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I am not a uber super coder , i am a still padawan
all works or updates temporary stopped , because of work and real life , i do not have time to update addons sorry guys will be back shortly if possible.
This is my experiment to do make something more dificult.I still learning lua ,and how oUF works.So sorry for my mistakes with code.
As a main code based on oUF_Slim by Dawn.
With his permission.i made some modifications and release it.
And renamed it to oUF_Experiment because this is my Experiment to learn something new. My learning is mostly Trial and Error style
this layout is mainly for Dps clases,i dont have any healer class.
All credits of this layout going to Master Jedi Dawn.
I like standart positions of Blizzard UI frames but i dont like how they look.
all frames are positioned like standart UI (or most of them )
on top of lua file you find some configs with comments , to enable or disable unwanted stuff.
Frames Suported :
Target of Target
Party Role icons for party
lua config only
config to move castbars arround
config to move DK runes arround
config to change Height or width runes.
config to enable disable party
config to enable disable raid.
config to show all or only player debuff on target.
have own buffs debuffs bar for player , enabled by default but easy disabled on top in lua file.
oUF_DebuffHighlight - added in modules
oUF_ReadyCheck - added in modules
oUF_Smooth - added in modules
oUF_CombatFeedback - added in modules
oUF_Spellrange - - added in modules
oUF_Swing only for hunters.
oUF_MoveableFrames Support removed.
highly recomend to download oUF_MovableFrames by Haste to move arround frames.
This is not a UI , this is only Layout, UI is here :
maybe complete rewrite in near future.
Special thanx and credits goes to :
and all of authors which code i digging and learning.
hope you like it.
Dont ask me very dificult thing i am not a native english speaker.
So sorry for my bad english.