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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-16-14 10:48 PM
Created:01-06-10 11:32 AM
Downloads:95,271
Favorites:386
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods
6.0.3

Tidy Plates Beta  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 6.16.Beta9
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
Optional Files (1)
File Name
Version
Size
Author
Date
Type
7.011-Alpha
1MB
10-14-14 03:12 AM
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Archived Files (111)
File Name
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Author
Date
6.16.Beta8
683kB
danltiger
12-10-14 06:54 AM
6.16.Beta7
682kB
danltiger
12-06-14 06:40 AM
6.16.Beta5
682kB
danltiger
12-02-14 06:43 AM
6.16.Beta4
678kB
danltiger
11-23-14 10:19 AM
6.16.Beta3
639kB
danltiger
11-13-14 05:13 AM
6.16.Beta2
639kB
danltiger
11-12-14 05:18 AM
6.16.Beta1
663kB
danltiger
11-08-14 09:16 AM
6.14.Beta2
673kB
danltiger
10-06-14 10:29 PM
6.14.Beta1
653kB
danltiger
09-29-14 10:11 PM
6.13.Beta3
642kB
danltiger
01-12-14 06:18 AM
6.13.Beta1
649kB
danltiger
10-21-13 09:45 PM
6.12.0
412kB
danltiger
09-06-13 08:54 PM
6.12 Beta 4
412kB
danltiger
08-31-13 05:21 AM
6.12 Beta 3
386kB
danltiger
08-23-13 04:36 AM
6.12 Beta 2
385kB
danltiger
08-18-13 03:56 PM
6.12 Beta 1
386kB
danltiger
08-15-13 09:41 PM
6.10 Beta6
412kB
danltiger
05-20-13 04:27 AM
6.10 Beta5
413kB
danltiger
05-15-13 03:30 AM
6.10 Beta4
412kB
danltiger
05-13-13 10:33 PM
6.10 Beta3
404kB
danltiger
05-12-13 04:10 AM
6.10 Beta2
478kB
danltiger
05-11-13 04:24 AM
6.9.10 Pre-Rele
424kB
danltiger
04-13-13 05:25 AM
6.7.Beta9 (r520
330kB
danltiger
08-26-12 05:11 AM
6.7.Beta5 (r500
340kB
danltiger
07-16-12 04:36 AM
6.7.Beta4 (r498
330kB
danltiger
07-15-12 05:40 AM
6.7.Beta3 (r493
332kB
danltiger
07-14-12 04:13 AM
6.7.Beta2 (r485
331kB
danltiger
07-05-12 11:09 PM
6.7.Beta1 (r476
329kB
danltiger
07-04-12 05:53 AM
6.6.0.Release (
335kB
danltiger
05-31-12 04:05 AM
6.6.Beta4 (r451
337kB
danltiger
05-07-12 04:07 AM
6.6.Beta3 (r447
333kB
danltiger
03-30-12 04:55 AM
6.6.Beta1 (r440
325kB
danltiger
02-29-12 06:03 AM
6.5.3 (r406)
684kB
danltiger
01-22-12 07:28 AM
6.5.2 (r403)
693kB
danltiger
01-20-12 06:21 AM
6.5.0 Beta (r39
1MB
danltiger
12-30-11 05:47 AM
6.5.0 Beta (r38
703kB
danltiger
12-10-11 11:26 PM
6.4.9 (r379)
703kB
danltiger
12-01-11 04:01 AM
6.4.9 (r373)
656kB
danltiger
11-26-11 09:40 AM
6.4.8 (r363)
636kB
danltiger
11-06-11 12:08 AM
6.4.7 (r358)
638kB
danltiger
11-01-11 09:08 PM
6.4.6 (r355)
624kB
danltiger
10-28-11 02:45 AM
6.4.4 (r348)
664kB
danltiger
10-20-11 04:18 AM
6.4.3 (r344)
679kB
danltiger
10-14-11 05:11 AM
6.4.2 (r340)
674kB
danltiger
10-13-11 05:13 AM
6.4.1 (r338)
674kB
danltiger
10-12-11 04:51 AM
6.4 (r318)
637kB
danltiger
10-04-11 03:34 AM
6.3.7 (r304)
669kB
danltiger
08-25-11 10:09 PM
6.3.7 (r304)
669kB
danltiger
08-15-11 05:14 AM
6.3.6 (r301)
669kB
danltiger
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6.3.4 (R293)
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danltiger
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6.3.3 (R292)
664kB
danltiger
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6.3.2 (R291)
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danltiger
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6.3.0 (R284) Fo
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danltiger
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6.3.0 (R278) Fo
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danltiger
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6.2 (R259)
577kB
danltiger
04-11-11 10:25 PM
6.1.13 (R253)
562kB
danltiger
04-11-11 01:03 PM
6.1.9 (R230)
531kB
danltiger
03-15-11 11:10 PM
6.1.8 (R229)
531kB
danltiger
03-15-11 10:01 PM
6.1.7 (R212)
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danltiger
03-14-11 12:51 AM
6.1.5 (R206)
480kB
danltiger
03-12-11 03:11 AM
6.1.5 (R201)
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6.1 (R176)
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6.1 (R174)
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6.1 (R172)
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danltiger
02-27-11 05:50 AM
6.1 (R165)
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6.1 (R157)
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danltiger
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6.1 (R144)
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danltiger
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6.1 (R137)
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danltiger
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6.0.4 (R95)
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danltiger
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6.0.3 (R84)
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danltiger
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6.0.3 (R83)
363kB
danltiger
12-31-10 02:43 PM
6.0.2 (R82)
396kB
danltiger
12-27-10 09:28 PM
6.0.1 (R81)
378kB
danltiger
12-25-10 07:32 AM
6.0 (R80)
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danltiger
12-24-10 06:37 AM
6.0 Beta (r79)
358kB
danltiger
12-20-10 05:53 AM
6.0 Beta (r76)
275kB
danltiger
12-18-10 09:26 AM
6.0 Beta (r74)
269kB
danltiger
12-14-10 08:55 PM
5.15 Beta (r68)
277kB
danltiger
12-05-10 10:19 PM
5.15 Beta (r67)
276kB
danltiger
12-02-10 05:54 AM
5.15 Beta (r66)
276kB
danltiger
11-30-10 10:05 PM
5.15 Beta (r65)
372kB
danltiger
11-30-10 12:18 AM
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5.15 Beta (r58)
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danltiger
11-20-10 10:59 AM
5.14 Beta (r53)
533kB
danltiger
11-08-10 08:36 PM
5.14 Beta (r52)
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danltiger
11-08-10 03:24 PM
5.14 Beta (r49)
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danltiger
11-06-10 12:57 PM
5.14 Beta (r48)
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11-03-10 05:16 AM
5.14 Beta (r47)
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10-29-10 05:10 AM
5.14 Beta (r46)
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10-26-10 08:00 PM
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10-24-10 12:04 PM
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10-22-10 10:17 PM
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10-12-10 04:54 AM
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danltiger
10-10-10 11:17 PM
5.14 Beta (r40)
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danltiger
10-04-10 11:07 PM
5.13.2 (r37)
499kB
danltiger
09-11-10 06:29 AM
5.13.1 r36
480kB
danltiger
09-05-10 02:31 PM
5.13 Beta r35
498kB
danltiger
09-04-10 11:52 PM
5.13 Beta r31
498kB
danltiger
08-30-10 04:17 AM
5.13 Beta r30
488kB
danltiger
08-23-10 05:38 AM
5.13 Beta r28
470kB
danltiger
08-22-10 05:20 AM
5.13 Beta r26
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danltiger
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5.13 Beta r25
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danltiger
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5.13 Beta r24
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danltiger
08-17-10 05:59 PM
5.13 Beta r20
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danltiger
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5.13 Beta r18
329kB
danltiger
08-10-10 05:25 PM
5.13 Beta r15
325kB
danltiger
08-04-10 10:29 PM


Post A Reply Comment Options
Unread 11-18-14, 02:00 PM  
Wizwick
A Kobold Labourer

Forum posts: 0
File comments: 10
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Grey Theme?

Hi Danltiger,

I noticed in the notes on the main page, you mentioned the grey theme would be added with Beta 3 (and Quatre with Beta 2) but the only option I see in the config menu is Neon. Is this something you're still working on or am I just looking in the wrong spot? Did I miss an optional file somewhere?

Thanks in advance!
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Unread 11-12-14, 05:20 AM  
danltiger
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Originally Posted by BabyRay
Thanks for this great Addon!

Is there any option to highlight friend/bnetfriends?
maybe a small symbol infront of the name or something?
Not currently an option.. although, I thought there was... hmm... must have pruned it at some point.
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Unread 11-12-14, 05:19 AM  
danltiger
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Originally Posted by Vigs999
THANK YOU
You're very welcome :-)
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Unread 11-12-14, 05:18 AM  
danltiger
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Originally Posted by Rilgamon
The darkmoon rocket throws this error
http://www.wowhead.com/npc=68238

Code:
44x TidyPlatesWidgets\UnitCache.lua:207: bad argument #1 to 'match' (string expected, got nil)
[C]: in function `match'
TidyPlatesWidgets\UnitCache.lua:207: in function `?'
TidyPlatesWidgets\UnitCache.lua:266: in function <TidyPlatesWidgets\UnitCache.lua:265>
Fixed in beta2
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Unread 11-11-14, 01:13 PM  
BabyRay
An Aku'mai Servant

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Thanks for this great Addon!

Is there any option to highlight friend/bnetfriends?
maybe a small symbol infront of the name or something?
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Unread 11-10-14, 04:18 PM  
Vigs999
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THANK YOU THANK YOU THANK YOU THAANKYOU THANK YOU!!!!! ME LOVE YOU LONG TIME!!!! For adding in a width control!!!
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Unread 11-08-14, 12:24 PM  
Rilgamon
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The darkmoon rocket throws this error
http://www.wowhead.com/npc=68238

Code:
44x TidyPlatesWidgets\UnitCache.lua:207: bad argument #1 to 'match' (string expected, got nil)
[C]: in function `match'
TidyPlatesWidgets\UnitCache.lua:207: in function `?'
TidyPlatesWidgets\UnitCache.lua:266: in function <TidyPlatesWidgets\UnitCache.lua:265>

Locals:
self = nil
name = "Karussellrakete"
class = "NPC"
realm = nil
description = nil
unitadded = nil
d = <table> {
 hour = 19
 min = 18
 wday = 7
 day = 8
 month = 11
 year = 2014
 sec = 56
 yday = 312
 isdst = false
}
toolTipText = nil
inInstance = nil
TooltipScanner = TPUnitScan {
 0 = <userdata>
 updateTooltip = 0.2
 needsReset = true
}
LocalClass = <table> {
 Kae Ti = "NPC"
}
LocalGuild = <table> {
 Kae Ti = "Tickets"
}
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Unread 11-08-14, 09:19 AM  
danltiger
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Originally Posted by Vigs999
Is sorta how i usuually end up setting by UI to change the width because of playing on a 13" screen >_>

Or more for a crowd setting

Those are actually 85 in width instead of the default 128
Vigs... check out Hub/Advanced settings....
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Unread 10-17-14, 10:17 PM  
Vigs999
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Is sorta how i usuually end up setting by UI to change the width because of playing on a 13" screen >_>


Or more for a crowd setting


Those are actually 85 in width instead of the default 128
Last edited by Vigs999 : 10-18-14 at 10:07 AM.
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Unread 10-17-14, 08:36 PM  
danltiger
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Originally Posted by danltiger
Originally Posted by Vigs999
Originally Posted by suicidalkatt
Mouseover highlight seems to not be functioning, then again even the default nameplates no longer have a highlight function. I have noticed a way you can detect the changes (idk if this was possible before patch). The name color changes on the default frame from white to yellow.

I'm not sure exactly why but my implementation of the Aura Widget seems to be behaving strangely. I'll have to talk to you more sometime about my implementation and perhaps a way we can figure out why it does what it does.
Also..... If you do the compatability setting and do a reload.. it cancels it :\ just throwing that out there too. aka what mentioned before with the "bounsing" plates from before. and settings dont seem to to want to stick on other characters but some on others.
ive tried downloading via WoWmatrix and from this site and still cant seem to get the setting to stay.
Ive tried deleting the saved variables from the WTF folder and nothing...
The big issue I'm trying to solve...

In previous versions of WoW, the underlying nameplate had a 'highlight' texture region, which would show when the frame was being moused-over. That's how we detected mouseover, which is crucial to so many things in Tidy Plates.

For WoW 6.0, they decided (or accidentally) removed that indicator. I'd worked around it by analyzing the Name text region, which turned Yellow when you mouse over it. However, it will turn red sometimes when you are in combat, and won't turn yellow. Trying to figure out if there's a workaround. This is something that I didn't really encounter on the PTR since I was mostly soloing stuff.
*sigh* Figured it out. I didn't need to go through all the trouble. The original code of "highlight:IsShown() == 1" just needs to get changed to "highlight:IsShown()". For some reason, Blizz has decided that their own highlight region (which gets shown and hid) isn't actually visible. Weird.
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Unread 10-17-14, 08:28 PM  
danltiger
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Originally Posted by Vigs999
Originally Posted by suicidalkatt
Mouseover highlight seems to not be functioning, then again even the default nameplates no longer have a highlight function. I have noticed a way you can detect the changes (idk if this was possible before patch). The name color changes on the default frame from white to yellow.

I'm not sure exactly why but my implementation of the Aura Widget seems to be behaving strangely. I'll have to talk to you more sometime about my implementation and perhaps a way we can figure out why it does what it does.
Also..... If you do the compatability setting and do a reload.. it cancels it :\ just throwing that out there too. aka what mentioned before with the "bounsing" plates from before. and settings dont seem to to want to stick on other characters but some on others.
ive tried downloading via WoWmatrix and from this site and still cant seem to get the setting to stay.
Ive tried deleting the saved variables from the WTF folder and nothing...
The big issue I'm trying to solve...

In previous versions of WoW, the underlying nameplate had a 'highlight' texture region, which would show when the frame was being moused-over. That's how we detected mouseover, which is crucial to so many things in Tidy Plates.

For WoW 6.0, they decided (or accidentally) removed that indicator. I'd worked around it by analyzing the Name text region, which turned Yellow when you mouse over it. However, it will turn red sometimes when you are in combat, and won't turn yellow. Trying to figure out if there's a workaround. This is something that I didn't really encounter on the PTR since I was mostly soloing stuff.
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Unread 10-16-14, 09:30 PM  
Vigs999
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Originally Posted by suicidalkatt
Mouseover highlight seems to not be functioning, then again even the default nameplates no longer have a highlight function. I have noticed a way you can detect the changes (idk if this was possible before patch). The name color changes on the default frame from white to yellow.

I'm not sure exactly why but my implementation of the Aura Widget seems to be behaving strangely. I'll have to talk to you more sometime about my implementation and perhaps a way we can figure out why it does what it does.
Also..... If you do the compatability setting and do a reload.. it cancels it :\ just throwing that out there too. aka what mentioned before with the "bounsing" plates from before. and settings dont seem to to want to stick on other characters but some on others.
ive tried downloading via WoWmatrix and from this site and still cant seem to get the setting to stay.
Ive tried deleting the saved variables from the WTF folder and nothing...
Last edited by Vigs999 : 10-17-14 at 08:20 PM.
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Unread 10-15-14, 03:42 PM  
suicidalkatt
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Mouseover highlight seems to not be functioning, then again even the default nameplates no longer have a highlight function. I have noticed a way you can detect the changes (idk if this was possible before patch). The name color changes on the default frame from white to yellow.

I'm not sure exactly why but my implementation of the Aura Widget seems to be behaving strangely. I'll have to talk to you more sometime about my implementation and perhaps a way we can figure out why it does what it does.
Last edited by suicidalkatt : 10-15-14 at 03:59 PM.
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Unread 10-14-14, 01:34 PM  
Vigs999
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Originally Posted by danltiger
Originally Posted by Vigs999
It still would be nice, and id epicly and foreverly love you guys if you put something to adjust the width of the bars.. not just the scale. cauuse thats what i have to constatly change back
Width adjustment is on the list! It's not especially hard to put in a Hub Element to change the width, but things get more interesting when scaling the bars/borders/target/elite graphics. Simply stretching the art doesn't seem like the professional way to do it, since it distorts the border shape. I'd implement something where there are 'endcaps', and stretch the center section. Something I'll do sooner rather than later.

In other news, I've decided to update 6.13 to WoD, and name it 6.15. Therefore, 6.14 will continue as 6.16. Confusing? Story of my life.
i was just refering to changing the width on just the Health Bar/border/highlight default target .. along with keeping the width of castbars same as HP frame. and not the other art... like raid/elite icons players level.. It wouldnt have to stretch the artwork that way.
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Unread 10-14-14, 05:15 AM  
danltiger
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Originally Posted by Vigs999
It still would be nice, and id epicly and foreverly love you guys if you put something to adjust the width of the bars.. not just the scale. cauuse thats what i have to constatly change back
Width adjustment is on the list! It's not especially hard to put in a Hub Element to change the width, but things get more interesting when scaling the bars/borders/target/elite graphics. Simply stretching the art doesn't seem like the professional way to do it, since it distorts the border shape. I'd implement something where there are 'endcaps', and stretch the center section. Something I'll do sooner rather than later.

In other news, I've decided to update 6.13 to WoD, and name it 6.15. Therefore, 6.14 will continue as 6.16. Confusing? Story of my life.
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