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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-14-14 12:10 PM
Created:11-06-09 05:47 AM
Downloads:12,927
Favorites:25
MD5:
6.0.3

SasUI  Updated this week!  Popular! (More than 5000 hits)

Version: 6.0.003
by: Sasenna [More]

INTRO:

Blizzard UI replacement. Tried to keep the UI as close to Blizzard's as I could and still make adjustments. Player and Target Frames move into a better position in combat. ( Can be changed in the conifg.lua of SasUI )
INSTALL:
1. Open World of Warcraft Folder.
2. Back up "Interface" and "Fonts" folders.
3. Delete "Interface" and "Fonts" folders in World of Warcraft folder.
4. Download SasUI.
5. Save the zip-file to the Desktop.
6. Copy "Fonts" and "Interface" folders to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.
ADDONS:
Baud Error Frame(Fan Update)

Action Bar Saver
Kui Nameplates
ncImprovedMerchant
Player Combo Points
RETabBinder
SpamThrottle
tullaRange
xanAutoMail

Zork RothUI(Diablo)
rActionButtonStyler
rBuffFrameStyler
rChat
rCombatText
rDamageFont
rErrors
rInfostrings
rLib
rPlayerPowerBarAlt
rTooltip
SasUI
RESOURCES:
See Picture 4
// ==== FAQ: ==== \\

Scaling:
If scaling or something does not fit.
1. Hit escape-key ingame.
2. Click Settings Tab.
3. Goto Advanced Tab.
4. Check/Uncheck UI Scale.
5. If checked move the slider to desired scaling.
6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
7. Go back to step 5 until scaling fits.
Chat:
Same goes for the chat. If it does not fit
1. Right-click the chat-tab.
2. Unlock the chat and move it around until comfortable.
Textures:
1. Open World of Warcraft\Interface\AddOns\SasUI\Textures.lua
2. Change ept = 1, to any number from 0-4.
3. Save the file.
4. in wow reloadUI ( /console reloadui ).
Customize:
Open World of Warcraft\Interface\AddOns\SasUI
  1. config.lua positions of frames can be changed.
  2. Paint.lua can turn on ClassColored frames/textures or use any color.

Extra Art:
Menus/Icons: SuperVillianUI and Kkthnx

For more Roth Like but no Orbs try Sas Diablo

Instead of bugging with a donate with every download just going to put the button here.
DONATE

UPDATE: December 14, 2014
Version 6.0.003
1. Updated to WoW WoD v6.0.3
2. Updated to RothUI(Diablo) 60000.04
3. Redesign more Blizzard Like.
4. Player and Target frames move to new locations in combat.
5. UI Fades while in combat.
6. Party/Raid Frames are Blizzard.
UPDATE: February 28, 2014
Version 5.4.001
1. Updated to WoW MoP v5.4.7
2. Updated to newest RothUI(Diablo) v50400.06
3. Added my own ActionBars.
4. Party and Raid Frames set back to default Roth Positions.
5. Added my own MiniMap.
UPDATE: December 9, 2012
Version 5.1.001
1. Updated to work with WoW MoP v. 5.1.
2. Updated to newest RothUI(Diablo) v. 50100.01a
3. Artwork is now class-colored.
4. Removed TullaCC, there is no cool down counter at all.
UPDATE: February 28, 2012
Version 4.3.301
1. Moved Party to be near Bottom Left of screen, also Party is now Horizontal.
2. Changed OmniCC to TullaCC.
3. In-game menu removed.
4. Buff frame stylized.
UPDATE: January 02, 2012
Version 4.3.003
1. Fixed Raid frame issue.
UPDATE: December 05, 2011
Version 4.3.002
1. Fixed Party frame issue.
UPDATE: December 01, 2011
Version 4.3.001
1. Updated to WoW 4.3.
UPDATE: November 10, 2011
Version 4.2.203
1. Fixed Druid UpdatePower Error.
2. Fixed Paladin Holy Power Bar Scaling.
UPDATE: November 5, 2011
Version 4.2.202
1. Updated to RothUI Version: 40200.12
2. Artwork now appears on-load vs on ReloadUI.
3. Raid Frames changed.
4. Party Frames paced better with Portraits now.
5. Right Artwork completely disappears now when both Right bars are turned off.
UPDATE: October 30, 2011
Version 4.2.200
1. Removed Left Bars.
2. ActionBars are now Blizzard bars.
3. Undid everything in the 4.2.101 Update.
UPDATE: October 29, 2011
Version 4.2.101
1. Fixed stance bar location. Now TopLeft screen.
2. Bag bar moved to BottomLeft. Appear when Mousedover.
3. Fixed organization of Menu.
UPDATE: October 26, 2011
Version 4.2.100
1. Menus have been created for the UI. Type /sasUI ingame
2. The UI is now under ONE addon.
3. More Art has been added. Type /sasUI ingame to find it
4. Removed the Player Orb on/off ability from version 4.2.001.
UPDATE: September 18, 2011
Version 4.2.001
1. Updated to WoW Patch 4.2.2.
2. Added Player Orb on/off ability to oUF_Diablo/config.lua. Default is off.
3. Moved Pet frame to be above Player frame.
4. Moved Focus frame to be above Target frame.
UPDATE: February 11, 2011
Version 4.006
1. Updated to WoW Patch 4.0.6.
2. Keybind text for Numpad and Mouse Buttons change.
3. Color of rInfoStrings changed.
UPDATE: January 29, 2011
Version 4.005
1. Fixed Battleground Score Frame from Clipping Micromenu Art.
UPDATE: January 26, 2011
Version 4.004
1. Updated to RothUI (Diablo) 4.006.
2. Texture for Micromenu Added.
3. Exp Bar moved back to bottom center.
4. Rep Bar moved to new Micromenu texture.
5. Party Frames now have xOffset and yOffset added to them.
UPDATE: January 13, 2011
Version 4.003
1. Added tullaRange back in.
2. Fixed Fonts folder.
UPDATE: January 13, 2011
Version 4.002
1. Party Frames made more minimalistic.
2. Party Frames moved to left side of screen.
3. Textures added for Right Action Bars.
4. Rep Bar moved to Right side of screen.
UPDATE: December 23, 2010
Version 4.001
1. Updated for Cata.
2. New Layout. Basic Style.
3. Bars 1 - 3 now support 2x6, 4x3 and 6x2 Formats.
4. More Visible Artwork
UPDATE: July 10, 2010
Version 7
1. Shaman totem bar has been scaled and set into proper place.
2. Player Buff and Debuffs now have their duration timers working again.
UPDATE: July 8, 2010
Version 5
1. Player and Target Frame now have mana values.
2. BottomRight Bar has been moved to centered in the screen beneath Main Action bar and BottomLeft Bar.
3. Pet Frame and Focus Frame moved to the right side of screen.
UPDATE: Feb 7, 2010
Version 3
1. Moved shape shift bar to be above bar 1. Check out raid image to see its placement. This also moved the totem bar to there.
2. BottomRight Bar is now on mouse over underneath the 2 side bars.
3. Side Bars are no longer on mouse over but now are always visible.
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
5.4.001
4MB
Sasenna
02-28-14 09:49 AM


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Unread 03-22-11, 12:29 PM  
delerium1001
A Kobold Labourer

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Portraits.

i was wondering how i can move the unit frames a little higher on the screen.
Last edited by delerium1001 : 03-24-11 at 09:10 AM.
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Unread 02-20-11, 01:48 AM  
Desmodis
A Deviate Faerie Dragon

Forum posts: 18
File comments: 23
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so pitty...

...that there`s no way, without a huge investment to become 2 or - because the equality- 3 Bars on the bottom of the screen. For example i dont like i by my warlock -i see you play a warlock 2- all my skills in one row.
In my guild there are really a lot of people, who`ve looked ad sas-diablo and means, it`s great. But my answer, there`s only one buttomrow on bottom makes them long faces.
Beliefe, i dont wanna male Sas bad - its the only problem, that ive fount. without this problem its a smal addonpack, that don`t make wow slow and "lazy" and it contains all what i need. And last but not least, it looks very pretty.
If you could change the bars or -better- make the bars movable, i would take these for my mainaddon.
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Unread 02-13-11, 02:45 PM  
Sasenna
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Re: a barproblem

Originally posted by Desmodis
at first exuse me for my english, but i ve used it not wery often in the last 35 years - i`m 47 - but i try to explain my problem.
i want to have two bars on the grount, above the xp bar. And ive done the so you told it in the thread from 31.1.11.
But with a Hunter/warlock theres the petbar under the sec. bar and the background are also not after the buttons. In my Opion is these Addonpack on of the Best, but i cant configure it. Its my first try to use addons without Bartender or for example xperl or shadowed and use maintenance the blizz ui parts. What must i do for make the two bars in the lower screen with all textures?
And, let it say me once more, these addonpack is looking realy great!!!!
If I am understanding you correcting, you are wanting a second bar at the bottom above the main action bar. However the pet bar is in the way.

Moving the Pet Bar
1. Open World of Warcraft\Interface\AddOns\rActionBarStyler folder.
2. Open config.lua with notepad or notepad++.
3. Find
Code:
    petbar = {
      buttonsize      = 26,
      buttonspacing   = 5,
      barscale        = 0.82,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -1, y = 60 }, 
      testmode        = false,
      disable         = false,
    },
4. Change its position with
Code:
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -1, y = 60 },
a1 is anchor 1, a2 is anchor 2. For anchors the following can be used: TOP, TOPLEFT, TOPRIGHT, LEFT, CENTER, RIGHT, BOTTOM, BOTTOMLEFT and BOTTOMRIGHT

af is the anchor frame. Leave it to UIParent.

x is the horizontal plane. Set it negative moves frames left, positive moves frames right.

y is the vertical plane. Set it negative moves frames down, positive moves frames up.

5. Reload UI. ( /console reloadui )

As far as the texture for that bar now, it no longer has one. When I modified RothUI (Diablo) I changed the textures to fit my UI.

If you have Photoshop you can recreate the texture.
Creating a Texture
WoW CANNOT be open while you do this.
1. World of Warcraft\Interface\AddOns\rTextures folder.
2. Open either bar_left2 or bar_right2 with photoshop.
3. Change the rotation of the bar to horizontal.
4. Save it as bar2 with 32 bit colors.

Making the Texture Appear
1. Open World of Warcraft\Interface\AddOns\oUF_Diablo\units folder.
2. Open player.lua with notepad or notepad++.
3. Find --actionbar background
4. Under that Find
Code:
    if cfg.style == 1 then
      t:SetTexture("Interface\\AddOns\\rTextures\\bar1")
    end
5. This needs to be modified. Make it look like
Code:
    
    if cfg.style >= 1 and cfg.style <= 2 then
      t:SetTexture("Interface\\AddOns\\rTextures\\bar"..cfg.style)
    else
      if MultiBarBottomLeft:IsShown() then
        t:SetTexture("Interface\\AddOns\\rTextures\\bar2")
      else
        t:SetTexture("Interface\\AddOns\\rTextures\\bar1")
      end
      MultiBarBottomLeft:HookScript("OnShow", function() t:SetTexture("Interface\\AddOns\\rTextures\\bar2") end)
      MultiBarBottomLeft:HookScript("OnHide", function() t:SetTexture("Interface\\AddOns\\rTextures\\bar1") end)
    end
6. Bar Texture code is now in place.
7. World of Warcraft\Interface\AddOns\oUF_Diablo folder.
8. Open config.lua with notepad or notepad++.
9. Find
Code:
        actionbarbackground = {
          show = true,
          pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 1, y = 0 },
          scale = 0.82,
          style = 1,
        },
10. Set
Code:
style = 0,
There texture for that bar should now exist and can be called.

For moving the Left bars to horizontal just follow the instructions in my 31.1.11 post. Make sure to turn the texture of the left from
Code:
style = 0, --0 = automatic bar detection, 1 = 12 button texture fixed, 2 = 24 button texture fixed
to
Code:
style = 1, --0 = automatic bar detection, 1 = 12 button texture fixed, 2 = 24 button texture fixed
~Sas
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Unread 02-13-11, 10:02 AM  
Desmodis
A Deviate Faerie Dragon

Forum posts: 18
File comments: 23
Uploads: 0
a barproblem

at first exuse me for my english, but i ve used it not wery often in the last 35 years - i`m 47 - but i try to explain my problem.
i want to have two bars on the grount, above the xp bar. And ive done the so you told it in the thread from 31.1.11.
But with a Hunter/warlock theres the petbar under the sec. bar and the background are also not after the buttons. In my Opion is these Addonpack on of the Best, but i cant configure it. Its my first try to use addons without Bartender or for example xperl or shadowed and use maintenance the blizz ui parts. What must i do for make the two bars in the lower screen with all textures?
And, let it say me once more, these addonpack is looking realy great!!!!
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Unread 02-02-11, 08:51 PM  
Sasenna
A Murloc Raider
 
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Originally posted by Poof
First i gotta say awesome UI, but i would like to remove the player portrait. Is that possible? And also remove the micro menu if i can.


Edit: Sorted the player frame and micro menu.

What is the raid addon used, and how can i move it?
Player Portrait
1. Open World of Warcraft\Interface\AddOns\oUF_Diablo Folder.
2. Open config.lua with notepad or notepad ++.
3. Find -- PLAYER.
4. Scroll down and find
Code:
      portrait = {
        pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -186, y = 225 },
        size = 82,
        show = true,
        use3D = false,
      },
5. set show = true, to show = false, .
6. Reload UI ( /console reloadui )

Raid
1. Open World of Warcraft\Interface\AddOns\oUF_Diablo Folder.
2. Open config.lua with notepad or notepad ++.
3. Find -- RAID
4. Scroll under and find
Code:
pos = { a1 = "LEFT", a2 = "LEFT", af = "UIParent", x = 65, y = 0 },
5. Change the position with that line.
Example for putting in Topleft.
Code:
pos = { a1 = "TOPLEFT", a2 = "TOPLEFT", af = "UIParent", x = -15, y = -5 },
6. Reload UI ( /console reloadui )

MicroMenu
1. Open World of Warcraft\Interface\AddOns\rActionBarStyler Folder.
2. Open config.lua with notepad or notepad ++.
3. Find
Code:
    micromenu = {
      barscale        = 0.45,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "TOPLEFT", a2 = "TOPLEFT", af = "UIParent", x = 10, y = -5 }, 
      testmode        = false,
      disable         = false,
    },
4. Set disable = false, to disable = true, .
5. 6. Reload UI ( /console reloadui )

*Note: If you turn off the MicroMenu you will probably want to remove its texture as well*

MircoMenu Texture
1. Open World of Warcraft\Interface\AddOns\oUF_Diablo Folder.
2. Open config.lua with notepad or notepad ++.
3. Find -- PLAYER.
4. Scroll down and find
Code:
        topbar = {
          show = true,
          pos = { a1 = "TOP", a2 = "TOP", af = "UIParent", x = 1, y = 5 },
          scale = 0.82,
        },
5. set show = true, to show = false, .
6. 6. Reload UI ( /console reloadui )

Thanks for using my alteration.
~Sas
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Unread 02-01-11, 03:58 PM  
Poof
A Kobold Labourer

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First i gotta say awesome UI, but i would like to remove the player portrait. Is that possible? And also remove the micro menu if i can.


Edit: Sorted the player frame and micro menu.

What is the raid addon used, and how can i move it?
Last edited by Poof : 02-01-11 at 04:56 PM.
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Unread 01-31-11, 05:01 PM  
bravejohn
A Deviate Faerie Dragon

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thanks for the response :P
It was very detailed and I actually managed to do it!

/cheers
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Unread 01-31-11, 02:22 PM  
Sasenna
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Originally posted by bravejohn
Thank you very much for this UI. Absolutely the most Beautiful :P
As fan of roth UI, I couldn't customize it more perfectly as you did, or better I couldn't imagine it like this :P

I have 1 question and sorry if someone else have already asked this.
Is there anyway to add a second bar at the bottom while keeping the bars to the left and right?

I tried to add a bar6 betwen bar5 and stance bar in the config.lua with no success :P

This is a minor request as I can deal without the left side bars :P

thanks again
The bar addon used in this UI only supports blizzards default for bars. ( BottomLeft, BottomRight, Right Bar, Right Bar 2 ) If you dont want to use the left bars you can set them back to normal horizontal position by setting uselayout12x1 = true to false.

You will also need to move them back down.

Example: World of Warcraft\Interface\AddOns\rActionBarStyler
config.lua
Code:
   bar3 = {
      buttonsize      = 26,
      buttonspacing   = 5, --default is 5, -5 for vertical
      barscale        = 0.82,
      uselayout12x1   = false,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -1, y = 54 }, 
      testmode        = false,
    },
Artwork for the bar would also need to be disabled.

World of Warcraft\Interface\AddOns\oUF_Diablo
config.lua
Code:
        actionbarbackground_left = { -- Left Action Bar Art
          show = true,
          pos = { a1 = "LEFT", a2 = "LEFT", af = "UIParent", x = 0, y = 0 },
          scale = 0.82,
          style = 0, --0 = automatic bar detection, 1 = 12 button texture fixed, 2 = 24 button texture fixed
        },
Set style to 1 if you only move bar3 if you are moving both bars set show to false.

Glad you like the UI

Thanks,
~Sas
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Unread 01-31-11, 11:25 AM  
bravejohn
A Deviate Faerie Dragon

Forum posts: 15
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Thank you very much for this UI. Absolutely the most Beautiful :P
As fan of roth UI, I couldn't customize it more perfectly as you did, or better I couldn't imagine it like this :P

I have 1 question and sorry if someone else have already asked this.
Is there anyway to add a second bar at the bottom while keeping the bars to the left and right?

I tried to add a bar6 betwen bar5 and stance bar in the config.lua with no success :P

This is a minor request as I can deal without the left side bars :P

thanks again
Last edited by bravejohn : 01-31-11 at 11:26 AM.
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Unread 01-29-11, 02:28 PM  
Sasenna
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Re: Great modification

Originally posted by DuaLeon
Hello Sas, first of all let me thank you for this great modification of Roth UI, it fits my gameplay perfectly! Congratulations
There is yet one inconvenient, the annoying "Please type /console reload ui" every time I open my map and other tabs, like character pane etc. It tells me to reload it so it can remove excess textures, but even after around 6-7 reloadings, there is no difference. What can I do?
Thanks in advance!


--DuaLeon
The /console reloadui was only supposed to be displayed when the actionbars for bottomleft and right bar were turned off. I will be removing that from the next update. Somehow it became spammy and annoying.

Sorry about that, for the time being just ignore it.

~Sas
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Unread 01-29-11, 02:25 PM  
Sasenna
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Originally posted by mrruben5
Looks nice, except that you could use some code to alter the hotkey texts

For example (from Tukui)
Code:
local function updatehotkey(self, actionButtonType)
	local hotkey = _G[self:GetName() .. 'HotKey']
	local text = hotkey:GetText()
	
	text = replace(text, '(s%-)', 'S')
	text = replace(text, '(a%-)', 'A')
	text = replace(text, '(c%-)', 'C')
	text = replace(text, '(Mouse Button )', 'M')
	text = replace(text, '(Middle Mouse)', 'M3')
	text = replace(text, '(Num Pad )', 'N')
	text = replace(text, '(Page Up)', 'PU')
	text = replace(text, '(Page Down)', 'PD')
	text = replace(text, '(Spacebar)', 'SpB')
	text = replace(text, '(Insert)', 'Ins')
	text = replace(text, '(Home)', 'Hm')
	text = replace(text, '(Delete)', 'Del')
	
	if hotkey:GetText() == _G['RANGE_INDICATOR'] then
		hotkey:SetText('')
	else
		hotkey:SetText(text)
	end
end
hooksecurefunc("ActionButton_UpdateHotkeys", updatehotkey)
That would be helpful, thanks. I will try and put that into the next version.

~Sas
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Unread 01-29-11, 10:45 AM  
DuaLeon
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Smile Great modification

Hello Sas, first of all let me thank you for this great modification of Roth UI, it fits my gameplay perfectly! Congratulations
There is yet one inconvenient, the annoying "Please type /console reload ui" every time I open my map and other tabs, like character pane etc. It tells me to reload it so it can remove excess textures, but even after around 6-7 reloadings, there is no difference. What can I do?
Thanks in advance!


--DuaLeon
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Unread 01-29-11, 09:18 AM  
mrruben5
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Looks nice, except that you could use some code to alter the hotkey texts

For example (from Tukui)
Code:
local function updatehotkey(self, actionButtonType)
	local hotkey = _G[self:GetName() .. 'HotKey']
	local text = hotkey:GetText()
	
	text = replace(text, '(s%-)', 'S')
	text = replace(text, '(a%-)', 'A')
	text = replace(text, '(c%-)', 'C')
	text = replace(text, '(Mouse Button )', 'M')
	text = replace(text, '(Middle Mouse)', 'M3')
	text = replace(text, '(Num Pad )', 'N')
	text = replace(text, '(Page Up)', 'PU')
	text = replace(text, '(Page Down)', 'PD')
	text = replace(text, '(Spacebar)', 'SpB')
	text = replace(text, '(Insert)', 'Ins')
	text = replace(text, '(Home)', 'Hm')
	text = replace(text, '(Delete)', 'Del')
	
	if hotkey:GetText() == _G['RANGE_INDICATOR'] then
		hotkey:SetText('')
	else
		hotkey:SetText(text)
	end
end
hooksecurefunc("ActionButton_UpdateHotkeys", updatehotkey)
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Unread 01-28-11, 11:17 PM  
Sasenna
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Originally posted by Kendian
I used rothUI for a long time, and I have to tell you, this is the slickest reiteration Ive ever seen. My hats off to you, this is just

plain

cool.
Thanks
~Sas
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Unread 01-28-11, 09:11 PM  
Kendian
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I used rothUI for a long time, and I have to tell you, this is the slickest reiteration Ive ever seen. My hats off to you, this is just

plain

cool.
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