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Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-03-13 05:08 PM
Created:01-09-10 06:41 PM
Downloads:39,140
Favorites:489
MD5:
5.4
tullaRange  Popular! (More than 5000 hits)
Version: 5.4.0
by: Tuller [More]
tullaRange is an addon that's main purpose is to make standard action buttons appear red when out of range. Colors for both the out of range indicator, and the out of mana/energy/rage indicator are customizable via the in game GUI.

Why use tullaRange over something like RedRange?
tullaRange is derived from RedRange. The main thing I do differently is that I replace each individual action button's OnUpdate handler with a single global one. The end result is that tullaRange uses less CPU than other implementations.
5.4.0
* Fixed issues that would cause the menu to not show up properly
* TOC bump for WoW 5.4

5.3.0
* TOC bump for WoW 5.3

5.2.0
* Updated TOC for 5.2

5.1.0
* Updated TOC for 5.1

5.0.0
* Updated TOC for 5.0
* Dropped holy power highlighting (for now)

4.3.1
* Updated TOC for 4.3

4.3.0
* Bugfixes for WoW 4.3 (should be compatible with WoW 4.2)

4.2.0
* Updated TOC for 4.2

2.8
* Fixed a typo in the options menu that was causing errors.
* Fixed the TOC for the the config addon

2.7
* Updated TOC for 4.1
* Added a threshold slider for Holy Power highlighting

2.6
* Removed Holy power spells that only do linear scaling (Inquisition)

2.5
* Removed Holy power spells that only do linear scaling (Word of Glory, Light of Dawn)

2.4
* Added Light of Dawn to the holy power spell list; Removed Divine Storm

2.3
* Added Word of Glory to the list of holy power spells

2.2
* Added holy power detection (thanks to Avitus@wowi)

2.0
* Updated for WoW v4.0.1

1.5
* Fixed the problem where buttons would stop updating oor/oom status
* Added a few checks to make sure a button has an action with a range component when adding to the list of buttons to update. This will probably introduce a new version of the above issue, but probably only for macros :P

1.4
* Out of range coloring bugfix.

1.3
* Added a configuration interface.

1.2
* Fixed an error with flashing buttons.

1.1
* Initial release.
Optional Files (0)


Archived Files (20)
File Name
Version
Size
Author
Date
5.3.0
10kB
Tuller
05-22-13 05:11 PM
5.2.0
10kB
Tuller
03-05-13 06:31 AM
5.1.0
10kB
Tuller
11-27-12 05:17 PM
5.0.0
10kB
Tuller
08-28-12 05:29 AM
4.3.1
11kB
Tuller
11-29-11 07:21 PM
4.3.0
11kB
Tuller
11-11-11 02:25 PM
4.2.0
11kB
Tuller
06-27-11 07:47 PM
2.8
10kB
Tuller
04-27-11 05:28 AM
2.7
11kB
Tuller
04-26-11 06:46 PM
2.6
10kB
Tuller
12-14-10 09:07 PM
2.5
9kB
Tuller
12-03-10 07:51 PM
2.4
9kB
Tuller
11-25-10 01:32 PM
2.3
9kB
Tuller
11-07-10 04:00 PM
2.2
9kB
Tuller
10-21-10 05:23 PM
2.0
7kB
Tuller
10-11-10 05:04 PM
1.5
7kB
Tuller
01-17-10 11:01 AM
1.4
7kB
Tuller
01-15-10 05:48 AM
1.3
7kB
Tuller
01-13-10 06:29 PM
1.2
2kB
Tuller
01-11-10 05:47 AM
1.1
2kB
Tuller
01-09-10 06:41 PM


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Unread 10-14-10, 11:24 AM  
Tuller
A Black Drake
 
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Beyond changing the color of OOM to white, there's not much you can do.
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Unread 10-21-10, 06:33 PM  
Saiket
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Version 2.2 doesn't include Word of Glory in its list of spells that consume holy power.
____
Edit: Nevermind what I wrote earlier about holy power between 0 and 3. I mistakenly thought that the out-of-holy-power coloring completely overrode the out-of-mana color.
Last edited by Saiket : 10-21-10 at 08:31 PM.
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Unread 10-28-10, 01:45 PM  
Tuller
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Your comment confused me, I thought you meant to ignore the entire thing, since I never saw the other part :P
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Unread 11-09-10, 01:07 PM  
Velya
A Kobold Labourer

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how to do oor and oom coloring for rage

hello, thanks for your great addon. how can i get my buttons appear with rangecheck color when out of rage (warrior) AND out of range. at the moment the prioritie lies towards manacheck for rage-classes if out of range.
ex. no rage and oor > button should become red from rangechecker.
at the moment the button becomes grey from manachecker.
something like: out of mana AND out of range > setbuttoncolor "oor" would do it

if you don t want to put it in your addon plx put down thethe lines here on the forum, i know how to edit the code. found the "if elseif bla" queries for coloring by myself but i m not a programmer :/

edit: the best solution for me (perhaps for all classes with rage) would be to only use the rangechecking but not the manachecks. blizzard standart actionbuttons does the manachecks(ragechecks) very good. the buttons become grey if theres not enough rage. so only the rangecheck would be required to put a red semitransparent texture above the spellicons if oor.


edit2: ive edited your lua code by myself. inserted the red lines:

--out of mana
elseif notEnoughMana then
tullaRange.SetButtonColor(button, 'oom')
if IsActionInRange(action) == 0 then
tullaRange.SetButtonColor(button, 'oor')
end

--unusable
else
button.tullaRangeColor = 'unusuable'
end


this does the trick for me, seems to work: now i get the oor color if im out of range, regardless of rage. not perfect..but ok. its important for a rage class to stay in meleerange and hitting the target, so rangecheck should have prioritie over mana(rage) checks. don t know if this is a "good" fix but it seems to do what i want.

thxalot
Last edited by Velya : 11-10-10 at 04:36 AM.
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Unread 11-14-10, 11:26 AM  
zork
A Pyroguard Emberseer
 
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Question: Some of the color information in the savedvariable is saved with nil but color is still displayed correctly. Wierd.

(I use bright red for OOR and the red of OOR is nil in savedvariables). Maybe it still gets displayed because the default OOR has red = 1. But no clue.
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Last edited by zork : 11-14-10 at 11:27 AM.
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Unread 11-14-10, 12:17 PM  
Tuller
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@zork:
tullaRange has a concept of defaults now. What you see in the saved variables is any value that doesn't match its corresponding value in the defaults. Does this blow up something in RothUI? :P
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Unread 11-14-10, 04:47 PM  
zork
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Yes it did sort of.
When someone had an older savedvariable and was using the newer tullaRange some druids had freezes on stance switch. Could not reproduce that though. Deleteing the savedvariable fixed it.
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Unread 11-24-10, 12:42 PM  
NiQil
A Deviate Faerie Dragon

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Divine Storm for paladins no longer operates under holy power, and should be removed from the holy power coloring.

Let me also say that you having added the holy power coloring is a godsend for paladins. I spent lots of time looking for an addon that I could track holy power with better than the default bar, so when you added that, it saved the day. Good job..keep it up!
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Unread 11-24-10, 04:35 PM  
Saiket
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Originally posted by NiQil
Divine Storm for paladins no longer operates under holy power, and should be removed from the holy power coloring.
On top of that change, Light of Dawn was changed to now use holy power.
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Unread 11-24-10, 11:15 PM  
gabrielsf
A Kobold Labourer

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I'm really digging this addon. If I may make a suggestion, would it be possible to add levels of opacity to the color? I feel like the red is too red, but the only way to reduce the intensity is to make it pinker which makes it harder to see.
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Unread 11-25-10, 01:34 PM  
Tuller
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Its possible, but a bit trickier (I would need to handle unusuable colors in addition to the standard stuff I already handle).
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Unread 11-26-10, 02:32 AM  
gossipgirlxo
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is the next version going to include out of range colors for macros? thanks
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Unread 11-26-10, 04:27 AM  
derzi
A Kobold Labourer

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i just enable cpu prof to watch it and i discover that tullarange eats up to 33% during start changing target of fights is it normal?
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Unread 11-26-10, 02:42 PM  
Tuller
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@gossipgirlxo:
The addon already handles this.

@derzi:
In short, maybe. Target change efficiency is largely impacted by whatever thing is calling the code. In the case of the Blizzard API: its called a lot :P
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Unread 11-27-10, 09:09 PM  
taan
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Start of combat massively lags the game. it freezez for 1-2minutes or until the target is dead
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