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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-08-14 03:50 PM
Created:07-29-09 12:27 PM
Downloads:198,369
Favorites:753
MD5:
6.0.3

VuhDo  Popular! (More than 5000 hits)

Version: v3.65
by: Iza, humfras, Ivaria

If you enjoy using VuhDo please consider a small donation for Iza.
(use the Donate button on the project page)
----

New VuhDo release v3.6 with support for Warlords of Draenor!

Keep those feature requests and bug reports coming!
Please file CurseForge tickets to report any bugs or to make feature requests.
For general help and discussion visit our forum at PlusHeal.com.

Be sure to check out the ultimate VuhDo setup walkthrough (Thanks Zohar).

VuhDo video tutorial on YouTube: Part 1 Part 2 (Thanks Bellamie).
Yet another video guide (Thanks Eressea).
Video tutorial on advanced features: unboxing and cluster scanner (Thanks Joseph/Apristine).
Collection of guides and tutorials (Thanks Zohar).
----

What is VuhDo? – VuhDo is a raid monitor similar to CTRaidAssist or Blizzards built-in raid frames. Basically this is about displaying the health of raid members in form of clearly arranged bars. VuhDo is primarily directed to healing classes, but will make use to almost any other class. Moreover several healing spells or other actions can be asserted to mouse clicks on those bars (Click-Heal).

What VuhDo can do:
1. Display all relevant informations about your raid members
- Life,
- Mana, other types of power
- Debuffs
- Range
- Incoming Heal
- Aggro
- Threat
- HoTs
- Charmed status
- PvP status
- Tooltips (for race, class, level and current location)
- Player Tags (such as afk, disconnected, dead)
- Shields

2. Casting
- You can heal, decurse, target, assist or focus raid memers with just one click
- You can bind any usable item and any macro to mouse clicks
- You can assign up to 40 mouse click combinations to cast on raid members
- You can assign up to 16 keys to cast when mouse over
- You can automatically fire your trinkets and instant casts whenever cooldown is over
- You can automatically resurrect and decurse players out of combat

3. Set up the raid
- manage main tanks (CTRA/ORA compatible) and personally selected players.
- Setup who is raid lead, assistant and master looter
- Check who is one of the above

4. Buffing
- You can easily keep track of all of your buffs
- You can rebuff automatically chosing the most suitable spell and target
- You can smart buff your raid automatically selecting missing buffs

Special Features:
- Up to 10 independent raid member panels
- Completely free arrangement of raid members: You can move any group to any position in any panel:
You can select to see your groups by class, group number role or any combination.
Easy group arrangement via Drag’n’Drop.
You can additionally setup to display Pets, Vehicles, Main Tanks, private Tanks.
A panel setup wizard lets you setup most common settings with a few clicks
- You can store different skins and arrangements of panels separately
Supported standards / Compatibility:
- CTRA/oRA: Main Tank setup / resurrection monitor
- libSharedMedia: Fonts, Statusbar textures
- Masque
- Clique

----

Honorable mention:
2014-04-25: I (Iza) am sorry to announce that I'm not
going to further develop or maintain VuhDo anymore.


I haven't been actively playing wow for some years
now and lately - as you might have noticed -
my efforts (and also interest) in maintaining and
developing WoW addons tends to zero, so I'll be
gone for good I guess.


Thanks to a fine community for the great times
and for sharing all the uncounted ideas and suggestions
which finally have made VuhDo what I believe is a decent
addon.


All the best to you & keep it going,
Iza

Version 3.65.

Known issues:
-- Settings are not saved when the character name includes a special character
-- Mac OS X WoW client bug - http://us.battle.net/wow/en/forum/topic/14880818884
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients

Bugfixes:
-- Fixed profile activation due to group size 20
-- Fixed the inability of players without assist to see ready checks
-- Fixed VuhDo Options tooltip mispellings in EN and ES localizations

Improvements:
-- Added ability to select a default profile and key layout
-- Defaults are applied when no existing settings are found
-- Copying a profile now also creates a copy of the selected key layout
-- Added new raid group size 30 man
-- Tools > Profiles > Activate due to group size
-- Move > Hold to Test
-- Added new bouquets to check if a unit is in same zone as the player
-- Flag: Player Zone, Inside
-- Flag: Player Zone, Outside
-- Added new bouquets to check if a unit is a particular class of tank
-- Flag: Role Tank, Death Knight
-- Flag: Role Tank, Druid
-- Flag: Role Tank, Monk
-- Flag: Role Tank, Paladin
-- Flag: Role Tank, Warrior

--------------------------------------------------------------
Version 3.64.

Bugfixes:
-- Fixed Buff Watch support for the new type of derived spells
-- Fixed watching of Shaman Lightning Shield and Water Shield
-- Fixed watching of Paladin Seal of Truth
-- Fixed bug where magic debuffs were not flagged as removable for Monks
-- Removed deprecated Hunter spell Aspect of the Iron Hawk

--------------------------------------------------------------
Version 3.63.

Bugfixes:
-- Fixed bug where magic debuffs were not flagged as removable for Paladins

--------------------------------------------------------------
Version 3.62.

Bugfixes:
-- Fixed invalid Blizzard Talent API call

--------------------------------------------------------------
Version 3.61.

Bugfixes:
-- Fixed Masque integration to no longer call deprecated API 'Skin'

--------------------------------------------------------------
Version 3.60.

Bugfixes:
-- Fixed bug where saving custom debuff settings would reset the custom debuff color
-- Fixed bug where custom debuffs added by spell ID did not have all settings applied
-- Fixed bug where custom debuffs were not playing sounds when selected
-- Fixed bug where isInSameZone check always returned true
-- BuffWatch now correctly ignores other players outside the players zone
-- Global scanner perf bump when 'same zone' limit selected
-- Fixed bug in the combat log parsing for incoming swing damage amount
-- Removed deprecated spells and abilities
-- Removed Death Knight spell Unholy Frenzy
-- Removed Druid spell Nourish
-- Removed Druid spell Symbiosis
-- Removed Hunter aspect Aspect of the Hawk
-- Changed Hunter aspect Aspect of the Iron Hawk to Iron Hawk
-- Removed Monk raid cooldown Avert Harm
-- Removed Monk spell Serpent's Zeal
-- Changed Paladin spell Divine Light to Holy Light
-- Removed Paladin spell Inquisition
-- Removed Priest spell Hymn of Hope
-- Removed Priest spell Void Shift
-- Removed Priest spell Inner Fire
-- Removed Priest spell Inner Will
-- Changed Priest spell Greater Heal to Heal
-- Removed Rogue poison Mind Numbing Poison
-- Changed Rogue poison Paralytic Poison to Internal Bleeding
-- Changed Shaman spell Greater Healing Wave to Healing Wave
-- Removed Shaman weapon enchant Earthliving Weapon
-- Removed Shaman weapon enchant Flametongue Weapon
-- Removed Shaman weapon enchant Frostbrand Weapon
-- Removed Shaman weapon enchant Rockbiter Weapon
-- Removed Shaman weapon enchant Windfury Weapon
-- Removed Shaman totem Mana Tide Totem
-- Removed Shaman totem Stormlash Totem
-- Removed Shaman spell Burning Wrath
-- Removed Warrior raid cooldown Demoralizing Banner

Improvements:
-- Added new raid group size 20 man
-- Tools > Profiles > Activate due to group size
-- Move > Hold to Test
-- Added custom debuffs for 6.0 raid content
-- Added new spells and abilities
-- Added new Priest spell Clarity of Will as pumpable absorb
-- Added new Hunter aspect Aspect of the Fox
-- Added new Mage raid cooldown Amplify Magic
-- Added new Druid spell Rejuvenation (Germination) as HoT icon
-- Added new Druid spell Genesis as HoT icon

Changes:
-- Updated TOC for 6.0
-- Updated Swiftmendable check to include units with Rejuvenation (Germination)
-- Updated Swiftmendable check to exclude others HoTs when Rampant Growth is selected
-- Updated toolbox helper function for GetTalentInfo API changes
-- Updated 'Spells > Keys global' edit box to properly decorate text

Features:
-- Minor update for Warlords of Draenor

TODO:
-- Updated incoming/over heal estimation
-- Appears to not be a bug in VuhDo
-- UnitGetIncomingHeals API seems to return bogus values on beta/PTR?
-- Updated AOE advisor spell bases
-- Healing spell base values have been removed (H = Cx + B is now H = Cx)
-- Need to empirically test coefficients shown on beta tooltips
-- Use Hamlet's updated spreadsheet for WoD?
-- Updated AOE advisor glyph item IDs
-- Updated AOE advisor Glyph of Light of Dawn support

--------------------------------------------------------------
Version 3.53.

Bugfixes:
-- Fixed client side slider bug

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.52.

Bugfixes:
-- Fixed a bug in loading profiles via command line

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.51.

Bugfixes:

Improvements:
-- Added custom debuffs for 5.4 raid content

Changes:

Features:

--------------------------------------------------------------
Version 3.50.

Bugfixes:
-- Fixes to Chi Burst AoE advice (Thanks to Merlin52626)
-- Minor bugfixes

Improvements:

Changes:
-- Upated toc for patch 5.4

Features:

--------------------------------------------------------------
Version 3.44.

Bugfixes:
-- Minor bugfixes

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.43.

Bugfixes:
-- Fixed possible taint in debuff handling
-- Minor bugfixes

Improvements:

Changes:
-- Some checkboxes Options=>General=>Misc changed to "enable"
instead of "disable" style

Features:

--------------------------------------------------------------
Version 3.41.

Bugfixes:
-- Minor bugfixes

Improvements:

Changes:

Features:
-- Added new bouquet item "Statusbar: Overshielded"

--------------------------------------------------------------
Version 3.40.

Bugfixes:
-- Some bugfixes from 3.39

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.39.

Bugfixes:
-- Minor bugfixes
-- Fixed color picker color code

Improvements:
-- Smarter dynamic memory allocation
-- Creation of some ui elements if needed only to reduce memory usage

Changes:
-- Using all opaque texture for panel background now. May need
to adjust opacity (options=>panels=>general)
-- Revamped Options=>Move and other UI elemets a bit

Features:

--------------------------------------------------------------
Version 3.38.

Bugfixes:
-- Minor bugfixes

Improvements:
-- major memory optimizations
-- minor performance optimizations
-- Two VuhDo panels colliding should not lead to a short stutter
anymore

Changes:

Features:
-- Color picker for single target direction arrow w/o range
(options=>colors=states)
-- HoT bars can now be vertical, inverted, have axis turned
(options=>panels=>hot bars)
-- Bouquet item for showing shields as standalone bar
-- You can have your target or focus as separate panel group now
(options=>Move, "Special" => "Target", "Focus")

--------------------------------------------------------------
Version 3.37.

Bugfixes:
-- Fixed bug when sharing profiles

Improvements:
-- Power Word: Solace will now be recognized
-- Major code cleanup and memory optimizations
-- Added monk abilities to default bouquet "tank cooldowns extd"

Changes:

Features:

--------------------------------------------------------------
Version 3.36.

Bugfixes:
-- Fixed a bug where custom debuff icons could remain in wrong size
-- Minor bugfixes

Improvements:
-- Added some more ignore by... debuffs

Changes:

Features:
-- Added option to not fade debuff icons when player gets out of range
(Options=>Debuffs=>Visuals)

--------------------------------------------------------------
Version 3.35.

Bugfixes:
-- Fixed irrelevant debuffs showing by icon
-- Fixed possible gvar taint issue
-- Minor bugfix

Improvements:
-- Minor optimizations
-- Added some Mage buffs to BuffWatch

Changes:

Features:

--------------------------------------------------------------
Version 3.34.

Bugfixes:
-- Minor bugfix

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.33.

Bugfixes:
-- Shield status hot icon now working as configured
-- Fixed some talent spells not being recognized
-- Fixed alive units showing dead BGs sometimes
-- Added Dark intent to stamina buff

Improvements:
-- Added custom debuffs for 5.2 raids
-- Updated debuff ignore list

Changes:

Features:

--------------------------------------------------------------
Version 3.32.

Bugfixes:
-- Fixed raid target icon in combo options=>panels=>misc

Improvements:
-- Many optimizations

Changes:
-- Changed overall shield value detection to 5.2 standard
system

Features:
-- Separated icons and color "removable only" debuff option
(Options=>Debuffs=>Standard)

-- Added Shield Bar
(Options=>General=>Incoming, "Shield Bar")
(Options=>Colors=>Modes, "Shield Bar")

-- Introducing Text Providers for
(Options=>Panels=>Misc "Overheal" Indicator)
(Options=>General=>Indicators", "more" next to ...
"Mana Bar", "Side Left", "Side Right".
More to come...)

-- You can now copy/paste color codes as hex string in any
color picker

-- Added default PvP flag carrier bouquet
--------------------------------------------------------------
Version 3.31.
- updated toc for patch 5.2

--------------------------------------------------------------
Version 3.30.

Bugfixes:
-- Fixed damage flash bar
-- Fixed possibly incorrect button sizes after changing a profile

Improvements:
-- BuffWatch will be hidden in pet battles now

Changes:

Features:

--------------------------------------------------------------
Version 3.29.

Bugfixes:
-- BuffWatch Rebuff Arcane Brilliance if either no spell power
OR no crit buff on target

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.28.

Bugfixes:
-- Hopefully fixed Eternal Flame AoE predicition

Improvements:
-- Performance optimizations
-- Direction arrow bouquet now can have range text yards/10
-- Added more shields to shield absorb (thx acer13189)

Changes:

Features:

--------------------------------------------------------------
Version 3.27.

Bugfixes:
-- Performance optimizations

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.26.

Bugfixes:
-- Workaround for unit incoming resurrection client bug
-- Fixed a bug in shield absorb calculation

Improvements:
-- Added several default custom debuffs
(options=>tools=>reset "Custom Debuffs" may be needed)
-- Increased performance
-- All mutual exclusive buffs should be recognized by BuffWatch now
-- Bouquet item "SHIELD_COUNT" now works for shields from all sources

Changes:

Features:
-- Added Chi Burst to trackable AOE advices (experimental)

--------------------------------------------------------------
Version 3.25.

Bugfixes:
-- Bugfix with bouquets

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.24.

Bugfixes:
-- Hopefully fixed a bug with icons disappearing after player died

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.23.

Bugfixes:
-- Fixed a bug with mana bars etc disappearing sometimes when player
target changed

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.22.

Bugfixes:
-- Fixed a major bug not updating raid members properly sometimes

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.21.

Bugfixes:
-- AOE advice calculations fix for Priests
-- Fixed rez announce chat channel name

Improvements:
-- Signicantly reduced memory/cpu consumption on
when changing player target.

Changes:
-- Removed "Keep Stance" from Options=>Spells=>Misc
(didn't work, use /console autoUnshift 0/1 instead)

Features:

--------------------------------------------------------------
Version 3.20.

Bugfixes:
-- Changed "Dark Power", "Light Power" constants to "Chi" pendants

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.19.

Bugfixes:
-- Changed "Mastery: Illuminated Healing" to "Illuminated
Healing" to track the buff really
-- Fixed error in options menu introduced with 5.1

Improvements:
-- Increased display update speed after pet summon
-- Weapon enchants will now be told apart

Changes:
-- Tagged for version 5.1

Features:
-- Added Symbiosis to BuffWatch
-- Added rogue poisons to BuffWatch
-- Added shaman offhand weapon enchant to BuffWatch

--------------------------------------------------------------
Version 3.18.

Bugfixes:
-- Changed Dark Intent to raid wide buff for BuffWatch
-- Minor bugfixes

Improvements:
-- Added improved version of PW:S to shield absorb tracking

Changes:

Features:
-- Added bouquet item for counter "Counter: All shields absorb #k"
showing the remaining shield absorption of all shields on the
target

--------------------------------------------------------------
Version 3.17.

Bugfixes:
-- Added missing GCD reference spell for monks
-- Possible fix for flashing hots
-- Possible fix for bouquets after profile loading

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.16.

Bugfixes:
-- Fixed a serious cpu resource hog introduced with 3.9

Improvements:
-- Increased performance after raid roster changes

Changes:

Features:

--------------------------------------------------------------
Version 3.15.

Bugfixes:
-- Minor bugfix in tooltips
-- Bugfix (hopefully) for totem cooldowns not displaying properly

Improvements:
-- Added a lot of mop default custom debuffs

Changes:

Features:

--------------------------------------------------------------
Version 3.14.

Bugfixes:
-- Fixed repeated ready-check not showing properly
-- Fixed some HoTs not updating properly when changing profiles

Improvements:

Changes:

Features:
-- Added bouquet item "flag: class color if active"
This enables you to apply class color to any active
icon

--------------------------------------------------------------
Version 3.13.

Bugfixes:
-- Fixed a range detection bug in PT panel
-- Fixed party panel hiding bug
-- Fixed a bug with options not showing active panel sometimes
-- Minor bugfixes

Improvements:
-- Inreased hitbox for custom debuff tooltips

Changes:

Features:

--------------------------------------------------------------
Version 3.12.

Bugfixes:
-- Minor bugfixes

Improvements:
-- Improved registering of events when force show blizz frames
is enabled in options=>general=>miscs

Changes:

Features:

--------------------------------------------------------------
Version 3.11.

Bugfixes:
-- Fixed a bug in player group determination
-- Fixed several possible taint problems
-- Soulstone, Enveloping Mist and Surging Mist
should now work as intended if Soothing mist
is channeling
-- Fixed coincidence with other addons hiding Blizz UI elements
-- Fixed bug in range detecton

Improvements:
-- Player powers will be updated more frequently
-- Minor optimizations

Changes:

Features:

--------------------------------------------------------------
Version 3.9.

Bugfixes:
-- Minor bugfix with range detection for enemy targets
-- Minor bugfix with overheal higlight not reseting properly
-- Other minor bugfixes

Improvements:
-- Reduced memory consumption
-- Major options code rework, reduces memory usage, increased
flexibility for future extensions
-- Added Sacred Shield to trackable buffs

Changes:
-- Added "Vixar" to default libSharedMedia fonts

Features:
-- On popular demand: Options=>General=>Misc "Hide Blizz xyz" is
tri-state now. So you can "leave alone/show/hide blizz" frames.
May need to overwrite existing profiles in order to have Blizz
UI elements shown when hidden from another addon
Defaults to: Leave alone

--------------------------------------------------------------
Version 3.7.

Bugfixes:
-- Fixed problem with minimap button

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.6.

Bugfixes:
-- Fixed dc shield macro icons
-- Fixed group size detection for group of 5
-- Fixed shield absorb calculation
-- Fix for libSharedMedia which seems to be registering
nil for "none" borders now
-- Hopefully fixes a bug with minimap setting not saving
sometimes
-- Minor bugfixes
-- Attempt to fix smart cast battle rez

Improvements:
-- Added Grimoire of Sacrifice to BuffWatch
-- Added Cenarion Ward to hot list
-- Added Serpent's Zeal to trackable hots
-- Improved BuffWatch options buff detection
for low level toons

Changes:
-- Integrated minimap icon into VuhDo to save
some bytes
-- Some Code cleanup

Features:

--------------------------------------------------------------
Version 3.5.

Bugfixes:
-- All characters "." and "#" will be removed from bouquet names
to avoid crashes
-- Switched shield absorb estimation to spell ids instead of spell names
-- Aggro indicator marks working again
-- Minor bugfixes

Improvements:
-- Improved range checking for hostile targets
-- Added default bouquet "Raid Cooldowns" (Thank you, Zohar)
-- Added Spirit Shell to "Pump Aegis" feature
-- Updated libSharedMedia
-- Minor optimizations

Changes:

Features:
-- Added default bouquet "Raid CDs" (Thanks to Zohar)

--------------------------------------------------------------
Version 3.4.

Bugfixes:
-- Some rewrite of buff watch code to make it more robus
-- Fixed glyph/talent taint bug
-- Fixed a bug with resurrection announcement
-- Fixed a bug with VuhDo not auto hiding in parties
-- Hopefully fixed a bug with target/focus frame taint

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.2.

Bugfixes:
-- Fixed use of custom macros

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.1.

Bugfixes:
-- Sharing profiles fixed
-- Casting Purify Spirit, Eternal Flame fixed
-- Eternal Flame available for HoT Icons

Improvements:

Changes:

Features:
Archived Files (10)
File Name
Version
Size
Author
Date
v3.65
1008kB
Iza
12-08-14 08:15 AM
3.64
991kB
Iza
10-16-14 09:50 AM
3.62
991kB
Iza
10-15-14 12:00 PM
3.61
991kB
Iza
10-14-14 05:00 PM
3.60 beta 3
991kB
Iza
10-13-14 01:52 AM
3.53
986kB
Iza
09-15-13 02:09 AM
3.52
986kB
Iza
09-14-13 12:35 AM
3.51
986kB
Iza
09-13-13 06:18 AM
3.37
986kB
Iza
04-06-13 06:51 AM
3.36
986kB
Iza
03-19-13 05:14 AM


Post A Reply Comment Options
Unread 06-02-10, 08:28 AM  
Iza
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 43
File comments: 691
Uploads: 5
Originally posted by thc1967
TOC mounts seem to "break" VuhDo. When the joust is over and the party dismounts, the VuhDo frames stay in pet frame state. They remain unchanged thereafter regardless what I do to the party. I can heal, buff, cast PW:S, etc, and the frames don't change.

Reloading the UI corrects this.

The same problem doesn't seem to exist when riding dragons in Occulus.

Am I stuck reloading UI after the joust every time I do ToC?
Hmm, I think it may be that wow sends no apropriate vehicle events in this case but only pet events (which will be deregistered if no pet panel is up). I will try to offer a solution for this...
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Unread 06-02-10, 07:31 AM  
thc1967
A Kobold Labourer

Forum posts: 0
File comments: 31
Uploads: 0
TOC mounts seem to "break" VuhDo. When the joust is over and the party dismounts, the VuhDo frames stay in pet frame state. They remain unchanged thereafter regardless what I do to the party. I can heal, buff, cast PW:S, etc, and the frames don't change.

Reloading the UI corrects this.

The same problem doesn't seem to exist when riding dragons in Occulus.

Am I stuck reloading UI after the joust every time I do ToC?
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Unread 06-02-10, 06:58 AM  
Iza
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 43
File comments: 691
Uploads: 5
Originally posted by Snoweh
Okay so it's been a while since i updated my Vuhdo due to not having any issues with it, and recently it updated without my knowing (Stupid Curse Client). So anyways my question is, Is there anyway to just have a few set profiles and have those active on all characters, rather than it asking me to either Cope, Overwrite or disgard the changes? i don't want a long list of profiles :P
All profiles are shareable between all characters on same realm. VuhDo only asks this question if you are going to make changes that originally have been saved from another toon and thus are about to lose some character and/or class specific settings from the original profile. VuhDo should not be asking upon loading a profile or once you've overwritten/copied it.
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Unread 06-02-10, 06:11 AM  
Snoweh
A Cyclonian
 
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Forum posts: 43
File comments: 79
Uploads: 1
Okay so it's been a while since i updated my Vuhdo due to not having any issues with it, and recently it updated without my knowing (Stupid Curse Client). So anyways my question is, Is there anyway to just have a few set profiles and have those active on all characters, rather than it asking me to either Cope, Overwrite or disgard the changes? i don't want a long list of profiles :P
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Unread 06-02-10, 01:04 AM  
Iza
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 43
File comments: 691
Uploads: 5
Originally posted by Twidget
Something interesting about the way Vuhdo is working as far as buffing main hand and off hand weapons on a Shaman. In the buff config panal you can only select one buff which is for the main hand weapon so I chose Windfurry. When I click it on the buff panel it buffs my main hand weapon with Windfurry just as you would expect. Then I right clicked the buff panel and a select screen popped up with Windfurry checked so I changed it to Flanetongue which changed which buff was shown in the buff panel. But guess what happened when I left clicked it? It buffed my off hand weapon with Flametongue. So it appears Vuhdo knows about the off hand weapon but it just doesn't show it in the buff confige panel.

Oh, and it I right click the buff panel and change the checked one back to Windfurry, it goes back to buffing the main hand weapon. Now if you can just add it to the config I won't have to right click it back and forth to buff my weapons... Please!!!!

Thanks,
Twidget
Currently VuhDo knows nothing about dual wield and more than one weapon enchant. Must be some kind of default behaviour by wow client. Please be patient, this is definetely on my list, but for the moment I had to fix/develop some stuff that looked a bit more urgent to me.
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Unread 06-01-10, 04:08 PM  
Twidget
An Aku'mai Servant
 
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Forum posts: 33
File comments: 407
Uploads: 0
Originally posted by Twidget
Yes, if your an Enhancement Shaman you can learn a talent to dual wield weapons and you can buff each weapon with a different weapon buff. I currently use the mod smartbuff to buff each weapon with a different buff just fine but I would like to replace it and healbot and smartdebuff with your mod.

I am Enhancement right now because I am still leveling up with my wife and her warlock so I keep us healed. For healing I am using Vuhdo and it would be nice to be able to setup all my buffs if you could add the offhand weapon.

Thanks,
Twidget
Something interesting about the way Vuhdo is working as far as buffing main hand and off hand weapons on a Shaman. In the buff config panal you can only select one buff which is for the main hand weapon so I chose Windfurry. When I click it on the buff panel it buffs my main hand weapon with Windfurry just as you would expect. Then I right clicked the buff panel and a select screen popped up with Windfurry checked so I changed it to Flanetongue which changed which buff was shown in the buff panel. But guess what happened when I left clicked it? It buffed my off hand weapon with Flametongue. So it appears Vuhdo knows about the off hand weapon but it just doesn't show it in the buff confige panel.

Oh, and it I right click the buff panel and change the checked one back to Windfurry, it goes back to buffing the main hand weapon. Now if you can just add it to the config I won't have to right click it back and forth to buff my weapons... Please!!!!

Thanks,
Twidget
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Unread 06-01-10, 02:09 PM  
Porsha
A Black Drake

Forum posts: 88
File comments: 106
Uploads: 0
Originally posted by thc1967
Using Dungeon Finder, people queue as Tank, Healer, or Damage. Is there a way to show in VuhDo exactly which role Dungeon Finder assigned each group member?

Also, is there a way for VuhDo to not show the tanks window when not grouped?
Right click just in between 2 panels and it should show you their role icon (i.e. they are faded until you right click just outside a panel to save space.

You should also be able to go into the "move" panel and select which panels to show for which setup you are wanting to save/use.
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Unread 06-01-10, 01:50 PM  
thc1967
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Using Dungeon Finder, people queue as Tank, Healer, or Damage. Is there a way to show in VuhDo exactly which role Dungeon Finder assigned each group member?

Also, is there a way for VuhDo to not show the tanks window when not grouped?
Last edited by thc1967 : 06-01-10 at 01:51 PM.
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Unread 06-01-10, 02:01 AM  
Iza
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Originally posted by smackers
In the 1.5# series you had an option to put a gray box around the raid member who was active, is that available? I'd like to be able to see who it is that I have as target.

Thanks again Iza for all your work, couldn't heal without VuhDo.
Yes, of course: Please go to options=>general=>indicators find "Outer Border" and select bouquet "Border: Multi" or "Border: Multi + Aggro".
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Unread 05-31-10, 03:48 PM  
smackers
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In the 1.5# series you had an option to put a gray box around the raid member who was active, is that available? I'd like to be able to see who it is that I have as target.

Thanks again Iza for all your work, couldn't heal without VuhDo.
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Unread 05-31-10, 03:31 PM  
Morgalm
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Your welcome I am an author so know how that is lol. On the other problem I went into my SV files in the main folder C:\World of Warcraft\WTF\Account\<account name>\SavedVariables and deleted all of the debuffs listed under 10/25 man profiles (2 i made) CUSTOM_DEBUFF/STORED. That didn't fix it they were still all there so went to C:\World of Warcraft\WTF\Account\<account name>\<zone>\<character>\saved variables and deleted the same info there. I then had to enter all the debuffs over again but appears to be fine now.
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Unread 05-30-10, 07:17 AM  
Twidget
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Originally posted by Iza
No, I'm sorry, I never knew you could have more than one... are you sure this is possible? I asked my gf again (she's having a shaman) and she told me that there's only one weapon enchant active at one time?
Yes, if your an Enhancement Shaman you can learn a talent to dual wield weapons and you can buff each weapon with a different weapon buff. I currently use the mod smartbuff to buff each weapon with a different buff just fine but I would like to replace it and healbot and smartdebuff with your mod.

I am Enhancement right now because I am still leveling up with my wife and her warlock so I keep us healed. For healing I am using Vuhdo and it would be nice to be able to setup all my buffs if you could add the offhand weapon.

Thanks,
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Unread 05-30-10, 03:29 AM  
Iza
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Originally posted by Morgalm
Found out why I was losing raid members and it was my stupidity of course:P Was using gorpu layout with melee dps/ranged dps/healers and MT's. So when a tank joined the raid who wasn't on the MT list he disappeared since I did not have melee tanks in my design.
Thanks for sharing, most ppl don't tell me if they made a mistake on their own and I might spend hours and hours with finding a bug that doesn't exist. So this is highly apreciated.
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Unread 05-30-10, 03:26 AM  
Iza
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Re: Re: Re: Re: Re: Bar Brightness

Originally posted by Gabbyii
Fair does not seem to do anything either in fact none of the opacity sliders under life colors is changing anything. Any other ideas?

Thanks
I'll look at this as soon as I'm home from my weekend trip.
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Unread 05-30-10, 03:25 AM  
Iza
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Originally posted by Morgalm
Here is the error when I try delete one of the duplicates:

Code:
1x VuhDo-2.2\VuhDoDebuffs.lua:488: attempt to index field 'VUHDO_CONFIG' (a nil value)
VuhDoOptions-2.2\VuhDoLookAndFeel.lua:478: in function <VuhDoOptions\VuhDoLookAndFeel.lua:420>
VuhDoOptions-2.2\VuhDoLookAndFeel.lua:498: in function <VuhDoOptions\VuhDoLookAndFeel.lua:492>
VuhDoOptions-2.2\VuhDoLookAndFeel.lua:938: in function `VUHDO_lnfComboSetSelectedValue'
VuhDoOptions-2.2\VuhDoLookAndFeel.lua:974: in function `VUHDO_lnfComboBoxInitFromModel'
VuhDoOptions-2.2\VuhDoNewOptionsDebuffsCustom.lua:111: in function `VUHDO_customDebuffUpdateEditBox'
VuhDoOptions-2.2\VuhDoNewOptionsDebuffsCustom.lua:270: in function `VUHDO_deleteCustomDebuffOnClick'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

Locals:
aModel = "VUHDO_CONFIG.CUSTOM_DEBUFF.STORED_SETTINGS.Touch of Light.SOUND"
aValue = nil
aPanelNum = 1
tPanelNum = nil
tTableIndices = <table> {
 1 = "VUHDO_CONFIG"
 2 = "CUSTOM_DEBUFF"
 3 = "STORED_SETTINGS"
 4 = "Touch of Light"
 5 = "SOUND"
}
tGlobal = <table> {
 SMARTCAST_CLEANSE = true
 RANGE_SPELL = "Holy Light"
 OMIT_MAIN_TANKS = false
 CLUSTER = <table> {}
 OMIT_MAIN_ASSIST = false
 BLIZZ_UI_HIDE_TARGET = false
 MAX_EMERGENCIES = 5
 INC_BOMBED_SECS = 3
 SHOW_INC_BOMBED = true
 STANDARD_TOOLTIP = true
 SHOW_INC_HOTS = true
 SHOW_INC_CHANNELLED = true
 DETECT_DEBUFFS_IGNORE_DURATION = true
 BLIZZ_UI_HIDE_PARTY = false
 RANGE_CHECK_DELAY = 260
 BLIZZ_UI_HIDE_PLAYER = false
 CUSTOM_DEBUFF = <table> {}
 SHOW_PANELS = true
 INC_CASTED_SECS = 3
 SHOW_OVERHEAL = true
 ON_MOUSE_UP = false
 RES_IS_SHOW_TEXT = false
 IS_SHOW_GCD = false
 IS_CLIQUE_COMPAT_MODE = false
 LOCK_PANELS = false
 DETECT_DEBUFFS_IGNORE_NO_HARM = true
 DETECT_DEBUFFS_IGNORE_BY_CLASS = true
 RES_ANNOUNCE_TEXT = "Come to life, vuhdo, you b00n!"
 RANGE_PESSIMISTIC = false
 SMARTCAST_RESURRECT = false
 BLIZZ_UI_HIDE_PET = false
 INC_CHANNELLED_SECS = 3
 INC_HOTS_SECS = 3
 SMARTCAST_BUFF = false
 OMIT_SELF = false
 EMERGENCY_TRIGGER = 100
 SHOW_PLAYER_TAGS = true
 HIDE_PANELS_PARTY = false
 UPDATE_HOTS_MS = 250
 SHOW_INC_CASTED = true
 BLIZZ_UI_HIDE_FOCUS = false
 HIDE_PANELS_SOLO = false
 CURRENT_PROFILE = "10 man"
 AUTO_PROFILES = <table> {}
 SHOW_INCOMING = true
 HIDE_EMPTY_PANELS = false
 OMIT_FOCUS = false
 SCAN_RANGE = "2"
 OMIT_DFT_MTS = false
 SHOW_MINIMAP = false
 DETECT_DEBUFFS_IGNORE_MOVEMENT = false
 IS_SCAN_TALENTS = true
 OMIT_OWN_GROUP = false
 MODE = 1
 THREAT = <table> {}
 SHOW_TEXT_OVERHEAL = true
 LOCK_CLICKS_THROUGH = false
 SHOW_OWN_INCOMING = true
 OMIT_PLAYER_TARGETS = false
 DETECT_DEBUFFS_REMOVABLE_ONLY = false
}
VUHDO_GLOBAL = <table> {
 BuyButton11Highlight = BuyButton11Highlight {}
 VUHDO_I18N_SYMBOL = "Symbol"
 RHADATIP_XML_RT13_YELLOWSOCKET = "Empty Yellow-socket filling gem"
 ContainerFrame5Item7 = ContainerFrame5Item7 {}
 MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {}
 MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {}
 GetTrainerServiceTypeFilter = <function> defined =[C]:-1
 UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
 KBASE_NUM_FAKE_CATEGORIES = 1
 SetTrainerServiceTypeFilter = <function> defined =[C]:-1
 VuhDoNewOptionsPanelMiscRaidIconPanelTopRadioButtonTextureCheckMarkTexture = VuhDoNewOptionsPanelMiscRaidIconPanelTopRadioButtonTextureCheckMarkTexture {}
 MerchantItem6AltCurrencyFrameHonorTexture = MerchantItem6AltCurrencyFrameHonorTexture {}
 RhadaTipGemTooltipTextRight1 = RhadaTipGemTooltipTextRight1 {}
 TutorialFrameLeft19 = TutorialFrameLeft19 {}
 MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {}
 ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
 PVP_RANK_6_1 = "Corporal"
 MultiBarLeftButton7 = MultiBarLeftButton7 {}
 OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Toggles an additional optional actionbar on the right side of the screen."
 InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {}
 VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {}
 MerchantItem6AltCurrencyFrameItem1Text = MerchantItem6AltCurrencyFrameItem1Text {}
 BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
 IsReferAFriendLinked = <function> defined =[C]:-1
 MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
 UnitFrameManaBar_UnregisterDefaultEvents = <function> @ Interface\FrameXML\UnitFrame.lua:298:
 VdAc7Hd7Bar = VdAc7Hd7Bar {}
 ERR_NOAMMO_S = "%s"
 CHAT_CONFIG_OTHER_COMBAT = <table> {}
 OPC_BindKey8 = OPC_BindKey8 {}
 CONSOLIDATED_BUFFS_PER_ROW = 4
 TutorialFrameRight19 = TutorialFrameRight19 {}
 MoneyFrame_OnEvent = <function> @ Interface\FrameXML\MoneyFrame.lua:184:
 BindPadSlot41Border = BindPadSlot41Border {}
 WatchFrameItem_OnEvent = <function> @ Interface\FrameXML\WatchFrame.lua:1206:
 InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <functi
  ---
And then if I try click on one again after that:

Code:
1x VuhDoOptions-2.2\VuhDoLookAndFeel.lua:442: attempt to index upvalue 'tLastField' (a nil value)
VuhDoOptions-2.2\VuhDoLookAndFeel.lua:498: in function <VuhDoOptions\VuhDoLookAndFeel.lua:492>
VuhDoOptions-2.2\VuhDoLookAndFeel.lua:938: in function `VUHDO_lnfComboSetSelectedValue'
<string>:"*:OnMouseDown":1: in function <[string "*:OnMouseDown"]:1>

Locals:
aComponent = VuhDoNewOptionsDebuffsCustomStorePanelSelectComboBox {
 0 = <userdata>
 isScrollable = true
 isMulti = false
}
aValue = "Touch of Light"
aPanelNum = nil
tModel = "VUHDO_CONFIG.CUSTOM_DEBUFF.SELECTED"
VUHDO_lnfUpdateVar = <function> @ VuhDoOptions\VuhDoLookAndFeel.lua:420:
VUHDO_lnfUpdateAllModelControls = <function> @ VuhDoOptions\VuhDoLookAndFeel.lua:378:
tFunction = nil

  ---
I'm really sorry to say this, but your saved variabled really seem to be badly broken. I fear best would be to reset vuhdo...
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