
loui
12-05-13 04:34 AM
3.8.0
7MB
loui
05-24-13 01:22 AM
3.8.0
7MB
loui
03-05-13 02:17 PM
3.7.6
6MB
loui
01-03-13 07:36 PM
3.7.4
6MB
loui
09-25-12 11:50 AM
3.7.3
6MB
loui
09-14-12 01:28 AM
3.7.2
6MB
loui
09-05-12 02:43 AM
3.7.1
6MB
loui
09-01-12 02:13 AM
3.7
5MB
loui
08-28-12 11:44 AM
3.7
6MB
loui
02-27-12 03:54 PM
3.6.6
6MB
loui
12-01-11 08:37 PM
3.6.4 r412Beta
6MB
loui
11-08-11 01:35 AM
3.6.1
6MB
loui
08-13-11 10:37 PM
3.5.5
6MB
loui
07-28-11 12:28 PM
3.5.3
6MB
loui
07-08-11 06:28 PM
3.5.1
5MB
loui
06-29-11 11:38 PM
3.5
5MB
loui
06-21-11 06:24 PM
3.403
6MB
loui
02-12-11 07:27 PM
3.401
6MB
loui
02-12-11 06:27 PM
3.4
6MB
loui
02-12-11 05:18 PM
3.305 Beta
6MB
loui
11-06-10 10:56 PM
3.303 Beta
6MB
loui
10-31-10 03:01 PM
3.301 Beta
6MB
loui
10-31-10 12:14 PM
3.025
15MB
loui
07-04-10 08:45 AM


Post A Reply Comment Options
Unread 07-22-09, 11:09 AM  
Decibel
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Ok after some research and alot of trying I managed to get Reflux working properly for my UI. The only problem: Your Reflux file has loads of info in it (opening it with Microsoft Word), while mine has only like 5-6 sentences. Any clue what's the cause?

Thanks!
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Unread 07-22-09, 11:31 AM  
Rolzroyce
A Murloc Raider

Forum posts: 4
File comments: 9
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Awesome job sir

Loui, I have to commend you. You are really standing behind your setup. I was unsure whether or not to install this, but after seeing your devotion to it, I am sold. Is there any chance you will be adding support for a 1920x1200 resolution?

I am quite savvy with addons so I could figure it out in some short time, just curious if you had plans for it.

Again, thank you for being devoted to this. It is a beautiful setup and I will be referring my friends. Thumbs way up bro.
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Unread 07-22-09, 12:26 PM  
Nodek
A Murloc Raider

Forum posts: 5
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Schade das es bei 1024x768 so aussieht

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Unread 07-22-09, 12:56 PM  
Rolzroyce
A Murloc Raider

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http://i664.photobucket.com/albums/v...209_145616.jpg

Lots of issues. Not sure where to go from here. Any advice?
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Unread 07-22-09, 01:03 PM  
writersbloc
A Kobold Labourer

Forum posts: 1
File comments: 10
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Beautiful UI. I've been converting it to 1920x1080- your use of KGpanels is blowing my mind.

Anyways, I'm a little stuck on the scripts, specifically with Grid? I can tell you've done something that links the Grid Add-on to the associate KGpanel, but I'm not sure how to tweak or what I might be messing up. Actually, it looks like you've linked the panels with most of the add-ons; Prat, Omen, Recount, etc...

Is there any documentation that explains what you've done in that script? I'm trying to move the panel and I've noticed when I move Grid is moves the panel too. So I'm sticking with just moving Grid and the panel comes with it.

Right now I have Grid's solo layout as 5-man, because if I click on "None" the Grid panel and my chat panel disappears and I have to reload the UI to make them reappear. Seems like messing with Grid messes with all your other panels.
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Unread 07-22-09, 01:46 PM  
Garlik
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 2
Uploads: 1
@Loui: it would be much easier in your Sidebar-button-script to change the part
Code:
self:Hide()
local button1 = kgPanels:FetchFrame("button_close")
button1:Hide()
local button2 = kgPanels:FetchFrame("button_close_hover")
button2:Hide()
local button3 = kgPanels:FetchFrame("button_open")
button3:Show()
BT4Bar2:SetAlpha(0)
to
Code:
self:Hide()
local button1 = kgPanels:FetchFrame("button_close")
button1:Hide()
local button2 = kgPanels:FetchFrame("button_close_hover")
button2:Hide()
local button3 = kgPanels:FetchFrame("button_open")
button3:Show()
BT4Bar2:Hide()
and

Code:
local button3 = kgPanels:FetchFrame("button_open_hover")
button3:Hide()
BT4Bar2:SetAlpha(1)
to
Code:
local button3 = kgPanels:FetchFrame("button_open_hover")
button3:Hide()
BT4Bar2:Show()
because otherwise you can klick the buttons even if the bar isnt shown
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Unread 07-22-09, 01:54 PM  
Nodek
A Murloc Raider

Forum posts: 5
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i'm interessed to know how did you made the style of PitBull4
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Unread 07-22-09, 02:34 PM  
loui
A Kobold Labourer
 
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Forum posts: 1
File comments: 1110
Uploads: 2
Originally posted by writersbloc
Beautiful UI. I've been converting it to 1920x1080- your use of KGpanels is blowing my mind.

Anyways, I'm a little stuck on the scripts, specifically with Grid? I can tell you've done something that links the Grid Add-on to the associate KGpanel, but I'm not sure how to tweak or what I might be messing up. Actually, it looks like you've linked the panels with most of the add-ons; Prat, Omen, Recount, etc...

Is there any documentation that explains what you've done in that script? I'm trying to move the panel and I've noticed when I move Grid is moves the panel too. So I'm sticking with just moving Grid and the panel comes with it.

Right now I have Grid's solo layout as 5-man, because if I click on "None" the Grid panel and my chat panel disappears and I have to reload the UI to make them reappear. Seems like messing with Grid messes with all your other panels.
There is the Solo Mode and the Raid Mode.
When Solo Mode in Grid is set to NONE, you will have a clean Solo UI.
When Solo Mode in Grid is set to 5Man, you will never ever have a Solo Mode because all the Scripts will think, ohhhh you are in a grp... so bäm here is Grid, Omen, Recount and so on.
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Unread 07-22-09, 02:39 PM  
loui
A Kobold Labourer
 
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Forum posts: 1
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Uploads: 2
Originally posted by Garlik
@Loui: it would be much easier in your Sidebar-button-script to change the part
Code:
self:Hide()
local button1 = kgPanels:FetchFrame("button_close")
button1:Hide()
local button2 = kgPanels:FetchFrame("button_close_hover")
button2:Hide()
local button3 = kgPanels:FetchFrame("button_open")
button3:Show()
BT4Bar2:SetAlpha(0)
to
Code:
self:Hide()
local button1 = kgPanels:FetchFrame("button_close")
button1:Hide()
local button2 = kgPanels:FetchFrame("button_close_hover")
button2:Hide()
local button3 = kgPanels:FetchFrame("button_open")
button3:Show()
BT4Bar2:Hide()
and

Code:
local button3 = kgPanels:FetchFrame("button_open_hover")
button3:Hide()
BT4Bar2:SetAlpha(1)
to
Code:
local button3 = kgPanels:FetchFrame("button_open_hover")
button3:Hide()
BT4Bar2:Show()
because otherwise you can klick the buttons even if the bar isnt shown
Thats false.
Bevor v1.15 i used Show() / Hide() commands as you postet here... and here is the problem: In Combat its not possible to Show/Hide Bars. That has something to do with the SECURE_ACTIONBARS_TEMPLATE. So the clickable Bar will not work while in combat.

So i worked out a complete new way to do this.
Instead of Hide() i use SetAlpha(0), and instead of Show() i use SetAlpha(1). You are right... if the bar is hide, you can still click the buttons.. the are just invisible but still there... but therefor is a panel with Strata Medium and Level5 which will appear above the Buttons if the Bar is not shown. So you cannot click in that area.
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Unread 07-22-09, 03:23 PM  
Danny08
A Kobold Labourer

Forum posts: 0
File comments: 4
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huhu Loui
Ich bins Headbreaker ausm WoW Forum^^
Jedenfalls ich deins gelowdet finde es zwar gut läuft ja aber nicht auf 1280x800,
aber egal.Ich hab ja mein eigenes, da wäre mir deine meinung wichtig!
Und wo finde ich in der Download Datei die Sprites für die Sidebar und wie bekomme ich die zum laufen?
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Unread 07-22-09, 03:26 PM  
loui
A Kobold Labourer
 
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Forum posts: 1
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Originally posted by Danny08
huhu Loui
Ich bins Headbreaker ausm WoW Forum^^
Jedenfalls ich deins gelowdet finde es zwar gut läuft ja aber nicht auf 1280x800,
aber egal.Ich hab ja mein eigenes, da wäre mir deine meinung wichtig!
Und wo finde ich in der Download Datei die Sprites für die Sidebar und wie bekomme ich die zum laufen?
anleitung zur sidebar ist hier in der beschreibung..
http://www.egger-web.at/sidebar.txt

alles andere ist in meinem UI drin.
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Unread 07-22-09, 04:04 PM  
Chaase93
A Defias Bandit

Forum posts: 1
File comments: 3
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Love the ui, just one thing thats been bothering me, when i join a raid, a word 'cooldowns' pops up in the middle of my screen...I've had this problem before and i can't remember for the life of me which addon it is so i can move it.
so which addon is it again?
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Unread 07-22-09, 04:20 PM  
Foeggy
A Murloc Raider

Forum posts: 8
File comments: 5
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Originally posted by loui
<snip >
I'm trying to make a seperate button to show the carbonite map, but it doesn't seem to do anything when I click the panel. I have "intercept mouse clicks" checked and the OnClick is "NxMap1:Hide()" (for now because I want to make sure it will work. I used Chaos Frame whatever to hover over the carbonite map and it says it's NxMap1. But it doesn't seem to do anything... :[ (no seperate kgpanels to give the background and stuff yet.
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Unread 07-22-09, 05:00 PM  
KnHawke
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 41
Uploads: 13
Originally posted by Chaase93
Love the ui, just one thing thats been bothering me, when i join a raid, a word 'cooldowns' pops up in the middle of my screen...I've had this problem before and i can't remember for the life of me which addon it is so i can move it.
so which addon is it again?
that is part of the oRA2 set
It is something for Raid Leads to monitor cooldowns of everyone that has it installed.
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Unread 07-22-09, 05:08 PM  
loui
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Originally posted by Chaase93
Love the ui, just one thing thats been bothering me, when i join a raid, a word 'cooldowns' pops up in the middle of my screen...I've had this problem before and i can't remember for the life of me which addon it is so i can move it.
so which addon is it again?
Just type /ora cooldown toggle
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