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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-16-14 10:48 PM
Created:01-06-10 11:32 AM
Downloads:95,380
Favorites:386
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods
6.0.3

Tidy Plates Beta  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 6.16.Beta9
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
Optional Files (1)
File Name
Version
Size
Author
Date
Type
7.011-Alpha
1MB
10-14-14 03:12 AM
Addon


Archived Files (111)
File Name
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Author
Date
6.16.Beta8
683kB
danltiger
12-10-14 06:54 AM
6.16.Beta7
682kB
danltiger
12-06-14 06:40 AM
6.16.Beta5
682kB
danltiger
12-02-14 06:43 AM
6.16.Beta4
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danltiger
11-23-14 10:19 AM
6.16.Beta3
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danltiger
11-13-14 05:13 AM
6.16.Beta2
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danltiger
11-12-14 05:18 AM
6.16.Beta1
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danltiger
11-08-14 09:16 AM
6.14.Beta2
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danltiger
10-06-14 10:29 PM
6.14.Beta1
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danltiger
09-29-14 10:11 PM
6.13.Beta3
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danltiger
01-12-14 06:18 AM
6.13.Beta1
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danltiger
10-21-13 09:45 PM
6.12.0
412kB
danltiger
09-06-13 08:54 PM
6.12 Beta 4
412kB
danltiger
08-31-13 05:21 AM
6.12 Beta 3
386kB
danltiger
08-23-13 04:36 AM
6.12 Beta 2
385kB
danltiger
08-18-13 03:56 PM
6.12 Beta 1
386kB
danltiger
08-15-13 09:41 PM
6.10 Beta6
412kB
danltiger
05-20-13 04:27 AM
6.10 Beta5
413kB
danltiger
05-15-13 03:30 AM
6.10 Beta4
412kB
danltiger
05-13-13 10:33 PM
6.10 Beta3
404kB
danltiger
05-12-13 04:10 AM
6.10 Beta2
478kB
danltiger
05-11-13 04:24 AM
6.9.10 Pre-Rele
424kB
danltiger
04-13-13 05:25 AM
6.7.Beta9 (r520
330kB
danltiger
08-26-12 05:11 AM
6.7.Beta5 (r500
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danltiger
07-16-12 04:36 AM
6.7.Beta4 (r498
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danltiger
07-15-12 05:40 AM
6.7.Beta3 (r493
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danltiger
07-14-12 04:13 AM
6.7.Beta2 (r485
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danltiger
07-05-12 11:09 PM
6.7.Beta1 (r476
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danltiger
07-04-12 05:53 AM
6.6.0.Release (
335kB
danltiger
05-31-12 04:05 AM
6.6.Beta4 (r451
337kB
danltiger
05-07-12 04:07 AM
6.6.Beta3 (r447
333kB
danltiger
03-30-12 04:55 AM
6.6.Beta1 (r440
325kB
danltiger
02-29-12 06:03 AM
6.5.3 (r406)
684kB
danltiger
01-22-12 07:28 AM
6.5.2 (r403)
693kB
danltiger
01-20-12 06:21 AM
6.5.0 Beta (r39
1MB
danltiger
12-30-11 05:47 AM
6.5.0 Beta (r38
703kB
danltiger
12-10-11 11:26 PM
6.4.9 (r379)
703kB
danltiger
12-01-11 04:01 AM
6.4.9 (r373)
656kB
danltiger
11-26-11 09:40 AM
6.4.8 (r363)
636kB
danltiger
11-06-11 12:08 AM
6.4.7 (r358)
638kB
danltiger
11-01-11 09:08 PM
6.4.6 (r355)
624kB
danltiger
10-28-11 02:45 AM
6.4.4 (r348)
664kB
danltiger
10-20-11 04:18 AM
6.4.3 (r344)
679kB
danltiger
10-14-11 05:11 AM
6.4.2 (r340)
674kB
danltiger
10-13-11 05:13 AM
6.4.1 (r338)
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danltiger
10-12-11 04:51 AM
6.4 (r318)
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danltiger
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6.3.7 (r304)
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danltiger
08-25-11 10:09 PM
6.3.7 (r304)
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danltiger
08-15-11 05:14 AM
6.3.6 (r301)
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danltiger
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danltiger
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danltiger
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6.3.0 (R278) Fo
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danltiger
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6.2 (R259)
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6.1.5 (R206)
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danltiger
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Post A Reply Comment Options
Unread 10-13-14, 03:17 PM  
Vigs999
A Kobold Labourer
 
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Forum posts: 1
File comments: 33
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It still would be nice, and id epicly and foreverly love you guys if you put something to adjust the width of the bars.. not just the scale. cauuse thats what i have to constatly change back

Originally Posted by MysticalOS
Originally Posted by Vigs999
you keep messing up my settings now nothing seems to work anymore. its like i have to constantly redownload and reset up via LUA because of the constant changes.
Tidyplates threat plates. that way when he messes up settings, it generally has little effect on you since TPTP has most of it's own settings.
I like the neon look better than the threat plates. to me i like the brighter highlight effect. i posted something here a while ago of a unit frame from another game called City of Heroes.. which the Neon comes very close to.

This was the frame:
Last edited by Vigs999 : 10-13-14 at 03:21 PM.
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Unread 10-07-14, 05:30 PM  
danltiger
A Murloc Raider
 
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File comments: 1517
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Originally Posted by Vigs999
you keep messing up my settings now nothing seems to work anymore. its like i have to constantly redownload and reset up via LUA because of the constant changes.
I'm sorry about that, Vigs. But, I know, deep down, you appreciate that it's being actively updated and supported. ;-)
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Unread 10-07-14, 05:14 PM  
MysticalOS
A Wyrmkin Dreamwalker
 
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Forum posts: 53
File comments: 279
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Originally Posted by Vigs999
you keep messing up my settings now nothing seems to work anymore. its like i have to constantly redownload and reset up via LUA because of the constant changes.
Tidyplates threat plates. that way when he messes up settings, it generally has little effect on you since TPTP has most of it's own settings.
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Unread 10-07-14, 02:42 PM  
Vigs999
A Kobold Labourer
 
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you keep messing up my settings now nothing seems to work anymore. its like i have to constantly redownload and reset up via LUA because of the constant changes.
Last edited by Vigs999 : 10-07-14 at 02:44 PM.
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Unread 09-24-14, 04:40 AM  
danltiger
A Murloc Raider
 
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Originally Posted by galvin
When will a warlords version be available?
A few weeks, at most. I'd been planning on reactivating my account when 6.x appeared on the PTR... and... it recently appeared on the PTR.

Yay!
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Unread 09-06-14, 11:04 PM  
galvin
A Black Drake

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When will a warlords version be available?
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Unread 08-29-14, 08:55 AM  
emiaee
A Deviate Faerie Dragon

Forum posts: 18
File comments: 6
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Hello,

Can we make Blizzard theme compatible with the hub? I like the combo point style and buff tracker but I also like the classic blizzard theme most (Checked Tidy Plates: Classic Plates and it's not the same somehow)

So is there any way to make the classic frames hub/widget compatible? If not can we add the combo points and DoT tracking on the classic theme some how?
Last edited by emiaee : 08-29-14 at 08:56 AM.
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Unread 08-27-14, 04:08 PM  
Shadowwings
A Kobold Labourer

Forum posts: 1
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Target opacity not working

I would love to know how to resolve this because it makes it very hard to utilize tidy plates.

I am using Grey Tank theme (have tested with all other themes) and I like to have my Target opacity at 100% and my non-target opacity lower (say 50%), but it is not working.

When out of combat if I target something everything in the mob is set for 100% opacity (not the huge issue just fyi). The big issue is when I am in combat everything I am tanking takes on the opacity level of non-target. So I can't tell what I'm actually targeting without looking at the red marker on their feet.

Due to this I have to turn off Tidy Plates because it makes it very hard to rotate targets (for interrupts or threat control) because I can barely tell what I'm targeting.

Here are some images for reference. If anyone has any tips please let me know. I love tidy plates but can't use it in it's current state.
(On imgur you can hit next to see each one. I also added text to the images for easier reference)

Settings
Right Before Pull
Right as I pull
While tanking (the big issue)
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Unread 03-27-14, 09:59 AM  
dkomposer
A Kobold Labourer

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minions

can of worms for you

i was wondering if there's any way to disable nameplates for mage mirror images and hunter stampede pets?
it gets really cluttered when they pop.

epic addon btw TY!
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Unread 11-24-13, 09:54 AM  
Langepac
A Kobold Labourer

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neon

I use neon skin
What do I need it to be the color of the class?
Last edited by Langepac : 11-24-13 at 09:55 AM.
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Unread 11-15-13, 12:55 AM  
suicidalkatt
A Rage Talon Dragon Guard
 
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ArenaIcons

I was requested to add arena numbers to threat plates: http://wow.curseforge.com/addons/tid...ena-id-option/

I began to work on the widget required for the task and I noticed that you had already created some lovely arena icons, so I dry-coded something for possible use?

ArenaIconWidget.lua
Lua Code:
  1. --------------------
  2. -- Arena Icon Widget
  3. --------------------
  4. local WidgetPath = "Interface\\Addons\\TidyPlatesWidgets\\ArenaIcons\\"
  5. local ArenaID = {} -- Table we'll be storing names in.
  6. ----------------------------------------------------------------------------------------
  7. ----------------------------------------------------------------------------------------
  8. --[[
  9. Functions:
  10.     * This widget detects if a player is within the arena, once in the arena the widget
  11.         builds a table of names and arena ids.
  12.     * It then displays the appropriate texture matching the unit name from the table
  13.         with its respective id.
  14.     * Upon leaving arena the table is cleared.
  15. Notes:
  16.     * This version is untested and is completely dry-coded and is merely a
  17.         starting point for testing.
  18.     * Icon size will need adjusting.
  19. ]]--
  20. ----------------------------------------------------------------------------------------
  21. ----------------------------------------------------------------------------------------
  22.  
  23. local enabled = false -- Stater variable
  24. local f = CreateFrame("frame") -- Watcher frame
  25. f:RegisterEvent("PLAYER_ENTERING_WORLD")
  26. f:SetScript("OnEvent", function(self,event,...)
  27.     if IsActiveBattlefieldArena() and GetNumArenaOpponents() >= 1 then -- If we're in arena
  28.         enabled = true
  29.     else
  30.         wipe(ArenaID) -- Clear the table when we leave
  31.         enabled = false    
  32.     end
  33. end)
  34.  
  35. local function BuildTable() -- ArenaId[unit name] = ArenaID #
  36.     for i=1, GetNumArenaOpponents() do
  37.         local name = UnitName("arena"..i)
  38.         local petname = UnitName("arenapet"..i)
  39.         if name and not ArenaID[name] then
  40.             ArenaID[name] = i
  41.         end
  42.         if petname and not ArenaID[petname] then
  43.             ArenaID[petname] = i
  44.         end
  45.     end
  46. end
  47.  
  48. local function UpdateArenaIconWidget(self, unit)
  49.     if enabled then
  50.         BuildTable()
  51.         if ArenaID[unit.name] then
  52.             self.Icon:SetTexture(WidgetPath.."arena"..ArenaID[unit.name])
  53.             self:Show()
  54.         else
  55.             self:Hide()
  56.         end
  57.     else
  58.         self:Hide()
  59.     end
  60. end
  61.  
  62. local function CreateArenaIconWidget(parent)
  63.     local frame = CreateFrame("Frame", nil, parent)
  64.     frame:SetWidth(48); frame:SetHeight(48)
  65.    
  66.     frame.Icon = frame:CreateTexture(nil, "ARTWORK")
  67.     frame.Icon:SetPoint("CENTER",frame)
  68.     frame.Icon:SetAllPoints(frame)
  69.    
  70.     frame:Hide()
  71.     frame.Update = UpdateArenaIconWidget
  72.     return frame
  73. end
  74.  
  75. TidyPlatesWidgets.CreateArenaIconWidget = CreateArenaIconWidget
Last edited by suicidalkatt : 11-15-13 at 03:26 AM.
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Unread 11-04-13, 03:34 PM  
Langepac
A Kobold Labourer

Forum posts: 0
File comments: 97
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Originally Posted by danltiger
Originally Posted by Langepac
Originally Posted by danltiger
Originally Posted by Langepac
that it is necessary to remove the names have been hidden?
I'm not quite sure what you're asking. Could you rephrase that?
neon skin
Name Ragefire Shaman
I would like the names were hidden

http://s.cdn.wowinterface.com/previe...9019_thumb.jpg
You can hide the name by editing TidyPlates_Neon\Neon.lua...

Look for this:

Lua Code:
  1. DefaultStyle.name = {
  2.     typeface = font,
  3.     size = fontsize,
  4.     width = 200,
  5.     height = 11,
  6.     x = 0,
  7.     y = NameTextVerticalAdjustment,
  8.     align = "CENTER",
  9.     anchor = "CENTER",
  10.     vertical = "CENTER",
  11.     shadow = true,
  12.     flags = "NONE",
  13. }

Add this tag:

show = false,

...so the list looks like this:

Lua Code:
  1. DefaultStyle.name = {
  2.     typeface = font,
  3. .....
  4.     shadow = true,
  5.     flags = "NONE",
  6.     show = false,
  7. }
Thank you very much!
In older versions of where to find this code?
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Unread 10-31-13, 04:08 AM  
danltiger
A Murloc Raider
 
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AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 1517
Uploads: 21
Originally Posted by Langepac
Originally Posted by danltiger
Originally Posted by Langepac
that it is necessary to remove the names have been hidden?
I'm not quite sure what you're asking. Could you rephrase that?
neon skin
Name Ragefire Shaman
I would like the names were hidden

http://s.cdn.wowinterface.com/previe...9019_thumb.jpg
You can hide the name by editing TidyPlates_Neon\Neon.lua...

Look for this:

Lua Code:
  1. DefaultStyle.name = {
  2.     typeface = font,
  3.     size = fontsize,
  4.     width = 200,
  5.     height = 11,
  6.     x = 0,
  7.     y = NameTextVerticalAdjustment,
  8.     align = "CENTER",
  9.     anchor = "CENTER",
  10.     vertical = "CENTER",
  11.     shadow = true,
  12.     flags = "NONE",
  13. }

Add this tag:

show = false,

...so the list looks like this:

Lua Code:
  1. DefaultStyle.name = {
  2.     typeface = font,
  3. .....
  4.     shadow = true,
  5.     flags = "NONE",
  6.     show = false,
  7. }
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Unread 10-27-13, 01:11 AM  
Langepac
A Kobold Labourer

Forum posts: 0
File comments: 97
Uploads: 0
Originally Posted by danltiger
Originally Posted by Langepac
that it is necessary to remove the names have been hidden?
I'm not quite sure what you're asking. Could you rephrase that?
neon skin
Name Ragefire Shaman
I would like the names were hidden

http://s.cdn.wowinterface.com/previe...9019_thumb.jpg
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Unread 10-26-13, 03:44 AM  
danltiger
A Murloc Raider
 
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Forum posts: 9
File comments: 1517
Uploads: 21
Originally Posted by Langepac
that it is necessary to remove the names have been hidden?
I'm not quite sure what you're asking. Could you rephrase that?
__________________
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Tidy Plates, Tidy Threat, and Tidy Bar
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