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Siege of Orgrimmar (5.4)
Updated:02-28-14 08:49 AM
Created:11-06-09 04:47 AM
Downloads:12,605
Favorites:23
MD5:
5.4
SasUI  Popular! (More than 5000 hits)
Version: 5.4.001
by: Sasenna [More]
INTRO:
This is my modification of Roth's Diablo 3 style UI.
Link to his UI: Roth UI (Diablo)

Roth Diablo Theme more default WoW like.
INSTALL:
1. Open World of Warcraft Folder.
2. Back up "Interface" and "Fonts" folders.
3. Delete "Interface" and "Fonts" folders in World of Warcraft folder.
4. Download SasUI.
5. Save the rar-file to the Desktop.
6. Copy "Fonts" and "Interface" folders to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.
ADDONS:
See Picture 4
// ==== FAQ: ==== \\

Scaling:
If scaling or something does not fit.
1. Hit escape-key ingame.
2. Click Settings Tab.
3. Goto Advanced Tab.
4. Check/Uncheck UI Scale.
5. If checked move the slider to desired scaling.
6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
7. Go back to step 5 until scaling fits.
Menus:
Some of the menus maybe large on different screen sizes. I play on a 40" HDTV about 6' away so had to scale some of the menus up for myself.
Open sActionBar\Textures.lua with a text editor scroll down and change the values for:
Code:
	-----------------------------
	-- MENU SCALING
	-----------------------------

		FriendsFrame:SetScale(1.25)
		CharacterFrame:SetScale(1.25)
		SpellBookFrame:SetScale(1.25)
		PVEFrame:SetScale(1.25)
		MailFrame:SetScale(1.25)
		QuestFrame:SetScale(1.25)
		GossipFrame:SetScale(1.25)
		ItemTextFrame:SetScale(1.25)
Chat:
Same goes for the chat. If it does not fit
1. Right-click the chat-tab.
2. Unlock the chat and move it around until comfortable.

Textures:
1. Open World of Warcraft\Interface\AddOns\sActionBar\Textures.lua
2. Change ept = 1, to any number from 0-4.
3. Save the file.
4. in wow reloadUI ( /console reloadui ).
For more Roth Like but no Orbs try Sas Diablo
UPDATE: February 28, 2014
Version 5.4.001
1. Updated to WoW MoP v5.4.7
2. Updated to newest RothUI(Diablo) v50400.06
3. Added my own ActionBars.
4. Party and Raid Frames set back to default Roth Positions.
5. Added my own MiniMap.
UPDATE: December 9, 2012
Version 5.1.001
1. Updated to work with WoW MoP v. 5.1.
2. Updated to newest RothUI(Diablo) v. 50100.01a
3. Artwork is now class-colored.
4. Removed TullaCC, there is no cool down counter at all.
UPDATE: February 28, 2012
Version 4.3.301
1. Moved Party to be near Bottom Left of screen, also Party is now Horizontal.
2. Changed OmniCC to TullaCC.
3. In-game menu removed.
4. Buff frame stylized.
UPDATE: January 02, 2012
Version 4.3.003
1. Fixed Raid frame issue.
UPDATE: December 05, 2011
Version 4.3.002
1. Fixed Party frame issue.
UPDATE: December 01, 2011
Version 4.3.001
1. Updated to WoW 4.3.
UPDATE: November 10, 2011
Version 4.2.203
1. Fixed Druid UpdatePower Error.
2. Fixed Paladin Holy Power Bar Scaling.
UPDATE: November 5, 2011
Version 4.2.202
1. Updated to RothUI Version: 40200.12
2. Artwork now appears on-load vs on ReloadUI.
3. Raid Frames changed.
4. Party Frames paced better with Portraits now.
5. Right Artwork completely disappears now when both Right bars are turned off.
UPDATE: October 30, 2011
Version 4.2.200
1. Removed Left Bars.
2. ActionBars are now Blizzard bars.
3. Undid everything in the 4.2.101 Update.
UPDATE: October 29, 2011
Version 4.2.101
1. Fixed stance bar location. Now TopLeft screen.
2. Bag bar moved to BottomLeft. Appear when Mousedover.
3. Fixed organization of Menu.
UPDATE: October 26, 2011
Version 4.2.100
1. Menus have been created for the UI. Type /sasUI ingame
2. The UI is now under ONE addon.
3. More Art has been added. Type /sasUI ingame to find it
4. Removed the Player Orb on/off ability from version 4.2.001.
UPDATE: September 18, 2011
Version 4.2.001
1. Updated to WoW Patch 4.2.2.
2. Added Player Orb on/off ability to oUF_Diablo/config.lua. Default is off.
3. Moved Pet frame to be above Player frame.
4. Moved Focus frame to be above Target frame.
UPDATE: February 11, 2011
Version 4.006
1. Updated to WoW Patch 4.0.6.
2. Keybind text for Numpad and Mouse Buttons change.
3. Color of rInfoStrings changed.
UPDATE: January 29, 2011
Version 4.005
1. Fixed Battleground Score Frame from Clipping Micromenu Art.
UPDATE: January 26, 2011
Version 4.004
1. Updated to RothUI (Diablo) 4.006.
2. Texture for Micromenu Added.
3. Exp Bar moved back to bottom center.
4. Rep Bar moved to new Micromenu texture.
5. Party Frames now have xOffset and yOffset added to them.
UPDATE: January 13, 2011
Version 4.003
1. Added tullaRange back in.
2. Fixed Fonts folder.
UPDATE: January 13, 2011
Version 4.002
1. Party Frames made more minimalistic.
2. Party Frames moved to left side of screen.
3. Textures added for Right Action Bars.
4. Rep Bar moved to Right side of screen.
UPDATE: December 23, 2010
Version 4.001
1. Updated for Cata.
2. New Layout. Basic Style.
3. Bars 1 - 3 now support 2x6, 4x3 and 6x2 Formats.
4. More Visible Artwork
UPDATE: July 10, 2010
Version 7
1. Shaman totem bar has been scaled and set into proper place.
2. Player Buff and Debuffs now have their duration timers working again.
UPDATE: July 8, 2010
Version 5
1. Player and Target Frame now have mana values.
2. BottomRight Bar has been moved to centered in the screen beneath Main Action bar and BottomLeft Bar.
3. Pet Frame and Focus Frame moved to the right side of screen.
UPDATE: Feb 7, 2010
Version 3
1. Moved shape shift bar to be above bar 1. Check out raid image to see its placement. This also moved the totem bar to there.
2. BottomRight Bar is now on mouse over underneath the 2 side bars.
3. Side Bars are no longer on mouse over but now are always visible.
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Old 11-15-10, 04:28 PM  
Rammoth
A Cliff Giant
 
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Originally posted by Sasenna
Working on upgrading the UI to the new code atm. Once that is complete I will try and create along the lines of what you wanted.

Thanks for the Feedback, sorry for the slow posting times. Real Life kinda hard atm.

~Sas
Awesome, looking forward to it.
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Old 12-30-10, 08:39 AM  
louppetite
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Smile Party's targets would be nice~~

Hi, Sas~~

I love ur UI style very much! But as a dpser, I need to click the tank's target asap in the fight to avoid from getting threat. So I'll be much appreciated if you can add the party's targets unit into this UI. Thx a lot~~~~~~
__________________
I love this GAME!!
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Old 12-30-10, 09:43 PM  
Sasenna
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Re: Party's targets would be nice~~

Originally posted by louppetite
Hi, Sas~~

I love ur UI style very much! But as a dpser, I need to click the tank's target asap in the fight to avoid from getting threat. So I'll be much appreciated if you can add the party's targets unit into this UI. Thx a lot~~~~~~
For the time being if you can Focus the tank and you can see his target. I'll see if I can get it to work on party. Will probably have to move some frames around to make it fit better however.

Thanks for the feedback glad you like the UI. Been changing it for 3 years now. Always welcome to new ideas.

~Sas
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Old 12-30-10, 11:05 PM  
Politig
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THANK YOU SO MUCH OMFG. I rebuilt my old UI though :\ so this won't be getting much use, BUT THANK YOU SO MUCH! Now I might just have to make another switcheroo... <3
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Old 12-31-10, 12:29 AM  
Sasenna
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Preview of New Layout

Working on the Party Target Frames. Frames not going to fit in old Party location so I have moved the Party to the top of the screen for time being. If I find a better Location for them I will place them in. Right now only 1 Target Frame for Party likes to spawn and for some reason it did not spawn in this Picture.



Player, Target of Target and Target Frames have been moved lower to the Main Action Bar. Allowing more center screen space. If you are wondering about the Icons in between them that is rFilter3 at work.

Feedback Appreciated.
~Sas
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Old 01-14-11, 06:56 AM  
Rammoth
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Wow... I originally didn't think I would like the change on how you re-did it this time around. But the reason for that would have been the extra actionbar buttons on each side of the figures on the actionbar at the bottom. It's just weird to me to have icons showing up outside of the original actionbar realestate like that. But I do like that piece of art you put on the middle right side of the screen for action buttons.

How would I remove the Action buttons on the sides of the default action bar location?

Also was wondering how I would hide the MicroMenu, because it just doesn't fit well like that. I wanted to hide it so I can use another addon to replace it.
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Old 01-14-11, 02:05 PM  
Sasenna
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Originally posted by Rammoth
Wow... I originally didn't think I would like the change on how you re-did it this time around. But the reason for that would have been the extra actionbar buttons on each side of the figures on the actionbar at the bottom. It's just weird to me to have icons showing up outside of the original actionbar realestate like that. But I do like that piece of art you put on the middle right side of the screen for action buttons.

How would I remove the Action buttons on the sides of the default action bar location?

Also was wondering how I would hide the MicroMenu, because it just doesn't fit well like that. I wanted to hide it so I can use another addon to replace it.
The bars at the bottom are becoming weird for myself as well. Was thinking of making another texture for them and place them on the Left side of the screen. More symmetry that way. Exp bar, BottomLeft and BottomRIght on Left side of screen While Rep bar, Right Bar 1 and Right Bar 2 on right side. Leaving the Main Action Bar in the bottom Middle.

Just a shame I put days into making the bars have different formats to not use them. But, they look out of place.

All the bars are controlled from Interface/ActionBars Uncheck BottomLeft and BottomRight. The bars also have more formats and able to be moved.

Action Bars: BottomLeft and BottomRIght
Bar Format
1. Open World of Warcraft Folder.
2. Open Interface\AddOns\rActionBarStyler Folder.
3. Open config.lua with Notepad or Notepad ++
4. Find
Code:
    bar2 = {
      buttonsize      = 26,
      buttonspacing   = 5,
      barscale        = 0.82,
      uselayout2x6    = false,
      uselayout4x3    = true,
      uselayout6x2    = false,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -250, y = 5 }, 
      testmode        = false,
    },


    bar3 = {
      buttonsize      = 26,
      buttonspacing   = 5,
      barscale        = 0.82,
      uselayout2x6    = false,
      uselayout4x3    = true,
      uselayout6x2    = false,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 525, y = 5 }, 
      testmode        = false,
    },
6. For normal 1x12 format make the code look like this.
Code:
      uselayout2x6    = false,
      uselayout4x3    = false,
      uselayout6x2    = false,
7. For other formats make sure only ONE of them is set to true.
8. ReloadUI to see changes. ( /console reloadui )

Positioning
1. Open World of Warcraft Folder.
2. Open Interface\AddOns\rActionBarStyler Folder.
3. Open config.lua with Notepad or Notepad ++
4. Find
Code:
    bar2 = {
      buttonsize      = 26,
      buttonspacing   = 5,
      barscale        = 0.82,
      uselayout2x6    = false,
      uselayout4x3    = true,
      uselayout6x2    = false,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -250, y = 5 }, 
      testmode        = false,
    },


    bar3 = {
      buttonsize      = 26,
      buttonspacing   = 5,
      barscale        = 0.82,
      uselayout2x6    = false,
      uselayout4x3    = true,
      uselayout6x2    = false,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 525, y = 5 },
      testmode        = false,
    },
5. Change the pos line for positioning.
Code:
pos             = { a1 = "TOP", a2 = "TOP", af = "UIParent", x = 0, y = 0 },
Set the location to the top and move it up/down ( y values ) left/right ( x values ). Can also use TOPLEFT TOP TOPRIGHT LEFT RIGHT BOTTOMLEFT BOTTOM BOTTOMRIGHT CENTER

6. ReloadUI to see changes. ( /console reloadui )

MicroMenu:
1. 1. Open World of Warcraft Folder.
2. Open Interface\AddOns\rActionBarStyler Folder.
3. Open config.lua with Notepad or Notepad ++
4. Find
Code:
    micromenu = {
      barscale        = 0.65,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "TOPLEFT", a2 = "TOPLEFT", af = "UIParent", x = 10, y = -5 }, 
      testmode        = false,
      disable         = false,
    },
5. Can make it hide by setting
Code:
showonmouseover = false,
to true
or
Disable it by setting
Code:
disable         = false,
to true.
6. ReloadUI to see changes. ( /console reloadui )

Thanks for the feedback.
~Sas
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Old 01-14-11, 06:57 PM  
Sasenna
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Preview

Slideshow:


~Sas
Last edited by Sasenna : 01-14-11 at 07:03 PM.
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Old 01-14-11, 07:21 PM  
randomeii
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Elete

Cant seem to see the elete head bar or in the name

checked all your stuff in target and seems to be fine
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Old 01-16-11, 10:18 AM  
Rammoth
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tullaRange seems to be causing a massive problem... when I remove it it goes away. What happens is, while I'm playing I get emense lag. I can move, but it's not real time. It's horrible.

So I removed tullaRange, and I replaced it with something else that isn't nearly as good, but I don't know what else to do.
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Old 01-16-11, 11:57 AM  
Sasenna
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Originally posted by Rammoth
tullaRange seems to be causing a massive problem... when I remove it it goes away. What happens is, while I'm playing I get emense lag. I can move, but it's not real time. It's horrible.

So I removed tullaRange, and I replaced it with something else that isn't nearly as good, but I don't know what else to do.
Known Issue. Has to do with this UI and Roth's using a modified outdated version of tullaRange.

To Fix
1. Open World of Warcraft folder.
2. Open WTF\Account\ACCOUNTNAME\SavedVariables
3. Delete tullaRange and tullaRange.lua.bak
4. Restart Game

This was taken from the description page under FPS Lag.

~Sas
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Old 01-16-11, 03:09 PM  
Rammoth
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Originally posted by Sasenna
Known Issue. Has to do with this UI and Roth's using a modified outdated version of tullaRange.

To Fix
1. Open World of Warcraft folder.
2. Open WTF\Account\ACCOUNTNAME\SavedVariables
3. Delete tullaRange and tullaRange.lua.bak
4. Restart Game

This was taken from the description page under FPS Lag.

~Sas
Okay thanks, but 1 more thing.

How come no matter what I rescale the UI to in the video options in game... it won't resize the minimap with the UI? It stays kind of small and I have to sit close to the screen to see everything on it. My monitor is already small enough, I've gotta do something about this if I'm going to keep using the UI. It does that with Roth's UI too. I don't really know why.
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Old 01-16-11, 04:39 PM  
Sasenna
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Originally posted by Rammoth
Okay thanks, but 1 more thing.

How come no matter what I rescale the UI to in the video options in game... it won't resize the minimap with the UI? It stays kind of small and I have to sit close to the screen to see everything on it. My monitor is already small enough, I've gotta do something about this if I'm going to keep using the UI. It does that with Roth's UI too. I don't really know why.
Minimap Scaling
1. Open World of Warcraft Folder.
2. Open Interface\AddOns\rMinimap Folder.
3. Open rMinimap.lua with Notepad or Notepad ++.
4. Find
Code:
  -- map scale
  local mapscale = 0.82
5. Change the number. ( less than 1 = smaller greater than 1 = larger )
6. Save file.
7. ReloadUI. ( /console reloadUI )
8. Repeat steps 5 - 7 until Minimap is desired size.

~Sas
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Old 01-23-11, 08:32 AM  
Rammoth
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Great idea: 1 orb, only.

I thought it would be a cool idea, but I don't know how to make it.

1 orb for health, and use oUF to display the mana, but no health bar, just the mana bar.

So a health orb, but have it in the very bottom center of the screen, so instead of on the side, it'll be centered of the action bar. Then have the mana display in the spot that the target displays. Then move the target up in the top left corner.

Then move the map all the way down to the bottom right corner, instead of the default top right.

and have a custom art that goes behind the action bars, and makes it seem like the action bars grow from the sides of the orb of health.

Now the top part of the screen is free, except for buffs and debuffs show up on the frames, not the top part of the screen. That way the entire top is adjusted for space.

Then put a custom designed micro menu with art behind it, at the very top center of the screen.

That would make for a sweet look, with plenty of screen real estate provided.

What do you think? Could it be done, as an optional set up for this UI?
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Old 01-24-11, 03:07 AM  
Sasenna
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Re: Great idea: 1 orb, only.

All that could be accomplished, yes. However, that is not something I would have the time to do. There will be an update to this UI soon with some changes but not as dynamic as that. All action bars have their own texture to hold them.

Anything in this UI can be moved. Following the config file, placements of elements can be moved.

Sorry I could not be of more help,
~Sas

Preview:
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