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Updated:07-13-11 01:59 AM
Created:11-01-09 06:17 PM
Downloads:1,848
Favorites:8
MD5:
KillMore
Version: 1.1.0
by: aktlingit [More]
TXTLINGIT'S KillMore
====================

This was resurrected from the dead as I abandoned it for quite some time...again

This is a rework of Mobs2Level, which has gone by the wayside. Used to be located on Curse ( http://www.curse-gaming.com/mod.php?addid=206 )

I have added code to allow the user to choose if the information is output in the chat window or on the main screen. This was requested in the comments section of Mobs2Level and Mobs2Level has not been updated since January 2005.

Also now saves your output preference (chat, error frame, both).

Commands:
=========
"/killmore" shows this help message
"/killmore chat" outputs the KillMore data in the chat window
"/killmore error" outputs the KillMore data to the main screen
"/killmore both" outputs the KillMore data to the chat window and main screen
"/killmore off" turns KillMore off
"/killmore status" shows KillMore status

ToDo:
=====
- Nothing at the moment

Known Bugs:
===========
- None

Notes:
======
- Thank you centrino for the German translations
Archived Files (1)
File Name
Version
Size
Author
Date
1.0.0
3kB
aktlingit
11-01-09 06:17 PM


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Unread 10-25-10, 09:22 PM  
llmgall
A Murloc Raider

Forum posts: 5
File comments: 1
Uploads: 0
4.0 Fix

4.0 Killed this awesome addon. Fortunately there is a simple fix.

In KillMore.xml line 7 should read:

Code:
KillMore_OnEvent(self, event, ...);
In KillMore.lua line 20 should read:

Code:
KillMoreFrame:RegisterEvent("CHAT_MSG_COMBAT_XP_GAIN");
In KillMore.lua line 43 should read:

Code:
function KillMore_OnEvent(self, event, ...);
Finally, This line should be inserted after line 46 in Killmore.lua:

Code:
local arg1, arg2, arg3 = ...;
If you want you can bump the Interface number, in KillMore.toc, up to 40000 so the addon won't show as outdated.

Please note, I'm not all that familiar with lua code, so there might be a much better way to fix this; however, this method worked fine for the few hours I tested it. YMMV

EDIT: I can't spell...
Last edited by llmgall : 10-25-10 at 09:33 PM.
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