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Updated:07-03-10 06:20 PM
Created:08-14-09 10:53 AM
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Fiend Damage Meters  Popular! (More than 5000 hits)
Version: 3.3.5-9
by: zariel [More]
Fiend - Damage Meters

I started raiding and wanted to see how my damage compared to the rest of the raid, my old damage meter Violation is great, does everything I want it to but it still uses Ace2. Which is the only addon which uses it so its pulling in huge dependencies which I dont want.

So I figured i'd write my own and keep it as simple as I can and not go crazy with features. Enjoy!

I recomend using LDB with some sort of display so you can access the menu to hide and show windows.


News

Latest version (3.3.3-7) Adds initial support for DPS! Please go test it and tell me how accurate it is. It tracks it while your in combat, ie hit something in the past 5 seconds. It resets AFTER you enter combat again, so you can view the meters. THeres a switch in core.lua to turn it off and have simple damage tracking back, as DPS is a bit of a hack around.


Features

Is able to track:
  • Damage
  • Healing
  • Overhealing
  • DPS
  • Simple Design
  • No External Libaries
  • Low Memory usage
  • Flexible design
  • No in-game config
  • LDB Feed

Also the config is all in core.lua


Config
Here is an example of how to use it, all in core.lua:73.

Code:
	-- Displays are the windows
	local win = self:NewDisplay("main")
	-- View syntax:
	-- Display:NewView(String name, String[] events, int barSize, int[]
	-- headerColor, int[] barColor)
	-- Only name, events and size are required.
	local damage = win:NewView(L["Damage"], {
		"SWING_DAMAGE",
		"RANGE_DAMAGE",
		"SPELL_DAMAGE",
		"SPELL_PERIODIC_DAMAGE",
	}, 16, { 0.6, 0.2, 0.2 })

	local heal = win:NewView(L["Healing"], { "SPELL_HEAL", "SPELL_PERIDOIC_HEAL" }, 16, { 0.2, 0.6, 0.2 })

	local overHeal = win:NewView(L["OverHealing"], { "SPELL_HEAL", "SPELL_PERIDOIC_HEAL" }, 16, { 0.2, 0.6, 0.5 })
	overHeal.overHeal = true

Dev


Dev is done at GitHub which the master branch should be stable, submit patches or just fork it, try to keep my coding style please. I accept patches and feature requests!


Translations
  • Korean (Thanks Bruteforce!)
  • Russian (Thanks Allez!)


Please report bugs + feature requests!


Click here to lend your support!
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Archived Files (5)
File Name
Version
Size
Author
Date
3.3.3-8
11kB
zariel
06-21-10 08:00 AM
3.3.3-7
11kB
zariel
06-20-10 09:24 AM
3.3.3-6
10kB
zariel
06-18-10 05:42 AM
3.3.3-5
9kB
zariel
06-17-10 07:24 AM
3.3.3-4
9kB
zariel
04-21-10 05:39 AM


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Old 04-10-10, 08:00 AM  
Skylinee
A Murloc Raider

Forum posts: 5
File comments: 390
Uploads: 0
Keep it as simple and lightweight as possible, and the option to spawn more than one window (or an option to auto-switch to ''Current Fight'' whenever entering combat, and then switching back to show overall damage when out of combat). Also tooltips on the bars showing which abilities are used for each player (will increase memory usage though).
Last edited by Skylinee : 04-10-10 at 11:23 AM.
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Old 04-10-10, 03:53 AM  
zariel
A Murloc Raider
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Forum posts: 7
File comments: 94
Uploads: 14
Im going to do some work on this, im going to re work the roster to better keep up to date with units, what features do people want?
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Old 12-22-09, 07:20 AM  
aastarius
An Aku'mai Servant
 
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Originally posted by Skylinee
Are there any updates planned? I would love to see a damage meter similar to Violation being kept up to date, the current assortments of damagemeters are all too heavy for my needs.
Having used pretty much all damage meters available I believe you'll find Skada is pretty much the closest replacement for Violation these days. It's the one I now use and I too liked Violation a lot.
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Old 12-14-09, 11:13 AM  
Skylinee
A Murloc Raider

Forum posts: 5
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Are there any updates planned? I would love to see a damage meter similar to Violation being kept up to date, the current assortments of damagemeters are all too heavy for my needs.
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Old 11-27-09, 06:56 PM  
Sec
A Cyclonian
 
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I'm getting the same error as mentioned by the last 2 posters. Might only happen when grouped. I experienced the error while in a 2-man party. The other player's damage information wasn't showing up, either. Only mine.
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Old 09-09-09, 12:29 AM  
Gore123
A Kobold Labourer

Forum posts: 1
File comments: 22
Uploads: 1
Just got this error when doing Threat from Above.

Code:
Message: Interface\AddOns\Fiend\display.lua:254: Usage: UnitClass("unit")
Time: 09/09/09 16:25:25
Count: 18
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `UnitClass'
Interface\AddOns\Fiend\display.lua:254: in function <Interface\AddOns\Fiend\display.lua:209>
Interface\AddOns\Fiend\display.lua:46: in function `Update'
Interface\AddOns\Fiend\core.lua:211: in function <Interface\AddOns\Fiend\core.lua:172>
(tail call): ?

Locals: (*temporary) = nil
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Old 09-06-09, 07:19 PM  
Flak
A Murloc Raider

Forum posts: 4
File comments: 87
Uploads: 0
I get the following error sometimes in raids/bgs:

Code:
Message: Interface\AddOns\Fiend\display.lua:254: Usage: UnitClass("unit")
Time: 09/06/09 20:18:23
Count: 11
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `UnitClass'
Interface\AddOns\Fiend\display.lua:254: in function <Interface\AddOns\Fiend\display.lua:209>
Interface\AddOns\Fiend\display.lua:46: in function `Update'
Interface\AddOns\Fiend\core.lua:211: in function <Interface\AddOns\Fiend\core.lua:172>
(tail call): ?

Locals: (*temporary) = nil
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Old 08-31-09, 02:09 PM  
Aschker
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 6
File comments: 116
Uploads: 1
Like the concept, nice and small and still an interface instead of just a damage report(like damagereport does :P) but the values this mod tracks differ great (2-3%) from what recount counts and what damage report counts. The damage is always close, but for some reason the dps calculations is really different. On a fight lasting 15 seconds when just living bombing 4 targets the dps output was only half of that what recount and damagereport said, and the damage was like 50% off. Any idea?

I know you said the dps track isnt that good, but when doing about 1million damage, it sometimes differs over 100k from recount and damagereport (those 2 allso differ, but thats within the 10k margin everytime on me.)
Last edited by Aschker : 08-31-09 at 02:11 PM.
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Old 08-26-09, 10:53 AM  
zariel
A Murloc Raider
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File comments: 94
Uploads: 14
Re: Moving damage meter

Originally posted by Osue653
cant seem to move the window around
Alt + Drag
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Old 08-25-09, 05:25 PM  
Osue653
A Kobold Labourer

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File comments: 1
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Moving damage meter

cant seem to move the window around
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Old 08-21-09, 03:48 PM  
coppernik
A Defias Bandit

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Re: Fiend

Keybind/ingame command to show/hide window would be useful (with ability to be modified somewhere in LUA)

And thank you for great addon, cheers
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Old 08-14-09, 11:32 AM  
Qaun
A Kobold Labourer
 
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Fiend

hai zariel

thx for updating+uploading this addon
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