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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-08-14 03:50 PM
Created:07-29-09 12:27 PM
Downloads:198,358
Favorites:754
MD5:
6.0.3

VuhDo  Popular! (More than 5000 hits)

Version: v3.65
by: Iza, humfras, Ivaria

If you enjoy using VuhDo please consider a small donation for Iza.
(use the Donate button on the project page)
----

New VuhDo release v3.6 with support for Warlords of Draenor!

Keep those feature requests and bug reports coming!
Please file CurseForge tickets to report any bugs or to make feature requests.
For general help and discussion visit our forum at PlusHeal.com.

Be sure to check out the ultimate VuhDo setup walkthrough (Thanks Zohar).

VuhDo video tutorial on YouTube: Part 1 Part 2 (Thanks Bellamie).
Yet another video guide (Thanks Eressea).
Video tutorial on advanced features: unboxing and cluster scanner (Thanks Joseph/Apristine).
Collection of guides and tutorials (Thanks Zohar).
----

What is VuhDo? – VuhDo is a raid monitor similar to CTRaidAssist or Blizzards built-in raid frames. Basically this is about displaying the health of raid members in form of clearly arranged bars. VuhDo is primarily directed to healing classes, but will make use to almost any other class. Moreover several healing spells or other actions can be asserted to mouse clicks on those bars (Click-Heal).

What VuhDo can do:
1. Display all relevant informations about your raid members
- Life,
- Mana, other types of power
- Debuffs
- Range
- Incoming Heal
- Aggro
- Threat
- HoTs
- Charmed status
- PvP status
- Tooltips (for race, class, level and current location)
- Player Tags (such as afk, disconnected, dead)
- Shields

2. Casting
- You can heal, decurse, target, assist or focus raid memers with just one click
- You can bind any usable item and any macro to mouse clicks
- You can assign up to 40 mouse click combinations to cast on raid members
- You can assign up to 16 keys to cast when mouse over
- You can automatically fire your trinkets and instant casts whenever cooldown is over
- You can automatically resurrect and decurse players out of combat

3. Set up the raid
- manage main tanks (CTRA/ORA compatible) and personally selected players.
- Setup who is raid lead, assistant and master looter
- Check who is one of the above

4. Buffing
- You can easily keep track of all of your buffs
- You can rebuff automatically chosing the most suitable spell and target
- You can smart buff your raid automatically selecting missing buffs

Special Features:
- Up to 10 independent raid member panels
- Completely free arrangement of raid members: You can move any group to any position in any panel:
You can select to see your groups by class, group number role or any combination.
Easy group arrangement via Drag’n’Drop.
You can additionally setup to display Pets, Vehicles, Main Tanks, private Tanks.
A panel setup wizard lets you setup most common settings with a few clicks
- You can store different skins and arrangements of panels separately
Supported standards / Compatibility:
- CTRA/oRA: Main Tank setup / resurrection monitor
- libSharedMedia: Fonts, Statusbar textures
- Masque
- Clique

----

Honorable mention:
2014-04-25: I (Iza) am sorry to announce that I'm not
going to further develop or maintain VuhDo anymore.


I haven't been actively playing wow for some years
now and lately - as you might have noticed -
my efforts (and also interest) in maintaining and
developing WoW addons tends to zero, so I'll be
gone for good I guess.


Thanks to a fine community for the great times
and for sharing all the uncounted ideas and suggestions
which finally have made VuhDo what I believe is a decent
addon.


All the best to you & keep it going,
Iza

Version 3.65.

Known issues:
-- Settings are not saved when the character name includes a special character
-- Mac OS X WoW client bug - http://us.battle.net/wow/en/forum/topic/14880818884
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients

Bugfixes:
-- Fixed profile activation due to group size 20
-- Fixed the inability of players without assist to see ready checks
-- Fixed VuhDo Options tooltip mispellings in EN and ES localizations

Improvements:
-- Added ability to select a default profile and key layout
-- Defaults are applied when no existing settings are found
-- Copying a profile now also creates a copy of the selected key layout
-- Added new raid group size 30 man
-- Tools > Profiles > Activate due to group size
-- Move > Hold to Test
-- Added new bouquets to check if a unit is in same zone as the player
-- Flag: Player Zone, Inside
-- Flag: Player Zone, Outside
-- Added new bouquets to check if a unit is a particular class of tank
-- Flag: Role Tank, Death Knight
-- Flag: Role Tank, Druid
-- Flag: Role Tank, Monk
-- Flag: Role Tank, Paladin
-- Flag: Role Tank, Warrior

--------------------------------------------------------------
Version 3.64.

Bugfixes:
-- Fixed Buff Watch support for the new type of derived spells
-- Fixed watching of Shaman Lightning Shield and Water Shield
-- Fixed watching of Paladin Seal of Truth
-- Fixed bug where magic debuffs were not flagged as removable for Monks
-- Removed deprecated Hunter spell Aspect of the Iron Hawk

--------------------------------------------------------------
Version 3.63.

Bugfixes:
-- Fixed bug where magic debuffs were not flagged as removable for Paladins

--------------------------------------------------------------
Version 3.62.

Bugfixes:
-- Fixed invalid Blizzard Talent API call

--------------------------------------------------------------
Version 3.61.

Bugfixes:
-- Fixed Masque integration to no longer call deprecated API 'Skin'

--------------------------------------------------------------
Version 3.60.

Bugfixes:
-- Fixed bug where saving custom debuff settings would reset the custom debuff color
-- Fixed bug where custom debuffs added by spell ID did not have all settings applied
-- Fixed bug where custom debuffs were not playing sounds when selected
-- Fixed bug where isInSameZone check always returned true
-- BuffWatch now correctly ignores other players outside the players zone
-- Global scanner perf bump when 'same zone' limit selected
-- Fixed bug in the combat log parsing for incoming swing damage amount
-- Removed deprecated spells and abilities
-- Removed Death Knight spell Unholy Frenzy
-- Removed Druid spell Nourish
-- Removed Druid spell Symbiosis
-- Removed Hunter aspect Aspect of the Hawk
-- Changed Hunter aspect Aspect of the Iron Hawk to Iron Hawk
-- Removed Monk raid cooldown Avert Harm
-- Removed Monk spell Serpent's Zeal
-- Changed Paladin spell Divine Light to Holy Light
-- Removed Paladin spell Inquisition
-- Removed Priest spell Hymn of Hope
-- Removed Priest spell Void Shift
-- Removed Priest spell Inner Fire
-- Removed Priest spell Inner Will
-- Changed Priest spell Greater Heal to Heal
-- Removed Rogue poison Mind Numbing Poison
-- Changed Rogue poison Paralytic Poison to Internal Bleeding
-- Changed Shaman spell Greater Healing Wave to Healing Wave
-- Removed Shaman weapon enchant Earthliving Weapon
-- Removed Shaman weapon enchant Flametongue Weapon
-- Removed Shaman weapon enchant Frostbrand Weapon
-- Removed Shaman weapon enchant Rockbiter Weapon
-- Removed Shaman weapon enchant Windfury Weapon
-- Removed Shaman totem Mana Tide Totem
-- Removed Shaman totem Stormlash Totem
-- Removed Shaman spell Burning Wrath
-- Removed Warrior raid cooldown Demoralizing Banner

Improvements:
-- Added new raid group size 20 man
-- Tools > Profiles > Activate due to group size
-- Move > Hold to Test
-- Added custom debuffs for 6.0 raid content
-- Added new spells and abilities
-- Added new Priest spell Clarity of Will as pumpable absorb
-- Added new Hunter aspect Aspect of the Fox
-- Added new Mage raid cooldown Amplify Magic
-- Added new Druid spell Rejuvenation (Germination) as HoT icon
-- Added new Druid spell Genesis as HoT icon

Changes:
-- Updated TOC for 6.0
-- Updated Swiftmendable check to include units with Rejuvenation (Germination)
-- Updated Swiftmendable check to exclude others HoTs when Rampant Growth is selected
-- Updated toolbox helper function for GetTalentInfo API changes
-- Updated 'Spells > Keys global' edit box to properly decorate text

Features:
-- Minor update for Warlords of Draenor

TODO:
-- Updated incoming/over heal estimation
-- Appears to not be a bug in VuhDo
-- UnitGetIncomingHeals API seems to return bogus values on beta/PTR?
-- Updated AOE advisor spell bases
-- Healing spell base values have been removed (H = Cx + B is now H = Cx)
-- Need to empirically test coefficients shown on beta tooltips
-- Use Hamlet's updated spreadsheet for WoD?
-- Updated AOE advisor glyph item IDs
-- Updated AOE advisor Glyph of Light of Dawn support

--------------------------------------------------------------
Version 3.53.

Bugfixes:
-- Fixed client side slider bug

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.52.

Bugfixes:
-- Fixed a bug in loading profiles via command line

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.51.

Bugfixes:

Improvements:
-- Added custom debuffs for 5.4 raid content

Changes:

Features:

--------------------------------------------------------------
Version 3.50.

Bugfixes:
-- Fixes to Chi Burst AoE advice (Thanks to Merlin52626)
-- Minor bugfixes

Improvements:

Changes:
-- Upated toc for patch 5.4

Features:

--------------------------------------------------------------
Version 3.44.

Bugfixes:
-- Minor bugfixes

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.43.

Bugfixes:
-- Fixed possible taint in debuff handling
-- Minor bugfixes

Improvements:

Changes:
-- Some checkboxes Options=>General=>Misc changed to "enable"
instead of "disable" style

Features:

--------------------------------------------------------------
Version 3.41.

Bugfixes:
-- Minor bugfixes

Improvements:

Changes:

Features:
-- Added new bouquet item "Statusbar: Overshielded"

--------------------------------------------------------------
Version 3.40.

Bugfixes:
-- Some bugfixes from 3.39

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.39.

Bugfixes:
-- Minor bugfixes
-- Fixed color picker color code

Improvements:
-- Smarter dynamic memory allocation
-- Creation of some ui elements if needed only to reduce memory usage

Changes:
-- Using all opaque texture for panel background now. May need
to adjust opacity (options=>panels=>general)
-- Revamped Options=>Move and other UI elemets a bit

Features:

--------------------------------------------------------------
Version 3.38.

Bugfixes:
-- Minor bugfixes

Improvements:
-- major memory optimizations
-- minor performance optimizations
-- Two VuhDo panels colliding should not lead to a short stutter
anymore

Changes:

Features:
-- Color picker for single target direction arrow w/o range
(options=>colors=states)
-- HoT bars can now be vertical, inverted, have axis turned
(options=>panels=>hot bars)
-- Bouquet item for showing shields as standalone bar
-- You can have your target or focus as separate panel group now
(options=>Move, "Special" => "Target", "Focus")

--------------------------------------------------------------
Version 3.37.

Bugfixes:
-- Fixed bug when sharing profiles

Improvements:
-- Power Word: Solace will now be recognized
-- Major code cleanup and memory optimizations
-- Added monk abilities to default bouquet "tank cooldowns extd"

Changes:

Features:

--------------------------------------------------------------
Version 3.36.

Bugfixes:
-- Fixed a bug where custom debuff icons could remain in wrong size
-- Minor bugfixes

Improvements:
-- Added some more ignore by... debuffs

Changes:

Features:
-- Added option to not fade debuff icons when player gets out of range
(Options=>Debuffs=>Visuals)

--------------------------------------------------------------
Version 3.35.

Bugfixes:
-- Fixed irrelevant debuffs showing by icon
-- Fixed possible gvar taint issue
-- Minor bugfix

Improvements:
-- Minor optimizations
-- Added some Mage buffs to BuffWatch

Changes:

Features:

--------------------------------------------------------------
Version 3.34.

Bugfixes:
-- Minor bugfix

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.33.

Bugfixes:
-- Shield status hot icon now working as configured
-- Fixed some talent spells not being recognized
-- Fixed alive units showing dead BGs sometimes
-- Added Dark intent to stamina buff

Improvements:
-- Added custom debuffs for 5.2 raids
-- Updated debuff ignore list

Changes:

Features:

--------------------------------------------------------------
Version 3.32.

Bugfixes:
-- Fixed raid target icon in combo options=>panels=>misc

Improvements:
-- Many optimizations

Changes:
-- Changed overall shield value detection to 5.2 standard
system

Features:
-- Separated icons and color "removable only" debuff option
(Options=>Debuffs=>Standard)

-- Added Shield Bar
(Options=>General=>Incoming, "Shield Bar")
(Options=>Colors=>Modes, "Shield Bar")

-- Introducing Text Providers for
(Options=>Panels=>Misc "Overheal" Indicator)
(Options=>General=>Indicators", "more" next to ...
"Mana Bar", "Side Left", "Side Right".
More to come...)

-- You can now copy/paste color codes as hex string in any
color picker

-- Added default PvP flag carrier bouquet
--------------------------------------------------------------
Version 3.31.
- updated toc for patch 5.2

--------------------------------------------------------------
Version 3.30.

Bugfixes:
-- Fixed damage flash bar
-- Fixed possibly incorrect button sizes after changing a profile

Improvements:
-- BuffWatch will be hidden in pet battles now

Changes:

Features:

--------------------------------------------------------------
Version 3.29.

Bugfixes:
-- BuffWatch Rebuff Arcane Brilliance if either no spell power
OR no crit buff on target

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.28.

Bugfixes:
-- Hopefully fixed Eternal Flame AoE predicition

Improvements:
-- Performance optimizations
-- Direction arrow bouquet now can have range text yards/10
-- Added more shields to shield absorb (thx acer13189)

Changes:

Features:

--------------------------------------------------------------
Version 3.27.

Bugfixes:
-- Performance optimizations

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.26.

Bugfixes:
-- Workaround for unit incoming resurrection client bug
-- Fixed a bug in shield absorb calculation

Improvements:
-- Added several default custom debuffs
(options=>tools=>reset "Custom Debuffs" may be needed)
-- Increased performance
-- All mutual exclusive buffs should be recognized by BuffWatch now
-- Bouquet item "SHIELD_COUNT" now works for shields from all sources

Changes:

Features:
-- Added Chi Burst to trackable AOE advices (experimental)

--------------------------------------------------------------
Version 3.25.

Bugfixes:
-- Bugfix with bouquets

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.24.

Bugfixes:
-- Hopefully fixed a bug with icons disappearing after player died

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.23.

Bugfixes:
-- Fixed a bug with mana bars etc disappearing sometimes when player
target changed

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.22.

Bugfixes:
-- Fixed a major bug not updating raid members properly sometimes

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.21.

Bugfixes:
-- AOE advice calculations fix for Priests
-- Fixed rez announce chat channel name

Improvements:
-- Signicantly reduced memory/cpu consumption on
when changing player target.

Changes:
-- Removed "Keep Stance" from Options=>Spells=>Misc
(didn't work, use /console autoUnshift 0/1 instead)

Features:

--------------------------------------------------------------
Version 3.20.

Bugfixes:
-- Changed "Dark Power", "Light Power" constants to "Chi" pendants

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.19.

Bugfixes:
-- Changed "Mastery: Illuminated Healing" to "Illuminated
Healing" to track the buff really
-- Fixed error in options menu introduced with 5.1

Improvements:
-- Increased display update speed after pet summon
-- Weapon enchants will now be told apart

Changes:
-- Tagged for version 5.1

Features:
-- Added Symbiosis to BuffWatch
-- Added rogue poisons to BuffWatch
-- Added shaman offhand weapon enchant to BuffWatch

--------------------------------------------------------------
Version 3.18.

Bugfixes:
-- Changed Dark Intent to raid wide buff for BuffWatch
-- Minor bugfixes

Improvements:
-- Added improved version of PW:S to shield absorb tracking

Changes:

Features:
-- Added bouquet item for counter "Counter: All shields absorb #k"
showing the remaining shield absorption of all shields on the
target

--------------------------------------------------------------
Version 3.17.

Bugfixes:
-- Added missing GCD reference spell for monks
-- Possible fix for flashing hots
-- Possible fix for bouquets after profile loading

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.16.

Bugfixes:
-- Fixed a serious cpu resource hog introduced with 3.9

Improvements:
-- Increased performance after raid roster changes

Changes:

Features:

--------------------------------------------------------------
Version 3.15.

Bugfixes:
-- Minor bugfix in tooltips
-- Bugfix (hopefully) for totem cooldowns not displaying properly

Improvements:
-- Added a lot of mop default custom debuffs

Changes:

Features:

--------------------------------------------------------------
Version 3.14.

Bugfixes:
-- Fixed repeated ready-check not showing properly
-- Fixed some HoTs not updating properly when changing profiles

Improvements:

Changes:

Features:
-- Added bouquet item "flag: class color if active"
This enables you to apply class color to any active
icon

--------------------------------------------------------------
Version 3.13.

Bugfixes:
-- Fixed a range detection bug in PT panel
-- Fixed party panel hiding bug
-- Fixed a bug with options not showing active panel sometimes
-- Minor bugfixes

Improvements:
-- Inreased hitbox for custom debuff tooltips

Changes:

Features:

--------------------------------------------------------------
Version 3.12.

Bugfixes:
-- Minor bugfixes

Improvements:
-- Improved registering of events when force show blizz frames
is enabled in options=>general=>miscs

Changes:

Features:

--------------------------------------------------------------
Version 3.11.

Bugfixes:
-- Fixed a bug in player group determination
-- Fixed several possible taint problems
-- Soulstone, Enveloping Mist and Surging Mist
should now work as intended if Soothing mist
is channeling
-- Fixed coincidence with other addons hiding Blizz UI elements
-- Fixed bug in range detecton

Improvements:
-- Player powers will be updated more frequently
-- Minor optimizations

Changes:

Features:

--------------------------------------------------------------
Version 3.9.

Bugfixes:
-- Minor bugfix with range detection for enemy targets
-- Minor bugfix with overheal higlight not reseting properly
-- Other minor bugfixes

Improvements:
-- Reduced memory consumption
-- Major options code rework, reduces memory usage, increased
flexibility for future extensions
-- Added Sacred Shield to trackable buffs

Changes:
-- Added "Vixar" to default libSharedMedia fonts

Features:
-- On popular demand: Options=>General=>Misc "Hide Blizz xyz" is
tri-state now. So you can "leave alone/show/hide blizz" frames.
May need to overwrite existing profiles in order to have Blizz
UI elements shown when hidden from another addon
Defaults to: Leave alone

--------------------------------------------------------------
Version 3.7.

Bugfixes:
-- Fixed problem with minimap button

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.6.

Bugfixes:
-- Fixed dc shield macro icons
-- Fixed group size detection for group of 5
-- Fixed shield absorb calculation
-- Fix for libSharedMedia which seems to be registering
nil for "none" borders now
-- Hopefully fixes a bug with minimap setting not saving
sometimes
-- Minor bugfixes
-- Attempt to fix smart cast battle rez

Improvements:
-- Added Grimoire of Sacrifice to BuffWatch
-- Added Cenarion Ward to hot list
-- Added Serpent's Zeal to trackable hots
-- Improved BuffWatch options buff detection
for low level toons

Changes:
-- Integrated minimap icon into VuhDo to save
some bytes
-- Some Code cleanup

Features:

--------------------------------------------------------------
Version 3.5.

Bugfixes:
-- All characters "." and "#" will be removed from bouquet names
to avoid crashes
-- Switched shield absorb estimation to spell ids instead of spell names
-- Aggro indicator marks working again
-- Minor bugfixes

Improvements:
-- Improved range checking for hostile targets
-- Added default bouquet "Raid Cooldowns" (Thank you, Zohar)
-- Added Spirit Shell to "Pump Aegis" feature
-- Updated libSharedMedia
-- Minor optimizations

Changes:

Features:
-- Added default bouquet "Raid CDs" (Thanks to Zohar)

--------------------------------------------------------------
Version 3.4.

Bugfixes:
-- Some rewrite of buff watch code to make it more robus
-- Fixed glyph/talent taint bug
-- Fixed a bug with resurrection announcement
-- Fixed a bug with VuhDo not auto hiding in parties
-- Hopefully fixed a bug with target/focus frame taint

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.2.

Bugfixes:
-- Fixed use of custom macros

Improvements:

Changes:

Features:

--------------------------------------------------------------
Version 3.1.

Bugfixes:
-- Sharing profiles fixed
-- Casting Purify Spirit, Eternal Flame fixed
-- Eternal Flame available for HoT Icons

Improvements:

Changes:

Features:
Archived Files (10)
File Name
Version
Size
Author
Date
v3.65
1008kB
Iza
12-08-14 08:15 AM
3.64
991kB
Iza
10-16-14 09:50 AM
3.62
991kB
Iza
10-15-14 12:00 PM
3.61
991kB
Iza
10-14-14 05:00 PM
3.60 beta 3
991kB
Iza
10-13-14 01:52 AM
3.53
986kB
Iza
09-15-13 02:09 AM
3.52
986kB
Iza
09-14-13 12:35 AM
3.51
986kB
Iza
09-13-13 06:18 AM
3.37
986kB
Iza
04-06-13 06:51 AM
3.36
986kB
Iza
03-19-13 05:14 AM


Post A Reply Comment Options
Unread 02-15-10, 12:56 PM  
Iza
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 43
File comments: 691
Uploads: 5
Re: Bugs?

Originally posted by Aylish
I have had some very annoying bugs with VuhDo after 3.3, and I can't seem to figure out where it goes wrong. I tried to read through some comments to check if others had the same, but could only find one of my issues noted.

I play a resto druid, and this is what I have had troubbles with.

- Curses and Poisons that has been cleansed seems to get stuck on the background frame.
- Even though I have enabled the frames so that they should show diseases and magic debuffs, they refuse to show this. This is very annoying as I like to actually see who are debuffed. I used to be able to see this, but one day it just decided to quit showing debuffs I cannot cleanse. My settings however says that they should still show this.
- Wild Growth doesn't always get all it's targets marked on the frame(using HoT bars to track it). The combat text shows that more targets than the ones VuhDo has registered has the heal on them.
- At random times the entire raidframe will start showing the oposite colours of what I have selected. This is definitly the bigest annoyance of them all as I suddenly have a very hard time seeing what is actually going on. There is no pattern in what causes it or when it happens. Sometimes only parts of the raidframe gets this problem, in that case, it's spesific players it gets stuck to. Some examples of this is that people out of range is normally set to fade out, but when this bug occur eveyone out of range will get their frame much brighter(slightly brighter than the ones in range). Another thing that happens is that the background of the frame, which is normally faded, also becomes much brighter than the actual health bar. Dead people normally get their frame dark grey, but during the bug they also get this bright white frame. So yes, all colour settings becomes oposite of what I set them. I sometimes get around this is to "preview 25 man raid" as soon as we leave combat. This does at times fix the problem temporary.

I also wonder if VuhDo interfer with Xperl? I quit using Xperl when I started using VuhDo, but had to activate the Xperl player and target frames because of teh HoT tracker on Dreamwalker. What happened then was that Xperl suddenly had thsi "incoming heal" bar outside the actually health of the player whenever I activated a heal... Just like VuhDo has. On top of this, it looked really misplaced. Just curious if this is related.

If you might think there is any other addons that might be messing with VuhDo, this is what I am using aswell;

- Bagnon
- Xperl player/target(was deactivated for a long time and I still had this problem)
- Dominos
- DBM
- EPGP
- Prat
- Quartz
- Squawk&Awe
- Skada
Hi Aylish,
First: I have no reason to believe that X-Perl interferes with VuhDo. I think it's libHealComm that's deployed with VuhDo and also engaged for X-Perl then.
Other than that: These problems really sound desastrous and also mysterious to me. If you can manage to heal I'd like to know what happens with all (or most) other addons turned off. Other than that I can only assume that your saved settings are broken or something, so you might need to run reset_vuhdo.bat in vuhdo addons folder. Are you running the latest version? I heard of someone else who had a problem with background bar discoloration a while ago (but have never been able to reproduce). I've changed of couple of things then to prevent this, but I'm not sure because I never saw it myself. Any more information would be appreciated.
Iza is offline Report comment to moderator  
Reply With Quote
Unread 02-15-10, 12:05 PM  
Aylish
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Bugs?

I have had some very annoying bugs with VuhDo after 3.3, and I can't seem to figure out where it goes wrong. I tried to read through some comments to check if others had the same, but could only find one of my issues noted.

I play a resto druid, and this is what I have had troubbles with.

- Curses and Poisons that has been cleansed seems to get stuck on the background frame.
- Even though I have enabled the frames so that they should show diseases and magic debuffs, they refuse to show this. This is very annoying as I like to actually see who are debuffed. I used to be able to see this, but one day it just decided to quit showing debuffs I cannot cleanse. My settings however says that they should still show this.
- Wild Growth doesn't always get all it's targets marked on the frame(using HoT bars to track it). The combat text shows that more targets than the ones VuhDo has registered has the heal on them.
- At random times the entire raidframe will start showing the oposite colours of what I have selected. This is definitly the bigest annoyance of them all as I suddenly have a very hard time seeing what is actually going on. There is no pattern in what causes it or when it happens. Sometimes only parts of the raidframe gets this problem, in that case, it's spesific players it gets stuck to. Some examples of this is that people out of range is normally set to fade out, but when this bug occur eveyone out of range will get their frame much brighter(slightly brighter than the ones in range). Another thing that happens is that the background of the frame, which is normally faded, also becomes much brighter than the actual health bar. Dead people normally get their frame dark grey, but during the bug they also get this bright white frame. So yes, all colour settings becomes oposite of what I set them. I sometimes get around this is to "preview 25 man raid" as soon as we leave combat. This does at times fix the problem temporary.

I also wonder if VuhDo interfer with Xperl? I quit using Xperl when I started using VuhDo, but had to activate the Xperl player and target frames because of teh HoT tracker on Dreamwalker. What happened then was that Xperl suddenly had thsi "incoming heal" bar outside the actually health of the player whenever I activated a heal... Just like VuhDo has. On top of this, it looked really misplaced. Just curious if this is related.

If you might think there is any other addons that might be messing with VuhDo, this is what I am using aswell;

- Bagnon
- Xperl player/target(was deactivated for a long time and I still had this problem)
- Dominos
- DBM
- EPGP
- Prat
- Quartz
- Squawk&Awe
- Skada
Last edited by Aylish : 02-15-10 at 12:08 PM.
Aylish is offline Report comment to moderator  
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Unread 02-14-10, 03:01 AM  
Swal
A Kobold Labourer

Forum posts: 0
File comments: 34
Uploads: 0
Unhappy Targeting (FPS DROP) issue

Originally posted by Iza
Thanks for helping and for your patience.
Hello again!
I couldn't reproduce the issue since then, even with all addon turned on.
ATM the only thing I know is the issue happens sometimes, but absolutely no clue why.
My only tip would be it is related to recount gathering too much data, or any addon that eats tons of memory on a long run.
Thansk for this awesome addon, keep up the good work, we, healers need you <3
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Unread 02-11-10, 03:46 PM  
Iza
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Originally posted by Archimedes70
I apologize if this has been covered already, I skimmed through the 35 pages and couldn't find the answer. As a Holy Pally, will Vuhdo show Beacon's that other Pally's cast on the tanks? I can make other Pally casts of Beacon show up on Grid but would like to try Vuhdo if it can do the same thing. Thanks in advance.
Hi,
I also played a pally (Iza) a long time ago If you go to options=>panels=>hot icons you can select to show BoL (as every HoT) from only you or only from others or from both.
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Unread 02-11-10, 02:39 PM  
Snoweh
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Originally posted by Archimedes70
I apologize if this has been covered already, I skimmed through the 35 pages and couldn't find the answer. As a Holy Pally, will Vuhdo show Beacon's that other Pally's cast on the tanks? I can make other Pally casts of Beacon show up on Grid but would like to try Vuhdo if it can do the same thing. Thanks in advance.
Im a holy palladin myself so i can tell you, Yes it's possible you have to go into the hot buff's section and there's an option to show others.
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Unread 02-11-10, 02:31 PM  
Archimedes70
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I apologize if this has been covered already, I skimmed through the 35 pages and couldn't find the answer. As a Holy Pally, will Vuhdo show Beacon's that other Pally's cast on the tanks? I can make other Pally casts of Beacon show up on Grid but would like to try Vuhdo if it can do the same thing. Thanks in advance.
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Unread 02-10-10, 03:03 PM  
Iza
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Originally posted by Swal
I'll try to test out which addons might interfere with each other, but ATM in ICC10 raid as healer.
Thanks for helping and for your patience.
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Unread 02-10-10, 02:58 PM  
Swal
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Originally posted by Iza
Problem is: VuhDo doesn't do anything else than providing a macro that's executed by wow client the time you click... Just for a quick test: Try disabling all other addons. Most addons are interesting in things like ppl changing targets. Other than that: I honestly don't know. VuhDo doesn't do anything the time you click. Also try disabling all factors that toggle on mouse-hovering heal buttons (like tooltips, gcd indicator, mouse-over highlight)
I'll try to test out which addons might interfere with each other, but ATM in ICC10 raid as healer.
Meanwhile, These are my current addons:
Virtualplates
Improved Error frame
Auctionator
Bagnon
Bankstack
DBM
DocsUI_tooltip
Dominos
Elitist Group
EPGP
Gladius
Interruptbar
LushGearSwap
pError
PhanxChat
pMinimap
Powerauras
Quartz
Sexycooldowns
Shadowed Unitframes
SnowFallKeyPress
Spamcast
tabDB
TidyPlates
Vendorizer
Vuhdo
Last edited by Swal : 02-10-10 at 02:59 PM.
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Unread 02-10-10, 02:43 PM  
Iza
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Originally posted by Swal
Thanks for the extremely fast respond.
I didn't have those activated, I'm trying the 2nd option you suggested, editing this post in 10-15 mins with the results.
I still experience FPS drops, though it may be half the duration of the previously experienced drops.
Problem is: VuhDo doesn't do anything else than providing a macro that's executed by wow client the time you click... Just for a quick test: Try disabling all other addons. Most addons are interesting in things like ppl changing targets. Other than that: I honestly don't know. VuhDo doesn't do anything the time you click. Also try disabling all factors that toggle on mouse-hovering heal buttons (like tooltips, gcd indicator, mouse-over highlight)
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Unread 02-10-10, 02:33 PM  
Swal
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Originally posted by Iza
Please check your settings in options=>spells=>misc. Disable both trinkets and instants. To make it completely free of anything write a macro "MyTarget"
/tar [@mouseover]
and bind "MyTarget" instead of "target". (Sometimes constantly dis-/enabling error sound causes problems on some systems)
Thanks for the extremely fast respond.
I didn't have those activated, I'm trying the 2nd option you suggested, editing this post in 10-15 mins with the results.
Edit:
I still experience FPS drops.
Last edited by Swal : 02-10-10 at 02:44 PM.
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Unread 02-10-10, 02:28 PM  
Iza
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Originally posted by Swal
Hi!
I started to have a new problem with Vuhdo. I had it before and had to switch back to grid due to it.
Like 5 days ago I switched back to vuhdo, had no problem untill now, but the problem popped up again.
The problem:
When I click on the frames to target someone the FPS suddenly drops sometimes. This doesn't happen on all targeting, quite random, but it happens 5-10 times a minute, and it is really bad. This happens during combat. A temporary fix would be greatly welcommed, as this makes healing a pain .
Please check your settings in options=>spells=>misc. Disable both trinkets and instants. To make it completely free of anything write a macro "MyTarget"
/tar [@mouseover]
and bind "MyTarget" instead of "target". (Sometimes constantly dis-/enabling error sound causes problems on some systems)
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Unread 02-10-10, 02:21 PM  
Swal
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Hi!
I started to have a new problem with Vuhdo. I had it before and had to switch back to grid due to it.
Like 5 days ago I switched back to vuhdo, had no problem untill now, but the problem popped up again.
The problem:
When I click on the frames to target someone the FPS suddenly drops sometimes. This doesn't happen on all targeting, quite random, but it happens 5-10 times a minute, and it is really bad. This happens during combat. A temporary fix would be greatly welcommed, as this makes healing a pain .
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Unread 02-10-10, 10:21 AM  
Iza
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Originally posted by goldengamer
OH wanted to ask, is there a way to make the statusbar slider go further then 100? I have a specific texture I wanted to use, and its on 101 xD
Oh my god... No, isn't there a way to delete unused statusbars from libSharedMedia?
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Unread 02-10-10, 01:12 AM  
goldengamer
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OH wanted to ask, is there a way to make the statusbar slider go further then 100? I have a specific texture I wanted to use, and its on 101 xD
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Unread 02-10-10, 01:00 AM  
Iza
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Originally posted by Makaijin

The culprit in question hilighted.

if (tThreat > VUHDO_CONFIG["THREAT"]["THREAT_SYMBOL_MIN_PERCENT"]) then

Since threatpct from UnitDetailedThreatSituation() never reports over 100, having the slider set to 100% in the options window will give the bug in the bar never turning magenta. Changing the comparitive from ">" (higher than) to ">=" (equal or higher) will fix this little glitch.

It is rawthreatpct from UnitDetailedThreatSituation() that reports over 100, 110 to pull for melee and 130 for ranged.

I don't know if you actually like me looking at your code all the time, but as I have said earlier I'm trying to analyse the problem where the aggro bar border keeps getting stuck in mid combat. As I tend to tank alot more often than heal, I'm just trying to help in highlighting any problems for using Vuhdo for tanking reasons. Vuhdo is a great addon, I love it over grid, and i'm trying to do my bit to help improve it. The tankadins over at the Maintankadin forums are fans of vuhdo, so i'm hope my little contribution helps the community as well.
No, no, you may of course look at the code. Your help is always appreciated. It's just that I didn't think of it as a real "bug"... But I will change it to >= if it's important for you.
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