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Updated:10-06-14 10:29 PM
Created:01-06-10 11:32 AM
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods
6.0.2
Tidy Plates Beta  Popular! (More than 5000 hits)
Version: 6.14.Beta2
by: danltiger [More]
Beta of Tidy Plates 6.12

As promised, the 6.10 Core would return, with further improvements, including "brute force positioning".

( I must thank Kesava for the insight, many moons ago. And, the thread: http://www.wowinterface.com/forums/showthread.php?t=46740 )





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.
Beta version! Things may get broken or removed.

6.14.Beta2
---------------------------
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
* Removed Threat Wheel widget from Hub
* Tweaked some names/descriptions
* Separated Hub functions.lua into discrete category files

6.14.Beta1
---------------------------
WoD Changes:
* Fixed Target selection issue; UnitExists() now returns true/false, rather than 1/0
* Fixed Mouseover issue; 6.0 no longer uses the Highlight region to indicate mouseover; Using Name text color change.
* Fixed Elite/Dragon Texture being reshown; Using :SetAlpha(0) rather than nilling the texture.
* Note: The GUID changes made by Blizzard for 6.0 should NOT affect Tidy Plates, since it only uses the GUID as ID, not for deconstruction/forensics.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call)

Hub: Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub: Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub:
* Hub: Reaction Color: New Color, "Tapped Units"

Aura Widget:
* Widgets: Aura: Combat Log Event Handler now skips units which are group members, relying on the general Unit event handler for their updates.
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

6.13.Beta3
---------------------------
* Themes: More fixes for text issues.
* Widgets: Fixed the Class Icon widget. Finally. Added class-colored borders to each icon.
* Hub: Added a new checkbox to "Scale"; "Auto-Scale Mini Mobs", which will downscale those tiny guys, ironically making it easier to target.
* Hub: Added a new checkbox to "Unit Filter", "Override Target Scale", which will maintain the filtered scale of Targeted Mobs.
* Core: Added: unit.isMini = boolean. This will eventually replace "unit.platetype" and "unit.isTrivial". Not anytime soon, though.
* Quatre & Neon: Increased the text size by 1pt to reduce specific scaling concerns.


6.13.Beta2
---------------------------
* Removed the "Unit Spotlight" system, for the moment. Don't worry- It will come back to the beta release! I just need to get a solid release done to fix some issues. Thanks for your patience :-)
* Replaced "Accidental Presidency" with "Roboto Condensed" for Quatre.
* Hub: "Use Blizzard font" should work properly again.

6.13.Beta1
---------------------------
- Hub: Major Reorganization and Additions, including (but not limited to):
Reorganization of Health Bar & Headline Categories
Reorganization of Buff & Debuff Category
Seperate Friendly & Enemy color modes (* New *)
Reorganization & Pruning of Bar Color Modes
Removal of Warning Glow mode chooser; "By Threat" (Glow) checkbox is now under the "Threat" category.
Unit Spotlight; New category, allows you to highlight specific mobs by adding the Unit Name to the list. (* New *)
Spell Casting Option: Enable Friendly Castbars. (* New *)
New Font: Replaced "Accidental Presidency" with "Roboto Condensed" in Neon; Looks similar, but contains more complete character sets for other languages.
(In the future, I will be replacing the fonts for the rest of the themes.)

6.12.6
---------------------------
- Widgets: Combo Point: Anticipation "fix"
- Hub: Cached class colors in instances

6.12.5
---------------------------
- Widgets: Unit Cache: Stores non-local units with a " (*)" suffix.
- Hub: Class colors on cached units shoud work properly

6.12.4
---------------------------
- Core: New unit data: unit.rawName, strips the (*) from nameplate names.
- Core: The carrier frame is now globally labeled with a unique frame name.
- Hub: Healer Tracking: Now uses unit.rawName rather than unit.name
- Widgets: Aura Tracker: Now uses unit.rawName to associate on-screen PvP names
- Widgets: Unit Cache: Will now properly filter non-realm units (ex. coalesced or battlegroup)

6.12.2/3
---------------------------
- Revert fix for viewport mod interaction. Needs a bit more external testing, apparently.

6.12.1
---------------------------
- TOC Bump
- Core: OnShowCastbar will now check for unit health before proceeding, hopefully avoiding errors when the Castbar's OnShow handler is called early.
- * Fix for Viewport Mods (specifically, Sunn), particularly, when the actual vertical viewport is decreased.

6.12.0
---------------------------
- Core: Compatibility Mode: Restored alpha-override behavior
- Hub: Warning Glow: Fixed InCombatLockdown() reference

6.12.Beta4
---------------------------
- I may have fixed some bugs. Or maybe that was a dream. Hard to recall whilst under Benadryl's spell.
- Ok, I definitely changed some things, and I'm not getting errors in game. That's a good sign.
- Made some changes to (hopefully) fix 1) debuff tracking oddities, and 2) lua error using health text.

6.12.Beta3
---------------------------
- Added a workaround/fix to the broken Blizzard function, InterfaceOptionsFrame_OpenToCategory. Slash command shortcuts for /hub and /tidyplates will now work properly.
- Added a Compatibility Mode checkbox to the interface panel. This will fall back to older anchoring methods.
- Core: The OnShow handler will skip all data gather on that first cycle; The Alpha data is (still) unreliable, causing GUID association issues.

6.12.Beta2
---------------------------
- Updated 6.12 with the changes made to the castbar during 6.11. (Since 6.12 inherits the 6.10 core, it didn't see the progression)
- Aura Widget: Fixed issue where aura is briefly shown, then hidden. Should be fixed.
- Added a copy of the reference to healthbar and castbar. for Threat Plates Compatibility.

6.12.Beta1
---------------------------
- Reintegration of 6.10 Core, which includes reorganization and rebuilding of the main engine.


6.10 Beta 5
---------------------------
- Combo Points: "Anticipation" fix for non-english regions? someone needs to test this, cuz I'm in an english region.
- Core: Back to hooking the base plate.
- Healertrack: Strsplit fix (thought I fixed that several months ago.. hmmm...)

Beta 4
- no clue. 3/4 asleep while working on this.

Beta 3
- probably a bug fix.

6.10 Beta 2
---------------------------
- Update to 5.3 TOC
- Core: Parenting Tidy Plates Frame to UIParent & Reanchor back to base nameplate. Performance boost.
- Core: Started Refactoring Core (This will happen over the course of WoW 5.3)
- Core: Removed the 'Spell Cast Watcher' component; 5.3 natively adds this function.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
7.011-Alpha
1MB
10-14-14 03:12 AM
Addon


Archived Files (103)
File Name
Version
Size
Author
Date
6.14.Beta1
653kB
danltiger
09-29-14 10:11 PM
6.13.Beta3
642kB
danltiger
01-12-14 06:18 AM
6.13.Beta1
649kB
danltiger
10-21-13 09:45 PM
6.12.0
412kB
danltiger
09-06-13 08:54 PM
6.12 Beta 4
412kB
danltiger
08-31-13 05:21 AM
6.12 Beta 3
386kB
danltiger
08-23-13 04:36 AM
6.12 Beta 2
385kB
danltiger
08-18-13 03:56 PM
6.12 Beta 1
386kB
danltiger
08-15-13 09:41 PM
6.10 Beta6
412kB
danltiger
05-20-13 04:27 AM
6.10 Beta5
413kB
danltiger
05-15-13 03:30 AM
6.10 Beta4
412kB
danltiger
05-13-13 10:33 PM
6.10 Beta3
404kB
danltiger
05-12-13 04:10 AM
6.10 Beta2
478kB
danltiger
05-11-13 04:24 AM
6.9.10 Pre-Rele
424kB
danltiger
04-13-13 05:25 AM
6.7.Beta9 (r520
330kB
danltiger
08-26-12 05:11 AM
6.7.Beta5 (r500
340kB
danltiger
07-16-12 04:36 AM
6.7.Beta4 (r498
330kB
danltiger
07-15-12 05:40 AM
6.7.Beta3 (r493
332kB
danltiger
07-14-12 04:13 AM
6.7.Beta2 (r485
331kB
danltiger
07-05-12 11:09 PM
6.7.Beta1 (r476
329kB
danltiger
07-04-12 05:53 AM
6.6.0.Release (
335kB
danltiger
05-31-12 04:05 AM
6.6.Beta4 (r451
337kB
danltiger
05-07-12 04:07 AM
6.6.Beta3 (r447
333kB
danltiger
03-30-12 04:55 AM
6.6.Beta1 (r440
325kB
danltiger
02-29-12 06:03 AM
6.5.3 (r406)
684kB
danltiger
01-22-12 07:28 AM
6.5.2 (r403)
693kB
danltiger
01-20-12 06:21 AM
6.5.0 Beta (r39
1MB
danltiger
12-30-11 05:47 AM
6.5.0 Beta (r38
703kB
danltiger
12-10-11 11:26 PM
6.4.9 (r379)
703kB
danltiger
12-01-11 04:01 AM
6.4.9 (r373)
656kB
danltiger
11-26-11 09:40 AM
6.4.8 (r363)
636kB
danltiger
11-06-11 12:08 AM
6.4.7 (r358)
638kB
danltiger
11-01-11 09:08 PM
6.4.6 (r355)
624kB
danltiger
10-28-11 02:45 AM
6.4.4 (r348)
664kB
danltiger
10-20-11 04:18 AM
6.4.3 (r344)
679kB
danltiger
10-14-11 05:11 AM
6.4.2 (r340)
674kB
danltiger
10-13-11 05:13 AM
6.4.1 (r338)
674kB
danltiger
10-12-11 04:51 AM
6.4 (r318)
637kB
danltiger
10-04-11 03:34 AM
6.3.7 (r304)
669kB
danltiger
08-25-11 10:09 PM
6.3.7 (r304)
669kB
danltiger
08-15-11 05:14 AM
6.3.6 (r301)
669kB
danltiger
08-14-11 05:53 AM
6.3.4 (R293)
663kB
danltiger
07-15-11 04:17 PM
6.3.3 (R292)
664kB
danltiger
07-14-11 03:51 AM
6.3.2 (R291)
664kB
danltiger
07-13-11 04:57 AM
6.3.0 (R284) Fo
664kB
danltiger
06-17-11 04:26 AM
6.3.0 (R278) Fo
271kB
danltiger
06-15-11 04:19 AM
6.2 (R259)
577kB
danltiger
04-11-11 10:25 PM
6.1.13 (R253)
562kB
danltiger
04-11-11 01:03 PM
6.1.9 (R230)
531kB
danltiger
03-15-11 11:10 PM
6.1.8 (R229)
531kB
danltiger
03-15-11 10:01 PM
6.1.7 (R212)
486kB
danltiger
03-14-11 12:51 AM
6.1.5 (R206)
480kB
danltiger
03-12-11 03:11 AM
6.1.5 (R201)
482kB
danltiger
03-06-11 04:09 AM
6.1 (R176)
462kB
danltiger
02-28-11 05:21 AM
6.1 (R174)
458kB
danltiger
02-27-11 07:31 PM
6.1 (R172)
487kB
danltiger
02-27-11 05:50 AM
6.1 (R165)
467kB
danltiger
02-26-11 07:15 AM
6.1 (R157)
498kB
danltiger
02-25-11 06:05 AM
6.1 (R152)
492kB
danltiger
02-23-11 09:57 PM
6.1 (R144)
487kB
danltiger
02-21-11 02:33 AM
6.1 (R137)
492kB
danltiger
02-20-11 04:25 AM
6.1 (R127)
484kB
danltiger
02-14-11 10:10 PM
6.1 (R117)
439kB
danltiger
02-12-11 04:14 PM
6.1 (R109)
430kB
danltiger
02-06-11 02:04 AM
6.1 (R108)
421kB
danltiger
02-03-11 09:39 AM
6.0.4 (R95)
735kB
danltiger
01-06-11 04:52 AM
6.0.3 (R84)
154kB
danltiger
01-04-11 12:42 PM
6.0.3 (R83)
363kB
danltiger
12-31-10 02:43 PM
6.0.2 (R82)
396kB
danltiger
12-27-10 09:28 PM
6.0.1 (R81)
378kB
danltiger
12-25-10 07:32 AM
6.0 (R80)
381kB
danltiger
12-24-10 06:37 AM
6.0 Beta (r79)
358kB
danltiger
12-20-10 05:53 AM
6.0 Beta (r76)
275kB
danltiger
12-18-10 09:26 AM
6.0 Beta (r74)
269kB
danltiger
12-14-10 08:55 PM
5.15 Beta (r68)
277kB
danltiger
12-05-10 10:19 PM
5.15 Beta (r67)
276kB
danltiger
12-02-10 05:54 AM
5.15 Beta (r66)
276kB
danltiger
11-30-10 10:05 PM
5.15 Beta (r65)
372kB
danltiger
11-30-10 12:18 AM
5.15 Beta (r60)
443kB
danltiger
11-23-10 10:52 PM
5.15 Beta (r58)
444kB
danltiger
11-20-10 10:59 AM
5.14 Beta (r53)
533kB
danltiger
11-08-10 08:36 PM
5.14 Beta (r52)
496kB
danltiger
11-08-10 03:24 PM
5.14 Beta (r49)
477kB
danltiger
11-06-10 12:57 PM
5.14 Beta (r48)
505kB
danltiger
11-03-10 05:16 AM
5.14 Beta (r47)
405kB
danltiger
10-29-10 05:10 AM
5.14 Beta (r46)
405kB
danltiger
10-26-10 08:00 PM
5.14 Beta (r45)
399kB
danltiger
10-24-10 12:04 PM
5.14 Beta (r44)
505kB
danltiger
10-22-10 10:17 PM
5.14 Beta (r43)
420kB
danltiger
10-12-10 04:54 AM
5.14 Beta (r43)
420kB
danltiger
10-10-10 11:17 PM
5.14 Beta (r40)
410kB
danltiger
10-04-10 11:07 PM
5.13.2 (r37)
499kB
danltiger
09-11-10 06:29 AM
5.13.1 r36
480kB
danltiger
09-05-10 02:31 PM
5.13 Beta r35
498kB
danltiger
09-04-10 11:52 PM
5.13 Beta r31
498kB
danltiger
08-30-10 04:17 AM
5.13 Beta r30
488kB
danltiger
08-23-10 05:38 AM
5.13 Beta r28
470kB
danltiger
08-22-10 05:20 AM
5.13 Beta r26
329kB
danltiger
08-20-10 04:32 AM
5.13 Beta r25
322kB
danltiger
08-19-10 04:49 AM
5.13 Beta r24
330kB
danltiger
08-17-10 05:59 PM
5.13 Beta r20
329kB
danltiger
08-13-10 04:46 AM
5.13 Beta r18
329kB
danltiger
08-10-10 05:25 PM
5.13 Beta r15
325kB
danltiger
08-04-10 10:29 PM


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Unread 03-24-10, 11:39 AM  
air
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Is it possible, to change font as it was in 5.10 release ?
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Unread 03-25-10, 04:43 AM  
danltiger
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Yes.. wait for the next release; I happen to like 'Liberation Sans', better than 'Arial Narrow', too. ;-)

Originally posted by air
Is it possible, to change font as it was in 5.10 release ?
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Unread 03-25-10, 04:44 AM  
danltiger
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Re: TotemIconWidget

Ooo, neato! I'll have to try it out...

Originally posted by suicidalkatt
Just included an optional download here for a TotemIconWidget.

Tell me what ya think

http://www.wowinterface.com/downloads/info16264.html
Tried it out!

The only suggestion I have: It could become an 'addon' rather than a patch. "TidyPlatesWidgets" is a global variable, which you can assign to, even outside of the main Tidy Plates code.

So, you could have your own LUA file, under "TidyPlates_ThreatWidget" (or something like that), and assign your function in the same manner...
Code:
TidyPlatesWidgets.CreateTotemIconWidget = CreateTotemIconWidget
Any themes that use it should modify their TOC file:
Code:
## Dependencies: TidyPlates, TidyPlates_ThreatWidget
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Last edited by danltiger : 03-25-10 at 04:51 AM.
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Unread 03-25-10, 08:10 AM  
Gnomaholic
A Kobold Labourer

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A few things

Like someone else said before me - this addons is something I would cover with butter, gag and drag to bed with me - totally awesome! And the mock-up pictures is the final step to covering everything I want without loosing focus of the mob I'm tanking. Thanks for making this so great.

So, a few things I have to say:

Playing on my rogue I noticed that the combo-points aren't instant and usually display wrong number of combo-points because of this. Would be awesome to have no delay at all and should be doable (?)

Regarding the timer icons, that's just awesome. I really like the right versions since they look kind of unique, I do realize the take some space thos and wonder how it will look tanking multiple mobs.

Anyways, the most important features for me would be knowing time left and knowing when one of my buffs arent on the mob. So, please make it so it tracks the debuffs I can put up even if it's not up. I.e. by highlighting it someway if not applied (red border, tint red/black or size it 150%).

Something else that struck me was checking for simular debuffs, I mean if I can't put up sunder because somone else has a armor debuff up I would love to know this, somehow. Maybe showing that debuff in the same place but highlighting it someway also so I know that it's not me.

Also, please include a scale for the icons, so we can make sure it looks good fitting in different classes debuffs. And I am already guessing that you will only be tracking self debuffs.

If you choose to make the right versions (looks awesome) can you please make a "tidy" addon for tracking self buffs aswell with simular grafix? Would be awesome having them fall down the way you've proposed and then when they are ran out the get 150% bigger or something, covering other icons so you really have to put it up ^^

Managing what things to track would be preferable with an advance option. Any type of list.

Also, is it possible to add some kind of feater where you highlight certain casts? I mean, sorting casts that isn't important and things that will kill me with one blow unless I use a cooldown. I got DBM but yeah, this would be awesome to see cleary in this addons aswell.

Finally a request. Is there a possability to control how far my current targets frame gets relative to the middle? Some bosses who are really tall disapears from the screen and I have to zoom out to oblivion to see them (something I don't always benefit from doing). Like have a "box" in the middle where my current target would never leave. Would be truly awesome.

Sorry for wall-o-text

And thanks again!
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Unread 03-25-10, 09:09 PM  
danltiger
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Re: A few things

In the words of a famous commenter;

Wall-of-text hits Danltiger for 1,857,294 (Critical)..

Just reading through it quick, the only thing impossible is your last request; Tidy Plates doesn't manage the creation or position of the nameplates. Every nameplate addon 'merely' snags the Blizzard nameplates, and do our evil things to them. I would totally love it to be different.

The rest of your suggestions are quite possible, if daunting.. lol ;-)


Originally posted by Gnomaholic
Like someone else said before me - this addons is something I would cover with butter, gag and drag to bed with me - totally awesome! And the mock-up pictures is the final step to covering everything I want without loosing focus of the mob I'm tanking. Thanks for making this so great.

So, a few things I have to say:

Playing on my rogue I noticed that the combo-points aren't instant and usually display wrong number of combo-points because of this. Would be awesome to have no delay at all and should be doable (?)

Regarding the timer icons, that's just awesome. I really like the right versions since they look kind of unique, I do realize the take some space thos and wonder how it will look tanking multiple mobs.

Anyways, the most important features for me would be knowing time left and knowing when one of my buffs arent on the mob. So, please make it so it tracks the debuffs I can put up even if it's not up. I.e. by highlighting it someway if not applied (red border, tint red/black or size it 150%).

Something else that struck me was checking for simular debuffs, I mean if I can't put up sunder because somone else has a armor debuff up I would love to know this, somehow. Maybe showing that debuff in the same place but highlighting it someway also so I know that it's not me.

Also, please include a scale for the icons, so we can make sure it looks good fitting in different classes debuffs. And I am already guessing that you will only be tracking self debuffs.

If you choose to make the right versions (looks awesome) can you please make a "tidy" addon for tracking self buffs aswell with simular grafix? Would be awesome having them fall down the way you've proposed and then when they are ran out the get 150% bigger or something, covering other icons so you really have to put it up ^^

Managing what things to track would be preferable with an advance option. Any type of list.

Also, is it possible to add some kind of feater where you highlight certain casts? I mean, sorting casts that isn't important and things that will kill me with one blow unless I use a cooldown. I got DBM but yeah, this would be awesome to see cleary in this addons aswell.

Finally a request. Is there a possability to control how far my current targets frame gets relative to the middle? Some bosses who are really tall disapears from the screen and I have to zoom out to oblivion to see them (something I don't always benefit from doing). Like have a "box" in the middle where my current target would never leave. Would be truly awesome.

Sorry for wall-o-text

And thanks again!
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Last edited by danltiger : 03-25-10 at 09:10 PM.
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Unread 03-26-10, 02:45 AM  
Gnomaholic
A Kobold Labourer

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More blargh

Well, I am famous (read hated) for my long ants on our guild forum.

Anyways, just thought of another very cool feature to the addon and that would be showing ToT (is it possible with just mouseover like the threat update?). We are two tanks usually and since I am a warrior I am not great on AoE tanking, but I do however want to quickly pick up loose mobs but it is way to hard for me to do that by clicking enemies to find out who the target is. Imagine just mouseovering them and seeing an icon or something (this smiley is awesome!)
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Unread 03-26-10, 04:45 AM  
danltiger
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Re: More blargh

LOL

Actually, I had something like that feature in Tidy Plates during the pre-release 5.10 beta. It was the "Tanked" widget. I didn't have a chance to properly finish it before release. It displays a shield icon if the ToT is a raid tank, and a bloody knife knife when it's someone else.

It should make it back to the release, at some point. Right now, the threat line widget already tells you who the top threatholder is, which 99% of the time indicates the current target. In addition, with the Beta version, the name will get colored bluey-green if the targeted unit is marked as a "Main Tank" in the raid roster. (The raid leader can assign this via the default UI)

Originally posted by Gnomaholic
Well, I am famous (read hated) for my long ants on our guild forum.

Anyways, just thought of another very cool feature to the addon and that would be showing ToT (is it possible with just mouseover like the threat update?). We are two tanks usually and since I am a warrior I am not great on AoE tanking, but I do however want to quickly pick up loose mobs but it is way to hard for me to do that by clicking enemies to find out who the target is. Imagine just mouseovering them and seeing an icon or something (this smiley is awesome!)
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Unread 03-26-10, 05:46 AM  
Gnomaholic
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Sounds awesome with that shield and color thingy. I actually never payed attention to the name of the ToT (I will check to see if I just didn't see it during all the commotion).

Another questions, I am really eager on doing a theme for TidyPlates with focus on tanking (one that doesn't look retarded like ThreatPlates) and was wondering if there is a limit to size and stuff (I remeber aloft couln't change size less than Blizz standard plates or else click wouldn't work)?

*edit*

Hmm, you will get really annoyed at all my "can't you do this, can't you do that?" bullcrap but I'll write it anyways and maybe it inspires you in some way.

Is it possible to get the portrait from ToT and Threat target (they can be different) and in some way add it like the icon for the spell cast. Like having current threat targets portait (instead of shield or other icon) show up when you loose threat (or always show) does make it faster to tell who is fucking up. A name is hard to read but a bear is easy to spot. Maybe have it in the middle of Tog o' Threat and if you are the treat target show second in threat in the window (so I can tell that hunter to back the F up). Or just have the threat target to the far right and the ToT near the castbar under it liek you did in those mockups.

Regarding ToT (basically spell target) is always nice to have. Preferably clickable so you can intercept/intervene fast. This would be so awesome.

Also, I like the Gray theme but it feels to big sometimes. The loooooong healtbar just seems uneccassary for me since i maybe need to tell if he's at 20% or if he is at 100%. So one could probably make the plate shorter. Also, name is nice but in no way necessary. Maybe have it sharing space with healt-text and crop it. I guess I have to make this myself thoough
Can you make the "bars" grow vertically, maybe there is something that can be done there to save some space.

Oh yeah, for the position problem that couldn't be done. Maybe having a mirrored plate of that you can place wherever you want can be a cool idea for this? I mean, can you tell where a plate is, then you could maybe show the mirrored plate when the real one was out of sight or too far away.

I made the text smaller, so it softens the effect of the wall-o-text damage (like demo shout)

Also, have you seriously not gotten any donations? According to the donate button you haven't even gotten one beer and an apple martinii (for you) and that is just crazy. It also seems to have expired or something.

*edit 43232*

Just figured ut how you can have the "fallwing down" icons for your "debuffs to keep up" widget. Have them inside the plate! If you want to keep name where it is now just have the icons preferred state (on the mob and long cooldown left) high up, not all the way up though so you can still always tell health. Then let them fall down slowly over the name (it should have already been read and understood by then) when they are getting close to running out. I would set a fixed timer for the drop down thing. I mean, if one debuff has 60 minutes and one has 10 seconds duration the one with 60 minutes would not start dropping untill it is 59:50. No need having everything move all the time, just need to know when it's about to refresh it. Leave some room on right for total hp and % (maybe on two lines).
Last edited by Gnomaholic : 03-26-10 at 06:58 AM.
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Unread 03-26-10, 10:23 AM  
DiDi
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Hey there! Just found your neat Addon and I'm stunned! This is so great, even when using the "default" theme, wow. Just wanted to leave a big "THANK YOU!!" here for creating this unique Addon.

btw. I really like your ideas about the Cast- and Aura-Widget. Looks abusolutely perfect. Is there an ETA when one of those gets to be released? *happily waiting*

Thanks again!

DiDi
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Unread 03-26-10, 04:10 PM  
zohar101
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So I was playing my druid alt today, just leveling her and I noticed while I was fighting this big elite mob that all my damage combat text was actually behind the nameplate. I couldn't see half my damage text. I haven't noticed this before on my other toons but since the patch, this is the first time I logged onto my non-healer alt. Is there a way in options to change this that I'm missing?
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Unread 03-26-10, 04:13 PM  
suicidalkatt
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Originally posted by zohar101
So I was playing my druid alt today, just leveling her and I noticed while I was fighting this big elite mob that all my damage combat text was actually behind the nameplate. I couldn't see half my damage text. I haven't noticed this before on my other toons but since the patch, this is the first time I logged onto my non-healer alt. Is there a way in options to change this that I'm missing?
What scrolling combat text are you using?
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Unread 03-26-10, 07:22 PM  
zohar101
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Originally posted by suicidalkatt
What scrolling combat text are you using?
Default. I just changed the font of it with lafont.
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Unread 03-27-10, 04:32 AM  
danltiger
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:-)

You're very welcome!

In regard to ETA on the Cast/Aura-Widgets; My guess is that each one will probably take me 2+ weeks, limited mostly by the amount of time that I can devote to the project now that spring (ie. planting season) has arrived.

Originally posted by DiDi
Hey there! Just found your neat Addon and I'm stunned! This is so great, even when using the "default" theme, wow. Just wanted to leave a big "THANK YOU!!" here for creating this unique Addon.

btw. I really like your ideas about the Cast- and Aura-Widget. Looks abusolutely perfect. Is there an ETA when one of those gets to be released? *happily waiting*

Thanks again!

DiDi
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Unread 03-27-10, 04:40 AM  
danltiger
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I'll check it out on my end. The framelevel and frame strata on the nameplates are already pretty low.

Originally posted by zohar101
So I was playing my druid alt today, just leveling her and I noticed while I was fighting this big elite mob that all my damage combat text was actually behind the nameplate. I couldn't see half my damage text. I haven't noticed this before on my other toons but since the patch, this is the first time I logged onto my non-healer alt. Is there a way in options to change this that I'm missing?
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Unread 03-27-10, 04:58 AM  
danltiger
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Oh goodness... my brain hurts, now. lol

Originally posted by Gnomaholic
Sounds awesome with that shield and color thingy. I actually never payed attention to the name of the ToT (I will check to see if I just didn't see it during all the commotion).

ETC..

ETC..

ETC..
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