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| Compatibility: | Mists of Pandaria (5.0.4) |
| Updated: | 09-01-12 01:15 PM |
| Created: | 10-12-09 06:05 AM |
| Downloads: | 112,824 |
| Favorites: | 366 |
| MD5: | |
| Categories: | Casting Bars, Cooldowns, Mists of Pandaria Beta |



config.width = 375 -- Width of a single bar....
config.width = 200 -- Width of a single bar....


local EHN,ns = ...
local config = EventHorizon.config
local c = EventHorizon.colors
local _,class = UnitClass('player') -- These locals make in-line conditions a little easier. See the color section for a few examples.
local DK = class == "DEATHKNIGHT"
local Druid = class == "DRUID"
local Hunter = class == "HUNTER"
local Mage = class == "MAGE"
local Paladin = class == "PALADIN"
local Priest = class == "PRIEST"
local Rogue = class == "ROGUE"
local Shaman = class == "SHAMAN"
local Warlock = class == "WARLOCK"
local Warrior = class == "WARRIOR"
--[[ EDIT BELOW THIS LINE ]]--

-- Vampiric Touch/swd cd
self:newSpell({
debuff = {34914,3},
cast = 34914,
cooldown = 32379,
refreshable = true,
hasted = true,
requiredTree = 3,
requiredLevel = 28,
stance = 1,
})

self:newSpell({
itemID = 1543
})
self:newSpell({
itemID = { 1543, 1544, ... , 1243 },
})
self:newSpell({
slotID = 13,
})
self:newSpell({
cast = 1543
})
self:newSpell({
cast = { 1543, 1544, ... , 1243 },
})
self:newSpell({
channel = {1543,3},
})
self:newSpell({
channeled = { {1543,2}, {1544,4}, ... , {1254, 6} },
})
self:newSpell({
cooldown = 1543,
})
self:newSpell({
cooldown = {1543, 1642, ... , 1274},
})
self:newSpell({
debuff = {1543, 3},
})
self:newSpell({
playerbuff = {1543, 3},
})
self:newSpell({
playerbuff = 1543,
})
self:newSpell({
debuff = {1543, 3},
hasted = true,
})
self:newSpell({
debuff = {1543, 3},
recast = true,
})
self:newSpell({
playerbuff = {1543, 3},
minstacks = 2,
})
self:newSpell({
slotID = 14,
internalcooldown = 45,
})
self:newSpell({
debuff = {1543, 3},
unique = true,
})
self:newSpell({
debuff = {1543, 3},
keepIcon = true,
})
self:newSpell({
debuff = {1543, 3},
icon = 1544,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
requiredGlyph = 12456,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
requiredTree = 3,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
requiredTree = {0,1,3},
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
requiredLevel = 84,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
stance = 1,
})
self:newspell({
cooldown = 1543,
smallCooldown = true,
stance = {0, 1, 4},
})

File Name |
Version |
Size |
Author |
Date |
Type |
v1.9.3 |
71kB |
11-05-10 07:02 AM |
Patch |
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2.3 |
10kB |
11-04-10 10:01 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
1.9.5-9 |
84kB |
Brusalk |
08-31-12 10:58 PM |
|
1.9.5-8 |
84kB |
Brusalk |
08-31-12 06:14 PM |
|
1.9.5-7 |
83kB |
Brusalk |
08-31-12 04:37 PM |
|
1.9.5-6 |
83kB |
Brusalk |
08-30-12 06:44 PM |
|
1.9.5-5 |
83kB |
Brusalk |
08-30-12 03:34 AM |
|
1.9.5-4 |
83kB |
Brusalk |
08-30-12 02:06 AM |
|
1.9.5-4 |
83kB |
Brusalk |
08-30-12 01:51 AM |
|
1.9.5-3 |
83kB |
Brusalk |
08-29-12 10:01 PM |
|
1.9.5-2 |
82kB |
Brusalk |
08-29-12 06:52 PM |
|
1.9.5-1 |
76kB |
Brusalk |
08-28-12 08:17 PM |
|
1.9.5 |
77kB |
Brusalk |
08-28-12 02:35 AM |
|
1.9.4-4 |
74kB |
Brusalk |
07-25-12 09:13 PM |
|
1.9.4-3 |
73kB |
Brusalk |
07-21-12 04:15 PM |
|
1.9.4-2 |
61kB |
Brusalk |
07-07-12 01:31 AM |
|
1.9.4-1 |
61kB |
Brusalk |
07-06-12 05:30 PM |
|
1.9.4-1 |
70kB |
Brusalk |
05-02-11 12:36 PM |
|
1.9.3-3 |
72kB |
Taroven |
04-03-11 10:02 AM |
|
1.9.3-3 |
67kB |
Taroven |
02-09-11 03:01 PM |
|
1.9.2a |
69kB |
Taroven |
11-09-10 05:11 PM |
|
1.9.2 |
69kB |
Taroven |
10-27-10 10:52 PM |
|
1.9 r378 |
65kB |
Taroven |
10-24-10 11:24 PM |
|
1.9 r377 |
65kB |
Taroven |
10-22-10 08:37 AM |
|
1.9 r376 |
65kB |
Taroven |
10-21-10 10:35 PM |
|
1.9 r370 |
65kB |
Taroven |
10-20-10 05:33 PM |
|
1.9 r362 |
65kB |
Taroven |
10-16-10 06:04 PM |
|
1.9 (r274) |
57kB |
Taroven |
07-21-10 06:14 PM |
|
1.9 (r272) |
57kB |
Taroven |
07-20-10 10:56 PM |
|
1.9 (r249) |
55kB |
Taroven |
06-14-10 09:35 AM |
|
1.9 (r241) |
55kB |
Taroven |
06-09-10 01:24 PM |
|
1.9 (r233) |
55kB |
Taroven |
06-05-10 02:22 PM |
|
1.9 (r232) |
55kB |
Taroven |
06-03-10 03:21 PM |
|
1.8 |
49kB |
Taroven |
04-21-10 01:41 AM |
|
1.7c |
45kB |
Taroven |
04-19-10 03:00 PM |
|
1.7b |
45kB |
Taroven |
03-23-10 05:28 PM |
|
1.7a |
45kB |
Taroven |
03-19-10 04:42 PM |
|
1.7 |
45kB |
Taroven |
03-18-10 04:33 PM |
|
1.6 |
43kB |
Taroven |
03-13-10 05:02 AM |
|
1.5c |
38kB |
Taroven |
01-10-10 05:31 PM |
|
1.5b |
38kB |
Taroven |
01-03-10 01:11 PM |
|
1.5a |
38kB |
Taroven |
12-24-09 11:41 AM |
|
1.5 |
37kB |
Taroven |
12-16-09 01:44 AM |
|
1.4 |
37kB |
Taroven |
12-09-09 04:30 AM |
|
1.3c |
36kB |
Taroven |
11-29-09 04:38 AM |
|
1.3b |
36kB |
Taroven |
11-20-09 04:05 PM |
|
1.3a |
36kB |
Taroven |
11-19-09 11:37 PM |
|
1.3 |
36kB |
Taroven |
11-18-09 09:10 PM |
|
1.2.4c |
35kB |
Taroven |
11-12-09 08:54 PM |
|
1.2.4b |
35kB |
Taroven |
11-05-09 11:44 PM |
|
1.2.4a |
35kB |
Taroven |
11-03-09 11:58 PM |
|
1.2.4 |
35kB |
Taroven |
11-03-09 04:48 AM |
|
1.2.3 |
34kB |
Taroven |
10-28-09 06:01 AM |
|
1.2.2 |
34kB |
Taroven |
10-23-09 04:42 AM |
|
1.2.1a |
34kB |
Taroven |
10-14-09 12:09 AM |
|
1.2.1 |
34kB |
Taroven |
10-13-09 11:49 PM |
|
1.2 |
34kB |
Taroven |
10-12-09 06:05 AM |
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Comment Options |
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A Kobold Labourer
Forum posts: 0
File comments: 27
Uploads: 0
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sorry i meant to post on the beta release if that matters.
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| ContraLFE |
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| Taroven |
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Re: /ehz redshift
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| Taroven |
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A Kobold Labourer
Forum posts: 0
File comments: 27
Uploads: 0
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/ehz redshift
the command seems broken after the latest release. whenever invoked it always says it is turned off. ehz never disappears when out of combat or not targeting a nonhostile unit. reverted back to r180 and works as intended.
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| ContraLFE |
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I'm going to refrain from comment, as anything I say here would come across as extremely abrasive.
Instead, here's a quote from the QuestHelper addon's FAQ. The original text is here. Edit: Just to clarify, there is literally no way for EventHorizon to enable anyone to hack your account. If you don't believe me, look at its code yourself. Those Lua files are quite readable.
Last edited by Taroven : 05-14-10 at 06:26 PM.
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| Taroven |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Contains Trojan/Virus
Hello I just want to inform the author, it contains somekind of keylogger. I installed it today to test it, was using the old version before. so while testing it on heroic dummy, I was hacked and glad i was online. So nothing was lost |
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| wesco |
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Re: Re: Re: 1.9Beta
New beta version is awaiting approval.
Fair warning, it might not even load. Lemme know what happens. Edit: Just got confirmation from a tester, it does load and seems to work quite happily. Changelog: Code:
1.9 (r180): * I'm gonna go by SVN revision from here out (including mainstream releases), just for my own sanity. * Big function assignment change that might break things in horrible evil ways. Line 1582 if you're curious. If not, I won't go into detail, but this beta may or may not even work - If it works out as planned, though, it may vastly reduce crash problems. (See note) * Changed some inner workings of Redshift to see about getting config.enableRedshift working in a sane way. Please try it out and tell me how it goes with both config.lua and '/ehz redshift' ingame - If it's still broken or the slash command doesn't stick between login/reloadui, I do have other plans. Note: If you've experienced crashes on login, PLEASE try to reproduce them with this release and let me know the results. If the change doesn't do much/anything, I've got other ideas. Next beta should be less interesting if that all works out. I've got module API changes planned which should make things run smoother internally.
Last edited by Taroven : 05-14-10 at 02:22 PM.
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Re: Re: 1.9Beta
Heh, thanks for the report. I'll have a fix out momentarily.
I swear, case sensitivity kills. ![]() Edit: I should also mention that I forgot to upload the Vitals beta. I'll have that out soonish. Edit 2: Done and done. v1.9 has had its typo fix, and a Vitals beta is out. (To be honest, Vitals is a helluva lot more stable than EH, it just bears the brunt of the API changes and I end up breaking it with most releases)
Last edited by Taroven : 05-13-10 at 09:16 PM.
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| Taroven |
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Re: 1.9Beta
Got an error working with the config.staticheight option.
The error states: Interface\AddOns\EventHorizon\EventHorizon.lua:1210: bad argument #1 to 'ipairs' (table expected, got nil) Count: 4 The simple fix is to go onto line 1210, and change the lowercase f to an Upper case F. IE for i,spellframe in ipairs(activeframes) do Becomes for i,spellframe in ipairs(activeFrames) do Thanks for the beta! I've been looking for the ability to have a static height for a long time ![]() |
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| Brusalk |
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The v1.9 beta is alive!
Hit up the Optional Files section here or head directly to the project page to snag it. Changelog: Code:
v1.9: This will likely be the last release of EventHorizon. - This release had only minimal testing before I lost access to my WoW account. There will be bugs. Report them and I'll try to get them fixed. - The crashes that some people have been experiencing have not been resolved. I've done what I can to minimize them, and more changes are in the works, but for now please be patient. - PLEASE REMOVE EventHorizon_Redshift and EventHorizon_Lines from your AddOns directory. They are no longer needed. EH will try to disable them if they're found. * Core: Integrated EH_Redshift and EH_Lines. No more trying not to break 4 addons at once. (1,2) * Minimized excessive talent checks. CPU usage should no longer spike when changing talents. (3,4) * Most function declarations have been revamped. There should be no visible difference, but let me know if I broke anything. * Added a workaround for Lua errors caused by a bar trying to create itself without an associated type. Still not sure what causes it. * Config: config.lua has been redocumented. Should be a little easier to read now. * Config: Trinkets should actually be shown by default now. Pretty sure I lied in the v1.8 notes, sorry. * Config: NEW OPTION! config.staticheight (disabled by default) will have EH resize the bars instead of the frame. Credit to Brusalk for the idea. (4,5) (1): Redshift and Lines are disabled by default. They can be turned on in config.lua. (2): You can use the slash commands (/eventhorizon or /ehz) to disable Redshift and Lines per character if they are enabled in config.lua, as well. (3): This was done by removing a bunch of bar reload events. If you notice missing bars after death or zoning due to this, they WILL be back next time you enter or leave combat. (4): For example, 'config.staticheight = 150' will make EH 150 pixels tall. With 5 shown bars, each bar will be 30 pixels tall. Spacing is still used in this mode and will act the same as it does otherwise. (5): Please be aware that this is an 'all or nothing' option. It's made for people with a specific area to place EH who do not want the frame to ever be resized. Give it a shot, make sure you have Lua errors turned on, and just keep in mind that a lot of it is untested dry code. The more reports I get and the better the information that you give me, the quicker it evolves into release quality. The offer is always standing for capable authors who wish to take over EventHorizon. If you feel you're able to take it on, by all means send me a PM. |
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| Taroven |
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| Taroven |
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A Kobold Labourer
Forum posts: 0
File comments: 17
Uploads: 0
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Missing parentheses,
mainframe:SetHeight(targetheight) barheight = (targetheight - (barspacing*(numframes-1)))/numframes for i,spellframe in ipairs(activeFrames) do spellframe:SetHeight(barheight) end |
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| Repaxan |
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Interesting little tidbit from my PMs today which I believe a few of you lovely users would enjoy.
I'm considering releasing v1.9 with that little option in place. Integrated Redshift and Lines and some enhanced commandline support, bugfixes, the usual drill, it's good stuff... but also pretty far from tested. I lost my account access pretty shortly after ironing out the last of the obvious issues. I'll probably throw it up as an optional file in the next few days to see what people think. Stay tuned. |
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| Taroven |
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A Deviate Faerie Dragon
Forum posts: 12
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Splendid!
Works like a charm! Thanks alot! /Farstrand |
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| Farstrand |
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Re: A small but annoying bug.
Just took a look. Not sure how I managed it, but DMC:Greatness uses an incorrect spellID in v1.8.
Head to line 184 in trinkets.lua, and change it from this... Code:
["Darkmoon Card: Greatness"] = {44253,45},
Code:
["Darkmoon Card: Greatness"] = {60234,45},
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| Taroven |
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