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Updated: 08-05-09 07:54 AM
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Updated:08-05-09 07:54 AM
Created:07-20-09 12:59 PM
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DoubleWideProfession  Popular! (More than 5000 hits)
Version: 1.2
by: Slakah [More]
Makes your TradeSkill Frame double wide.

Credits to DoubleWide for the idea.
1.2 - toc update to 3.3
1.1 - toc update.
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Archived Files (2)
File Name
Version
Size
Author
Date
1.01
106kB
Slakah
07-20-09 01:42 PM
1.0
106kB
Slakah
07-20-09 12:59 PM


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Unread 08-13-09, 04:00 AM  
Slakah
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Originally posted by Cralor
Well, with this addon installed, I don't see any change to my Inscription tradeskill window. I was wondering what art files those were so I could remove them and see if I can get it working. I tried deleting some things but I might have messed up so I'm still working on them to find the culprit. :P
I don't have any inscribers, so I guess I'll have to get one to test .
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Unread 08-12-09, 10:39 AM  
Cralor
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Originally posted by Slakah
Hmm, if you have a graphic pack enabled then it should make the tradeskillframe horribly disfigured. Is there no change?

Also thanks for the head up on the typo.
Well, with this addon installed, I don't see any change to my Inscription tradeskill window. I was wondering what art files those were so I could remove them and see if I can get it working. I tried deleting some things but I might have messed up so I'm still working on them to find the culprit. :P
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Unread 08-11-09, 05:30 AM  
Slakah
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Originally posted by Cralor
Line 104 you typo'd "DoubleWideProfession"

BTW, do you know what the file paths are for the art which deals with the Trade Skill window? I use a graphics package that is most likely causing this addon not to work, because I see no change having this addon installed.

Thanks!
Hmm, if you have a graphic pack enabled then it should make the tradeskillframe horribly disfigured. Is there no change?

Also thanks for the head up on the typo.
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Unread 08-10-09, 04:24 PM  
Cralor
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Line 104 you typo'd "DoubleWideProfession"

BTW, do you know what the file paths are for the art which deals with the Trade Skill window? I use a graphics package that is most likely causing this addon not to work, because I see no change having this addon installed.

Thanks!
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Last edited by Cralor : 08-10-09 at 04:32 PM.
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Unread 08-09-09, 11:19 PM  
CloudsBreak
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Originally posted by Slakah
I've had a look at it today, and I think I might be able to get it done. If I don't get it finished by thursday then you'll have to wait another week as I'm going on holiday.
No worries ;-)
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Unread 08-09-09, 03:31 PM  
Slakah
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I've had a look at it today, and I think I might be able to get it done. If I don't get it finished by thursday then you'll have to wait another week as I'm going on holiday.
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Unread 08-08-09, 02:18 PM  
CloudsBreak
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Hey Slakah, no rush just checking in to see if you've had time to sit down and see how difficult it might be to make a queue mod for tradeskills.
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Unread 08-07-09, 06:34 AM  
Slakah
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Re: Bug report - latest version on 3.2

Originally posted by rosse59
Hi! I'm trying out the new Doublewide for Tradeskills. Whenever I open up *any* tradeskill window (cooking, first-aid, Blacksmithing...), the addon leaves a big rectangular blank gap in the open window, rending the profession pane useless. Fix incoming?
Post your addons, the mod is working fine for me.
Last edited by Slakah : 08-07-09 at 06:38 AM.
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Unread 08-07-09, 01:25 AM  
rosse59
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Bug report - latest version on 3.2

Hi! I'm trying out the new Doublewide for Tradeskills. Whenever I open up *any* tradeskill window (cooking, first-aid, Blacksmithing...), the addon leaves a big rectangular blank gap in the open window, rending the profession pane useless. Fix incoming?
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Unread 08-06-09, 08:24 AM  
vAzNKNiGHT
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Sorry if this has been posted before, but this addon conflicts with Elkano's FramesResized, just FYI.
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Unread 08-06-09, 06:48 AM  
Skyshatter
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Been looking for something like this for a LOOOONNNGGGGG time!

Much <3!
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Unread 08-05-09, 11:17 AM  
oomu
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standalone addon is great

I would love as a standalone addon

to prevent addon "bloat"


thanks
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Unread 08-03-09, 01:01 PM  
CloudsBreak
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Just wanted to say thx again for considerign the thought even as a seperate mod ;-)

Just dont forget to let us know when you got a beta goin ;-p
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Unread 08-02-09, 09:26 AM  
CloudsBreak
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Originally posted by Slakah
I'll have a look into it on Sunday or Monday, but it wont be added to this mod, and will instead be a standalone mod.
You know, thats actually not a bad idea, this way people can choose to use a queue or not. Basically it just allows people to queue a ton of items instead of makin them one by one then all they need to do is process the queue. Anyway, I really like your idea of makin it a standalone addition !
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Unread 08-01-09, 02:40 PM  
Slakah
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Originally posted by CloudsBreak
Any chance of adding a queue option to this kinda like what skillet / advanced tradeskill window have ?

Those mods are pretty much outdated and dont work right and yours is the best solution found thus far as a replacement, just without the queue which I think would be a nice addition to your mod ;-)
I'll have a look into it on Sunday or Monday, but it wont be added to this mod, and will instead be a standalone mod.
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