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The Ultimate Shaman Auras v4.0  Popular! (More than 5000 hits)
Version: v4.0-b
by: suicidalkatt [More]

The Ultimate Shaman Auras v4.0

--Features:
  • Complete aura sets for all shaman specs.
  • Weapon, water shield, and lightning shield check auras.
  • ICC, ToGC, and Ruby Sancum Boss auras.
  • Racial auras.
  • Low mana and self watching auras.
  • Target debuffing auras.
  • Exported auras are also available in text documents for a less invasive import.
  • An "Icons" folder has been included to clean up the look and feel of the aura textures. More info here: http://www.wowinterface.com/downloads/info17774-CleanIcons-Square.html

v4.0-b Changes:
  • Changed action usable to My Spell Cooldown for more accurate and localized auras.
  • Converted .wav files to .mp3 and updated the auras to use mp3 instead.
  • Updated exports.
  • Updated PAC to v4.7


--Enhancement Aura Breakdown--
Video coming soon!

The enhancement aura set monitors all current cooldowns such as lava lash, stormstrike, shocks, fire nova, shamanistic rage, and feral spirits.The more major cooldowns have a sound played when they've become available.

Maelstrom weapon and the 4pc t10, 10% AP bonus are watched. At maelstrom 5 stack, a sound is played and graphically vibrant text is shown.

Flame Shock, Stormstrike, and searing flame debuffs and stacks are also provided.


--Elemental Aura Breakdown--
Video coming soon!

The elemental aura set provides cooldown monitoring such as shocks, lava burst, chain lightning, and elemental mastery.

Elemental mastery will have a sound played when restored from cooldown.

Fulmination is tracked from 4 - 9 stacks of lightning shield, providing a graphical indicator at full stacks, as well as a sound played. Should earth shock also be on cooldown, "Fulmination Ready!" text will instead be "Earth Shock on CD!".

The Totemic Wrath buff is also watched should you become out of range, or not currently buffing the buff with a fire totem.


--Restoration Aura Breakdown--
Video coming soon!

The restoration aura set provides cooldown monitoring for shocks, riptide, nature's swiftness, and mana tide. Longer cooldowns will play a sound when they've become ready.

Earth shield tracking will display for any party / raid member with current stacks. Should the shield go below 2 stacks, the aura becomes red as an indication of low stacks. If earth shield is missing, vibrant text is shown with "Earth Shield Missing!" and a sound is played.

Tidal waves and focused insight are also tracked.
--[[v1.5.2]]--
  • Complete overhaul of these power auras have taken place. Many textures were remade and cleaned up to look sharper.
  • Altered all of the timer texts to show "shadows" around them when using transparent textures.
  • Added Boss Debuffs.
  • Updated racials for all races.
  • Added Engineer item cooldowns.
  • Added Windfury and Frostbrand weapon imbues.
  • Maelstrom Power has been added and maelstrom stacks are now properly addressed.
  • Fixed flameshock not being "Cast By Me" in elemental.


--[[v1.4]]--
  • Updated to the latest power auras, and renamed texture aura 68 to 74. Adjusted all aura's which used 68 to 74.

Fixed the instructions. YOU SHOULD NOT BE DELETING ALL YOUR ADDONS!
Archived Files (10)
File Name
Version
Size
Author
Date
v4.0-a
33MB
suicidalkatt
11-03-10 11:07 PM
v4.0
14MB
suicidalkatt
10-28-10 03:23 AM
v3.1
12MB
suicidalkatt
08-22-10 06:06 AM
v1.5.2
6MB
suicidalkatt
03-12-10 12:53 AM
v1.4
4MB
suicidalkatt
01-03-10 02:56 PM
v1.3
11MB
suicidalkatt
12-13-09 10:38 PM
v1.2
7MB
suicidalkatt
12-04-09 12:05 AM
v1.01
10MB
suicidalkatt
09-25-09 04:07 AM
v1.01
10MB
suicidalkatt
09-25-09 04:04 AM
v1.0
10MB
suicidalkatt
09-25-09 03:09 AM


Post A Reply Comment Options
Unread 07-07-11, 05:30 AM  
axium09
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I love the power auras you have created, but due to the new upgrade Im unable to use it. I was hoping you can release a 4.2 compatible power aura's addon. I'd appreciate it suicidal.
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Unread 12-06-10, 08:00 PM  
iaresmart
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Awesome!

Just one small question.... which addon is responsible for the tooltips. I really want the tooltips at the bottom right of the screen and I can't figure out how to do it in this ui.

Again, AWESOME!


Edit:

Other question....

Elite mobs/rare mobs do not seem to be easily identifiable. Is there something I can change to make them more so. Both when targeted and when moused over....

How do I easily leave a party? I can teleport out of a dungeon...But I don't see where to click to leave a party....
Last edited by iaresmart : 12-08-10 at 10:03 AM.
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Unread 12-06-10, 10:06 AM  
rymphz
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Is it include Spiritwalker's Grace tracker?
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Unread 11-10-10, 12:46 PM  
lavastyle
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is there a power aura placed for lava surge?
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Unread 11-06-10, 04:51 PM  
suicidalkatt
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Re: Embedded POWA needed?

Originally posted by redwinelvr
If we are going to use the import function to move these into place, are there any other items that still need to be merged into our own copy of Power Auras? I see that you included it in your package, but wasn't sure if you actually modified anything in that actual addon folder for Power Auras. Thanks.
The only difference is that I've included custom sounds in the sounds folder.

I'm going to be updating this again since I have forgotten to change them to mp3 format.
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Unread 11-05-10, 09:51 AM  
redwinelvr
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Embedded POWA needed?

If we are going to use the import function to move these into place, are there any other items that still need to be merged into our own copy of Power Auras? I see that you included it in your package, but wasn't sure if you actually modified anything in that actual addon folder for Power Auras. Thanks.
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Unread 10-28-10, 04:34 PM  
suicidalkatt
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Re: Export Option?

Originally posted by redwinelvr
Will there be an export of these updates? I can't figure out how to use this package without destroying other auras I have made for various toons.
AH yes, I had forgotten to make the exports. I'll get to it soon.
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Unread 10-28-10, 12:39 PM  
redwinelvr
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Export Option?

Will there be an export of these updates? I can't figure out how to use this package without destroying other auras I have made for various toons.
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Unread 10-09-10, 07:19 PM  
Evee
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I love your aura, they help a ton. Ele has a talent on the PTR called Fulmination which make your earth shock use your lightning shield stack as instant dmg. I was wondering how to make a aura that track how many stack of lightning shield you have, The max seems to be 9. Thanks for you time.
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Unread 10-08-10, 02:23 PM  
suicidalkatt
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Re: Re: Re: enhancement ?/issue

Originally posted by the-Turtle
sorry for delay...and the only thing i changed was for just spec2 instead of 1 and 2.

Set=Enhancement2@
Aura[25]=Version:3.0.0U; b:0; g:0.0118; icon:Ability_Shaman_Stormstrike; buffname:Stormstrike; x:-110; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0; timer.h:1.41; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:TOP; timer.y:2; timer.x:-1; timer.Transparent:true@
Aura[26]=Version:3.0.0U; icon:Ability_Shaman_Stormstrike; buffname:Stormstrike; begin:4; x:-110; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0@
Aura[27]=Version:3.0.0U; b:0.1333; target:true; icon:Ability_Shaman_Stormstrike; buffname:Stormstrike; r:0.0353; x:-110; groupany:false; unitn:Only for raid/group.; bufftype:2; texture:73; mine:true; speed:1.3; stacksOperator:>; spec1:false; size:0.34; y:-250; texmode:2; ismounted:0; finish:2; stacks.enabled:true; stacks.y:-250; stacks.x:-158; stacks.Transparent:true; stacks.h:1.54; stacks.Texture:WhiteRabbit@
Aura[28]=Version:3.0.0U; b:0; g:0.0118; target:true; icon:Spell_Fire_FlameShock; buffname:Flame Shock; x:-55; groupany:false; unitn:Only for raid/group.; bufftype:2; owntex:true; isResting:0; mine:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0; timer.h:1.4; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:TOP; timer.y:2; timer.x:-1; timer.Transparent:true@
Aura[29]=Version:3.0.0U; target:true; icon:Spell_Fire_FlameShock; buffname:Flame Shock; x:-55; groupany:false; unitn:Only for raid/group.; bufftype:2; owntex:true; isResting:0; mine:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0@
Aura[30]=Version:3.0.0U; b:0; g:0.0118; icon:Spell_Fire_SealOfFire; buffname:Fire Nova; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; isResting:0; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0; timer.h:1.4; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM; timer.y:-2; timer.x:-1; timer.Transparent:true@
Aura[31]=Version:3.0.0U; icon:Spell_Fire_SealOfFire; buffname:Fire Nova; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; isResting:0; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0@
Aura[32]=Version:3.0.0U; b:0; g:0.0118; icon:Spell_Nature_EarthShock; buffname:Earth Shock; x:55; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0; timer.h:1.41; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:TOP; timer.y:2; timer.x:-1; timer.Transparent:true@
Aura[33]=Version:3.0.0U; icon:Spell_Nature_EarthShock; buffname:Earth Shock; x:55; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0@
Aura[34]=Version:3.0.0U; b:0; g:0.0118; icon:Ability_Shaman_Lavalash; buffname:Lava Lash; x:110; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0; timer.h:1.41; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:TOP; timer.y:2; timer.x:-1; timer.Transparent:true@
Aura[35]=Version:3.0.0U; icon:Ability_Shaman_Lavalash; buffname:Lava Lash; begin:8; x:110; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0@
Just did a few tests, and it seems the export is broken. Just exported one aura and imported it and it was not even close to being the right settings.

I'll have to report that, and I can't look at your auras till then unless you send me your saved variables.
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Unread 10-07-10, 09:44 PM  
the-Turtle
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Re: Re: enhancement ?/issue

sorry for delay...and the only thing i changed was for just spec2 instead of 1 and 2.

Set=Enhancement2@
Aura[25]=Version:3.0.0U; b:0; g:0.0118; icon:Ability_Shaman_Stormstrike; buffname:Stormstrike; x:-110; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0; timer.h:1.41; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:TOP; timer.y:2; timer.x:-1; timer.Transparent:true@
Aura[26]=Version:3.0.0U; icon:Ability_Shaman_Stormstrike; buffname:Stormstrike; begin:4; x:-110; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0@
Aura[27]=Version:3.0.0U; b:0.1333; target:true; icon:Ability_Shaman_Stormstrike; buffname:Stormstrike; r:0.0353; x:-110; groupany:false; unitn:Only for raid/group.; bufftype:2; texture:73; mine:true; speed:1.3; stacksOperator:>; spec1:false; size:0.34; y:-250; texmode:2; ismounted:0; finish:2; stacks.enabled:true; stacks.y:-250; stacks.x:-158; stacks.Transparent:true; stacks.h:1.54; stacks.Texture:WhiteRabbit@
Aura[28]=Version:3.0.0U; b:0; g:0.0118; target:true; icon:Spell_Fire_FlameShock; buffname:Flame Shock; x:-55; groupany:false; unitn:Only for raid/group.; bufftype:2; owntex:true; isResting:0; mine:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0; timer.h:1.4; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:TOP; timer.y:2; timer.x:-1; timer.Transparent:true@
Aura[29]=Version:3.0.0U; target:true; icon:Spell_Fire_FlameShock; buffname:Flame Shock; x:-55; groupany:false; unitn:Only for raid/group.; bufftype:2; owntex:true; isResting:0; mine:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0@
Aura[30]=Version:3.0.0U; b:0; g:0.0118; icon:Spell_Fire_SealOfFire; buffname:Fire Nova; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; isResting:0; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0; timer.h:1.4; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:BOTTOM; timer.y:-2; timer.x:-1; timer.Transparent:true@
Aura[31]=Version:3.0.0U; icon:Spell_Fire_SealOfFire; buffname:Fire Nova; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; isResting:0; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0@
Aura[32]=Version:3.0.0U; b:0; g:0.0118; icon:Spell_Nature_EarthShock; buffname:Earth Shock; x:55; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0; timer.h:1.41; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:TOP; timer.y:2; timer.x:-1; timer.Transparent:true@
Aura[33]=Version:3.0.0U; icon:Spell_Nature_EarthShock; buffname:Earth Shock; x:55; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0@
Aura[34]=Version:3.0.0U; b:0; g:0.0118; icon:Ability_Shaman_Lavalash; buffname:Lava Lash; x:110; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; inverse:true; ismounted:0; timer.h:1.41; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:TOP; timer.y:2; timer.x:-1; timer.Transparent:true@
Aura[35]=Version:3.0.0U; icon:Ability_Shaman_Lavalash; buffname:Lava Lash; begin:8; x:110; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; spec1:false; combat:true; size:0.14; y:-250; texmode:2; ismounted:0@

Originally posted by suicidalkatt
Export those auras here and I'll take a look.
Last edited by the-Turtle : 10-07-10 at 09:44 PM.
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Unread 10-01-10, 09:32 PM  
suicidalkatt
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Re: enhancement ?/issue

Originally posted by the-Turtle
enhancement set: by default flame shock and earth shock are yellow icons, if you cast flame shock on target you get red icon on both flame shock and also earth shock as expected but when the cooldown of 6 seconds has passed earth shocks icon still stays red but flame shock goes back to yellow with red timer above as expected.

I was wondering if this was as expected or if something was messed up.

thanks.
Export those auras here and I'll take a look.
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Unread 09-29-10, 08:11 AM  
the-Turtle
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enhancement ?/issue

enhancement set: by default flame shock and earth shock are yellow icons, if you cast flame shock on target you get red icon on both flame shock and also earth shock as expected but when the cooldown of 6 seconds has passed earth shocks icon still stays red but flame shock goes back to yellow with red timer above as expected.

I was wondering if this was as expected or if something was messed up.

thanks.
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Unread 08-29-10, 03:42 AM  
DAGANYFS
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Sweet

ta bro that worked a treat

I never bothered to read what it was for... thought it meant spec
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Unread 08-26-10, 05:42 PM  
suicidalkatt
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Re: ES Export

Originally posted by DAGANYFS
Code:
Set=Restoration@
Aura[25]=Version:st3.0.0J; gcd:bofalse; b:nu0; anim1:nu4; g:nu0.058823529411765; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Nature_SkinofEarth; size:nu0.29999998211861; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu64; customsoundend:st; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu73; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:nu0; speed:nu2; Instance5Man:nu0; sound:nu0; stacksOperator:st>=; realaura:nu1; randomcolor:bofalse; threshold:nu50; exact:bofalse; id:nu25; HideRequest:botrue; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:bofalse; groupOrSelf:botrue; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec1:bofalse; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:nu0; Showing:bofalse; UseOldAnimations:bofalse; buffname:stEarth Shield; y:nu-107; off:botrue; texmode:nu2; inverse:botrue; ismounted:nu0; targetfriend:bofalse; party:bofalse; finish:nu1@
Aura[26]=Version:st3.0.0J; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.57647058823529; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Nature_SkinofEarth; size:nu0.29999998211861; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu64; customsoundend:st; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu73; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:nu0; speed:nu1; Instance5Man:nu0; sound:nu0; stacksOperator:st>=; realaura:nu1; randomcolor:bofalse; threshold:nu50; exact:bofalse; id:nu26; HideRequest:botrue; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:bofalse; groupOrSelf:botrue; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec1:bofalse; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:nu0; Showing:bofalse; UseOldAnimations:bofalse; buffname:stEarth Shield; y:nu-107; off:botrue; texmode:nu2; inverse:bofalse; ismounted:nu0; targetfriend:bofalse; party:bofalse; finish:nu1; stacks.a:nu0.75; stacks.Showing:bofalse; stacks.HideLeadingZeros:bofalse; stacks.y:nu-78; stacks.h:nu1.5500000715256; stacks.id:nu26; stacks.Transparent:botrue; stacks.UpdatePing:bofalse; stacks.enabled:botrue; stacks.x:nu47; stacks.Texture:stCrystal@
Aura[27]=Version:st3.0.0J; gcd:bofalse; b:nu0; anim1:nu4; g:nu0.058823529411765; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Nature_SkinofEarth; size:nu0.23999999463558; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu64; customsoundend:st; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu3; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu72; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:nu0; speed:nu2; Instance5Man:nu0; sound:nu0; stacksOperator:st<; realaura:nu1; randomcolor:bofalse; threshold:nu50; exact:bofalse; id:nu27; HideRequest:botrue; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:bofalse; groupOrSelf:botrue; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec1:bofalse; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:nu0; Showing:bofalse; UseOldAnimations:bofalse; buffname:stEarth Shield; y:nu-107; off:botrue; texmode:nu2; inverse:bofalse; ismounted:nu0; targetfriend:bofalse; party:bofalse; finish:nu1@
Aura[28]=Version:st3.0.0J; gcd:bofalse; b:nu0.027450980392157; anim1:nu7; g:nu0; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Nature_SkinofEarth; size:nu1.1599999666214; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu205; customsoundend:st; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu24; alpha:nu0.75; aurastext:stEarth Shield Missing!; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:nu0; speed:nu2; Instance5Man:nu0; sound:nu0; stacksOperator:st>=; realaura:nu1; randomcolor:bofalse; threshold:nu50; exact:bofalse; id:nu28; HideRequest:botrue; textaura:botrue; Active:bofalse; anim2:nu0; wowtex:bofalse; groupOrSelf:botrue; customsound:stalert_41.wav; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec1:bofalse; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:botrue; Showing:bofalse; UseOldAnimations:bofalse; buffname:stEarth Shield; y:nu-107; off:botrue; texmode:nu2; inverse:botrue; ismounted:nu0; targetfriend:bofalse; party:bofalse; finish:nu1@
this is the 4 ES Auras you created
Your auras don't seem to have the "Any" check box checked. This prevents the aura from checking your party/raid members.
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