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Updated: 10-21-14 02:28 PM
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Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:10-21-14 02:28 PM
Created:10-28-09 06:41 PM
Downloads:6,204
Favorites:70
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Categories:Data Broker, DPS, Healers, Tank, Data Mods
Broker StatsNow  Popular! (More than 5000 hits)
Version: 2014.10.21
by: WNxSajuukCor [More]
A small plug-in for LDB display addons that shows the stats you want live on your screen. Each stat module can be moved, linked and disabled through your LDB display addon.

Addon comes in five folders: one for melee, range, defense, spells, and PvP stats. You can disable each individual folder in your addon listing depending on what and how many stats you want to see for your character. Each addon will display the stats from the tabs in your character sheet respectively.

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2014.10.21
  • Removed "PvP" Folder.
  • Added "Secondary" Folder for Multistrike, Versatility, and Leech.
  • Removed Vengeance from Defense.

2014.10.13
  • Updated addon for Warlords of Draenor.

2014.01.30
  • Updated PvP Damage Reduction stats from 40% base resilience to 72%.
  • Updated TOC

2013.03.05
  • Updated TOC

2012.11.28
  • TOC Update.
  • Added PvP Power and updated PvP icons.

2012.09.21
  • Updated Mastery blocks to have a % sign.
  • Removed Healing from Spells.

2012.09.10
  • Updated "Mastery" blocks. The stat shown will now be the percentage bonus gained with Mastery.

2012.08.30
  • TOC Updates
  • Updated PvP stats to the new MoP API.
  • PvP "Dmg Reduction" now adds the base 40% defense in its calculation.

2012.03.02
  • TOC Updates.
  • Fixed display values for Melee Haste, Ranged Haste, Spell Haste, and Resilience.

2011.04.27
  • TOC Updates.

2011.02.22
  • Added Vengeance tracking to "Defense".

2010.10.12C
  • Fixed "Range Mastery".

2010.10.12B
  • Removed "Defense".

2010.10.12
  • Bumped TOC.
  • Updated libs.
  • Shortened labels on many blocks. ie, "Melee Haste" -> "Haste".
  • Removed individual spell schools (Fire, Frost, Shadow, etc) and condensed them into one "Spell Power" block.
  • New icons for "Spell Power" and "Spell Crit".
  • Added "Mastery" to "Melee, Defense, Spell, Ranged" folders. They all pull the same getmastery() API.
  • Removed "Crit Reduction" from "PvP" Folder.

2010.07.22B
  • Updated PvP module to split Crit and Damage Reduction stats to their own blocks.

2010.07.22
  • Updated libs.
  • Fixed PvP module not loading.
  • Updated many of the icons for each stat.

2010.03.02C
  • Fixed typo in "Ranged Speed"... again.
  • "Melee Speed" only shows MH speed at the moment.

2010.03.02B
  • Fixed typo in "Ranged Speed".

2010.03.02
  • Added new "PvP" folder for PvP stats.
  • Moved "Resilience" from "Defense" to "PvP".
  • Added "Total Resilience" to "PvP" which displays your amount of resilience in number form.
  • Added "Weapon Speed" in "Melee".
  • Added "Ranged Speed" in "Range" (Hunters shouldn't care about MH/OH speed amirite?).

2009.12.09
  • Updated TOC and libs.

2009.11.10
  • Split the addon again into four folders: "Melee", "Ranged", "Spells", and "Defense". The new setup mimics the tabs in the character profile sheet to allow even easier access to disable stats that you don't want to show up when you load.
  • Updated the modules: you can now disable the label of the module to just display the stat value.
  • Split "Haste" and "Hit" into the new melee/range/spells system.
  • Split "Armor Penetration" into the new melee/range system.
  • Added "MP5" while not casting to "Spells".
  • Fixed "Shadow Dmg" not displaying.
  • Removed "Resilience" from "Spells". You can now find it in "Defense".
  • Removed "changelog.txt" from the addon folders.

2009.11.02B
  • Fixed error with "Spell Haste". One too many underscores equals WoW spazout.

2009.11.02
  • Split the addon into two folders of "Melee" and "Spells". This is done for users who want to disable melee stats or spell stats all at once without hiding each frame manually in their display addon.
  • Added "Armor" frame to "Melee".
  • Split "Haste" and "Resilience" into the new melee/spell system so each stat is shown for each addon folder.

2009.10.30
  • Fixed Stoneskin Gargoyle calculation for "Defense". Booyah. :)

2009.10.29B
  • Removed some redundant time update code.

2009.10.29
  • Added "changelog.txt" to directory.
  • Added "Healing" frame.
  • Fixed values for "Melee AP" and "Range AP" to display total current attack power instead of only base attack power.

2009.10.28C
  • Fixed "Defense" calculation math. Still kinda off for DKs who have Stoneskin Gargoyle.
  • Updated stat refresh from "1 second" to "0.5 second".

2009.10.28B
  • Added "Spell Hit" separate from "Hit"
  • Added "Defense"
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File Name
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2014.10.13
32kB
WNxSajuukCor
10-13-14 11:50 AM


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Unread 09-12-12, 03:15 PM  
WNxSajuukCor
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Re: What happened?

Originally Posted by DohNotAgain
I installed this addon then logged in.
I was expecting a drop down menu like the example pictures show.
But, instead, all I got was 30 individual plugins on my LDB bar.
They filled the top bar up completely - was pretty much unreadable.

Is this how its supposed to be; individual plugins on the bar that you turn on and off as needed?
If so you need to change your pics as they led me to believe the stats were in a drop down box.

I'm looking for an LDB plugin that has all of this in a drop down.
If this does not do that I guess I need to continue looking.

If this does have a drop down box that can contain all the stats then I need to figure out how to config that.
Says it right in the addon description:
A small plug-in for LDB display addons that shows the stats you want live on your screen. Each stat module can be moved, linked and disabled through your LDB display addon.

Addon comes in five folders: one for melee, range, defense, spells, and PvP stats. You can disable each individual folder in your addon listing depending on what and how many stats you want to see for your character.
I did have plans to make the mod a stand alone addon, but never got around to it. Everything works nicely as is for the time being lol.
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Unread 09-10-12, 09:27 PM  
DohNotAgain
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What happened?

I installed this addon then logged in.
I was expecting a drop down menu like the example pictures show.
But, instead, all I got was 30 individual plugins on my LDB bar.
They filled the top bar up completely - was pretty much unreadable.

Is this how its supposed to be; individual plugins on the bar that you turn on and off as needed?
If so you need to change your pics as they led me to believe the stats were in a drop down box.

I'm looking for an LDB plugin that has all of this in a drop down.
If this does not do that I guess I need to continue looking.

If this does have a drop down box that can contain all the stats then I need to figure out how to config that.
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Unread 09-10-12, 07:06 PM  
WNxSajuukCor
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Originally Posted by Talia
Love this addon, it's exactly what I've been looking for. However... on my Guardian druid, Mastery seems to be showing up twice. There's one value with an icon I can't identify from the ChocolateBar listing, and it's showing the same number as the Mastery icon's. Also, Mastery is still being shown in its intermediary points value (I think), rather than the percentage shown on the character sheet.

Thanks for your hard work!!
Glad to hear you like the addon Can you tell me which module(s) you have loaded? If you have multiple modules loaded each "Mastery" stat block in the Defense, Spell, Melee and Range pull from the same API.

As for the actually stat of the Mastery block I do see what you mean and will be looking into it. None of the numbers being pulled are matching up with what the character sheet is showing. Will be looking into it

Edit: Found the new API for mastery! Addon being updated now
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Last edited by WNxSajuukCor : 09-10-12 at 07:14 PM.
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Unread 09-01-12, 09:50 AM  
Talia
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Love this addon, it's exactly what I've been looking for. However... on my Guardian druid, Mastery seems to be showing up twice. There's one value with an icon I can't identify from the ChocolateBar listing, and it's showing the same number as the Mastery icon's. Also, Mastery is still being shown in its intermediary points value (I think), rather than the percentage shown on the character sheet.

Thanks for your hard work!!
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Unread 08-29-12, 10:27 PM  
WNxSajuukCor
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Looking around for the PvP Power API call. Already have the Resilience stuff moved over and fixed for the 40% damage reduction against other players. Once I find PvP Power I'll update everything
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Unread 03-02-12, 10:24 PM  
WNxSajuukCor
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Apologies all around for the lack of updates. I fixed the haste issues on melee, ranged and spell attacks plus fixed the resilience display
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Unread 04-17-11, 09:44 PM  
WNxSajuukCor
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Originally posted by donjon
I posted this already to Katae concerning his LiteStats Addon and checked yours for a solution but it seems you have the same issue so i'll just quote:
Hmmm... yeah I see what you mean. What's probably the case is that the API call is broken and showing only bonus haste rather than total haste which it should be showing. I'm not sure there's a way around that cause there's so many talents and buffs and such to fudge the number correctly.

I can post it in Blizzard's tech forum though XD
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Unread 04-15-11, 10:26 AM  
donjon
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I posted this already to Katae concerning his LiteStats Addon and checked yours for a solution but it seems you have the same issue so i'll just quote:

As of now LiteStats retrieves Haste by the GetCombatRatingBonus() API which only returns the BONUS part of the haste which comes from gear.
Example: My GEAR only has all in all 2.2k haste rating which equals roughly 17.2% haste. BUT on the character info flyout thingy i have like 26%. This is because of the buffs & talents that are missing in the calculation. :-S
For every other stat except haste there is an API call (GetMaster, GetSpellCritChance etc) but it seems there is none for haste which i think is strange. (or i just didn't find it and will gladly be corrected)

Now my thoughts for a solution in priorisation of which i think would be the best:
1. Have an API call which I missed
2. Have the addon extract the info from the Character Info Pane somehow (havent found anything to edit or read those darn things -.-)
3. Take in account all the possible Buffs, Talents etc. but i think that would be an overkill.

What do you think about this issue?
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Unread 02-24-11, 11:11 AM  
WNxSajuukCor
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Originally posted by Supersaint
I still can't figure out how to make your desired stats show in a single window like in the screenshot.

I want my given stats that I select for a toon, say healer, to be able to be shown from a single button click off an ldb display.

Can this be done, and can you go into more detail about how it's done?

Thanks!
All it is is the many LDB blocked attached to one another. It's not a one-window deal, although I would like it to be that in the future lol. For the time being you have to disable/enable the blocks that you want to display on the screen, then you can attach them to one another with your LDB display addon.

Originally posted by akgis
Can u fix the haste display to show what shows in the char screen.

Since 4.0.6 the haste monitor on char screen adds stuff like spirit/moonking haste buff and Dark Intent.
I'm not totally understanding the issue. Are the numbers on the character sheet not the same as in the stat block?
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Unread 02-23-11, 12:54 PM  
Supersaint
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I still can't figure out how to make your desired stats show in a single window like in the screenshot.

I want my given stats that I select for a toon, say healer, to be able to be shown from a single button click off an ldb display.

Can this be done, and can you go into more detail about how it's done?

Thanks!
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Unread 02-23-11, 11:36 AM  
akgis
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Can u fix the haste display to show what shows in the char screen.

Since 4.0.6 the haste monitor on char screen adds stuff like spirit/moonking haste buff and Dark Intent.
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Unread 02-15-11, 02:44 PM  
WNxSajuukCor
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Re: main stats

Originally posted by skymani
What about main stats (agi,str, etc)?
I don't see a reason to include the base stats. The way I see it those values affect the main stats you want to monitor. Intellect gives spellpower, agility gives attack power, dodge, etc etc. It's more important to see the spellpower and attack power rather than the base stats.
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Unread 02-06-11, 02:26 PM  
skymani
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main stats

What about main stats (agi,str, etc)?
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Unread 09-02-10, 08:39 AM  
WNxSajuukCor
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Re: Renaming Stats

Originally posted by SmokeyIllidan
Is it possible to rename say "Melee Haste" to just plain Haste manually? It's limiting a few things I want to do since I have to create panels that are wider than needed.
Yeah sounds like a good idea. I can't imagine a point where people would want to have say Ranged Haste and Melee Haste up at the same time.

Also I have good news: StatsNow works with Cataclysm with Fortress, yay From what I can gather from the beta is that the different schools of spells are being downplayed and redesigned in a way. Instead of talents that increase Fire Spell Power for example they now give an increase to Fire spell damage. This new way keeps the total Spell Power to one number across all classes. Which means I can remove all the different schools of magic and just have one Spell Power datablock

I'm on the lookout for the updated Cataclysm API list and will either update the main addon of StatsNow to just have the one Spell Power block or upload a Cataclysm version with the changes, I haven't decided yet.
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Unread 08-29-10, 08:47 PM  
SmokeyIllidan
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Renaming Stats

Is it possible to rename say "Melee Haste" to just plain Haste manually? It's limiting a few things I want to do since I have to create panels that are wider than needed.
Last edited by SmokeyIllidan : 08-29-10 at 08:47 PM.
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