A small plug-in for LDB display addons that shows the stats you want live on your screen. Each stat module can be moved, linked and disabled through your LDB display addon.
Addon comes in five folders: one for melee, range, defense, spells, and PvP stats. You can disable each individual folder in your addon listing depending on what and how many stats you want to see for your character. Each addon will display the stats from the tabs in your character sheet respectively.
Updated PvP Damage Reduction stats from 40% base resilience to 72%.
Added PvP Power and updated PvP icons.
Updated Mastery blocks to have a % sign.
Removed Healing from Spells.
Updated "Mastery" blocks. The stat shown will now be the percentage bonus gained with Mastery.
Updated PvP stats to the new MoP API.
PvP "Dmg Reduction" now adds the base 40% defense in its calculation.
Fixed display values for Melee Haste, Ranged Haste, Spell Haste, and Resilience.
Added Vengeance tracking to "Defense".
Fixed "Range Mastery".
Shortened labels on many blocks. ie, "Melee Haste" -> "Haste".
Removed individual spell schools (Fire, Frost, Shadow, etc) and condensed them into one "Spell Power" block.
New icons for "Spell Power" and "Spell Crit".
Added "Mastery" to "Melee, Defense, Spell, Ranged" folders. They all pull the same getmastery() API.
Removed "Crit Reduction" from "PvP" Folder.
Updated PvP module to split Crit and Damage Reduction stats to their own blocks.
Fixed PvP module not loading.
Updated many of the icons for each stat.
Fixed typo in "Ranged Speed"... again.
"Melee Speed" only shows MH speed at the moment.
Fixed typo in "Ranged Speed".
Added new "PvP" folder for PvP stats.
Moved "Resilience" from "Defense" to "PvP".
Added "Total Resilience" to "PvP" which displays your amount of resilience in number form.
Added "Weapon Speed" in "Melee".
Added "Ranged Speed" in "Range" (Hunters shouldn't care about MH/OH speed amirite?).
Updated TOC and libs.
Split the addon again into four folders: "Melee", "Ranged", "Spells", and "Defense". The new setup mimics the tabs in the character profile sheet to allow even easier access to disable stats that you don't want to show up when you load.
Updated the modules: you can now disable the label of the module to just display the stat value.
Split "Haste" and "Hit" into the new melee/range/spells system.
Split "Armor Penetration" into the new melee/range system.
Added "MP5" while not casting to "Spells".
Fixed "Shadow Dmg" not displaying.
Removed "Resilience" from "Spells". You can now find it in "Defense".
Removed "changelog.txt" from the addon folders.
Fixed error with "Spell Haste". One too many underscores equals WoW spazout.
Split the addon into two folders of "Melee" and "Spells". This is done for users who want to disable melee stats or spell stats all at once without hiding each frame manually in their display addon.
Added "Armor" frame to "Melee".
Split "Haste" and "Resilience" into the new melee/spell system so each stat is shown for each addon folder.
Fixed Stoneskin Gargoyle calculation for "Defense". Booyah. :)
Removed some redundant time update code.
Added "changelog.txt" to directory.
Added "Healing" frame.
Fixed values for "Melee AP" and "Range AP" to display total current attack power instead of only base attack power.
Fixed "Defense" calculation math. Still kinda off for DKs who have Stoneskin Gargoyle.
Updated stat refresh from "1 second" to "0.5 second".
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