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Updated: 02-13-23 05:05 PM
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Compatibility:
Dragonflight patch (10.0.5)
Dragonflight (10.0.2)
Shadowlands patch (9.2.7)
Dragonflight Pre-patch (10.0.0)
WOTLK (3.4.0)
Classic (1.14.3)
Eternity's End patch (9.2.5)
TBC Patch (2.5.4)
Classic Patch (1.14.2)
Eternity's End (9.2.0)
TBC Patch (2.5.3)
Updated:02-13-23 05:05 PM
Created:08-28-09 02:03 PM
Downloads:22,142
Favorites:77
MD5:
Categories:Death Knight, Buff, Debuff, Spell, Mage, Rogue, Warlock, Combat Mods

Engraved  Popular! (More than 5000 hits)

Version: 2.1.2
by: lieandswell [More]

Engraved lets you track combat resources using art from the Warcraft universe. Engraved can track:

  • Death Knight runes
  • Rogue and druid combo points
  • Warlock soul shards
  • Mage arcane charges
  • Paladin holy power
  • Monk chi

Features:
  • Several rune themes
  • Customize color and position on screen
  • Designed for readability at a glance or in peripheral vision
  • Can automatically hide out of combat
  • Compatible with WoW Classic (death knights, rogues, and cat druids)

Recent updates:
  • Now compatible with WoW Classic (death knights, rogues, and cat druids)

v2.1.2
* Fixed PLAYER_TALENT_UPDATE error in Classic Era
* Updated for Classic patch 3.4.1
* Updated for Retail patch 10.0.5
Optional Files (1)
File Name
Version
Size
Author
Date
Type
2.0.9
2kB
04-16-20 06:18 AM
Patch


Archived Files (2)
File Name
Version
Size
Author
Date
2.1.1
650kB
lieandswell
11-22-22 06:57 AM
2.1.0
650kB
lieandswell
11-06-22 07:15 PM


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Unread 12-06-10, 06:13 PM  
lieandswell
A Cyclonian
 
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Forum posts: 45
File comments: 43
Uploads: 11
please fix?
Works again.

just wanted to ask if you still plan to extend this mod to other classes?
Still plan to. Just a matter of finding the time.
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Unread 12-04-10, 10:01 PM  
Versewastaken
A Kobold Labourer

Forum posts: 0
File comments: 6
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This is the only rune addon I've found that I like, really hope it gets updated.
Last edited by Versewastaken : 12-04-10 at 11:55 PM.
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Unread 10-22-10, 06:36 PM  
kyuelol
A Kobold Labourer
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hi,

just wanted to ask if you still plan to extend this mod to other classes? because of the recent changes to soulshards I'd love to use this mod as a warlock.
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Unread 10-15-10, 08:18 PM  
Kleo
A Theradrim Guardian

Forum posts: 62
File comments: 23
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I'll chime in to say that looks-wise, this blows every other rune monitor out of the water. I also liked how it worked, with the rune's intensity changing as it got closer to ready. Haven't found anything else at all that I like yet, please fix?
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Unread 10-15-10, 07:54 AM  
Viridis
A Deviate Faerie Dragon

Forum posts: 15
File comments: 14
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Will this addon be updated for 4.0.1? It had a few errors and I think it crashed WoW a couple times so I disabled it.

Love it though
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Unread 09-27-10, 10:07 AM  
zoktar
A Cliff Giant
AddOn Compiler - Click to view compilations

Forum posts: 72
File comments: 262
Uploads: 1
Currently if you take a close look at shadowmourne, it has 6 runes on one side, and 2 runes on the other. one could take a nice highres picture, and make it so the backround is seethrough, (im no photoshop guy unfortunatly), and then have the accuall runes on the weapon fill up. i know deathknights with shadowmourne would love this , otherwise you could just have a backround pic of shadowmourne and place the curent availible runes ontop of the ones on shadowmourne, giving a simmular effect.

thinking further down the line, beeing able to automate picture(or a 3dmodel^^), capture, of current weapon, and then placing runes on them, would be cool, but seems complicated =), wish dk weapons accually had runes ingraved on the ingame weapon, but that would take to much model fixing i guess.

this way we would atleast get a little of the "runes on our weapon" feeling.

btw anyone know a good way to extract a nice picture of shadowmourne, besides screenshot?, maybe extract the model or something?. cheers.

currently trying to make a picture that kgpanels accepts, with World of Warcraft Model Viewer, and gimp2, doesnt seem to accept my tga even tho its biggest side is 512.
Last edited by zoktar : 09-27-10 at 12:07 PM.
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Unread 07-25-10, 04:41 AM  
LiNK2088
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 10
File comments: 246
Uploads: 1
Any way to use the old Circle theme again? Don't really like the new one :/
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Unread 07-25-10, 12:20 AM  
lieandswell
A Cyclonian
 
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Originally posted by vodan
one of the things i really liked about SimpleRune is the "filling up" part - it sort of lets me know how much longer I have to wait for a rune to become available. would it be possible to add this functionality back to Engraved?
Implemented in version 1.5.
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Unread 04-25-10, 02:29 PM  
lieandswell
A Cyclonian
 
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I'm working on better ways to move & size the runes. Right now, the priority is to be able to move/size all runes as a single unit. But having more-precise ways of align or size things is also worth looking into.

I would like a better way to watch my rune CDs
I want to add more timer options, especially having runes fill up with color and become usable when full (like in SimpleRune). I myself prefer the discrete almost-ready method, but with the rune changes planned for Cataclysm that might change.

Whenever I die, release, zone while I have runes on CD, those runes would appear to still be on CD until I actually use those runes again.
Working on a fix for this. Shouldn't be too hard.

Where did you get the Ulduar Rune art?
I made it in Photoshop based on a screenshot. There's a better-looking update for that theme in the works.

For the stuff I didn't get to, feel free to post a ticket on CurseForge.com.
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Unread 03-26-10, 01:49 PM  
Ceberus
A Kobold Labourer

Forum posts: 0
File comments: 5
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So far the addon is awesome. In the terms of Aesthetics and setup it's superior than magic runes (I fucking loathe magic runes). I love that I can quickly move them around my screen and re-size them. The rune art is awesome, I'm a big fan of Glyph myself.

It has potential, but it has a bit of a way to go before it can be a true contender with the other rune addons. I got some suggestion how it can be improved.

- I would like a better way to watch my rune CDs. Having a counter would help or even blizzard's pie cool down thing would be great.

- Be able to manipulate the runes' strata (how UI-elements overlap). I'm finding the runes are over lapping blizzard's new smaller movable map.

-I would like to have the option to type in the runes' size in the config menu. It's kinda hard to get an uniform size by eyeballing it.

Also, I've noticed a rather annoying bug. When ever I die, release, zone while I have runes on CD, those runes would appear to still be on CD until I actually use those runes again.
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Unread 01-20-10, 01:05 AM  
manlystubble
A Kobold Labourer

Forum posts: 0
File comments: 2
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I made an account just to comment on this addon; it's truly fantastic.

In addition to the below requests (especially the possibility of rune timers), I had another suggestion; some way other than dragging to resize the runes. I'm anal retentive when it comes to my UI, so I spent a while ensuring that all the runes were the exact size I wanted, so it would be wonderful to just be able to more precisely size each rune the way I want, preferably through a numerical input field somewhere.

It would also be great to set the runes into some pre-set configurations (lines, arcs, etc.); while being manually able to move each rune is a huge bonus, it also makes it more difficult to do something that should be simple, say place your runes in an exact line.

Just some thoughts. Again, fantastic addon, by far the best looking rune addon I've seen.
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Unread 12-22-09, 08:48 AM  
Nananea
A Defias Bandit

Forum posts: 3
File comments: 23
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I agree with some previous posters, if these had timers available for the runes (I like the solid color circle ones and a timer would fit perfect) I would definitely use it.

Right now I am using Power Auras but I can't figure out how to track both Runes at once but the visual is exactly like a timer in a circle.
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Unread 11-20-09, 06:52 AM  
vodan
A Kobold Labourer

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File comments: 1
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wow, this is like a dream come true.

i was just thinking about how great it'd be to have a rune mod where the individual runes are movable.

one of the things i really liked about SimpleRune is the "filling up" part - it sort of lets me know how much longer I have to wait for a rune to become available. would it be possible to add this functionality back to Engraved? or at least to the "Circle" textures?
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Unread 11-05-09, 11:35 PM  
Lomk
A Kobold Labourer

Forum posts: 0
File comments: 9
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Imho, this is one of the best rune addons out there.
I have one proposition, however. To add optional timers for each rune. Maybe even separately movable and resizable (but with info in tooltip (when in config mode) from which rune this timer is). It's not a musthave thou. I got used to it without seeing how a rune is "filled" with color. But something like a timer or a default blizzard style "timer" would be a great help.

P.S.: Sorry for my bad english. >.<
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Unread 10-12-09, 07:58 AM  
kaattakilla
A Kobold Labourer

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omg ty

This addon changed my life.

Will u marry me?
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