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AtliThor's Portal Bug Reports Feature Requests
Author:
Version:
3.3.5_14r
Date:
07-13-2010 02:45 AM
Size:
103.69 Kb
Downloads:
6,553
Favorites:
68
MD5:
Pictures
The new, improved info window.
Click to enlarge
The TimeToLevel feature, showing both in the "Blocky" info window and the LDB source (usin
Click to enlarge
The LDB source in Titan, and the old Info window.
Click to enlarge
The messages shown in the default chat window and the floating error frame.
XToLevel   Popular! (More than 5000 hits)
A simple addon that provides details about the kills, quests, dungeons, battles and experience required to gain a level.

Features
  • After each kill, quest, dungeon or battleground, the exact amount required of that particular item is displayed on the screen, and optionally in the default chat window.
  • A small window displaying details about the kills, quests, dungeons, battles, experience and time remaining to gain a level.
  • A highly configurable LDB data-source, providing data to LDB front-end addons, such as TitanPanel and Fortress.
  • Hunters can see the amount of kills required for their pets to gain a level.

All of these display features can be configured via the configuration window, which is
accessible by either right-clicking the average window or typing the commands: /xtl or /xtolevel

Language support
The addon supports English, French, German and Spanish.

You can help improve the translations, or add support for non-supported locales, via the Localization tool at curseforge.com. All contributions are greatly appreciated!

Special thanks to:
- Marcel and Axel for their help with the German translation!
- carignou and lalrobin for their help with the French translation!
- Xyrec for the Danish translation!

Note that the translations for the non-English locales may not be entirely correct.
I speak none of them, so I completely rely on your contributions... and the Google translator

Custom LDB Text Patterns
You can create your own custom patterns for the LDB text output.
This is done by opening the config window, selecting the LDB tab and choosing "Custom" from the Pattern drop-down. Then the text-box will be enabled for you to enter you pattern.

In short, you can use HTML-like tags to represent the available data:
- kills, quests, bgs (battles), bgo (bg objectives), xp, pet, petxp

For example, you could do:

- K: <kills> Q: <quests> XP: <xp>

= K: 100 Q: 10 XP: 90%

For full details on how to construct a custom pattern, see the "customPatterns.txt" file that comes with the addon.
  Change Log - XToLevel
Version 3.3.5_14r
  • Added a "Time to level" feature. This shows you roughly how much time it will take you to reach you next level, based on how fast you are gaining XP.
    This is available both in the "Blocky" (default) window, and as a LDB data source (named TimeToLevel). Note that the LDB data source for this feature is
    separate from the rest of the XToLevel LDB data. This is mostly for performance reasons. (Updating the entire XToLevel data-source every couple of
    seconds is extremely expensive.)
  • The tooltip for mobs now shows how many of those mobs you need to kill to reach your next level. (Can be disabled.)
  • The Mob XP algorithm has been tweaked to take heirloom items into account, and to assume level 68 players will be leveling in Northrend not Outlands.
  • Added the option to display rested and raw XP values in custom LDB patterns. (See customPatterns.txt for details.)
  • Added options to have the LDB XP values count down rather than up. (Default setting is still up.)
  • Added a new LDB pattern, "countdown", which will show a countdown for the XP and Rested values.
  • That addon will no longer reset the size of the tooltip.
  • Fixed a bug that caused the LDB label to display even when disabled.
  • Silenced an error message that may have been displayed under certain circumstances, when attempting to right-click the info window or the LDB source to open
    the config. It seems that when the XToLevel section is not visible in the config window (when you so many addons listed that you need to scroll down to see it)
    it is not possible to automatically jump to that section. I'm still looking for workarounds, but I haven't found one yet. -- Until I do those affected will need
    do manually open the config window.

Version 3.3.3_13r
  • The configuration for the addon has been moved into WoW's Interface options window. It can still be opened and used much the same as before.
  • You will now have to reload the UI to swap languages. (This was done to conserve memory. Shaves like 10% of the total being used by the addon.)
  • The Dungeon info in the Tooltip has been changed in order to properly display the rested bonus, if any.
  • Fixed a bug that caused a dungeon that was entered directly from whitin another dungeon to be counted with the first one.
  • Fixed a bug where the dungeon counter would not reset when entering a dungeon while still inside another dungeon, thus merging them into one.
  • Fixed a bug in the Dungeon tooltip section, where the average XP for the kills would always display 0.
  • Fixed a bug that, under certain circumstances, could cause an error when leaving a dungeon.
  • Fixed a bug that caused the dungeon info to be displayed in the LDB tooltip even when it had been disabled in the config.

Version 3.3.3_12r
  • Major revision of the code structure. If upgrading from a previous version, it is highly recommended that you completely remove the old version before installing this one.
  • A new look has been added for the Average display window. The old version can still be used if you prefer that. (See the "Average" tab in the configuration.)
  • The addon now records XP gained while inside non-raid dungeons, and displays it in a similar way the Battleground info is displayed.
  • Improvements in the new Average window ("Blocky", as I chose to call it):
    • Less text, more graphics. Instead of a label, each section is now prefixed with an icon.
    • Each section now appears as a small, separate box, rather than a line in a bigger box. (Note that they are still tethered together... yet.)
    • The tooltip now shows only information relating to the section the mouse is hovering over. (The old, combined style can be enabled in the config.)
  • Improvements to the Classic average window:
    • The XP details for both the player and, if applicable, the pet can now be displayed in the window.
    • Like the new look, each section now displayes separate tooltip details.
  • The XP information for both the LDB and Average window can be displayed as either percentage done, or number of "bars" remaining.
  • Fixed various minor bugs relating to how the Battleground counter handled unusual circumstances (DCs and such).

Version 3.3.0_11r
  • A message will now be shown in the chat and floating-error areas when a hunter pet gains a level, much like the one you get when a player gains a level.
  • Lowered the default amount of records used for battle and objective average calculations from 30 to 15. Note that this will only affect new users of the addon. If you are already using it, the update will not change your values (even if you just used the default).
  • Fixed a bug that caused the pet displays to pop up and show garbage data when a Warlock leveled.
  • Fixed a bug that caused the battle and objective averages to ignore the selected limit in the amount of records to be used.
  • Cleaned the "customPatterns.txt" file up a bit. (Nothing major though.)

Version 3.3.0_10r
  • Added a Danish translation, which can now be enabled via the configuration window. (Thanks to Xyrec for that!)
  • Fixed a regression bug that cause an error message to appear during login for players with active pets.
  • Added experimental support for players using the Recruit A Friend feature. (This is disabled by default. See the "Data" tab of the configuration window.)
    When enabled, and in proximity to a RAF linked player, all calculations are made assuming triple XP gains via kills and quests.
    NOTE! I can not test this myself, as I am not eligible for RAF, so please report any problems you may encounter.

Version 3.3.0_9r
  • Updated to work properly with the 3.3 patch.
  • Fixed a regression bug that caused the "Pet Kills" option for the Average Window to be ignored.
  • Fixed a regression bug that caused a display bug in the built in LDB patters when hunter pets reached the same level as the hunter.
  • Fixed a regression bug that sometimes caused a null comparison error when loging into a character. (It had no side-effects, though.)
  • Updated the French locale. (Thanks to carignou and lalrobin for their contributions!)

Version 3.2.2_8r
  • The configuration window has been re-designed from scratch in order to retire the old Waterfall GUI, which accounted for roughly 2/3 of the memory being used by the addon.
    As a result, the addon now uses up to 3 times less memory than the previous versions, depending on the situation.
  • You can now clear kill, quest and battle records, used by the average calculations, via the "Data" tab of the configuration window.
  • Several code optimizations have been implemented to fix a "resource-leak" in the LDB data-source.

Version 3.2.2_7r
  • You can now choose how many kills, quests and battles the Average Window uses for it's calculations.
  • Added the ability to toggle on an off the debug information that was showing. (See the General tab of the config window.)
    I had this hard-coded in, either on or off, but I kept forgetting to turn it off before uploading new versions xD

Version 3.2.2_6r
  • The color of the floating and chat messages can now be changed via the configuration window.
  • Hunters will now see the data for their last active pet while their pet is inactive.
    This allows the hunter to mount and dismiss the pet, as well as other things of that nature, without the pet data disappearing.
  • Fixed a bug that caused the average window to show empty battleground lines for max level hunters with lower level pets active.
  • Fixed a bug that caused the battleground objective messages to be shown regardless of whether they had been disabled.
  • Fixed a bug that caused the tooltip to show an empty list of required battlegrounds for max level players.
    The list is still shown for max level players if there is anything to be shown.
    (This can be disabled in the Tooltip tab of the config window.)

Version 3.2.0_5r
  • Battleground support
    • The addon now records experience gained in battlegrounds.
      It counts the number of battlegrounds needed, as well as individual battleground objectives needed.
    • Both the Average Window and LDB text now show those details.
    • The tooltip has been altered to display more detailed information on battleground experience.
    • This includes a separate counter for each battleground instance, as well as details on the current or last battle.
  • Custom LDB patterns
    • The LDT output now supports custom text patterns.
    • A detailed explanation of how to construct a pattern can be found in the "curstomPatterns.txt" file.
  • Other
    • The German locale has been corrected. Thanks to Marcel and Axel for their help with that!
    • The Average Window will now also show the Tooltip when the mouse is over it.
    • You can now clear the stored kill, quest and battleground data.
      This is done by using the command /xtl clear [kills | quests | bgs]
      NOTE! This will permanently delete the data. Use with caution!
    • Fixed a bug that sometimes caused a LUA error when level 70+ players entered certain vehicles.

Version 3.2.0_4r
  • Added several new ways to display the LDB text. The default layout has also been improved.
  • The previously lime-green text in the LDB text now changes colors according to your (or you pet's) progress through
    your (or you pet's) current level. This can be disabled in the Config window.
  • You can now choose which of the available locale translations you want to use via the General
    tab in the Configuration window. It will still default to your client's locale if nothing is selected.
  • Minor changes (hopefully improvements) have been made to the non-English translations, and previously untranslated parts
    of the Configuration Window have now been translated.
  • The translations, previously contained in the Locale.lua file, have been moved into separate files in the locale directory.
  • The debug text that showed up in the chat window when a hunter with a pet killed a mob has been removed. (Sorry about that xD)
  • Fixed a bug where a low-level pet's kill estimate would show 1 after being retrieved in exchange for a level-capped pet.

Version 3.2.0_3r
  • Fixed a bug in the LDB data-source which caused the label to be invisible in TitanPanel. (/facepalm)

Version 3.2.0_2r
  • Added LDB support.
    This means that LDB front-end addons, such as TitanPanel and Fortress, can now be used to
    display the data in an more detailed and customized way.

Version 3.2.0_1r
  • The addon will now also show kills required for hunter pets.
  • You can now choose to hide the "XToLevel" header in the Average display window.
  • Fixed a bug that sometimes caused kill estimates to be to high for high-level players in low-level zones.
  • The Average window's default position has been moved from below the minimap to below the player frame.
    It's old position sometimes caused other addons to mistake it for a minimap button.

Version 3.1.3_1r
  • Updated the interface version to support the 3.1.x patches.

Version 3.0.3_2r
  • Added language support
    • Added support for the French, German and Spanish clients.
    • Users of the above clients can choose to have the addon use English rather then their default language.
    • Note that the translations for all the new languages may not be entirely correct.
      I speak none of the new languages, so I just used the Google translator to translate the phrases.
      You can edit the translations by editing the Locale.lua file.
      If you do, please share it
  • Average display changes
    • A frame has been added to the Average Display window. (It can be disabled from the configuration window.)
    • The Average Display window can now be locked into place.
    • You can now right-click the Average Display window to bring up the Configuration window. (This can be disabled.)
    • Shadows have been added to the text in the Average Display window. This helps keep it visible on bright backgrounds.
    • The Average Display window will now properly resize to fit it's data.
  • Bug fixes
    • Fixed a bug that caused the configuration window to ignore all changes made to it.
    • Fixed a bug that sometimes caused an error when creating caracters in certain zones.
    • Fixed a bug that caused the mob kill estimates to be to low in certain zones.

Version 3.0.3_2b1
  • Added experimental support for the French client. (Thanks to trucdudur for the help with that!)
    Note that the addon will still use English for messages and other text.
  • Fixed a bug in the "Average display" configuration window. It will now properly disable/enable all options.

Version 3.0.3 (WotLK)
  • The addon now loads correctly for levels 70-79.

Version 2.4
  • The mob and quest estimate is now calculated based on the last 10 kills / quests, rather than the enitre session.
  • You can now chose to hide the mob and / or quest estimates from the config window.
  • Fixed a bug that sometimes caused the average display to freeze or show negative values after gaining a level.

Version 2.1
  • Fixed a minor display error that sometimes occurred when gaining a level.

Version 2.0
  • Added support for the 2.4 patch
  • A small movable window added that shows the estimated mobs / quests needed to level.
  • All /xtl and /xtolevel command options removed. It will now always just bring up the config window.

Version 1.1
  • GUI Config window added.
  • Code re-written to incorporate a few basic Ace2 libraries and the Waterfall GUI.

Version 1.0
  • Original release.
  Optional Files - XToLevel
Sorry, there are currently no optional files available.
  Archived Versions - XToLevel
File Name
Version
Size
Author
Date
3.3.3_13r
87kB
AtliThor
06-08-2010 01:37 PM
3.3.3_12r
85kB
AtliThor
05-28-2010 11:45 PM
3.3.0_11r
54kB
AtliThor
02-19-2010 07:48 PM
3.3.0_10r
57kB
AtliThor
01-27-2010 11:50 AM
3.3.0_9r
52kB
AtliThor
12-20-2009 08:44 AM
3.2.2_8r
51kB
AtliThor
10-15-2009 07:47 PM
3.2.2_7r
99kB
AtliThor
10-07-2009 08:27 PM
3.2.2_6r
97kB
AtliThor
10-02-2009 04:07 PM
3.2.0_5r
95kB
AtliThor
09-15-2009 02:12 AM
3.2.0_4r
89kB
AtliThor
08-15-2009 11:10 PM
3.2.0_3r
85kB
AtliThor
08-13-2009 01:31 AM
3.2.0_2r
85kB
AtliThor
08-13-2009 12:42 AM
3.2.0_1r
74kB
AtliThor
08-09-2009 10:43 PM
  Comments - XToLevel
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Old Today, 02:46 PM  
AtliThor
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Yes, they are two separate LDB sources. The one that shows the number of kills/quests/etc is the one called XToLevel, and the one that shows the time estimate is called TimeToLevel. You can disable either one without affecting the other.
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Old Today, 02:42 PM  
ricks322
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Ok, maybe I need to look again. Is the "time to level" under a different name in the LDB? I have XtoLevel listed but if I kill this it will kill the Kills # etc...
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Old Today, 04:37 AM  
AtliThor
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Quote:
Originally posted by ricks322
How can I remove the "time to level" from my LDB display? If I turn it off I still get the "disabled" and this is taking up room I need.
Hey ricks.

Which LDB display are you using?
This addon only provides the LDB data source. It's up to your LDB display addon to either display or hide it.

If your LDB addon can't turn it off, then you would have to delete the line in the code that registers the LDB data source. It should be as simple as opening the "XToLevel/objects/LDB.lua" file and deleting the line that says: "self:InitializeTimer()". (It's line #79). You should also turn off the timer in the config, or you might get some LUA errors.

Edit: It would probably be a good idea to provide this as an option in the in-game config. I'll try to work it into the next release.
Last edited by AtliThor : 07-29-2010 at 04:40 AM.
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Old Today, 03:59 AM  
ricks322
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How can I remove the "time to level" from my LDB display? If I turn it off I still get the "disabled" and this is taking up room I need.
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Old 07-13-2010, 10:24 AM  
qwksilver
A Kobold Labourer

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sweet!

you are now officially my favorite addon author.
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Old 07-13-2010, 03:01 AM  
AtliThor
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Re: Feature Request. XPtoGo

Quote:
Originally posted by qwksilver
ok so if it's here i can't find it, if it's not i would love it if you added it in.

my old fubar xp mods all had a countdown mode.

i usually set up as XP: <remaining%> and R: <rested%>

i can't find a ldb based mod that let's me have these things.

i think that a <xp#left>, <xp%left>, <rest#>, <rest%> would all be very usefull things.

so i request either instruction to make it so now. or feature upgrade in the near future....
I've added all this to the 3.3.5_14r release I just uploaded.

I created a new pattern called "countdown" that might interest you. You can also use the new <xpnum>, <rested> and <restedp> tags to create a custom pattern for yourself.

For example:
Code:
<xpnum label="XP"> [<xp>] <rested label="R"> [<restedp>]
Would display something like:
Code:
XP: 1,234 [23.4%] R: 3.210 [145%]
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Old 07-13-2010, 02:55 AM  
AtliThor
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Quote:
Originally posted by tinyu
would you be able to add a "time-to-level" display aswell? ie 1hr to level.
Sure. I've added it to the 3.3.5_14r version that I just uploaded. Should become available shortly.

Let me know if you run into any problems with it! (There shouldn't be any... but there usually are anyways )
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Old 07-12-2010, 05:55 AM  
tinyu
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would you be able to add a "time-to-level" display aswell? ie 1hr to level.
__________________

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Old 07-12-2010, 12:26 AM  
AtliThor
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Re: Feature Request. XPtoGo

Hey qwksilver. Thanks.

I'll add those options in the next release. They do indeed sound useful.

I've also got a few other fixes and updates I need to finish, but it should be ready soon. (Perhaps even tomorrow, if I manage to get a little free time.)
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Old 07-11-2010, 08:23 PM  
qwksilver
A Kobold Labourer

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Feature Request. XPtoGo

ok so if it's here i can't find it, if it's not i would love it if you added it in.

my old fubar xp mods all had a countdown mode.

i usually set up as XP: <remaining%> and R: <rested%>

i can't find a ldb based mod that let's me have these things.

i think that a <xp#left>, <xp%left>, <rest#>, <rest%> would all be very usefull things.

so i request either instruction to make it so now. or feature upgrade in the near future....

what say you?

ps. excellent mod so far best ldb xp mod i can find.
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Old 07-10-2010, 07:53 PM  
AtliThor
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Re: Re: Re: Hrm

Quote:
Originally posted by noxmonk
Thanks for the quick reply Alti!

Yes, it did disallow the configuration window to be opened. I installed something called gUI by goldpaw initially and thought that it may have been that. So I deleted my interface and WTF folders, and redownloaded and created the interface folder with just XTL. Again the problem persisted. The strange thing is I use a backup from a week or so ago of the wtf/interface folder I had then, and XTL works fine.

Wierd.

-noxmonk
Ok, so I've been trying to figure this one out, and I may have found out what is going on.

It seems that if a section in the Interface/AddOns interface is out of sight (so that you would have to scroll to see it), a direct call to that panel will not work, but just bring up the last used section or the first one in the list.

I'm not sure if this is a bug in Blizzard's UI or an incompatibility with another AddOn, but since I never noticed this before the 3.3.5 patch I would guess the former. I've spend a fair few hours juggling AddOns to see if I can find one that is causing this, but so far I haven't had any luck. (And I have tested all the AddOns in my own UI so it seems unlikely it is an incompatibility.)

In any case, I have not found a workaround for this, but I am releasing a version that removes the possibility that this will bring up an error message. If you are affected by this, I'm afraid your only method of accessing the config window is to manually navigate there. -- Also note that this does not just affect XToLevel, but any AddOn that attempts to create a short-cut to an out-of-sight config section. (E.g. CritLine and Mapster are both affected as well.)
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Old 07-04-2010, 02:56 PM  
noxmonk
A Kobold Labourer

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Re: Re: Hrm

Thanks for the quick reply Alti!

Yes, it did disallow the configuration window to be opened. I installed something called gUI by goldpaw initially and thought that it may have been that. So I deleted my interface and WTF folders, and redownloaded and created the interface folder with just XTL. Again the problem persisted. The strange thing is I use a backup from a week or so ago of the wtf/interface folder I had then, and XTL works fine.

Wierd.

-noxmonk
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Old 07-04-2010, 01:41 PM  
AtliThor
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Re: Hrm

Hey noxmonk.

Thanks for reporting this. I've been trying to reproduce the error, but I can't seem to be able to do that. The message suggests this is a problem with how the configuration is opened when clicking the info window and/or the LDB source, but there doesn't seem to be any problems in the code. And all my tests work without any errors.

Can you tell me more about what was happening when the error was shown?
Did it have any effect on the addon, other than showing the error? (Like preventing you from opening the configuration?)
Do you have any other addons installed? I've seen weird behavior when other addons mess with the configuration window itself.

I'm going to be releasing a minor, post-patch, bug fix release in a few hours. I'll rewrite that part of the code to silence the error, except when in debug mode.

Thanks again!
- Atli
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Old 07-03-2010, 10:30 AM  
noxmonk
A Kobold Labourer

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Hrm

I just installed this mod on a new pc of mine, all default settings for WoW and I got this.

Code:
Message: Interface\FrameXML\InterfaceOptionsFrame.lua:435: Usage: InterfaceOptionsFrame_OpenToCategory("categoryName" or panel)
Time: 07/03/10 11:29:13
Count: 10
Stack: [C]: in function `assert'
Interface\FrameXML\InterfaceOptionsFrame.lua:435: in function `InterfaceOptionsFrame_OpenToCategory'
Interface\AddOns\XToLevel\Config.lua:239: in function `Open'
[string "*:OnMouseUp"]:2: in function <[string "*:OnMouseUp"]:1>

Locals: (*temporary) = nil
(*temporary) = "Usage: InterfaceOptionsFrame_OpenToCategory("categoryName" or panel)"
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Old 06-15-2010, 01:16 PM  
AtliThor
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Re: Great addon

Hey spAnser.

Thanks for pointing this out. This was an oversight on my part, my code incorrectly assumes the tooltip scale is always 100%, even when it is not. I'm sorry for the trouble. I'll be creating a fix for this as soon as I can.

In the meantime, there is an easy way to fix this manually, by altering the code responsible for the tooltip in this addon:
  1. Locate the file at "objects/Tooltip.lua", in the XToLevel directory, and open it in Notepad.
  2. Open the Replace dialog (CTRL+H).
  3. Fill in the following, into the "Find what" and "Replace with" fields, respectively:
    Code:
    GameTooltip:SetScale(
    Code:
    -- GameTooltip:SetScale(
  4. Press "Replace All", close the dialog and save the file.
  5. If WoW is open, refresh the UI by doing /run ReloadUI();.
The addon should now respect your own tooltip scale.

In any case, you can expect a proper fix for this in the next few days.

Thanks again.
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