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Updated: 12-11-09 10:34 AM
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Updated:12-11-09 10:34 AM
Created:10-28-09 11:07 AM
Downloads:7,155
Favorites:34
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femtoBuff  Popular! (More than 5000 hits)
Version: r7
by: Soeters [More]
I've stopped playing WoW, so this addon won't be updated again, at least not by me.
If someone feels like updating it, just PM me.


Overview

What I wanted to have is a simple buff mover,where I could move buffs, debuffs and weapons enchants easily without needing a GUI.
So, I created this addon that basicly has just the needed things.

The addon now has a little config file at the top of core.lua

Features
  • Move buffs, debuffs and temporary enchants independently
  • Stylize a little bit the buffs (more options will soon come)
  • ButtonFacade support
  • rActionButtonStyler support, assuming you use the normal path (/media/gloss for the main texture) Not working with debuffs
  • No GUI
  • A little memory usage (~= 20 kB)

How to move the buttons ?

It's easy, just type /fb or /femtobuff and anchors will appear. Then Alt-Drag the anchors and buttons should move.
r7
Fixed a debuff anchor problem

r6
Pretty hackish way to fix temporary enchants bugs

r5
Debuffs will no longer cause the game crash
Debuffs styling disabled with rABS (not working)

r4
TOC update
Consolidated buff option handled

r3
New handling system for rABS and BF
Should be more CPU-friendly (test needed although)

r2
rActionButtonStyler support
Stylize the default buff frame
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
r6
5kB
Soeters
12-10-09 02:46 PM
r5
5kB
Soeters
12-09-09 09:57 AM


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Unread 10-28-09, 05:47 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Nice idea, i guess u didn't like the way Buffalo3 was handling the buffs, but wanted the functionality and yet lightweight? I like this
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Unread 10-28-09, 06:14 PM  
Nerre
A Murloc Raider

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Any chance to add a feature so you can change the size of the Buffs and Debuffs?
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Unread 10-29-09, 01:11 AM  
Soeters
A Warpwood Thunder Caller
 
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I'm working on a feature to scale everything and move the count, and duration texts through a slash command.

I never tested Buffalo3, but I used Bison which was cool but has too many options for what I wanted. Maybe Buffalo is better but I don't think that need a GUI and so many libraries because we can everything without it
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Unread 10-29-09, 08:15 AM  
Dajova
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Originally posted by Soeters
I'm working on a feature to scale everything and move the count, and duration texts through a slash command.

I never tested Buffalo3, but I used Bison which was cool but has too many options for what I wanted. Maybe Buffalo is better but I don't think that need a GUI and so many libraries because we can everything without it
Yeah, that's how i meant ^^

Any plans to make the anchors stick to eachother in a parent, like blizzard does it (like the Debuffs moves down/up as the buffs gets more)

EDIT: A weird bug from when i was in a heroic:



Seems that the 2:nd row of buffs gets anchored to the debuff row, witch i don't think it's intended
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Last edited by Dajova : 10-29-09 at 09:05 AM.
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Unread 10-29-09, 08:43 AM  
Soeters
A Warpwood Thunder Caller
 
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Originally posted by richerich
Yeah, that's how i meant ^^

Any plans to make the anchors stick to eachother in a parent, like blizzard does it (like the Debuffs moves down/up as the buffs gets more)
As the code destroy that part of code, and that I make buffs and debuffs icons independent that won't be possible.
If you delete the code that move the debuffs though, the debuffs would still be anchored to the buff icons and move.
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Unread 10-29-09, 03:31 PM  
Dajova
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Seems that this mods makes buttonfacade leak memory... This is the first time it happens, so i believe that its femtoBuff...

http://i38.tinypic.com/20g1jfa.jpg
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Unread 10-30-09, 01:58 AM  
Soeters
A Warpwood Thunder Caller
 
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I didn't have such an issue but it may be due of how I add buttons to be skinned with ButtonFacade.
That odd because the way I handle it is similar to BlizzFacade, I'll try to do furthers tests in battlegrounds as I don't often go in raid so I'll get many buffs (or debuffs) and I'll see.
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Last edited by Soeters : 10-30-09 at 02:04 AM.
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Unread 10-30-09, 07:24 PM  
Dajova
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Yeah, it only happens when i'm in combat in a 10/25man raid that ButtonFacade gets a memory leak (sometimes it gets over 10mb), elsewhere is ok. On top of that, my FPS gets drained by it by the overload of leak, making it almost unbearable to play with :/
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Unread 10-31-09, 04:45 AM  
Soeters
A Warpwood Thunder Caller
 
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That's pretty strange cause I tested it in AV and BF memory usage was around 950Ko almost everytime even at the start with all the buffs. I'll do more test and try to find what can cause this.
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Unread 11-05-09, 01:54 AM  
Dajova
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Originally posted by Soeters
That's pretty strange cause I tested it in AV and BF memory usage was around 950Ko almost everytime even at the start with all the buffs. I'll do more test and try to find what can cause this.
Dunno if it has anything to do with the textures or anything, but try it. I'm using ButtonFacade_Dek.
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Unread 11-26-09, 01:03 AM  
viglundr
A Murloc Raider

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Tried this out tonight, the issue i'm having is the buff and debuff anchors come up ok and i can move them, however the anchor for the temp enchant does not appear. I have a temp enchant on my weapon (Shaman-earthliving) and it appears it the center of my screen however i can not move it as there is no anchor nor is it drag able, any ideas?
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Unread 11-26-09, 10:02 AM  
Soeters
A Warpwood Thunder Caller
 
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I'll try with my shaman right now and see what could be the problem

Edit: tested with my lvl 14 shaman and I don't see any problem. Are you sure you don't see the blue box anchor and you can't move it at all ?
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Last edited by Soeters : 11-26-09 at 10:15 AM.
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Unread 11-26-09, 07:32 PM  
viglundr
A Murloc Raider

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Yesterday i could not find the blue square anywhere, today when i logged it i tried again and it appeared dead center in the middle of my screen right away, so no idea what happened but its working
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Unread 11-29-09, 02:03 PM  
Ardhkor
A Kobold Labourer

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Any chance so that we can choose the direction of buff
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Unread 11-30-09, 02:36 PM  
Soeters
A Warpwood Thunder Caller
 
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Well that requires some investigation but my nearest thing to do is customize more the buff frame.
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