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Updated: 10-29-17 05:14 AM
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Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:10-29-17 05:14 AM
Created:08-07-09 11:52 PM
Downloads:20,850
Favorites:114
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Categories:Raid Mods, Healers
7.3.0

Aptechka  Popular! (More than 5000 hits)

Version: 7.3.8
by: d87 [More]

Aptechka is a raid frames addon.

For most healers who like Grid style layout this addon is pretty good out of the box

Notable features:
- Autoscaling depending on raid size. ( when 27+ for healers, 12+ for other specs )
- Debuff icons with a blacklist
- Preconfigured for all healing classes with a variety of indicator types
- Combat log health updates
- Feedback indicators for smart aoe heals

Console command: /apt

github

### 7.3.8:

- On demand aura loading for pvp and dungeons now works again
- Fixed pet group anchor issue
- Restored compatibility with userconfig modules

### 7.3.7:

- Spell list menu and a lot of internal changes

### 7.3.5:

- GUI for basic stuff

### 7.3.4:

- Fixed aggro and border indicator
- Fixed mouseover highlight texture

### 7.3.3:

- Fading frames when player is in a different phase

### 7.3.2:

- Absorb bar changes
- Fixed a problem with autoresizer, that started happening somewhere between 7.1 and 7.3

### 7.3.1:

- fixed Timewalking bug
- now only creates indicator frames that are used in class spell config
- ToC Update to 70300

### 2.5.6:

- added frame strata setting, default is MEDIUM
- ToC Update for 7.2

### 2.5.5a:

- Druids now range check via Regrowth spell instead of HT
- Removed direction arrow for 7.1
- ToC Update

### 2.5.4:

- A bunch of small fixes
- "boss" debuffs for half of dungeons and a couple of EN bosses
- MW monk change to Enveloping Mist indicator

### 2.5.3:

- Switched all healers to range check by spell
- Absorb Bar no longer shows up in vehicle
- Dead indicator now works properly after reloading ui

### 2.5.2:

- Directional arrow
- Fixed PoM indicator
- PWS and Monk spells now only displayed if casted by player
- Regrowth indicator returned
- Health is now updated after returning from timewalking dungeon

### 2.5.1:

- Updated LibResInfo

### 2.5.0:

- Legion update

### 2.4.2:

- Phase icon bugfixes
- Trace heals disabled by default, until i make sure animation doesn't get stuck

### 2.4.1:

- Phase icon
- Cooldown bug fixed

### 2.4.0:

- WoD update
- Role icons
- Leader indicator
- Bugfixes

### 2.3.1:

- Small bugfixes

### 2.3.0:

- Absorb bar
- Corner type indicator
- LibCombatLogHealth

### 2.2.3:

- new resizing system. you now can resize and switch anchors based on spec/role and raid members count.
By default frames are scaled down for healers after 27 members, and for non healers after 11 members.

### 2.2.2:

- fixed debuff loader map ids (still no debuffs for mop raids tho)

### 2.2.1:

- bugfixes and config tweaks since mop release

### 2.2.0:

- Small fixes
- LibCLHealth, but it's disabled by default

### 2.1.10:

- GetNumRaidMembers => GetNumGroupMembers

### 2.1.9:

- temporary fix for UnitInRange function.
- ROSTER_UPDATE bugfix
- Paladin and Shaman config seem to be fine
### 2.1.8:

- TOC updated to 50000
- UnitInRange function seems to be broken, enabled IsSpellInRange check for healing classes.
- Monk config

### 2.1.7:

- Bugfixes

### 2.1.6:

- Dragon Soul raid debuffs, TOC Update

### 2.1.5:

- Manabar frame changes. Now using texture drawing layers
- Crappy LoS status, it can flash only once every 10 or so seconds, because of spam protection on "Out of sight" error messages, config.LOSStatus = nil to disable
- New indicator type for default skin: bar1, by default renew and rejuv assigned to it.
### 2.1.2:
- ZA,ZG,Firelands boss spells, Grim Batol vehicles are maybe fixed, spellsets autoloading (by default tank cooldowns and common healing reduction spells)

### 2.1.1a:

- config.useCombatLogFiltering turned off because of combat log bug

### 2.1.1:

- Update for WoW 4.2 combat log changes

### 2.1.0:

- Update for WoW 4.1 combat log changes

### 2.0.10:

- Removed LibQuickHealth, it wasn't updated since Burning Crusade.
- Replaced it with similar native feature ( config.useCombatLogHealthUpdates )
- Autoscale for pets, tho they're still on separate anchor so it won't be pretty
- Death status update when leaving vehicle

### 2.0.9:

- Changed clique integration to group headers variant.
- Custom bindings bugfix

### 2.0.8:

- Secure scaling and config.scale var
- Mouse bindings for frames moved to initial config func

### 2.0.7:

- Pet group. ( /apt createpets command and config.petgroup option )
- Another vehicle bug.

### 2.0.6:

- Another vehicle bug.

### 2.0.5:

- Bastion of Twilight spells added
- changes to fix taint, width and height for skin now should be preloaded via <SkinName>Settings function. (See upgrading instructions on description tab)
- bugfix for vehicles, probably not the last one

### 2.0.3:

- various small fixes

### 2.0.2:

- I forgot git rep inside prev version archive
- InVehicleStatus
- icon now stands above health text
- anchors fixed

### 2.0.1:

- Shaman's earth shield and trace heals fixed, added Light of dawn traceheal

### 2.0:

- boss debuffs for TotFW, Blackwing Descent
- lockedOnStartup restored and renamed to "unlocked"
- vehicle health/power updates restored

### 2.0 RC6:

- useGroupAnchors option. resize will not work with group anchors enabled
- groupGrowth restored
- text3 is font string object now, like text1 and text2.

### 2.0 RC5:

- New group anchors, unique for every skin. group growth options removed. /inj unlockall command, config.useAnchors options to use anchors from another skin
- Stupid getfrom field was removed, and replaced with almost just as stupid alternatives. But anyway, previous version was horrible. = Now you can customize health format
- disableManaBar option restored
- GridSkin_CreateTextTimer function
- Horizontal child skin.

### 2.0 RC4:

- CreateIndicator and CreateIcon functions now accessible from config.
Info about custom skins and loadable debuffs added to user config comments

### 2.0 RC3:

- "raidX in not in your party" spam fixed. GetPartyAssignment function was causing it... and so, now that it's removed MainTankStatus only works for LFD tanks

### 2.0 RC2:

- removed long raid buffs, and power type changing functions restored

### 2.0:

- A lot

### 0.9.7:

- Moved to animation groups, UserConfig addon, skin settings moved to frame.lua, renamed to Aptechka

### 0.8.2:

- Click-Casting macro support, Ruby Sanctum spells.

### 0.8.1.7:

- MT indicator for lfg tanks, target indicator(disabled by default), foreigncolor option.

### 0.8.1.6:

- pulse option for spells, simple animation for activating indicator.

### 0.8.1.5:

- incoming heals text bug fixed, libhealcomm updated to 1.6.3, nothing new

### 0.8.1.4:

- Lich King spells added
Readycheck fixed, paste updated readycheck indicator into your config from default one.
type parameter on trace now actually means something. and for example "HEAL" means that when SPELL_HEAL is fired for given (### yours) spell name it's trigger indicator. PERIODIC_HEAL for ticks, AURA_APPLIED for initial application. More:
- http://www.wowwiki.com/API_COMBAT_LOG_EVENT_UNFILTERED

### 0.8.1.3:

- small bugfixes

### 0.8.1.2:

- offline status, loadables.lua improved, /inj load, Essence of the Blood Queen added, petanchor bug

### 0.8.1.0:

- clumsy loadbalancer removed, mixed combatlog/unit_aura checks added instead, InjectorConfig.useCombatLogFiltering option. disabled buggy healbar updates for vehicles

### 0.8.0:

- ... a lot, check comments

### 0.7.1.7:

- bug with stacks and dispell auras fixed, trace function now works with periodic heals

### 0.7.1.6:

- omnicc and stacktext options added to icon setup

### 0.7.1.5:

- few typos fixed (position & scale settings will be reset because of that), healcomm updated to 1.5.5, more icc_ipwnyanow debuffs (until lich king)

### 0.7.1.4:

- first iCC wing debuffs added (mark of the fallen champion, boiled blood, bonestorm dot)
debuff from marrowgar spike missing. Naxx and Ulduar debuffs are disabled by default now

### 0.7.1.3:

- IncomingHeals bugfix

### 0.7.1.2:

- LibHealComm-4 updated to 1.5.4, TOC updated, added InjectorConfig.disableBlizzardParty option, you may assign debuff types to icons now

### 0.7.1:

- Should be stable... fixed crucial bug with missing debuff type indicators, added healtrace for glyph of HL, chain heal, coh & pom.

### 0.7.03:

- "routine for disabling unused indicators kills the border" fixed

### 0.7.02:

- bug with disabled raidicons, toggle/show/hide commands, anchor strata increased, not creating indicators without any spells assigned to them

### 0.7:

- raid icons, MT indicators, optional UnitInRange function overrides for healers, options to disable quickhealth & healcomm, lockedOnStartUp option

### 0.6.5:

- some requested stuff, bugs. kinda stable version (i hope...)

### 0.6.2:

- bug + inverting colors

### 0.6.1:

- isMine and isMissing fixed, other litte fixes

### 0.6:

- border, ability to assign spells to multiple indicators, and options to grow groups and units in all sides, and scaling down 25+ raids

### 0.5:

- Reliable dragging, charspec function.

### 0.4:

- Perfomance update, limited functionality pet frames, readycheck indicator.

### 0.3:

- second text line and requests from 2 first comments
Archived Files (59)
File Name
Version
Size
Author
Date
7.3.4
176kB
d87
10-26-17 01:33 PM
7.3.3
182kB
d87
10-05-17 03:40 PM
7.3.2
182kB
d87
09-26-17 06:07 AM
7.3.1
182kB
d87
08-31-17 10:59 AM
2.5.6a
181kB
d87
06-09-17 07:46 PM
2.5.5a
181kB
d87
10-25-16 04:51 AM
2.5.4
186kB
d87
10-05-16 12:13 PM
2.5.3a
212kB
d87
08-30-16 08:55 PM
2.5.2
206kB
d87
08-07-16 11:20 AM
2.5.1
206kB
d87
08-01-16 08:27 AM
2.4.2
199kB
d87
11-16-14 12:49 PM
2.4.1
199kB
d87
11-05-14 11:43 AM
2.4.0
173kB
d87
10-14-14 11:20 AM
2.3.1
163kB
d87
05-22-13 07:39 PM
2.3.0
163kB
d87
04-07-13 01:00 AM
2.2.3
159kB
d87
11-23-12 10:03 AM
2.2.1
158kB
d87
10-14-12 06:06 AM
2.2.0
158kB
d87
08-28-12 08:09 AM
2.1.10 [50000]
151kB
d87
08-19-12 10:57 AM
2.1.9 [50000]
151kB
d87
07-03-12 05:14 AM
2.1.8 [50000]
151kB
d87
07-01-12 07:23 AM
2.1.7
151kB
d87
12-05-11 12:19 PM
2.1.5
151kB
d87
09-22-11 09:51 AM
2.1.2
150kB
d87
08-16-11 08:38 AM
2.1.1a
149kB
d87
06-28-11 05:46 PM
2.1.1
149kB
d87
06-28-11 06:24 AM
2.1.0
149kB
d87
04-26-11 06:59 AM
2.0.10 _BETA_
149kB
d87
03-23-11 10:59 AM
2.0.9 _BETA_
162kB
d87
03-06-11 07:00 AM
2.0.8 _BETA_
158kB
d87
03-05-11 11:42 PM
2.0.7 _BETA_
158kB
d87
03-05-11 01:20 PM
2.0.6 _BETA_
158kB
d87
02-19-11 12:32 AM
2.0.5a
158kB
d87
02-05-11 05:39 PM
2.0.5
877kB
d87
02-05-11 05:09 PM
2.0.3
162kB
d87
11-12-10 03:25 PM
2.0.2
162kB
d87
11-06-10 07:56 AM
2.0.1
732kB
d87
11-05-10 12:03 PM
2.0
163kB
d87
11-02-10 02:14 PM
2.0 RC6
164kB
d87
10-26-10 03:55 PM
2.0 RC5
163kB
d87
10-26-10 11:45 AM
2.0 RC4
162kB
d87
10-20-10 07:23 AM
2.0 RC3
162kB
d87
10-19-10 01:47 AM
2.0 RC1
162kB
d87
10-16-10 07:14 AM
2.0 RC1
454kB
d87
10-11-10 07:53 PM
0.8.2
194kB
d87
08-01-10 12:34 PM
0.8.1.7
192kB
d87
03-06-10 07:53 AM
0.8.1.6
192kB
d87
02-19-10 11:40 PM
0.8.1.5
191kB
d87
02-08-10 06:07 AM
0.8.1.3
190kB
d87
01-26-10 03:19 AM
0.8.1.2
190kB
d87
01-22-10 12:59 AM
0.8.1.0
189kB
d87
01-15-10 12:01 AM
0.8.0
189kB
d87
01-13-10 08:58 AM
0.7.1.7
187kB
d87
01-04-10 10:25 PM
0.7.1.6
187kB
d87
01-03-10 10:25 PM
0.6.5
190kB
d87
10-18-09 07:44 AM
0.5
163kB
d87
09-23-09 12:41 AM
0.4
163kB
d87
09-10-09 01:01 PM
0.3
160kB
d87
08-08-09 10:16 AM
0.2
160kB
d87
08-07-09 11:52 PM


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Unread 06-13-15, 12:45 PM  
d87
A Flamescale Wyrmkin
 
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Forum posts: 109
File comments: 502
Uploads: 35
also I love how the resurrect works, specially to see that its being casted on a specific frame then I can see that its pending, which tells me even before it pended that someone already is casting a resurrect on that dead person which is nice, but when Mass-res happen I don't see the cast being casted on those that don't have debuff, also I don't see the pending on them, only for the mass-res, by the way it used to show before until you changed it, but I liked the old one better where I can clearly see who has it casted on
Regarding Massres, that was a change in LibResInfo, it no longer provides info about massres targets, only that it's being casted, I don't know what was the reason for the change

I remember about the arrow feature, I actually intended to add it just before wod, but at the time LibMapData was causing errors, so i had to wait and then one thing led to another, i was mainly playing tanks, so in the end i didn't... tbh, i'm not excited about 6.2 for some reason, but surely it'll continue to work.
Last edited by d87 : 06-13-15 at 12:45 PM.
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Unread 06-13-15, 11:05 AM  
strickland
A Deviate Faerie Dragon

Forum posts: 16
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hi, aptechka still working fine even after few patches and I still love it as much as I used to, hope it will continue in 6.2 in the coming weeks, one thing that i want to request as new feature if at all possible, if not possible its fine. an 3d arrow to determined where the player is ONLY if out of range, I'm a healer and this help quiet alot in the new raids specially with the big spreads, even if I want to resurrect, sometimes I can't tell where the person is.

also I love how the resurrect works, specially to see that its being casted on a specific frame then I can see that its pending, which tells me even before it pended that someone already is casting a resurrect on that dead person which is nice, but when Mass-res happen I don't see the cast being casted on those that don't have debuff, also I don't see the pending on them, only for the mass-res, by the way it used to show before until you changed it, but I liked the old one better where I can clearly see who has it casted on
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Unread 02-07-15, 08:24 PM  
d87
A Flamescale Wyrmkin
 
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The problem here is that i don't actually raid at any meaningful level, so i'm not familiar with encounters
I tried ripping off addons like GridRaidDebuff, but they include too much, when boss debuffs in this addon are reserved for things that require more [immediate] attention than default debuff icons and dispel indicator can provide.
Last edited by d87 : 02-07-15 at 08:42 PM.
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Unread 02-07-15, 08:09 PM  
LiNK2088
A Deviate Faerie Dragon
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Forum posts: 10
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Can we get some WoD raid debuff in this addon?
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Unread 12-17-14, 04:09 AM  
Xully
A Fallenroot Satyr

Forum posts: 28
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I just tested mass res, the new one, its quiet interesting change, I like it, so you made it that the mass res icon+timer shows on player casting it as opposed to the player receiving it as it was before, i also like the countdown shows on player receiving it too so then i know who has debuff and who dont, but still i love this
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Unread 12-16-14, 10:10 AM  
Xully
A Fallenroot Satyr

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thx, btw another question, is LoS status still working? used to work perfect for me that it shows a red square on top left, but now it doesnt show it anymore, is it just me

@@@EDIT: I just tested again, and it look like it works within ppl in my realm and if im in normal lands, didnt check ppl from my realm & in dungeon, but apparentely it didn't work in LFG with randoms from all realms.
Last edited by Xully : 12-16-14 at 11:21 AM.
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Unread 12-15-14, 11:37 PM  
d87
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well, that's how LibResInfo works [now]. But i made MassRes cast icon yesterday.
github
Last edited by d87 : 12-15-14 at 11:38 PM.
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Unread 12-14-14, 05:26 PM  
Xully
A Fallenroot Satyr

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hi, thx for keeping this alive for yet again another expansion, duno what i would do without it :P

anyway just wanted u to know that mass res indication isnt showing properly (The casting) .... but single normal resses are working fine tho.
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Unread 11-12-14, 02:11 PM  
d87
A Flamescale Wyrmkin
 
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You're right, it was
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Unread 11-12-14, 01:57 PM  
ballagarba
A Fallenroot Satyr
 
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Might be related to this: https://github.com/renstrom/NeavUI/c...67b8b09468bc74

I had simiar problems.

diff Code:
  1. - CreateFrame('Cooldown', nil, icon)
  2. + CreateFrame('Cooldown', nil, icon, 'CooldownFrameTemplate')
Last edited by ballagarba : 11-12-14 at 02:01 PM.
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Unread 11-05-14, 11:44 AM  
d87
A Flamescale Wyrmkin
 
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fixed
Strange that i haven't noticed it before
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Unread 11-05-14, 10:50 AM  
Smashbolt
A Deviate Faerie Dragon

Forum posts: 13
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Indicator Cooldown Sweeps Not Appearing

Using the default Aptechka GridConfig skin and without any other addons running, the cooldown sweep that overlays an indicator to show remaining duration for a buff is not appearing. The indicator does appear and disappear as expected, just not the cooldown clock on top of it.

Just to be sure that the relevant code was firing, I added a print statement in SetJob_Indicator() (frame.lua line 50) to verify that showDuration was set correctly in the config, and it is.

I tried this with both the Aptechka release available on WoWInterface and the master available directly from your Github. Same behaviour in both.
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Unread 11-04-14, 12:22 PM  
jessica
A Fallenroot Satyr

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Originally Posted by d87
Originally Posted by jessica
instead of 0.3 as originally it was, but i think the alpha isn't changing and its still taking out of range alpha for that specific icon, is there anyway to still have the alpha when out of range but the icon remains with alpha 1?
No, if it goes out of range then the whole frame's alpha is changing, so everything parented to it will also fade.
But yeah, i guess it's better to set alpha of the icon itself to 1.
ok thx, its still beautiful and good indicator for the phasing thingy so i know why im not seeing my friend who is next to me ^^
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Unread 11-04-14, 12:16 PM  
d87
A Flamescale Wyrmkin
 
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Originally Posted by jessica
instead of 0.3 as originally it was, but i think the alpha isn't changing and its still taking out of range alpha for that specific icon, is there anyway to still have the alpha when out of range but the icon remains with alpha 1?
No, if it goes out of range then the whole frame's alpha is changing, so everything parented to it will also fade.
But yeah, i guess it's better to set alpha of the icon itself to 1.
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Unread 11-04-14, 11:56 AM  
jessica
A Fallenroot Satyr

Forum posts: 29
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it worked perfect i love it thx.

on the frame.lau file ive tried to edit it so it can be more appearing without the alpha, so i did

centericon:SetAlpha(1)

instead of 0.3 as originally it was, but i think the alpha isn't changing and its still taking out of range alpha for that specific icon, is there anyway to still have the alpha when out of range but the icon remains with alpha 1?

if there is no way then its fine, but i just wanted to see it clearer, but its fine if there is no way cuz its so good too even if i cant put the alpha to 1
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