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Updated:04-16-10 07:29 AM
Created:10-25-09 07:27 AM
Downloads:71,698
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Categories:Unit Mods, Outdated Mods

Tidy Plates: Threat Plates  Popular! (More than 5000 hits)

Version: v3.0.4
by: suicidalkatt [More]

--[[v3.0.4]]--
  • ~~ Fixed: Typo on "showdangerskull" to "showDangerSkull".

--[[v3.0.3]]--
  • ~~ Fixed: OnInitialize conditionals to prevent multiple widgets being created when not needed. (5.11)


--[[v3.0.2]]--
  • ~~ Fixed: Target highlight lag spikes on targeting.

--[[v3.0.1]]--
  • ~~ Fixed: Target highlight toggling should now be functioning properly.

--[[v3.0]]-- NOTE: UPDATING TO THIS VERSION WILL RESET YOUR VARIABLES!!
  • ++ New Feature: Elite Icon's have now been implemented.
  • ++ New Feature: Combo Point widget has now been implemented.
  • ++ New Feature: Threat Widget is now been implemented.
  • ++ New Feature: Color HP by percentage fading from green (high HP) to red (low HP).
  • ++ New Feature: Override the default blizzard nameplate fade as well as allow adjustments.
  • ++ New Feature: The threat system now has a "look and feel" category allowing users to change texture, disable scaling, or disable alpha changes created by the threat system.
  • ++ New Feature: More lazy trees (courtesy of mimichi).
  • ~~ Coding Alteration: Nameplates have been readjusted in height to better reflect the actual mouseover area.
  • ~~ Coding Alteration: Switched to .primary & .secondary from the depreciated .theme
  • || Fixed: Widgets from "sticking" while changing from theme to theme.
  • || Fixed: Target highlight texture sometimes being overlapped by threat glows.
  • -- Removed: Automatic nameplate hiding and showing features has been removed as it is now a feature provided by Tidy Plates v5.10.

--[[v2.3.1]]--
  • ++ Added some additional custom health color options as well as a toggle to hide class colors in pvp.

--[[v2.3]]--
  • ++ Name text is now able to be changed in color and will no longer change color upon entering combat.
  • ++ Healthbars can now have a custom color.
  • -- Removed the threat widget until it is more stable. (drastic memory and cpu improvement)
  • ~~ Fixed some users not having functionality due to threat glows not being enabled (glows are now automatically turned on if the user is using the threat system or off if not).
  • ~~ Improved the automatic turning on and off of the threat system while leaving a battleground.
  • || "Non-Combat" units will no longer exclude units with less than 100% HP.
  • || Alpha levels can now reach 0%.

--[[v2.2]]--
  • ++ A new toggle command has been implemented. The command "/tptpol" will now toggle nameplate overlapping.
  • ++ The threat system will now automatically be turned off while entering arenas or BG's. The threat system also be turned back on if it were so before hand.
  • ~~ Welcome message and talent detection has been fixed and now will properly detect new player specs.
  • ~~ Fixed "ACTIVE_TALENT_GROUP_CHANGED" from firing on log in.
  • ~~ Fixed the "none" threat theme from sometimes showing class icons.

--[[v2.1f]]--
  • ++ A new Autohide feature has been implemented. This will allow you to automatically hide enemy nameplates after leaving combat, and automatically show them upon entering combat.

--[[v2.1e]]--
  • ~~ Fixed the intended change of v2.1d. Apologies for my missed coding.

--[[v2.1d]]--
  • ++ Added a toggle for the temporary threat widget(not completed yet).
  • ~~ Player role settings and spec preferences are now character specific, as intented.

--[[v2.1c]]--
  • ++ Class Icons now have a transparent setting.
  • ++ Threat Textures now have a "none" style which removes the threat textures.
  • ++ All text's now have outline options and shadow toggles.
  • ++ New Feature: Health bars can now be colored according to threat levels.
  • ++ New users will now be prompted on loading to assign their current theme to Threat Plates or not.
  • || Textures have been moved around to make better sense of the theme system.
  • || Threat widget is currently in progress.

--[[v2.1b]]--
  • Lua error fix. Meant to comment that out.

--[[v2.1a]]--
  • -- Removed frame x and y offsets as this caused conflicts with positioning.
  • ++ Class icons can now be toggled, sized, and positioned.
  • ++ Boss danger skull icons can now be toggled, sized, and positioned.
  • ++ Raid icons can now be sized, and positioned.
  • ++ Paladin and Warrior tanking spec's can now be determined on first usage of the addon.
  • ++ When players respec, talent information and spec is displayed.(i.e. Enhancement: (19/52/0))
  • ~~ Cast text is now working.
  • ~~ Statusbar widget now displays textures properly as well as statusbar names.
  • || Options optimized. (lower memory)

--[[v2.1]]--
  • Added SharedMedia support.
  • Added text options.
  • Added threat glow color options. ~ Requires reloading of UI to update.
  • Added target art.
  • Added unit type threat scaling offsets as well as a toggle for that system.
  • Added threat ignored marked scaling and alpha.
  • Added non-combat mob threat hiding. ~ May not be accurate.
  • Threat texture style 'Bar' has been remade to reflect the proper colors (reversed).
  • Option functions reworked. (Lower memory)
  • Switched back to global saved variables.

--[[v2.0a]]--
  • Memory and CPU usage optimized.
  • Ace Libraries updated. (no more 'IsVisible' lua errors)
  • Empty.lua fixed to no longer change the empty texture to a shared media texture.
  • Options reworked and custom profile names can be created (per character ~ no worries they still look the same).

--[[v2.0]]--
  • New Feature: Custom Theme's can now be created and used. (More info in the userConfig.lua)
  • New Theme: 'Bar Style' is now available in the threat options. ~ made by suicidalkatt (COULD BE YOU! Find out HOW! more info in the userConfig.lua)
  • Additional SharedMedia adjustments made available in the userConfig.lua as well as an additional localization font option for defaultFont. (Blizzard global for default localized text.)
  • Typo's fixed.

--[[v1.9a]]--
  • New Feature: A new userConfig.lua file has been created for more user settings such as Shared Media and Localization. Open the userConfig.lua with notepad for more information.
  • Welcome message fixed to only display on first usage.
  • First time users will have some dual spec settings auto configured.
  • Warning for first time users to enable the Threat Plates theme in the Tidy Plates configurations.
  • Added dual spec support to all toggles including slash commands.

--[[v1.9]]--
  • Saved Variables are now Per Character
  • New Feature: Dual Spec settings will now auto toggle your role depending on your spec and settings.
  • Fixed an error with class icons in pvp combat.

--[[v1.8]]--
  • Saved variables redone.
  • Marked units can now be ignored by some threat managed components.
  • Some new text options have become available.
  • Fixed an error with non-elite but "dangerous" level mobs (skull level).

--[[v1.7h]]--
  • Fixed threat textures showing out of combat.

--[[v1.7g]]--
  • Minor typo fix.

--[[v1.7f]]--
  • All lua errors fixed. Strange conditionals for threat ignored units will now be working. :D

--[[v1.7e]]--
  • Fixed lua errors.

--[[v1.7d]]--
  • Fixed lua errors.

--[[v1.7c]]--
  • Fixed conditionals sometimes giving a nil return when threat options were disabled.

--[[v1.7b]]--
  • Fixed friendly nameplates giving the "empty" return for conditionals.

--[[v1.7a]]--
  • Images Compressed to reduce memory usage.
  • Casting text is now on by default.

--[[v1.7]]--
  • Neutral units are now detected by the threat system.
  • Each level of threat now has per role, per level custom alpha settings.
  • Specific unit classifications can now be toggled to be ignored from the threat system.
  • Specific unit classifications can now be completely turned off.
  • Specific unit classifications now have custom scale settings.
  • Specific unit classifications now have custom alpha settings.

--[[v1.6b]]--
  • Toc update for 30300.

--[[v1.6a]]--
  • Threat textures are now working.

--[[v1.6]]--
  • Threat system reworked to allow much cleaner scaling to avoid frame size mismatches.
  • Options have been completely redone.
  • Per role and per threat level scaling has been implemented.
  • Spell Cast text has been implemented.

--[[v1.5]]--
Now included a /tptp, /tptptoggle /tptpdps, and /tptptank commands for class role changes between dpsing and tanking.

Updated ToC
Changed the "high threat" texture to a "default" style texture for better clarity.
Special Text is now working! ~ Thanks DanielTiger <3
Auto class colors in nameplates and auto threat warning enabled.
Ace3 Profiling now included.
Now implemented a toggle switch to enable or disable the threat system.

/tptp - Displays options.
/tptptoggle - Toggle Role from one to the other.
/tptpdps - Toggles DPS threat plates
/tptptank - Toggles Tank threat plates
Archived Files (37)
File Name
Version
Size
Author
Date
v3.0.3
275kB
suicidalkatt
04-12-10 04:25 PM
v3.0.2
275kB
suicidalkatt
03-26-10 08:15 PM
v3.0.1
275kB
suicidalkatt
03-23-10 12:33 AM
v3.0
275kB
suicidalkatt
03-21-10 11:25 AM
v2.3.1
269kB
suicidalkatt
02-28-10 04:41 PM
v2.3
269kB
suicidalkatt
02-21-10 01:05 PM
v2.2
268kB
suicidalkatt
02-07-10 03:54 AM
v2.1f
272kB
suicidalkatt
01-31-10 02:27 AM
v2.1e
272kB
suicidalkatt
01-29-10 07:21 AM
v2.1d
272kB
suicidalkatt
01-28-10 10:15 PM
v2.1c
272kB
suicidalkatt
01-28-10 09:54 AM
v2.1b
217kB
suicidalkatt
01-24-10 07:35 PM
v2.1a
217kB
suicidalkatt
01-24-10 04:17 PM
v2.1
214kB
suicidalkatt
01-22-10 08:51 AM
v2.0a
205kB
suicidalkatt
01-17-10 03:34 AM
v2.0
227kB
suicidalkatt
01-16-10 04:19 AM
v1.9a
234kB
suicidalkatt
01-08-10 12:43 PM
v1.9
236kB
suicidalkatt
01-04-10 07:19 AM
v1.8
229kB
suicidalkatt
01-02-10 09:22 AM
v1.7h
180kB
suicidalkatt
12-25-09 11:40 PM
v1.7g
170kB
suicidalkatt
12-24-09 10:41 PM
v1.7f
170kB
suicidalkatt
12-24-09 10:21 PM
v1.7d
185kB
suicidalkatt
12-24-09 07:42 PM
v1.7c
185kB
suicidalkatt
12-24-09 03:31 PM
v1.7b
185kB
suicidalkatt
12-21-09 02:45 PM
v1.7a
185kB
suicidalkatt
12-19-09 12:10 AM
v1.7
187kB
suicidalkatt
12-16-09 02:43 PM
v1.6b
183kB
suicidalkatt
12-08-09 11:59 AM
v1.6a
192kB
suicidalkatt
12-06-09 03:51 AM
v1.6
193kB
suicidalkatt
12-03-09 06:13 PM
v1.5
232kB
suicidalkatt
11-01-09 02:42 PM
v1.4a
233kB
suicidalkatt
10-30-09 07:25 AM
v1.4
233kB
suicidalkatt
10-30-09 07:16 AM
v1.3
235kB
suicidalkatt
10-28-09 05:24 PM
v1.2
234kB
suicidalkatt
10-27-09 03:17 PM
v1.1
87kB
suicidalkatt
10-26-09 12:27 AM
v1.0
86kB
suicidalkatt
10-25-09 07:27 AM


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Unread 01-11-10, 01:39 AM  
suicidalkatt
A Rage Talon Dragon Guard
 
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Originally posted by Noxarious
Atleast put a option inside there, I like to see big plates on non combat mobs.

Btw. any chance of adding the ability to change color, might help somebody who's colorblind.
I'll be adding a "theme" system soon. This will allow you to create your own themes for my theme for tidy plates, confusing I know.

I'll make the option for this if you'd like, however it doesn't always work and "results may vary".

I'll create a colorblind theme for those who are unable to see colors affecting threat.

I saw that post on tanklikeagirl about the colorblindness problem although I'm not quite sure which colors to use.
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Unread 01-11-10, 12:24 PM  
Noxarious
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Well colorblindness doesn't mean you cant see colors at all it means that you have trouble seeing some of the colors.

If you add in the userconfig file where they can choose colors they'll find it themself and can choose their color.
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Unread 01-11-10, 12:42 PM  
suicidalkatt
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Originally posted by Noxarious
Well colorblindness doesn't mean you cant see colors at all it means that you have trouble seeing some of the colors.

If you add in the userconfig file where they can choose colors they'll find it themself and can choose their color.
The colors would only affect the glow texture. The additional "threat" textures are completely unique to the actual threat levels so, they have their own colors as well.
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Unread 01-13-10, 12:39 AM  
Selenč
A Kobold Labourer

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I was curious is this addon had the capabilities of detecting the other tank via the raid UI "main tanks". If not, is it possible to code in? I'm curious because this is a great addon, but in raids it's a little hard to tell if the other tank has it or a dps just getting faced.
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Unread 01-13-10, 06:51 AM  
suicidalkatt
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Originally posted by Selenč
I was curious is this addon had the capabilities of detecting the other tank via the raid UI "main tanks". If not, is it possible to code in? I'm curious because this is a great addon, but in raids it's a little hard to tell if the other tank has it or a dps just getting faced.
Not currently sorry, but maybe someday.
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Unread 01-16-10, 08:26 PM  
Nananea
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Having a bug...Neutral name plate bar texture shows when using UserConfig to change to SharedMedia texture.

There is no additional texture, just the yellow hp bar when there should be nothing.
Last edited by Nananea : 01-16-10 at 10:10 PM.
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Unread 01-16-10, 08:45 PM  
soulskrew
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Originally posted by suicidalkatt
Not currently sorry, but maybe someday.
Funny I was just coming here to ask basically the same question. What I would ideally love to see is the option to have the unit's target's name displayed within the nameplate (class colored text would make it even better!). Right now I use cowtip to hover over and see who the unit is targetting. Having that information constantly displayed for all units without the extra effort of hovering my mouse over each one individually would be a great feature if it's at all possible.

I also just want to say what a wonderful tool you've created here. It has been quite literally a life-saver any number of times for my raid members while I tank adds on heroic Anub. I run a heavily modified UI and if I had to get rid of all the addons I use while tanking in multi-target situations but one, this would be the one I kept. Keep up the excellent work!
__________________

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Unread 01-16-10, 11:53 PM  
suicidalkatt
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Originally posted by Nananea
Having a bug...Neutral name plate bar texture shows when using UserConfig to change to SharedMedia texture.

There is no additional texture, just the yellow hp bar when there should be nothing.
I apparently changed the empty.lua to have the changes too... silly me..

I'll fix it soon.

Edit: If you'd like to for now, you can revert to the old empty.lua from v1.9.
Last edited by suicidalkatt : 01-17-10 at 01:29 AM.
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Unread 01-17-10, 03:41 AM  
suicidalkatt
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Originally posted by Nananea
Having a bug...Neutral name plate bar texture shows when using UserConfig to change to SharedMedia texture.

There is no additional texture, just the yellow hp bar when there should be nothing.
Fixed
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Unread 01-17-10, 04:29 AM  
Nananea
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That was fast, thanks a lot
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Unread 01-17-10, 10:09 AM  
Sideshow
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Thanks for a great addon

Can I just ask this: would you please make some options for really simple stuff, like (not) showing names, levels, etc... maybe in the future more difficult stuff like font and -size But if you can start with a level-tickbox, i'm happy already.

I can do it in the lua files, but that is annoying.

Tjenkjous

*edit: and also: would it be possible in the future, when I set the "use threatsystem" tikbox to false, that i don't see a white glow? I want to achieve, for simple dps for example, that I only see the bar and nothing else .. no white glow, no red glow, no green or yellow glow.
Last edited by Sideshow : 01-17-10 at 10:23 AM.
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Unread 01-17-10, 01:14 PM  
suicidalkatt
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Originally posted by Sideshow
Thanks for a great addon

Can I just ask this: would you please make some options for really simple stuff, like (not) showing names, levels, etc... maybe in the future more difficult stuff like font and -size But if you can start with a level-tickbox, i'm happy already.

I can do it in the lua files, but that is annoying.

Tjenkjous

*edit: and also: would it be possible in the future, when I set the "use threatsystem" tikbox to false, that i don't see a white glow? I want to achieve, for simple dps for example, that I only see the bar and nothing else .. no white glow, no red glow, no green or yellow glow.
Yea I could.

I probably should have the "normal" nameplate without the glow... Makes it more intense when you have the threat off.
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Unread 01-20-10, 05:57 PM  
Neciah
A Kobold Labourer

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I love the addon so far. The only suggestions I have would be to include the option to make out of combat mobs not effected by the nameplate resizing that was mentioned earlier and also to include a completely separate sizing option for marked targets. Making marked targets ignore resizing is nice but I'd like to be able to make marked targets grow to the size of low threat targets without having to universally making everything smaller.
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Unread 01-20-10, 08:52 PM  
suicidalkatt
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Originally posted by Neciah
I love the addon so far. The only suggestions I have would be to include the option to make out of combat mobs not effected by the nameplate resizing that was mentioned earlier and also to include a completely separate sizing option for marked targets. Making marked targets ignore resizing is nice but I'd like to be able to make marked targets grow to the size of low threat targets without having to universally making everything smaller.
Added these options on the Beta:

http://www.wowinterface.com/download...?id=15749#info

Just waiting for 5.9 launch of Tidy Plates.
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Unread 01-22-10, 09:03 AM  
Nananea
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Excellent update, really enjoying watching this addon evolve.

EDIT: Threat colors don't seem to be working. I changed them a few times and they stay green/red. I'm not colorblind, just testing it out.
Last edited by Nananea : 01-22-10 at 09:14 AM.
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