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Updated:01-01-10 09:14 PM
Created:10-08-09 05:22 PM
Downloads:3,872
Favorites:21
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Deep Unit Frames

Version: 3.3.0
by: TooDeep [More]

Deep Unit Frames is a modular, lightweight, and compact replacement for Blizzard's default unit frames.

Features:
Compact Design
Easy to Use
Player Frame
Target Frame
Pet Frame
Target of Target Frame
Party Frames
Focus Frame
All frames include cast bar and auras.

Type "/duf" to open settings, or go to Interface -> AddOns -> Deep Unit Frames

If you are updating from 3.2.2a please delete your DUF_ToT folder.

3.2.2a
-Deep Unit Frames is now modular! Uncheck dependencies to control which frames are loaded.
-Setting added to disable cast bars for unit frames.
-Fixed a bug where buffs wouldn't make room for a new debuff.
-Added setting to use default buffs/debuffs for player.
-Targeting players who are out of range will reset the model frame.
-Party frame has been added.
-Updated glow animations.
-Only buffs cast by the player will show up on friendly targets and debuffs cast by player on enemy targets. Mouse over frames to show non player auras.

3.2.2b
-New combo point frame.
-Fixed bug where tooltips weren't showing up on unit frame mouseover.
-Focus frame added.
-Crowd control effects are always shown on enemy debuffs.
-Health bars turn red under 20%.
-DUF_ToT module merged with DUF_Target module.
-Colors are a bit darker.

3.3.0
-Health bars are colored by class.
-Target of target frame merged to bottom bar of target frame, ToT resource added to bottom bar.
-Pet frame merged to bottom bar of player frame, pet resource added to bottom bar.
-Pet module no longer used.
Archived Files (3)
File Name
Version
Size
Author
Date
3.2.2b
68kB
TooDeep
10-16-09 08:20 PM
3.2.2a
65kB
TooDeep
10-12-09 04:58 PM
3.2.2
56kB
TooDeep
10-08-09 05:22 PM


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Unread 10-31-11, 08:07 AM  
Troock
A Kobold Labourer

Forum posts: 0
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Hi! I realy like this addon but i got a problem...
When i drag the mouse over the frame whit my character on it comes up Lua Error and i dont know how to get it away.
Exept for that i think its a GREAT addon.
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Unread 06-10-11, 09:37 AM  
Feralbynight
A Kobold Labourer

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Additions

Great Addon, but features i found i quickly needed/wanted was cast bars that come off the sides/bottom(similar to blizz just adjustable) Paladin Holy Bar. Id love some Arena frames to come into play that would be amazing. And also, id like to move the buffs to below the frame or such, or adjust more of how they are shown, for my dps classes id like to know more of what MY dots are. Is it possible to put the Class picture(warrior/lock/priest ect) photo in the background of where the buffs are. personally i need a bigger cast bar for all frames more adjustability on all the attributes would be awesome too. Overall though Great addon! Profiles would be nice to spread diff settings among toons
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Unread 01-16-10, 11:37 AM  
saxitoxin
An Aku'mai Servant
 
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hi, I just wanted to say nice addon!!! this certanly aint like other UF's you got something original here

but i miss some features.

1. dragable
2. change strata
3. add levle info
4. make it more circular mabye just add some info in the last part of the circle (lvl, resticon (dont like that aura thing) masterlooter, grp leader)
5. ability to turn off some aspect, treath aura, casting icon
6. add profiles

this is what i kinda miss. you do whatever u want with that, but i hope to see some of this thing implended in a not so far away future

good luck
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Unread 11-20-09, 04:23 AM  
Porsha
A Black Drake

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Originally posted by TooDeep
1) I will look at adding more settings for portraits in the future.

2) Next version will have darker colors for health and power bars.

3) You can have party frames extend horizontally changing the anchor to "top" or "bottom" in the party settings.

Still looking forward to some of these updates. I was hoping you would consider adding an option for RAID_CLASS_COLOR health and name text.
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Unread 11-04-09, 01:22 AM  
Porsha
A Black Drake

Forum posts: 88
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Originally posted by supergarr
Is there a way I can click on the portraits and move them around?
Is there a way to hide party player portraits if I'm in a raid, or just to hide them in general? Thanks
You have to move them via the x,y values in the /duf GUI window (x for side to side and y for up and down using - (neg values as well)

I use HideBlizzard to hide party frames and other things:

http://www.wowinterface.com/download...eBlizzard.html
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Unread 11-03-09, 05:50 PM  
supergarr
A Kobold Labourer

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Is there a way I can click on the portraits and move them around?
Is there a way to hide party player portraits if I'm in a raid, or just to hide them in general? Thanks
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Unread 10-31-09, 10:45 PM  
Porsha
A Black Drake

Forum posts: 88
File comments: 106
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Wonderful looking UF! Would it be possible to have class colored health? The portraits are very well done and certainly fit the scheme howver I was thinking (as not a fan of portraits myself) if that area in the middle could be used for the casting icon instead?

Just some 'outloud' thoughts I wanted to throw your way.

Again...these are very creative, exciting frames and FUN looking! Kudos for thinking outside the box!
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Unread 10-17-09, 04:52 AM  
Phen
A Murloc Raider

Forum posts: 4
File comments: 24
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Originally posted by TooDeep
1) I will look at adding more settings for portraits in the future.

2) Next version will have darker colors for health and power bars.

3) You can have party frames extend horizontally changing the anchor to "top" or "bottom" in the party settings.
Awsome!! im starting to like this Unit Frame more and more

Looking forward for future uppgrades!
Keep up the good work!!
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Unread 10-16-09, 11:45 PM  
viglundr
A Murloc Raider

Forum posts: 5
File comments: 8
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I Ilke them!

Tried them tonight for the first time and I'm liking them, great job



A request/idea (or option to do so), is if the health and mana bars circles showed % at the top, like how it shows total health at the bottom of the bar,

Also like the idea of more options for the portrait frame as well.
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Unread 10-16-09, 07:25 PM  
TooDeep
A Defias Bandit
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Originally posted by Phen
Really nice looking Unit frame Have some questions tho:

Is it doable to like turn of the picture of your char in the middle so you either get a blank background or the game background inside there?
As i wonder im not a big fan of pics in my Unit frame but you solved one of the most annoying things and that is to place the buff /debuffs in a place that doesnt look odd hehe.

second the Unit frame is pretty bright, any chance to change the colours of the health and mana bars or the opacity or something similar?

and third. can you break up the party frame so u can place them in diffrent places on the screen? I want mine in kinda a horizontal way below my player and target frame.

Really like this one as its not like all other Unit Frames out there in the design
1) I will look at adding more settings for portraits in the future.

2) Next version will have darker colors for health and power bars.

3) You can have party frames extend horizontally changing the anchor to "top" or "bottom" in the party settings.
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Unread 10-16-09, 05:38 PM  
Phen
A Murloc Raider

Forum posts: 4
File comments: 24
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Really nice looking Unit frame Have some questions tho:

Is it doable to like turn of the picture of your char in the middle so you either get a blank background or the game background inside there?
As i wonder im not a big fan of pics in my Unit frame but you solved one of the most annoying things and that is to place the buff /debuffs in a place that doesnt look odd hehe.

second the Unit frame is pretty bright, any chance to change the colours of the health and mana bars or the opacity or something similar?

and third. can you break up the party frame so u can place them in diffrent places on the screen? I want mine in kinda a horizontal way below my player and target frame.

Really like this one as its not like all other Unit Frames out there in the design
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Unread 10-14-09, 12:29 PM  
TooDeep
A Defias Bandit
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Forum posts: 3
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Re: Nice

Originally posted by Regolith
My initial impression of these unit frames is totally positive. I love most everything about them.

I would like to second the request for a pvp icon on the player and target portraits. Also, can we think about putting the target's level somewhere? It's not a big thing, because the nameplates carry this information, but it was something I looked for and didn't see.

Fantastic job!
For the PvP icon:
I originally had a PvP icon fake buff much like the leader icon, but I ended up taking it out due to space requirements. The color of the background on the name should indicate PvP status, blue meaning unflagged, green meaning flagged friendly, red for flagged enemy, etc. I could be missing something though, was there any other piece of information you can't get from the name color?

For level:
I'm not sure where I could put level text, the one thing I could try is changing the color of the name based on target's level, but I don't know how visible some combinations of background and name color would be, I'll put it on my list though and see how it looks.
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Unread 10-14-09, 05:47 AM  
Regolith
A Murloc Raider

Forum posts: 7
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Nice

My initial impression of these unit frames is totally positive. I love most everything about them.

I would like to second the request for a pvp icon on the player and target portraits. Also, can we think about putting the target's level somewhere? It's not a big thing, because the nameplates carry this information, but it was something I looked for and didn't see.

Fantastic job!
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Unread 10-12-09, 10:00 PM  
Unkn
Premium Member
 
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Very nice Unit Frames. And I like what you did with pet frames. Clique support ...

Code:
CliqueCastFrames = ClickCastFrames or {}
CliqueCastFrames[PlayerFrame] = true
CliqueCastFrames[TargetFrame] = true

Somewhere within your layout and clique will recoginize the frames.
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Unread 10-12-09, 12:09 PM  
Whurkle
A Kobold Labourer
 
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Re: Re: Sizing?

Originally posted by TooDeep
Yes.
I like the the looks and the sizing ability, but could you make it a little easier to move the unit frames around. I think that would be a great help for the lazy as myself.
Last edited by Whurkle : 10-12-09 at 01:26 PM.
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