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| Compatibility: | Mists of Pandaria (5.0.4) |
| Updated: | 09-01-12 01:15 PM |
| Created: | 10-12-09 06:05 AM |
| Downloads: | 112,831 |
| Favorites: | 366 |
| MD5: | |
| Categories: | Casting Bars, Cooldowns, Mists of Pandaria Beta |



config.width = 375 -- Width of a single bar....
config.width = 200 -- Width of a single bar....


local EHN,ns = ...
local config = EventHorizon.config
local c = EventHorizon.colors
local _,class = UnitClass('player') -- These locals make in-line conditions a little easier. See the color section for a few examples.
local DK = class == "DEATHKNIGHT"
local Druid = class == "DRUID"
local Hunter = class == "HUNTER"
local Mage = class == "MAGE"
local Paladin = class == "PALADIN"
local Priest = class == "PRIEST"
local Rogue = class == "ROGUE"
local Shaman = class == "SHAMAN"
local Warlock = class == "WARLOCK"
local Warrior = class == "WARRIOR"
--[[ EDIT BELOW THIS LINE ]]--

-- Vampiric Touch/swd cd
self:newSpell({
debuff = {34914,3},
cast = 34914,
cooldown = 32379,
refreshable = true,
hasted = true,
requiredTree = 3,
requiredLevel = 28,
stance = 1,
})

self:newSpell({
itemID = 1543
})
self:newSpell({
itemID = { 1543, 1544, ... , 1243 },
})
self:newSpell({
slotID = 13,
})
self:newSpell({
cast = 1543
})
self:newSpell({
cast = { 1543, 1544, ... , 1243 },
})
self:newSpell({
channel = {1543,3},
})
self:newSpell({
channeled = { {1543,2}, {1544,4}, ... , {1254, 6} },
})
self:newSpell({
cooldown = 1543,
})
self:newSpell({
cooldown = {1543, 1642, ... , 1274},
})
self:newSpell({
debuff = {1543, 3},
})
self:newSpell({
playerbuff = {1543, 3},
})
self:newSpell({
playerbuff = 1543,
})
self:newSpell({
debuff = {1543, 3},
hasted = true,
})
self:newSpell({
debuff = {1543, 3},
recast = true,
})
self:newSpell({
playerbuff = {1543, 3},
minstacks = 2,
})
self:newSpell({
slotID = 14,
internalcooldown = 45,
})
self:newSpell({
debuff = {1543, 3},
unique = true,
})
self:newSpell({
debuff = {1543, 3},
keepIcon = true,
})
self:newSpell({
debuff = {1543, 3},
icon = 1544,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
requiredGlyph = 12456,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
requiredTree = 3,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
requiredTree = {0,1,3},
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
requiredLevel = 84,
})
self:newSpell({
cooldown = 1543,
smallCooldown = true,
stance = 1,
})
self:newspell({
cooldown = 1543,
smallCooldown = true,
stance = {0, 1, 4},
})

File Name |
Version |
Size |
Author |
Date |
Type |
v1.9.3 |
71kB |
11-05-10 07:02 AM |
Patch |
||
2.3 |
10kB |
11-04-10 10:01 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
1.9.5-9 |
84kB |
Brusalk |
08-31-12 10:58 PM |
|
1.9.5-8 |
84kB |
Brusalk |
08-31-12 06:14 PM |
|
1.9.5-7 |
83kB |
Brusalk |
08-31-12 04:37 PM |
|
1.9.5-6 |
83kB |
Brusalk |
08-30-12 06:44 PM |
|
1.9.5-5 |
83kB |
Brusalk |
08-30-12 03:34 AM |
|
1.9.5-4 |
83kB |
Brusalk |
08-30-12 02:06 AM |
|
1.9.5-4 |
83kB |
Brusalk |
08-30-12 01:51 AM |
|
1.9.5-3 |
83kB |
Brusalk |
08-29-12 10:01 PM |
|
1.9.5-2 |
82kB |
Brusalk |
08-29-12 06:52 PM |
|
1.9.5-1 |
76kB |
Brusalk |
08-28-12 08:17 PM |
|
1.9.5 |
77kB |
Brusalk |
08-28-12 02:35 AM |
|
1.9.4-4 |
74kB |
Brusalk |
07-25-12 09:13 PM |
|
1.9.4-3 |
73kB |
Brusalk |
07-21-12 04:15 PM |
|
1.9.4-2 |
61kB |
Brusalk |
07-07-12 01:31 AM |
|
1.9.4-1 |
61kB |
Brusalk |
07-06-12 05:30 PM |
|
1.9.4-1 |
70kB |
Brusalk |
05-02-11 12:36 PM |
|
1.9.3-3 |
72kB |
Taroven |
04-03-11 10:02 AM |
|
1.9.3-3 |
67kB |
Taroven |
02-09-11 03:01 PM |
|
1.9.2a |
69kB |
Taroven |
11-09-10 05:11 PM |
|
1.9.2 |
69kB |
Taroven |
10-27-10 10:52 PM |
|
1.9 r378 |
65kB |
Taroven |
10-24-10 11:24 PM |
|
1.9 r377 |
65kB |
Taroven |
10-22-10 08:37 AM |
|
1.9 r376 |
65kB |
Taroven |
10-21-10 10:35 PM |
|
1.9 r370 |
65kB |
Taroven |
10-20-10 05:33 PM |
|
1.9 r362 |
65kB |
Taroven |
10-16-10 06:04 PM |
|
1.9 (r274) |
57kB |
Taroven |
07-21-10 06:14 PM |
|
1.9 (r272) |
57kB |
Taroven |
07-20-10 10:56 PM |
|
1.9 (r249) |
55kB |
Taroven |
06-14-10 09:35 AM |
|
1.9 (r241) |
55kB |
Taroven |
06-09-10 01:24 PM |
|
1.9 (r233) |
55kB |
Taroven |
06-05-10 02:22 PM |
|
1.9 (r232) |
55kB |
Taroven |
06-03-10 03:21 PM |
|
1.8 |
49kB |
Taroven |
04-21-10 01:41 AM |
|
1.7c |
45kB |
Taroven |
04-19-10 03:00 PM |
|
1.7b |
45kB |
Taroven |
03-23-10 05:28 PM |
|
1.7a |
45kB |
Taroven |
03-19-10 04:42 PM |
|
1.7 |
45kB |
Taroven |
03-18-10 04:33 PM |
|
1.6 |
43kB |
Taroven |
03-13-10 05:02 AM |
|
1.5c |
38kB |
Taroven |
01-10-10 05:31 PM |
|
1.5b |
38kB |
Taroven |
01-03-10 01:11 PM |
|
1.5a |
38kB |
Taroven |
12-24-09 11:41 AM |
|
1.5 |
37kB |
Taroven |
12-16-09 01:44 AM |
|
1.4 |
37kB |
Taroven |
12-09-09 04:30 AM |
|
1.3c |
36kB |
Taroven |
11-29-09 04:38 AM |
|
1.3b |
36kB |
Taroven |
11-20-09 04:05 PM |
|
1.3a |
36kB |
Taroven |
11-19-09 11:37 PM |
|
1.3 |
36kB |
Taroven |
11-18-09 09:10 PM |
|
1.2.4c |
35kB |
Taroven |
11-12-09 08:54 PM |
|
1.2.4b |
35kB |
Taroven |
11-05-09 11:44 PM |
|
1.2.4a |
35kB |
Taroven |
11-03-09 11:58 PM |
|
1.2.4 |
35kB |
Taroven |
11-03-09 04:48 AM |
|
1.2.3 |
34kB |
Taroven |
10-28-09 06:01 AM |
|
1.2.2 |
34kB |
Taroven |
10-23-09 04:42 AM |
|
1.2.1a |
34kB |
Taroven |
10-14-09 12:09 AM |
|
1.2.1 |
34kB |
Taroven |
10-13-09 11:49 PM |
|
1.2 |
34kB |
Taroven |
10-12-09 06:05 AM |
![]() |
Comment Options |
| Faydra |
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A Defias Bandit
Forum posts: 2
File comments: 9
Uploads: 0
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when I cast a spell that event horizon is tracking, 2 bars FILL UP and start to scroll left. And the icons look huge - almost seems like you looking at event horizon with a magnifying glass.
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| Faydra |
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Is it perhaps just larger than you're used to?Also that screenshot seems like it's fragmented or something.
Can you explain what you mean by each cast fills up 2 bars? When I run EventHorizon on my priest it works as intended. :/Can you also try explaining the issue differently so I might be able to understand what you guys mean? |
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| Brusalk |
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A Defias Bandit
Forum posts: 2
File comments: 9
Uploads: 0
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I have the same issue as sahasraka - which you can see by looking at the screenshot. The icons don't look right, and east cast seems to fill up 2 bars.
Love this mod, thank you so much for your hard work on it. |
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A Kobold Labourer
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File comments: 4
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![]() |
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| sahasraka |
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And 1.9.5-2 is now ready for download!
If you've been having issues with guardian druid/unholy DK/fire mage please be especially sure to download this update. This update also fixes requiredGlyph to have working functionality as intended. -Brusalk (Bronzebeard - US) |
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Good News Everyone!
On the main page there is now sections for how to customize the look of EventHorizon, as well as a huge new section on how to customize the class-configs to be exactly what you want it to be! These took me quite some time so I hope they are very useful to you all. If you see any inconsistencies or errors please let me know! -Brusalk (Bronzebeard-US) |
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![]() Try downloading the new update once it's up (should be 1.9.5-2) and tell me if you're still having issues! @RAruler: It should also fix the issues you were seeing with Guardian Druids!
Make sure that you're editing the talent section for fire, and not for arcane or frost. These are all separate in the config so you may be editing what talent shows up for frost or arcane instead of fire ![]() B) It is the first bar. In the update coming in a few miuntes (1.9.5-2) the icon is fixed and the second bar shows the buff for Heating Up. C) How do you mean by wonky? Perhaps it's fixed in the new version? ![]() -Brusalk |
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A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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Interface bugged
Hi there,
I am an absolute fan of this mod and its great to see its return Brusalk. However my interface icons is still completly bugged for my shadow priest. any way I can fix this? ![]() |
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| sahasraka |
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Re: Re: Shadow Word: Pain
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Relentless nag
Hey sorry to nag Brusalk, did you see my earlier post? I don't mind if it's a WIP but I wonder if you'd be able to confirm what I'm seeing is fairly normal, or perhaps the config is designed to work at 90. Maybe I'll just play my druid for a bit (which works perfectly)
I'm totally lost without a working EH on my fire mage! loving your work and can't wait for what you have in store. ![]()
Last edited by 1exi : 08-29-12 at 05:54 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 4
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Edit: NOT SO FAST! when ever I switch to unholy it flips out. [ Code:
Message: Interface\AddOns\EventHorizon\EventHorizon.lua:1594: table index is nil
Time: 08/29/12 16:45:58
Count: 10
Stack: Interface\AddOns\EventHorizon\EventHorizon.lua:1594: in function `Activate'
Interface\AddOns\EventHorizon\EventHorizon.lua:2340: in function `CreateSpellBar'
Interface\AddOns\EventHorizon\EventHorizon.lua:1804: in function `CheckRequirements'
Interface\AddOns\EventHorizon\EventHorizon.lua:1611: in function <Interface\AddOns\EventHorizon\EventHorizon.lua:1606>
Locals: self = <unnamed> {
0 = <userdata>
Activate = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1586
UNIT_AURA_refreshable = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1149
AuraFunction = <function> defined =[C]:-1
RemoveChannelTicksAfter = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1008
UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:807
Deactivate = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1572
PLAYER_EQUIPMENT_CHANGED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1421
RemoveTicksAfter = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:996
OnUpdate = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:749
UpdateDoT = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1231
isType = "debuffmine"
NotInteresting = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:632
UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:837
BAG_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1364
indicators = <table> {
}
UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:807
UNIT_SPELLCAST_SENT = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:801
UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:837
Remove = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:731
auraunit = "target"
PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1350
AddIndicator = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:653
UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:852
UNIT_AURA = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:865
interestingEvent = <table> {
}
interestingCLEU = <table> {
}
UPDATE_MOUSEOVER_UNIT = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1522
COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1091
FindItemInfo = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:637
icon = <unnamed> {
}
UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:852
AddSegment = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:721
SPELL_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1364
stacks = <unnamed> {
}
}
(*temporary) = <table> {
Shadow Infusion = <unnamed> {
}
Blood Plague = <unnamed> {
}
Frost Fever = <unnamed> {
}
Sudden Doom = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = "UNIT_SPELLCAST_SENT"
(*temporary) = nil
(*temporary) = <table> {
UNIT_SPELLCAST_SENT = true
}
(*temporary) = nil
(*temporary) = "UNIT_SPELLCAST_SENT"
(*temporary) = "table index is nil"
mainframe = <unnamed> {
0 = <userdata>
UPDATE_SHAPESHIFT_FORM = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1831
COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1940
PLAYER_LEVEL_UP = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1603
framebyspell = <table> {
}
PLAYER_SPECIALIZATION_UPDATE = <function> defined @Interface\AddOns\EventHorizon\EventHorizo
Last edited by xhunterzero34 : 08-29-12 at 05:48 PM.
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| xhunterzero34 |
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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I take it xhunterzero34 that you're a Blood DK? Try modifying your DK Config to use this instead: Code:
-- Blood tree (no requiredTalent entries until trees are more solid)
-- Rune Tap
self:NewSpell({
spellID = 48982,
cooldown = 48982,
requiredTree = 1,
})
-- Vampiric Blood
self:NewSpell({
spellID = 55233,
playerbuff = true,
cooldown = 55233,
requiredTree = 1,
})
-- Bone Shield
self:NewSpell({
spellID = 49222,
playerbuff = true,
cooldown = 49222,
requiredTree = 1,
})
-- Dancing Rune Weapon
self:NewSpell({
spellID = 49028,
cooldown = 49028,
requiredTree = 1,
})
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| RAruler |
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That means that for some reason none of the bars are showing for you. Are you using the most recent version of EventHorizon, including the death knight config? Are you getting any Lua errors in your UI related to EventHorizon? For some reason somethings gone drastically wrong. ![]() |
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| Brusalk |
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A Kobold Labourer
Forum posts: 0
File comments: 4
Uploads: 0
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Oh hi! I'm having a much different error than others in this thread when ever I try to use even horizon I end up with this.
![]() Is this something I have to fix in my Death knight config lua? or general config.lua? |
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| xhunterzero34 |
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