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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-16-14 10:48 PM
Created:01-06-10 11:32 AM
Downloads:95,512
Favorites:385
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods
6.0.3

Tidy Plates Beta  Updated this week!  Popular! (More than 5000 hits)

Version: 6.16.Beta9
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
Optional Files (1)
File Name
Version
Size
Author
Date
Type
7.011-Alpha
1MB
10-14-14 03:12 AM
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Archived Files (111)
File Name
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Date
6.16.Beta8
683kB
danltiger
12-10-14 06:54 AM
6.16.Beta7
682kB
danltiger
12-06-14 06:40 AM
6.16.Beta5
682kB
danltiger
12-02-14 06:43 AM
6.16.Beta4
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danltiger
11-23-14 10:19 AM
6.16.Beta3
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danltiger
11-13-14 05:13 AM
6.16.Beta2
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danltiger
11-12-14 05:18 AM
6.16.Beta1
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danltiger
11-08-14 09:16 AM
6.14.Beta2
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danltiger
10-06-14 10:29 PM
6.14.Beta1
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danltiger
09-29-14 10:11 PM
6.13.Beta3
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danltiger
01-12-14 06:18 AM
6.13.Beta1
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danltiger
10-21-13 09:45 PM
6.12.0
412kB
danltiger
09-06-13 08:54 PM
6.12 Beta 4
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danltiger
08-31-13 05:21 AM
6.12 Beta 3
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danltiger
08-23-13 04:36 AM
6.12 Beta 2
385kB
danltiger
08-18-13 03:56 PM
6.12 Beta 1
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danltiger
08-15-13 09:41 PM
6.10 Beta6
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danltiger
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6.10 Beta5
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danltiger
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6.10 Beta4
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danltiger
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6.10 Beta3
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danltiger
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6.10 Beta2
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danltiger
05-11-13 04:24 AM
6.9.10 Pre-Rele
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danltiger
04-13-13 05:25 AM
6.7.Beta9 (r520
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danltiger
08-26-12 05:11 AM
6.7.Beta5 (r500
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danltiger
07-16-12 04:36 AM
6.7.Beta4 (r498
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6.6.0.Release (
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6.6.Beta4 (r451
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danltiger
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6.6.Beta3 (r447
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danltiger
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6.6.Beta1 (r440
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danltiger
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6.5.3 (r406)
684kB
danltiger
01-22-12 07:28 AM
6.5.2 (r403)
693kB
danltiger
01-20-12 06:21 AM
6.5.0 Beta (r39
1MB
danltiger
12-30-11 05:47 AM
6.5.0 Beta (r38
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danltiger
12-10-11 11:26 PM
6.4.9 (r379)
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danltiger
12-01-11 04:01 AM
6.4.9 (r373)
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danltiger
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6.4.8 (r363)
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danltiger
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6.4.7 (r358)
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danltiger
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6.4.6 (r355)
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danltiger
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6.4.4 (r348)
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danltiger
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6.4.3 (r344)
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danltiger
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6.4.2 (r340)
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danltiger
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6.4.1 (r338)
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danltiger
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danltiger
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6.3.7 (r304)
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danltiger
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danltiger
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Unread 03-16-12, 09:00 AM  
gezus
A Deviate Faerie Dragon

Forum posts: 10
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is there a way to hide the spiky art around the neon bars? I used to have it set up like this but can't find the option for the life of me.

Thanx.
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Unread 03-18-12, 07:57 AM  
danltiger
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Look for "Warning Border/Glow", and set the mode to None.

Originally Posted by gezus
is there a way to hide the spiky art around the neon bars? I used to have it set up like this but can't find the option for the life of me.

Thanx.
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Unread 03-20-12, 01:46 AM  
zin99
A Deviate Faerie Dragon

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is there a way to have the real class colors in tidyplates? i'd rather use them instead of that oversaturated neon colorscheme.
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Unread 03-20-12, 04:11 AM  
danltiger
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The colors are loaded right from Blizzard's own RAID_CLASS_COLORS table.

Originally Posted by zin99
is there a way to have the real class colors in tidyplates? i'd rather use them instead of that oversaturated neon colorscheme.
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Unread 03-20-12, 06:13 AM  
zin99
A Deviate Faerie Dragon

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Originally Posted by danltiger
The colors are loaded right from Blizzard's own RAID_CLASS_COLORS table.

Originally Posted by zin99
is there a way to have the real class colors in tidyplates? i'd rather use them instead of that oversaturated neon colorscheme.
ok i'm gonna rephrase: any way to get rid of the gloss overlay in neon/quatre, chaging the bar texture didn't work. would it be possible to just the default blizzard nameplate bar texture (UI-TargetingFrame-BarFill.blp) with neon or quatre?
Last edited by zin99 : 03-20-12 at 08:32 AM.
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Unread 03-20-12, 10:28 AM  
danltiger
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The gloss effect is provided by the overlay/border file, which you could edit. (I'd suggest something like, The GIMP, which handles TGA alpha channels pretty well) You could then use the Blizzard bar artwork for the health bar texture.

It sounds like you've got a good idea on how to do this, but if you need some specifics, I can elaborate.


Originally Posted by zin99
Originally Posted by danltiger
The colors are loaded right from Blizzard's own RAID_CLASS_COLORS table.

Originally Posted by zin99
is there a way to have the real class colors in tidyplates? i'd rather use them instead of that oversaturated neon colorscheme.
ok i'm gonna rephrase: any way to get rid of the gloss overlay in neon/quatre, chaging the bar texture didn't work. would it be possible to just the default blizzard nameplate bar texture (UI-TargetingFrame-BarFill.blp) with neon or quatre?
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Last edited by danltiger : 03-20-12 at 10:34 AM.
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Unread 03-20-12, 11:14 AM  
zin99
A Deviate Faerie Dragon

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thanx for pointing me in the right direction, i'll let you know what i could come up with.
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Unread 03-27-12, 09:50 AM  
blizzart
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What is the different between beta and nonbeta?
Sry if this question is coming often, but I can't find anything :/
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Unread 03-27-12, 10:38 AM  
danltiger
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The beta versions are not fully tested. Look under the 'Changes' tab to see the new stuff. There's going to be a lot more changes real soon.

:-)

Originally Posted by blizzart
What is the different between beta and nonbeta?
Sry if this question is coming often, but I can't find anything :/
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Unread 04-06-12, 04:51 AM  
Xark
A Deviate Faerie Dragon

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how to disable the red agro marks popping up left and right of the plates when u have agro... its kind of stressing in pvp...

thnx for help
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Unread 04-06-12, 07:30 PM  
danltiger
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Use /hub, and look for "Warning Border Color Mode", and set it to 'None'.

Originally Posted by Xark
how to disable the red agro marks popping up left and right of the plates when u have agro... its kind of stressing in pvp...

thnx for help
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Unread 04-07-12, 02:25 AM  
Xark
A Deviate Faerie Dragon

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Originally Posted by danltiger
Use /hub, and look for "Warning Border Color Mode", and set it to 'None'.

Originally Posted by Xark
how to disable the red agro marks popping up left and right of the plates when u have agro... its kind of stressing in pvp...

thnx for help
gna, i am kinda blind sometimes thnx for the help!
Last edited by Xark : 04-07-12 at 02:25 AM.
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Unread 04-07-12, 06:04 AM  
Xark
A Deviate Faerie Dragon

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have another one, is it possible to disable the castbar?

thnx
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Unread 04-07-12, 05:00 PM  
Photekk
A Kobold Labourer

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Awesome add-on

Pretty impressive right out of the box. What an upgrade from default..

Anyways, I would love to be able to create a filter for displaying enemy players casting spells on me - such as enlarging cast bars/name plates when this happens, or any custom "look" for when this occurs. Is this possible?
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Unread 04-08-12, 04:54 AM  
danltiger
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That'd be under the Blizzard options. I think it's Interface > Combat > Show Castbars under Nameplates.

Originally Posted by Xark
have another one, is it possible to disable the castbar?

thnx
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