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Updated: 10-15-14 08:35 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-15-14 08:35 AM
Created:11-15-09 09:04 AM
Downloads:7,750
Favorites:68
MD5:
6.0.2
Ion: Bag Bar  Popular! (More than 5000 hits)
Version: Hydrogen-5 Beta
by: Maul, Jrosk, SLOKnightfall
Hydrogen-4 Beta
- Updated for patch 5.4.1

Hydrogen-3 Beta
- Updated for patch 5.3

Hydrogen-2 Beta
- Updated for patch 5.1

Hydrogen-1
- beta release for patch 5.0.4
Archived Files (2)
File Name
Version
Size
Author
Date
Hydrogen-4 Beta
5kB
Maul
10-29-13 01:08 PM
Hydrogen-3 Beta
5kB
Maul
05-21-13 04:30 PM


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Unread 12-05-11, 07:42 PM  
anseloth
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to anyone having issues with Macaroon atm...

as i said in the subject, this post is to anyone having issues with Macaroon atm.

you might try reading the following thread Maul started (and, he had posted a link to this thread on the Comments section for Macaroon, on 12-02-2011, 11:28 PM)


Love and Hate


so, as you can see from that post, he is rather busy atm, but if we are willing to wait a bit, he will have a new, better mod for us soon.

in the meantime, we should help him in whatever ways we can, be that by helping test his new mod, or (for those of us who can do LUA coding) by helping write the code (if he gives the go-ahead for that, but i'd assume he would have to approve each person to help with that individually), or maybe even by giving him a donation.

there are probably other ways that we might be able to help him, but i can't think of any atm.
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Unread 10-12-11, 05:26 PM  
xromania™
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ok thanks, i ill ask more when i understand totems, im not 85 yet
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Unread 10-04-11, 04:49 AM  
Dwargh
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Originally posted by xromania™
Hello, i see my bar is called Totem bar 1, how i make a Totem bar 2 or even 3? this is a important thing, to can place different sets
I don't think you can. There's no real reason for the 1 to be there it just is.

But if you want to try it out it should be /mac create totem

Or use the gui if it lets you create such a bar.
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Unread 09-12-11, 05:26 PM  
xromania™
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Hello, i see my bar is called Totem bar 1, how i make a Totem bar 2 or even 3? this is a important thing, to can place different sets
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Unread 10-28-10, 07:54 PM  
Dwargh
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I had some trouble with the totem bar so I removed it and added it again. only when I added it there were no buttons on it and I can't add buttons to it. So I'm currently without a functioning totem bar.

Edit: Matter resolved by deleting saved vars again.
Last edited by Dwargh : 11-13-10 at 11:06 AM.
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Unread 10-17-10, 03:48 PM  
Maul
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Originally posted by TBABlackPanther
For me it makes no different between enable or disable dualspecc . If i change my specc the totembar is gone for 2specc. It show only in 1specc
If you make a bug report I will be sure to check it out.
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Unread 10-17-10, 03:45 PM  
TBABlackPanther
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For me it makes no different between enable or disable dualspecc . If i change my specc the totembar is gone for 2specc. It show only in 1specc
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Unread 10-17-10, 09:58 AM  
Dwargh
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Originally posted by TBABlackPanther
Hi i have a problem. If i change to my 2Specc (Heal) the Totem Bar is show, but i have no chance to select any Totem on the Bar. In config Mode the Bar doesnt exist? At my 1 Specc all works great.
Make sure your totembar is not marked with dual spec in the bar editor.



--------------------------------
I am one of the guys working on the guide. Please PM me with any questions and I'll get you an answer
Last edited by Dwargh : 10-17-10 at 09:59 AM.
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Unread 10-16-10, 04:52 PM  
TBABlackPanther
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Hi i have a problem. If i change to my 2Specc (Heal) the Totem Bar is show, but i have no chance to select any Totem on the Bar. In config Mode the Bar doesnt exist? At my 1 Specc all works great.
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Unread 10-14-10, 01:03 AM  
Burnum
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Perfect!
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Unread 09-18-10, 03:18 AM  
strifebloom
A Kobold Labourer

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Originally posted by Maul
This supplemental addon was a quick down-n-dirty one that just grabs the default UI buttons and I did not add skinning support. I am trying to work it out so that the Cataclysm version of Macaroon supplies it's own version of totem buttons that will make this one obsolete.
thanks for the reply & your hard work! ^-^
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Unread 09-12-10, 07:20 AM  
Maul
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Originally posted by strifebloom
buttons still not registered for skinning? ;_;
This supplemental addon was a quick down-n-dirty one that just grabs the default UI buttons and I did not add skinning support. I am trying to work it out so that the Cataclysm version of Macaroon supplies it's own version of totem buttons that will make this one obsolete.
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Unread 09-12-10, 03:27 AM  
strifebloom
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buttons still not registered for skinning? ;_;
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Unread 09-03-10, 11:45 AM  
Dwargh
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Re: how to enable the totem bar

Originally posted by flyx
This probably falls into the "too obvious to most folks" category, but I had trouble figuring out how to enable the bar. This is the command:

/mac create multiCast

It put the bar over some other bars, so I had to hunt for it a bit.

I'm not sure about this but:
If there's a command to move your bar to any location by setting x & y coords... You should be able to move it without finding it. and I'd say setting it to 1 , 1 should move it to a corner of your screen.
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Unread 09-03-10, 08:58 AM  
anseloth
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Re: how to enable the totem bar

Originally posted by flyx
This probably falls into the "too obvious to most folks" category, but I had trouble figuring out how to enable the bar. This is the command:

/mac create multiCast

It put the bar over some other bars, so I had to hunt for it a bit.
well, when you use the

Code:
 /mac create
command, it will create that new bar in the center of the screen, by default. i do not think there is a way to change that default setting, but i could be wrong.
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Last edited by anseloth : 09-03-10 at 08:58 AM.
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