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DocsUI 4.0  Popular! (More than 5000 hits)

Version: r35
by: dr_AllCOM3 [More]


(Works in every language and resolution)





No more manual copying of files! Everything is already configured.
Works with every resolution.



Highly customized nameplates made from scratch. Fast and with all the extras you could want!



Compact unitframes with oUF and an optimized buff display made by myself.



Tooltip, Minimap, More comfort (Sell junk, Repair, Dismount, Autoaccept invites, Autoaccept rezz and more done for you automatically), less Errorspam, less Lootspam.

Damage Meter, Combat Messages, Boss Mod, Chat.
Included and preconfigured!





Installation: Unpack into your \World of Warcraft\Interface\Addons\ folder. Done!
Config ingame under Interface->Addons or with /du or /docsui.

Please report any errors, thanks!



Addon List:
!BaudErrorFrame
Ace3
cargBags
Chatter
ClosetGnome
DocsUI
DXE
MikScrollingBattleText
OmniCC
oUF
rActionBarStyler
SharedMedia
Skada
teksLoot
and some smaller ones

r35
- Import bug fixed (can't do anything about that Chatter bug).
- Skada updated.

r34
- Bugfixes.
- Minor improvements.

r33
- Bugfixes.
- Updates.

r32
- A LOT.
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Unread 03-26-10, 01:21 PM  
dr_AllCOM3
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Originally posted by moerscho
Edit: Seems to happen when "Toggle all Nameplates" is not bound to a key
Thx, I didn't thought about that.
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Unread 03-26-10, 12:41 PM  
moerscho
A Murloc Raider

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I get the following Error on load:

Code:
Usage: SetOverrideBinding(owner, isPriority, "KEY"[, "COMMAND"])
Count: 1

Call Stack:
(tail call): ?
[C]: ?
[C]: in function `SetOverrideBinding'
Interface\AddOns\DocsUI_Nameplates\core.lua:137: in function <Interface\AddOns\DocsUI_Nameplates\core.lua:63>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ce\AddOns\Chatter\Libs\AceAddon-3.0\AceAddon-3.0.lua:539: in function `EnableAddon'
...ce\AddOns\Chatter\Libs\AceAddon-3.0\AceAddon-3.0.lua:629: in function <...ce\AddOns\Chatter\Libs\AceAddon-3.0\AceAddon-3.0.lua:615>
[C]: in function `LoadAddOn'
Interface\AddOns\DocsUI_Minimap\core.lua:158: in function `SpawnMinimap'
Interface\AddOns\DocsUI\core.lua:81: in function <Interface\AddOns\DocsUI\core.lua:60>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ce\AddOns\Chatter\Libs\AceAddon-3.0\AceAddon-3.0.lua:539: in function `EnableAddon'
...ce\AddOns\Chatter\Libs\AceAddon-3.0\AceAddon-3.0.lua:629: in function <...ce\AddOns\Chatter\Libs\AceAddon-3.0\AceAddon-3.0.lua:615>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:235: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:258: in function `CombatLog_LoadUI'
Interface\FrameXML\UIParent.lua:482: in function <Interface\FrameXML\UIParent.lua:454>

Edit: Seems to happen when "Toggle all Nameplates" is not bound to a key
Last edited by moerscho : 03-26-10 at 12:49 PM.
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Unread 03-24-10, 07:32 AM  
dr_AllCOM3
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Originally posted by moerscho
The "Debuffs on Target"-Option seems to display only Debuffs that are NOT applied by yourself (intented!?).
Yes. It could be somewhat misleading on second thought.
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Unread 03-24-10, 01:18 AM  
moerscho
A Murloc Raider

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Solved my "Debuffs on target"-Problem, so if someone else is having those issues, hereīs a short How-to:

The "Debuffs on Target"-Option seems to display only Debuffs that are NOT applied by yourself (intented!?). So just enter the Debuffs you want to see under "Debuffs on Target" and "Debuffs on Target from me" (for the case those Debuffs are also applyable by youself) and it works fine
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Unread 03-23-10, 12:38 PM  
GummiBen
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@moerscho

thx m8 helped me alot and about the castbar isnt that big of a deal thx for the help
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Unread 03-23-10, 05:14 AM  
moerscho
A Murloc Raider

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@GummiBen

Just enter those Buffs in "Short Buffs on me" or "Long Buffs on me" (hope the Names are correct, cant log in right now) then they are displayed under your UF, left and right to your Castbar.
Which leads to your second question. Iīm quite sure you could change the length somehwere in lua, but you shouldnt since it can ruin your layout quickly, especcialy when youīre using the space left and right under your UF.
Iīd suggest using another Castbar-Addon like AzCastBar if you really need a bigger Castbar.
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Unread 03-23-10, 12:09 AM  
GummiBen
A Murloc Raider
 
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question

Nice work like the ui.... but need few answears how can i arange the buffs in such place as above the playerbar can be handy as its hard to focus on buffs in the corner as my focus is in middle of the screen since im a dps? and how can i change me own castbar lenght?
Last edited by GummiBen : 03-23-10 at 12:19 AM.
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Unread 03-19-10, 06:03 PM  
Eylen
A Kobold Labourer

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Originally posted by dr_AllCOM3
There is now an option to place the minimap.
Thin . As on screenshoots, I saw the minimap at the top, I thought that one could move it. It seems it's the same for the bar of xp, we cannot remove it, or buffs / debuffs, to move them.

Too bad. I would make with .

Thank you .
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Unread 03-19-10, 05:01 PM  
dr_AllCOM3
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Originally posted by moerscho
Just installed r25, happy about the Option to generally display the Debuffs on my target, not only mine. But that feature seems not to work. Entered Sunder Armor (and so on) in the config, reloaded but the debuffs arenīt displayed at all.
I wouldn't be that surprised if the option doesn't work, but it seems to work just fine for me.

http://www.abload.de/img/debuffs8556.jpg
That's the debuff from a random player and I've also tested more.
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Unread 03-19-10, 04:28 PM  
moerscho
A Murloc Raider

Forum posts: 4
File comments: 24
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Hello dr_AllCOM3,

First of all thanks for your great work with the UI.

Just installed r25, happy about the Option to generally display the Debuffs on my target, not only mine. But that feature seems not to work. Entered Sunder Armor (and so on) in the config, reloaded but the debuffs arenīt displayed at all.
Disabled all Addons besides oUF (+its plugins) abd your Addons to make sure there isnīt a problem with another Addon but that did not help.....so i hope you can.
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Unread 03-19-10, 03:52 PM  
dr_AllCOM3
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Originally posted by Eylen
I would want for the moment that you can indicate me how moving the minimap. I looked in the file .lua, but I do not know there too much.
There is now an option to place the minimap.
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Unread 03-19-10, 10:41 AM  
Eylen
A Kobold Labourer

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Hi dr_ALLCOM3!!

First of all, thank you for this big work. I like your interface. Simple and complete at once.

I would want for the moment that you can indicate me how moving the minimap. I looked in the file .lua, but I do not know there too much.

See possibly to move also buffs and debuffs.

A French fan.

Eylen

Edit:

I think of it!! I am tank, and I need to see on the target of my target of possible debuffs which stack to know when take back the bosses. There is an option allowing it or how I could make it.

Thank you and kissouille.
Last edited by Eylen : 03-19-10 at 10:51 AM.
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Unread 02-21-10, 10:09 AM  
dr_AllCOM3
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I've fixed the attemps error.

LibQTip is a bit more complicated, since it basically clashes with my tooltip addon.
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Unread 02-20-10, 02:51 PM  
zedbg
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Also im getting this when i zone into instance

7x DocsUI_Minimap-2.1\core.lua:71: bad argument #2 to 'strsplit' (string expected, got nil)
DocsUI_Minimap-2.1\core.lua:71: in function `UpdateAttempts'
DocsUI_Minimap-2.1\core.lua:50: in function <DocsUI_Minimap\core.lua:32>

Locals:
self = <table> {
UpdateAuras = <function> @ DocsUI\auraScanner.lua:119:
defaults = <table> {}
setBorder = <function> @ DocsUI\settings.lua:39:
auras = <table> {}
modules = <table> {}
baseName = "DocsUI"
IterateEmbeds = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:456:
DoUpdateAuras = <function> @ DocsUI_Auras\core.lua:786:
SpawnBuffFrames = <function> @ DocsUI_Auras\core.lua:732:
p = <function> @ DocsUI\core.lua:291:
Printf = <function> @ Bartender4\libs\AceConsole-3.0\AceConsole-3.0.lua:69:
SetDefaultModulePrototype = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:423:
defaultModuleState = true
IsEnabled = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:465:
npTest = <function> @ DocsUI_Nameplates\core.lua:1182:
DisableModule = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:364:
RegisterMessage = <function> @ Bartender4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118:
GetArgs = <function> @ Bartender4\libs\AceConsole-3.0\AceConsole-3.0.lua:144:
SpawnSettings = <function> @ DocsUI\settings.lua:26:
PLAYER_FOCUS_CHANGED = <function> @ DocsUI_oUF\core.lua:1397:
db = <table> {}
UNIT_AURA = <function> @ DocsUI\auraScanner.lua:135:
SpawnRaidFrames = <function> @ DocsUI_oUF\raid.lua:140:
SetEnabledState = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:438:
enabledState = true
ZONE_CHANGED_NEW_AREA = <function> @ DocsUI\core.lua:286:
RegisterEvent = <function> @ Bartender4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118:
IterateModules = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:451:
scanTest = <function> @ DocsUI\auraScanner.lua:140:
chatMove = <function> @ DocsUI\import.lua:1567:
OnInitialize = <function> @ DocsUI\core.lua:32:
NewModule = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:255:
GetModule = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:230:
SpawnMinimap = <function> @ DocsUI_Minimap\core.lua:83:
RAID_ROSTER_UPDATE = <function> @ DocsUI\core.lua:251:
defaultModuleLibraries = <table> {}
UnregisterChatCommand = <function> @ Bartender4\libs\AceConsole-3.0\AceConsole-3.0.lua:111:
SpawnNameplates = <function> @ DocsUI_Nameplates\core.lua:1172:
options = <table> {}
nameplatesUpdater = <unnamed> {}
UpdatePartyFrames = <function> @ DocsUI_oUF\core.lua:1360:
auraTest = <function> @ DocsUI_Auras\core.lua:791:
GetName = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:298:
UnregisterAllEvents = <function> @ Bartender4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:202:
SetDefaultModuleLibraries = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:381:
setGlow = <function> @ DocsUI\settings.lua:133:
version = 2.1
OnEnable = <function> @ DocsUI\core.lua:59:
UpdateAttempts = <function> @ DocsUI_Minimap\core.lua:63:
SetDefaultModuleState = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:401:
UpdateRaidFrames = <function> @ DocsUI_oUF\raid.lua:183:
Disable = <function> @ Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:328:
setBorderLight = <function> @ DocsUI\settings.lua:112:
B
---
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Unread 02-20-10, 08:12 AM  
dr_AllCOM3
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Originally posted by zedbg
Looking great but your tooltip addon has a problem with many addons using libqtip for their tooltips.
Yeah, I should fix that soon.


Originally posted by kauderwelsch
I can't see the tooltip from the looking for group tool since you moved the minimap down there too:
I don't do random groups anymore, so I missed that . I'll just move it somewhere else.
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