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Updated: 10-29-17 05:14 AM
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Compatibility:
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:10-29-17 05:14 AM
Created:08-07-09 11:52 PM
Downloads:20,859
Favorites:114
MD5:
Categories:Raid Mods, Healers
7.3.0

Aptechka  Popular! (More than 5000 hits)

Version: 7.3.8
by: d87 [More]

Aptechka is a raid frames addon.

For most healers who like Grid style layout this addon is pretty good out of the box

Notable features:
- Autoscaling depending on raid size. ( when 27+ for healers, 12+ for other specs )
- Debuff icons with a blacklist
- Preconfigured for all healing classes with a variety of indicator types
- Combat log health updates
- Feedback indicators for smart aoe heals

Console command: /apt

github

### 7.3.8:

- On demand aura loading for pvp and dungeons now works again
- Fixed pet group anchor issue
- Restored compatibility with userconfig modules

### 7.3.7:

- Spell list menu and a lot of internal changes

### 7.3.5:

- GUI for basic stuff

### 7.3.4:

- Fixed aggro and border indicator
- Fixed mouseover highlight texture

### 7.3.3:

- Fading frames when player is in a different phase

### 7.3.2:

- Absorb bar changes
- Fixed a problem with autoresizer, that started happening somewhere between 7.1 and 7.3

### 7.3.1:

- fixed Timewalking bug
- now only creates indicator frames that are used in class spell config
- ToC Update to 70300

### 2.5.6:

- added frame strata setting, default is MEDIUM
- ToC Update for 7.2

### 2.5.5a:

- Druids now range check via Regrowth spell instead of HT
- Removed direction arrow for 7.1
- ToC Update

### 2.5.4:

- A bunch of small fixes
- "boss" debuffs for half of dungeons and a couple of EN bosses
- MW monk change to Enveloping Mist indicator

### 2.5.3:

- Switched all healers to range check by spell
- Absorb Bar no longer shows up in vehicle
- Dead indicator now works properly after reloading ui

### 2.5.2:

- Directional arrow
- Fixed PoM indicator
- PWS and Monk spells now only displayed if casted by player
- Regrowth indicator returned
- Health is now updated after returning from timewalking dungeon

### 2.5.1:

- Updated LibResInfo

### 2.5.0:

- Legion update

### 2.4.2:

- Phase icon bugfixes
- Trace heals disabled by default, until i make sure animation doesn't get stuck

### 2.4.1:

- Phase icon
- Cooldown bug fixed

### 2.4.0:

- WoD update
- Role icons
- Leader indicator
- Bugfixes

### 2.3.1:

- Small bugfixes

### 2.3.0:

- Absorb bar
- Corner type indicator
- LibCombatLogHealth

### 2.2.3:

- new resizing system. you now can resize and switch anchors based on spec/role and raid members count.
By default frames are scaled down for healers after 27 members, and for non healers after 11 members.

### 2.2.2:

- fixed debuff loader map ids (still no debuffs for mop raids tho)

### 2.2.1:

- bugfixes and config tweaks since mop release

### 2.2.0:

- Small fixes
- LibCLHealth, but it's disabled by default

### 2.1.10:

- GetNumRaidMembers => GetNumGroupMembers

### 2.1.9:

- temporary fix for UnitInRange function.
- ROSTER_UPDATE bugfix
- Paladin and Shaman config seem to be fine
### 2.1.8:

- TOC updated to 50000
- UnitInRange function seems to be broken, enabled IsSpellInRange check for healing classes.
- Monk config

### 2.1.7:

- Bugfixes

### 2.1.6:

- Dragon Soul raid debuffs, TOC Update

### 2.1.5:

- Manabar frame changes. Now using texture drawing layers
- Crappy LoS status, it can flash only once every 10 or so seconds, because of spam protection on "Out of sight" error messages, config.LOSStatus = nil to disable
- New indicator type for default skin: bar1, by default renew and rejuv assigned to it.
### 2.1.2:
- ZA,ZG,Firelands boss spells, Grim Batol vehicles are maybe fixed, spellsets autoloading (by default tank cooldowns and common healing reduction spells)

### 2.1.1a:

- config.useCombatLogFiltering turned off because of combat log bug

### 2.1.1:

- Update for WoW 4.2 combat log changes

### 2.1.0:

- Update for WoW 4.1 combat log changes

### 2.0.10:

- Removed LibQuickHealth, it wasn't updated since Burning Crusade.
- Replaced it with similar native feature ( config.useCombatLogHealthUpdates )
- Autoscale for pets, tho they're still on separate anchor so it won't be pretty
- Death status update when leaving vehicle

### 2.0.9:

- Changed clique integration to group headers variant.
- Custom bindings bugfix

### 2.0.8:

- Secure scaling and config.scale var
- Mouse bindings for frames moved to initial config func

### 2.0.7:

- Pet group. ( /apt createpets command and config.petgroup option )
- Another vehicle bug.

### 2.0.6:

- Another vehicle bug.

### 2.0.5:

- Bastion of Twilight spells added
- changes to fix taint, width and height for skin now should be preloaded via <SkinName>Settings function. (See upgrading instructions on description tab)
- bugfix for vehicles, probably not the last one

### 2.0.3:

- various small fixes

### 2.0.2:

- I forgot git rep inside prev version archive
- InVehicleStatus
- icon now stands above health text
- anchors fixed

### 2.0.1:

- Shaman's earth shield and trace heals fixed, added Light of dawn traceheal

### 2.0:

- boss debuffs for TotFW, Blackwing Descent
- lockedOnStartup restored and renamed to "unlocked"
- vehicle health/power updates restored

### 2.0 RC6:

- useGroupAnchors option. resize will not work with group anchors enabled
- groupGrowth restored
- text3 is font string object now, like text1 and text2.

### 2.0 RC5:

- New group anchors, unique for every skin. group growth options removed. /inj unlockall command, config.useAnchors options to use anchors from another skin
- Stupid getfrom field was removed, and replaced with almost just as stupid alternatives. But anyway, previous version was horrible. = Now you can customize health format
- disableManaBar option restored
- GridSkin_CreateTextTimer function
- Horizontal child skin.

### 2.0 RC4:

- CreateIndicator and CreateIcon functions now accessible from config.
Info about custom skins and loadable debuffs added to user config comments

### 2.0 RC3:

- "raidX in not in your party" spam fixed. GetPartyAssignment function was causing it... and so, now that it's removed MainTankStatus only works for LFD tanks

### 2.0 RC2:

- removed long raid buffs, and power type changing functions restored

### 2.0:

- A lot

### 0.9.7:

- Moved to animation groups, UserConfig addon, skin settings moved to frame.lua, renamed to Aptechka

### 0.8.2:

- Click-Casting macro support, Ruby Sanctum spells.

### 0.8.1.7:

- MT indicator for lfg tanks, target indicator(disabled by default), foreigncolor option.

### 0.8.1.6:

- pulse option for spells, simple animation for activating indicator.

### 0.8.1.5:

- incoming heals text bug fixed, libhealcomm updated to 1.6.3, nothing new

### 0.8.1.4:

- Lich King spells added
Readycheck fixed, paste updated readycheck indicator into your config from default one.
type parameter on trace now actually means something. and for example "HEAL" means that when SPELL_HEAL is fired for given (### yours) spell name it's trigger indicator. PERIODIC_HEAL for ticks, AURA_APPLIED for initial application. More:
- http://www.wowwiki.com/API_COMBAT_LOG_EVENT_UNFILTERED

### 0.8.1.3:

- small bugfixes

### 0.8.1.2:

- offline status, loadables.lua improved, /inj load, Essence of the Blood Queen added, petanchor bug

### 0.8.1.0:

- clumsy loadbalancer removed, mixed combatlog/unit_aura checks added instead, InjectorConfig.useCombatLogFiltering option. disabled buggy healbar updates for vehicles

### 0.8.0:

- ... a lot, check comments

### 0.7.1.7:

- bug with stacks and dispell auras fixed, trace function now works with periodic heals

### 0.7.1.6:

- omnicc and stacktext options added to icon setup

### 0.7.1.5:

- few typos fixed (position & scale settings will be reset because of that), healcomm updated to 1.5.5, more icc_ipwnyanow debuffs (until lich king)

### 0.7.1.4:

- first iCC wing debuffs added (mark of the fallen champion, boiled blood, bonestorm dot)
debuff from marrowgar spike missing. Naxx and Ulduar debuffs are disabled by default now

### 0.7.1.3:

- IncomingHeals bugfix

### 0.7.1.2:

- LibHealComm-4 updated to 1.5.4, TOC updated, added InjectorConfig.disableBlizzardParty option, you may assign debuff types to icons now

### 0.7.1:

- Should be stable... fixed crucial bug with missing debuff type indicators, added healtrace for glyph of HL, chain heal, coh & pom.

### 0.7.03:

- "routine for disabling unused indicators kills the border" fixed

### 0.7.02:

- bug with disabled raidicons, toggle/show/hide commands, anchor strata increased, not creating indicators without any spells assigned to them

### 0.7:

- raid icons, MT indicators, optional UnitInRange function overrides for healers, options to disable quickhealth & healcomm, lockedOnStartUp option

### 0.6.5:

- some requested stuff, bugs. kinda stable version (i hope...)

### 0.6.2:

- bug + inverting colors

### 0.6.1:

- isMine and isMissing fixed, other litte fixes

### 0.6:

- border, ability to assign spells to multiple indicators, and options to grow groups and units in all sides, and scaling down 25+ raids

### 0.5:

- Reliable dragging, charspec function.

### 0.4:

- Perfomance update, limited functionality pet frames, readycheck indicator.

### 0.3:

- second text line and requests from 2 first comments
Archived Files (59)
File Name
Version
Size
Author
Date
7.3.4
176kB
d87
10-26-17 01:33 PM
7.3.3
182kB
d87
10-05-17 03:40 PM
7.3.2
182kB
d87
09-26-17 06:07 AM
7.3.1
182kB
d87
08-31-17 10:59 AM
2.5.6a
181kB
d87
06-09-17 07:46 PM
2.5.5a
181kB
d87
10-25-16 04:51 AM
2.5.4
186kB
d87
10-05-16 12:13 PM
2.5.3a
212kB
d87
08-30-16 08:55 PM
2.5.2
206kB
d87
08-07-16 11:20 AM
2.5.1
206kB
d87
08-01-16 08:27 AM
2.4.2
199kB
d87
11-16-14 12:49 PM
2.4.1
199kB
d87
11-05-14 11:43 AM
2.4.0
173kB
d87
10-14-14 11:20 AM
2.3.1
163kB
d87
05-22-13 07:39 PM
2.3.0
163kB
d87
04-07-13 01:00 AM
2.2.3
159kB
d87
11-23-12 10:03 AM
2.2.1
158kB
d87
10-14-12 06:06 AM
2.2.0
158kB
d87
08-28-12 08:09 AM
2.1.10 [50000]
151kB
d87
08-19-12 10:57 AM
2.1.9 [50000]
151kB
d87
07-03-12 05:14 AM
2.1.8 [50000]
151kB
d87
07-01-12 07:23 AM
2.1.7
151kB
d87
12-05-11 12:19 PM
2.1.5
151kB
d87
09-22-11 09:51 AM
2.1.2
150kB
d87
08-16-11 08:38 AM
2.1.1a
149kB
d87
06-28-11 05:46 PM
2.1.1
149kB
d87
06-28-11 06:24 AM
2.1.0
149kB
d87
04-26-11 06:59 AM
2.0.10 _BETA_
149kB
d87
03-23-11 10:59 AM
2.0.9 _BETA_
162kB
d87
03-06-11 07:00 AM
2.0.8 _BETA_
158kB
d87
03-05-11 11:42 PM
2.0.7 _BETA_
158kB
d87
03-05-11 01:20 PM
2.0.6 _BETA_
158kB
d87
02-19-11 12:32 AM
2.0.5a
158kB
d87
02-05-11 05:39 PM
2.0.5
877kB
d87
02-05-11 05:09 PM
2.0.3
162kB
d87
11-12-10 03:25 PM
2.0.2
162kB
d87
11-06-10 07:56 AM
2.0.1
732kB
d87
11-05-10 12:03 PM
2.0
163kB
d87
11-02-10 02:14 PM
2.0 RC6
164kB
d87
10-26-10 03:55 PM
2.0 RC5
163kB
d87
10-26-10 11:45 AM
2.0 RC4
162kB
d87
10-20-10 07:23 AM
2.0 RC3
162kB
d87
10-19-10 01:47 AM
2.0 RC1
162kB
d87
10-16-10 07:14 AM
2.0 RC1
454kB
d87
10-11-10 07:53 PM
0.8.2
194kB
d87
08-01-10 12:34 PM
0.8.1.7
192kB
d87
03-06-10 07:53 AM
0.8.1.6
192kB
d87
02-19-10 11:40 PM
0.8.1.5
191kB
d87
02-08-10 06:07 AM
0.8.1.3
190kB
d87
01-26-10 03:19 AM
0.8.1.2
190kB
d87
01-22-10 12:59 AM
0.8.1.0
189kB
d87
01-15-10 12:01 AM
0.8.0
189kB
d87
01-13-10 08:58 AM
0.7.1.7
187kB
d87
01-04-10 10:25 PM
0.7.1.6
187kB
d87
01-03-10 10:25 PM
0.6.5
190kB
d87
10-18-09 07:44 AM
0.5
163kB
d87
09-23-09 12:41 AM
0.4
163kB
d87
09-10-09 01:01 PM
0.3
160kB
d87
08-08-09 10:16 AM
0.2
160kB
d87
08-07-09 11:52 PM


Post A Reply Comment Options
Unread 05-16-10, 11:58 AM  
Virance
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 64
Uploads: 2
Still loving the addon, but was wondering if anyone else has been having issues with indicators not updating properly? For example, refreshing a buff like beacon of light or earth shield doesn't refresh the indicator - it still appears to be say, half way through it's duration.

Disabling useCombatLogFiltering seems to fix it
Last edited by Virance : 05-16-10 at 04:47 PM.
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Unread 05-06-10, 09:51 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 48
Uploads: 0
Good to know you plan to continue it for Cata.
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Unread 05-06-10, 09:40 PM  
d87
A Flamescale Wyrmkin
 
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Forum posts: 109
File comments: 502
Uploads: 35
My account currently frozen. So development of this addon is halted until cataclysm beta hopefully.
i'll try to fix vehicles and pets there.
Last edited by d87 : 05-06-10 at 09:46 PM.
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Unread 05-04-10, 10:12 AM  
strickland
A Deviate Faerie Dragon

Forum posts: 16
File comments: 170
Uploads: 0
one more question please, is there a way to make leadership tag + masterloot tag to be shown on grid somehow? Thanks.
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Unread 05-03-10, 11:39 AM  
strickland
A Deviate Faerie Dragon

Forum posts: 16
File comments: 170
Uploads: 0
Thanks for the lovely addon, I've d/led it, edited it, loved it.

however I'd like to mention one thing about petframe and its behavior. It's not behaving as well as it it should've or at least if you didn't intend it to be that way,

1. out of range is not working properly for pets frame.
2. Hots, buffs, debuffs aren't working on pets frame.
3. Changing/modifying/resizing Players frame will have no effect on pets frame which will lead into a funky-ugly-lookin grid.
4. health invert, changing colors for player frame, will also not work on pets frame.
5. if inj resizes itself for a big BG such as AV. pet frame will remain big.

i just mentioned these so you know, "i imagine you don't even have them enabled" hehe, well. thanks again for the addon
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Unread 04-24-10, 10:02 AM  
neanor
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
I've just started using these as a possible replacement for Grid and I'm loving it so far. I'm just wondering - is there any way to have text indicators to countdown HoTs & other helpful spells? This is the only thing that Grid has (with GridStatusTextIndicators) that I'm missing in this addon.

Also, is there a way to configure the health deficit to show on the second row (where the GHOST, DEAD, OFFLINE) texts are?

Many thanks!
Last edited by neanor : 04-24-10 at 08:31 PM.
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Unread 04-12-10, 05:35 AM  
Vog
A Kobold Labourer

Forum posts: 1
File comments: 16
Uploads: 0
Originally posted by d87
change
Code:
local defaultIndicator = { type = "HARMFUL", indicator = { "left" }, color = color1, priority = 40, pulse = true }
to
Code:
local defaultIndicator = { type = "HARMFUL", icon = "center", color = color1, priority = 40 }
Thank you, much appreciated.
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Unread 04-12-10, 02:46 AM  
d87
A Flamescale Wyrmkin
 
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Forum posts: 109
File comments: 502
Uploads: 35
Originally posted by Vog
How do I change the loadables.lua so that all ICC auras show up like center icons, just like GridStatusRaidDebuff?
change
Code:
local defaultIndicator = { type = "HARMFUL", indicator = { "left" }, color = color1, priority = 40, pulse = true }
to
Code:
local defaultIndicator = { type = "HARMFUL", icon = "center", color = color1, priority = 40 }
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Unread 04-11-10, 06:09 AM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 48
Uploads: 0
Originally posted by Vog
Does this addon show debuff icons like GridStatusRaidDebuff does? I'm so used to it that little squares don't catch my eye.
It does.
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Unread 04-11-10, 06:01 AM  
Vog
A Kobold Labourer

Forum posts: 1
File comments: 16
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How do I change the loadables.lua so that all ICC auras show up like center icons, just like GridStatusRaidDebuff?
Last edited by Vog : 04-11-10 at 06:10 AM.
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Unread 03-30-10, 08:35 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 48
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Re: Align = Center?

Originally posted by Exekutor
I'm currently trying
InjectorConfig.anchorpoint = "BOTTOM"
but everytime i do so, next time i relogging the Raid isn't centered anymore
I'm really looking forward to get this thing working as i love it =)
Perhaps you have any idea how to keep the "grid" in the middle regardeless of the groupsize?
Group goes width, more groups stack ontop (at the moment )
I was used to how Grid's layout was also, but the only way to make it centered (as far as I know), is to have:
Code:
InjectorConfig.unitGrowth = "RIGHT"
InjectorConfig.groupGrowth = "BOTTOM"
You'll have to center it in a 5 man and then groups will grow downwards.

Code:
InjectorConfig.anchorpoint = "BOTTOM"
The name of this is a little misleading, but all it does is change where the "drag handle" is when Injector is unlocked.
Last edited by Berb : 03-30-10 at 08:37 PM.
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Unread 03-30-10, 05:31 PM  
Infidel
A Kobold Labourer

Forum posts: 0
File comments: 1
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Sort Groups Alphabetically

Awesome addon; I have been looking for an alternative to Grid for a while.

Is there any way to sort players alphabetically in groups?
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Unread 03-29-10, 11:43 AM  
Exekutor
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Align = Center?

I'm currently trying
InjectorConfig.anchorpoint = "BOTTOM"
but everytime i do so, next time i relogging the Raid isn't centered anymore
I'm really looking forward to get this thing working as i love it =)
Perhaps you have any idea how to keep the "grid" in the middle regardeless of the groupsize?
Group goes width, more groups stack ontop (at the moment )
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Unread 03-21-10, 09:39 AM  
Waterdark
A Defias Bandit

Forum posts: 3
File comments: 6
Uploads: 0
first of all, kudos to d87 for this awesome addon - i've been looking for a way to replace grid for some time, and Injector does the job beautifully.

a few things I'd like to ask/point out.

- eg. in Oculus, vehicle swap is not working for me. Players on dragons have their frame change color, but the displayed health is still the player's and not the dragon's. This is quite an issue while the Injector user is riding the green dragon and should heal the others :P

- regarding pet frames, I've activated them and they are displaying correctly, but they don't inherit the settings from the players' frames: health bar color is not inverted, HoT indicators are not displayed, out of range alpha does not work.

- other minor issues, like Rejuvenation indicators which are sometimes going crazy: if I place like 7-8 Rejuvs on the raid, they will eventually switch from like 3/4 duration remaining to empty squares and then back to almost-empty duration. Nothing game-breaking, just pointing that out.

thanks
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Unread 03-16-10, 10:01 AM  
d87
A Flamescale Wyrmkin
 
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Forum posts: 109
File comments: 502
Uploads: 35
Originally posted by bluenjoy
Got a massive error when i joined a BG:
standard InjectorConfig.SetupIcons ?
Last edited by d87 : 03-16-10 at 10:03 AM.
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