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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-14-14 12:10 PM
Created:11-06-09 05:47 AM
Downloads:12,961
Favorites:26
MD5:
6.0.3

SasUI  Popular! (More than 5000 hits)

Version: 6.0.003
by: Sasenna [More]

INTRO:

Blizzard UI replacement. Tried to keep the UI as close to Blizzard's as I could and still make adjustments. Player and Target Frames move into a better position in combat. ( Can be changed in the conifg.lua of SasUI )
INSTALL:
1. Open World of Warcraft Folder.
2. Back up "Interface" and "Fonts" folders.
3. Delete "Interface" and "Fonts" folders in World of Warcraft folder.
4. Download SasUI.
5. Save the zip-file to the Desktop.
6. Copy "Fonts" and "Interface" folders to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.
ADDONS:
Baud Error Frame(Fan Update)

Action Bar Saver
Kui Nameplates
ncImprovedMerchant
Player Combo Points
RETabBinder
SpamThrottle
tullaRange
xanAutoMail

Zork RothUI(Diablo)
rActionButtonStyler
rBuffFrameStyler
rChat
rCombatText
rDamageFont
rErrors
rInfostrings
rLib
rPlayerPowerBarAlt
rTooltip
SasUI
RESOURCES:
See Picture 4
// ==== FAQ: ==== \\

Scaling:
If scaling or something does not fit.
1. Hit escape-key ingame.
2. Click Settings Tab.
3. Goto Advanced Tab.
4. Check/Uncheck UI Scale.
5. If checked move the slider to desired scaling.
6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
7. Go back to step 5 until scaling fits.
Chat:
Same goes for the chat. If it does not fit
1. Right-click the chat-tab.
2. Unlock the chat and move it around until comfortable.
Textures:
1. Open World of Warcraft\Interface\AddOns\SasUI\Textures.lua
2. Change ept = 1, to any number from 0-4.
3. Save the file.
4. in wow reloadUI ( /console reloadui ).
Customize:
Open World of Warcraft\Interface\AddOns\SasUI
  1. config.lua positions of frames can be changed.
  2. Paint.lua can turn on ClassColored frames/textures or use any color.

Extra Art:
Menus/Icons: SuperVillianUI and Kkthnx

For more Roth Like but no Orbs try Sas Diablo

Instead of bugging with a donate with every download just going to put the button here.
DONATE

UPDATE: December 14, 2014
Version 6.0.003
1. Updated to WoW WoD v6.0.3
2. Updated to RothUI(Diablo) 60000.04
3. Redesign more Blizzard Like.
4. Player and Target frames move to new locations in combat.
5. UI Fades while in combat.
6. Party/Raid Frames are Blizzard.
UPDATE: February 28, 2014
Version 5.4.001
1. Updated to WoW MoP v5.4.7
2. Updated to newest RothUI(Diablo) v50400.06
3. Added my own ActionBars.
4. Party and Raid Frames set back to default Roth Positions.
5. Added my own MiniMap.
UPDATE: December 9, 2012
Version 5.1.001
1. Updated to work with WoW MoP v. 5.1.
2. Updated to newest RothUI(Diablo) v. 50100.01a
3. Artwork is now class-colored.
4. Removed TullaCC, there is no cool down counter at all.
UPDATE: February 28, 2012
Version 4.3.301
1. Moved Party to be near Bottom Left of screen, also Party is now Horizontal.
2. Changed OmniCC to TullaCC.
3. In-game menu removed.
4. Buff frame stylized.
UPDATE: January 02, 2012
Version 4.3.003
1. Fixed Raid frame issue.
UPDATE: December 05, 2011
Version 4.3.002
1. Fixed Party frame issue.
UPDATE: December 01, 2011
Version 4.3.001
1. Updated to WoW 4.3.
UPDATE: November 10, 2011
Version 4.2.203
1. Fixed Druid UpdatePower Error.
2. Fixed Paladin Holy Power Bar Scaling.
UPDATE: November 5, 2011
Version 4.2.202
1. Updated to RothUI Version: 40200.12
2. Artwork now appears on-load vs on ReloadUI.
3. Raid Frames changed.
4. Party Frames paced better with Portraits now.
5. Right Artwork completely disappears now when both Right bars are turned off.
UPDATE: October 30, 2011
Version 4.2.200
1. Removed Left Bars.
2. ActionBars are now Blizzard bars.
3. Undid everything in the 4.2.101 Update.
UPDATE: October 29, 2011
Version 4.2.101
1. Fixed stance bar location. Now TopLeft screen.
2. Bag bar moved to BottomLeft. Appear when Mousedover.
3. Fixed organization of Menu.
UPDATE: October 26, 2011
Version 4.2.100
1. Menus have been created for the UI. Type /sasUI ingame
2. The UI is now under ONE addon.
3. More Art has been added. Type /sasUI ingame to find it
4. Removed the Player Orb on/off ability from version 4.2.001.
UPDATE: September 18, 2011
Version 4.2.001
1. Updated to WoW Patch 4.2.2.
2. Added Player Orb on/off ability to oUF_Diablo/config.lua. Default is off.
3. Moved Pet frame to be above Player frame.
4. Moved Focus frame to be above Target frame.
UPDATE: February 11, 2011
Version 4.006
1. Updated to WoW Patch 4.0.6.
2. Keybind text for Numpad and Mouse Buttons change.
3. Color of rInfoStrings changed.
UPDATE: January 29, 2011
Version 4.005
1. Fixed Battleground Score Frame from Clipping Micromenu Art.
UPDATE: January 26, 2011
Version 4.004
1. Updated to RothUI (Diablo) 4.006.
2. Texture for Micromenu Added.
3. Exp Bar moved back to bottom center.
4. Rep Bar moved to new Micromenu texture.
5. Party Frames now have xOffset and yOffset added to them.
UPDATE: January 13, 2011
Version 4.003
1. Added tullaRange back in.
2. Fixed Fonts folder.
UPDATE: January 13, 2011
Version 4.002
1. Party Frames made more minimalistic.
2. Party Frames moved to left side of screen.
3. Textures added for Right Action Bars.
4. Rep Bar moved to Right side of screen.
UPDATE: December 23, 2010
Version 4.001
1. Updated for Cata.
2. New Layout. Basic Style.
3. Bars 1 - 3 now support 2x6, 4x3 and 6x2 Formats.
4. More Visible Artwork
UPDATE: July 10, 2010
Version 7
1. Shaman totem bar has been scaled and set into proper place.
2. Player Buff and Debuffs now have their duration timers working again.
UPDATE: July 8, 2010
Version 5
1. Player and Target Frame now have mana values.
2. BottomRight Bar has been moved to centered in the screen beneath Main Action bar and BottomLeft Bar.
3. Pet Frame and Focus Frame moved to the right side of screen.
UPDATE: Feb 7, 2010
Version 3
1. Moved shape shift bar to be above bar 1. Check out raid image to see its placement. This also moved the totem bar to there.
2. BottomRight Bar is now on mouse over underneath the 2 side bars.
3. Side Bars are no longer on mouse over but now are always visible.
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
5.4.001
4MB
Sasenna
02-28-14 09:49 AM


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Unread 12-17-14, 11:24 AM  
Sasenna
A Murloc Raider
 
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Forum posts: 7
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Uploads: 7
Re: Opacity?

Opps forgot to add that to the config itself. its under World of Warcraft\Interface\AddOns\SasUI\ActionBar.lua
Code:
	-----------------------------
	-- CONFIG
	-----------------------------
	
	local PBA = 0.4 -- Opacity of Pet Bar
	local SBA = 0.4 -- Opacity of Stance Bar
	local RBA = 0.4 -- Opacity of Right Action Bars
	local MMA = 0.4 -- Opacity of Micro Menu Buttons
Change from 0 ( invisible ) to 1 ( fully visible )

Originally Posted by BravelilToaster
I can't quite figure out which config file I need to alter to make the opacity on the action bars on the right of the screen to be normal? Anyone care to help me out please.
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Unread 12-17-14, 02:03 AM  
BravelilToaster
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Opacity?

I can't quite figure out which config file I need to alter to make the opacity on the action bars on the right of the screen to be normal? Anyone care to help me out please.
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Unread 12-14-14, 07:25 PM  
Kkthnx
A Chromatic Dragonspawn
 
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Uploads: 11
BattlefieldFrame
  • Battleground-Alliance.blp
  • Battleground-Horde.blp
FriendsFrame
  • Battlenet-Battleneticon.blp
  • Battlenet-D3icon.blp
  • Battlenet-Sc2icon.blp
  • Battlenet-WoWicon.blp
  • Battlenet-WTCGicon.blp
MINIMAP > TRACKING
  • BattleMaster.blp
PVPFrame
  • PVP-Currency-Alliance.blp
  • PVP-Currency-Horde.blp
TARGETINGFRAME
  • UI-PVP-Alliance.blp
  • UI-PVP-Horde.blp
WorldStateFrame
  • AllianceIcon.blp
  • HordeIcon.blp

I am not mad nor do I care people use anything of mine, just want it to be known. So others do not try to claim other peoples work. I slipped those to Munch to add to his
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Last edited by Kkthnx : 12-15-14 at 07:19 AM.
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Unread 12-14-14, 04:13 PM  
Sasenna
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Which ones are yours? I had thought I got everyone when giving credit. I don't use ElvUI, from the quick look through the pictures i don't see anything off the top.

Originally Posted by Kkthnx
Hate leaving comments sounding like an ass. But credits are due where they need to be due and some of those textures are made by me. Just wanna make sure you understand that. You can see them in my ElvUI Kkthnx upload.
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Unread 12-14-14, 01:06 PM  
Kkthnx
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Hate leaving comments sounding like an ass. But credits are due where they need to be due and some of those textures are made by me. Just wanna make sure you understand that. You can see them in my ElvUI Kkthnx upload.
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Unread 03-02-14, 08:57 AM  
Sasenna
A Murloc Raider
 
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Re: Scaling

Open sActionBar\Textures.lua with a text editor scroll down and change the values for
Code:
	-----------------------------
	-- MENU SCALING
	-----------------------------

		FriendsFrame:SetScale(1.25)
		CharacterFrame:SetScale(1.25)
		SpellBookFrame:SetScale(1.25)
		PVEFrame:SetScale(1.25)
		MailFrame:SetScale(1.25)
		QuestFrame:SetScale(1.25)
		GossipFrame:SetScale(1.25)
		ItemTextFrame:SetScale(1.25)
I play on a 40" HDTV about 6' away so had to scale some of the menus up for myself.

~Sas

Originally Posted by TotalNorse
Hello. I just downloaded this pack and it looks amazing. Scaling it and such was made easy though it made several panes very big. I run on a laptop with 1980x1080 resolution so the scaling had to get a tad large for it to be comfortable for my eyes. Character pane, dungeon finder and such, they get extremely large. Is it possible to include them with the skin of the addon pack to make them match the scaling or am I just being silly ?
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Unread 03-01-14, 02:35 PM  
TotalNorse
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Scaling

Hello. I just downloaded this pack and it looks amazing. Scaling it and such was made easy though it made several panes very big. I run on a laptop with 1980x1080 resolution so the scaling had to get a tad large for it to be comfortable for my eyes. Character pane, dungeon finder and such, they get extremely large. Is it possible to include them with the skin of the addon pack to make them match the scaling or am I just being silly ?
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Unread 05-01-13, 12:15 PM  
trigerZoom
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I loves this frames veeeery much)) But i would like to advise to add at player's frame some icons - combat (little crossed swords), rest (cloud) and PvP status (shield).
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Unread 12-28-12, 08:13 PM  
x-lithic
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focus baffs

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Unread 12-09-12, 05:10 PM  
bravejohn
A Deviate Faerie Dragon

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thanks a lot..I had also commented the xct config, although it seems that it required a game restart to work... I have tried it with /console reloadui and didn't worked but after I restarted the game is working fine now
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Unread 12-09-12, 04:43 PM  
Sasenna
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make sure to comment out the config.lua as well. to move the units frames the drag function does not work at this time. have to edit it in the unit frames file. just look for the pos line under player target and target of target.
sorry if any o this looks weird, typing on a tablet and it is decided to auto correct like every word.

~Sas


Originally Posted by bravejohn
Hello, great UI I liked roth very much but couldn't use to look at the orbs to check my health and mana..this is very good and fit to my style better I have some questions though. I have opened the SasUi.toc and have added ## to xct in order to disable it as I like more the default damage text, but default damage text is not showing now. I have checked and have enable the floating combat text from interface options but it doesn't show for some reason.

secondly is there any combat like /diablo unlockunits to move the unit frames slightly up?or I have to do it manualy from ouf config.lua?

thanks in advance
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Unread 12-09-12, 02:21 PM  
bravejohn
A Deviate Faerie Dragon

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Hello, great UI I liked roth very much but couldn't use to look at the orbs to check my health and mana..this is very good and fit to my style better I have some questions though. I have opened the SasUi.toc and have added ## to xct in order to disable it as I like more the default damage text, but default damage text is not showing now. I have checked and have enable the floating combat text from interface options but it doesn't show for some reason.

secondly is there any combat like /diablo unlockunits to move the unit frames slightly up?or I have to do it manualy from ouf config.lua?

thanks in advance
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Unread 12-05-12, 02:57 AM  
Sasenna
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SasUI with WoW 5.0 Onwards.

SasUI has been updated to work with 5.1 of WoW MoP.

Known Issue:
--The death knight rune bar when speced frost, upon logging in shows having 2 blood runes. This is a graphical error, reloading UI fixes it to be the correct death rune graphic. If someone wants to figure out why this is be my guest, I only ask if you do fix send me the code so I can update the download with it.

Enjoy to those that wanted it updated.

---------------------------------------------------------------

I do not play WoW anymore. I may update this UI for those that want it. But, do not expect it to always work. Back to working 60+ hour weeks for the next few months.

That said if it does not take too much time, an update this may come.

~Sas
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Last edited by Sasenna : 12-09-12 at 04:43 AM.
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Unread 04-01-12, 07:10 PM  
Sasenna
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Not that I know of.

Originally Posted by Xienorph
Is there any hidden sounds in this package? been hearing wierd speeches when i log in WoW
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Unread 04-01-12, 07:58 AM  
Xienorph
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Is there any hidden sounds in this package? been hearing wierd speeches when i log in WoW
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