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Updated:02-22-10 07:45 AM
Created:12-27-09 07:53 PM
Downloads:6,816
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recRunes  Popular! (More than 5000 hits)

Version: r472
by: recluse [More]

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A lightweight, movable Death Knight rune cluster. Features bright rune indicators when the runes are ready, and an integer-based timer set on a partially transparent rune indicator for when they are on cooldown.

Included are also optional displays for Frost Fever and Blood Plague durations on your target, a Runic Power bar and a Global Cooldown timer.

To move the rune cluster, type /recrunes in your chat window. Use your mouse to place the cluster where you like. You can lock the cluster by typing it a second time.

There are a few Lua-based options for the addon. To change them, simply open the settings.lua file in a text editor and change the values.

If you have any issues with this addon, please let me know. It has worked well for me so far, but I know that everyone has a different environment, and thus may have concerns or unexpected behavior.

Note: The Unholy and Frost runes are NOT in the order present in the default UI. This is intentional. If you would like to change the order in your own copy, feel free to do so.

recUI-472:
- Finish reskinning. New screenshot of skin.
- Update update frequency. Hope it is good now?

rui175:
- Fix for vanishing frame after using slash commands.

rui127:
- Add disease timers!
- Add option to hide the addon while in a vehicle.
- A few refresh fixes.
- Several new options, in their own settings file.

r497:
- Now throttles refresh updates. Default to 4/s
- Added Lua-based option to set a custom refresh rate.

r489:
- Added GCD timer bar. Needs feedback, but appears to work fine?
- Added Lua-based option to toggle the new GCD timer bar.

r488:
- Added runic power bar, with numerical representation.
- Added Lua-based option to toggle the new runic power bar.

r487:
- Added Lua-based option to disable and hide default Blizzard runes.
- Fixed negative rune counts when player is dead.

r486:
- Added Lua-based option to set backdrop color and alpha.
- Added Lua-based option to hide frame when out of combat.

r484:
- Initial release.
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Unread 12-28-09, 03:28 AM  
Recluse
A Cliff Giant
 
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Forum posts: 70
File comments: 94
Uploads: 13
Originally posted by Sythral
Nice mod, my only issue with it is that it does not hide the default runes.
It actually would not be hard to hide those, but I wonder if that is something that would be generally wanted. I understand the reasoning behind hiding them, as it would be sort of a replacement as opposed to a second view.
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Unread 12-27-09, 10:31 PM  
Sythral
A Kobold Labourer
 
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Forum posts: 1
File comments: 21
Uploads: 1
Nice mod, my only issue with it is that it does not hide the default runes.
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